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Why is Caltrops Locked Behind a PVP Wall?

  • dodgehopper_ESO
    dodgehopper_ESO
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    Undaunted is a far more obnoxious grind for the PvP player. Your complaints may have made sense a couple of years ago. You can easily max out the Alliance War skill lines in a week.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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    <And plenty more>
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    ereboz wrote: »
    usmcjdking wrote: »
    It's really bad design whenever a developer locks pve abilities behind pvp. I'm guessing it's been this way for a while so I doubt they'll change it anytime soon, but it's really dumb design.

    It's not a PVE ability. It's a PVP ability.

    Wrong, if your stupid enough to stand in caltrops you deserve to die. NPCs don't move

    If you’re stupid enough to think a skill that’s unlocked in PvP and had a 100% PvP morph is a PvE power then well idk how to address that.
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  • Insandros
    Insandros
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    Apache_Kid wrote: »
    Why are certain gear sets locked behind a PvE wall? Why is undaunted mettle behind a PvE wall?

    Agree with you. That's why i always said you guys should have your PvP sets drop from Cyrodil dungeons, or craftable sets crafted in cyrodil only and only have impen gear taken from cyrodil, no impen craftable outside cyrodil, so if you want to farm your lottable gear in dungeons, you would ave to PvP for it and get annoyed by other player's faction... so then you won't be whining about having to do PvE in a safe enviroment or chances to get ganked as you farm certain bosses :) Or being ganked trying to get a set crafted as another cations that day decided to farm the forge of the most kick ass set in PvP :)
    Edited by Insandros on October 28, 2017 11:42AM
  • OutLaw_Nynx
    OutLaw_Nynx
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    Lol

    People would be crying so hard right now if they left it as it was. Wasn’t Vigor unlocked at like 9?
  • bloodthirstyvampire
    bloodthirstyvampire
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    You get it from pvp deal with it
  • Aurielle
    Aurielle
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    Oh my God, this thread again. I get it that PVP ain't everyone's bag, but you really don't have to engage in PVP to access alliance skills (esp. not Vigour). It'll take a bit longer, but if you hang around after battles to repair walls/doors, or hide in a zerg while a Keep is being taken, you'll get those skills in no time at all. Just suck it up and get on with it.
  • Vimora
    Vimora
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    You know those people who PvP for fun, they are not a problem. But what about those who don't like PvP? You gotta be able to force them somehow. A good skill is perfect for this.

    On a more serious note, I'm with those who don't think you are entitled to everything for free. If it's a PvP skill, it's a PvP skill.
  • Elsonso
    Elsonso
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    ereboz wrote: »
    usmcjdking wrote: »
    It's really bad design whenever a developer locks pve abilities behind pvp. I'm guessing it's been this way for a while so I doubt they'll change it anytime soon, but it's really dumb design.

    It's not a PVE ability. It's a PVP ability.

    Wrong, if your stupid enough to stand in caltrops you deserve to die. NPCs don't move

    Strictly speaking, if they don't move, they should take no damage from Caltrops. :smiley:
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  • Grabmoore
    Grabmoore
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    SanTii.92 wrote: »
    As an incetive for you to try pvp.

    This. It's actually good design, so that you get a taste of something you never played before and are anxious to try.
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  • smtdbplus
    smtdbplus
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    It would be great if i would be in Cyro once leaving Wailing Prison.

    But all pvpers have to painfully grind to level 10, get the skyshards, lorebooks, fg skills, undaunted....and ganked by the mobs, zerged by undeads, before going back home, Cyro.

    Pvpers suffer a lot more than pvers.


  • Kolzki
    Kolzki
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    Locked is a bit of a strong word. Throw lfg into the chat or ask some guildies to form a group. You'll get vigor and caltrops in an evening or two.

    Until you get vigor you will need to group up with someone who throws heals. In a decent group that supports each other you'll die a lot less and earn AP rapidly. You might even start to have fun.
  • Strider__Roshin
    Strider__Roshin
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    It could be worse. You could be a PvPer that's forced to PvE.
  • VaranisArano
    VaranisArano
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    As I explain the last time this thread showed up, Caltrops is a skill you earn in PVP because PVP is literally the ONLY place in the game where Caltrops makes sense as a skill.

    But its the best Stamina dot since Endless Hail! Why should I have to do content I hate?

    Caltrops are an anti-cavalry measure. One of the morphs is specifically anti-cavalry. Where's the only place in the game where you face mounted enemies and need a skill designed to deal with them? Oh, right. Cyrodiil. Caltrops are invaluable for dismounting players on scroll runs, chases, or slowing players in keeps so they have to stand under oils and siege fire. Caltrops are extremely important in PVP, but in PVE they are just another stamina-based ground DOT. (When you face mounted enemies in PVE, feel free to talk about changing where you acquire caltrops.) Right now, Caltrops is only vital for PVE because of a meta choice - its functionally far more important in Cyrodiil against players.

    The same is true for Vigor, btw. For every other piece of PVE content except for Maelstrom Arena, stamina DPS can expect to get heals from a healer. Where can they not expect to get heals from a healer? In PVP - so having a stamina self-heal is far more important. Right now, Vigor is only important in PVE because of the meta that says DPS need to have self-heals (or, admittedly, self-preservation against bad PUGs), but having stamina self- heals is far more important in Cyrodiil where stamina players need to be able to fight and PVP with access to healing far away from any healers.

    If you are struggling with PVPing long enough to get your Caltrops and Vigor, I:
    A. Recommend that you read Joy_Division's Guide to the Midyear Mayhem event. Its a great guide for people new to PVP and people who just want the festival achievements or in this case, Caltrops. https://forums.elderscrollsonline.com/en/discussion/360956/joy-s-advice-for-midyear-mayhem-event/p1
    B. Recommend that if magicka, you follow a large group of players and heal them. Recommend that if stamina, you follow a large group of players with a bow and try to kill the enemy. Either way, try to stay safe and get AP when the large group captures keeps and resources. How much AP you make will honestly depend on how good you are at staying with that group, how good that group is, and if your mount is fast enough to get you to the fights in time to leech AP.

    Either way, ZOS is absolutely delighted to see that stamina players HAVE to PVP in order to get skills, because that means players have to experience ALL the game content (and magicka players have to get purge and warhorn). That's like a dream come true for ZOS. They aren't going to change that. That chasing the meta developed by players forces players to do content they hate but they'll do it anyway in order to get the skills the meta says they need in order to be competitive? ZOS loves it! They couldn't have designed it better if they'd tried!

    Good luck with PVP! It may not be your cup of tea, but hey, I started off timidly going for skyshards and fishing in Cyrodiil and now I PVP regularly.
  • Runschei
    Runschei
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    You don't even have to do pvp to get the skills. You can repair walls and doors, or you can do quests.
  • Runs
    Runs
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    Why are some items locked behind a pve wall, some behind a pvp wall, some behind exp walls. Why do I have to use 2 one handed weapons to use duel wield skills... Why can't I start out at level 50 3600 cp with all my skills fully leveled and get any weapon/armor set on demand?

    Its just not fair.
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  • Ladislao
    Ladislao
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    Wow! Such Play2Win! What a game :D

    Actually there are no PVP or PVE skils in the game. There are just different skill lines which have different requirements for lvling. Common skill lines need exp, soul magic - main story completion, AW skill lines - AP gaining, etc.
    And if you have difficulties getting any of them, then you do not really need them, in fact ;)
    Edited by Ladislao on October 28, 2017 12:46PM
    Everything is viable
  • Gargath
    Gargath
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    I'm sure someone will point out the fact that one of the morphs is for use against mounted characters, but it's still largely a pve ability. There really needs to be some other way to obtain Caltrops (or AP) for those of us who have no desire to pvp.

    While I generally agree with you, that it's uneasy to obtain Vigor or Caltrops, it's also not hard to level in Cyrodiil with large groups and staing back as an aoe healer.
    You can easily create such magicka healer with resto staff even on stamina based characters, put transmutation gears with lich or warlock and spam aoe from behind. Served me for several toons so far and I wasn't dying first. Experience should coming fast :).
    Edited by Gargath on October 28, 2017 12:52PM
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Eirella
    Eirella
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    Daus wrote: »
    It could be worse. You could be a PvPer that's forced to PvE.

    Haha yeah. I still don't have Undaunted maxed on any of my toons and I've been playing since 2014 :D
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • Enslaved
    Enslaved
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    PvP wall or Pay wall. Id choose PvP wall anytime.
  • tizodd
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    Been healing other players and repairing walls/doors and still only about 40% into rank 4 (I need rank 6 for Caltrops). This is frustrating and really turning me off to the game in general (just on principle that I'm forced to pvp to get a powerful pve ability).

    I often see one or two players kill entire groups of players and it makes me wonder if devs make decisions like these so hardcore pvp'ers have some easy targets every now and then to stroke their egos and keep them playing. Judging by the lopsidedness of many of the "battles", I can't be the only person in Cyrodil just to get an ability. As soon as I hit rank 6 I'll be out of Cyrodil never to return.

    The argument that pvp'ers have to do pve content to get stuff really has no legs to stand on. ESO is an Elder Scrolls game. Elder Scrolls games are pve. With ESO being an mmo, they decided to tack on a pvp portion of the game to capitalize on that genre/playerbase. But if we're all honest with ourselves and not just trying to win an argument...we all know ESO is first and foremost a pve game. The same way something like Battlefront is a pvp game with tacked on pve.
  • Sylosi
    Sylosi
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    The argument that pvp'ers have to do pve content to get stuff really has no legs to stand on. ESO is an Elder Scrolls game. Elder Scrolls games are pve. With ESO being an mmo, they decided to tack on a pvp portion of the game to capitalize on that genre/playerbase. But if we're all honest with ourselves and not just trying to win an argument...we all know ESO is first and foremost a pve game. The same way something like Battlefront is a pvp game with tacked on pve.

    That the solo ES games are PvE is irrelevant, this is an MMORPG, a genre that has always had PvP because that is part of a realistic persistent world (far more so than the crap like instanced PvE that got added for nabcakes who shouldn't even be playing MMORPGs), you are just being hypocritical.
    just on principle that I'm forced to pvp to get a powerful pve ability

    As you've been told multiple times it is a PvP ability that is useful in PvE (that it is in the alliance war skills tree should have been a clue)
    Edited by Sylosi on October 28, 2017 3:29PM
  • Krayzie
    Krayzie
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    i love seeing people heavy attacking with lightning staff in pvp, free kill
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
  • TazESO
    TazESO
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    Fine as is. Was harder a while back before they changed the leveling. Don’t be scared. If I can PVP, anyone can. Lmao
  • Aurielle
    Aurielle
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    tizodd wrote: »
    Been healing other players and repairing walls/doors and still only about 40% into rank 4 (I need rank 6 for Caltrops). This is frustrating and really turning me off to the game in general (just on principle that I'm forced to pvp to get a powerful pve ability).

    It's not a PVE ability. It's useful in PVE, sure, but wasn't designed with PVE in mind. Also, complaining that it's taking too long to get Caltrops without PVPing would be like me complaining that it's taking too long to get Undaunted Mettle by soloing dungeons. You can get the skill without PVPing, but you have to accept that it's going to take longer.
    I often see one or two players kill entire groups of players and it makes me wonder if devs make decisions like these so hardcore pvp'ers have some easy targets every now and then to stroke their egos and keep them playing. Judging by the lopsidedness of many of the "battles", I can't be the only person in Cyrodil just to get an ability. As soon as I hit rank 6 I'll be out of Cyrodil never to return.

    Sounds like a magblade bomber using proximity detonation. If you stand around in large groups after taking resources without blocking or otherwise spreading out a bit, you're asking to be wiped by a bomber. Just use a little situational awareness, and you can avoid being taken out by specific builds like bombers. Also, if you see a Zerg ball spamming EotS, just don't engage with said zerg ball. Simple.
    The argument that pvp'ers have to do pve content to get stuff really has no legs to stand on. ESO is an Elder Scrolls game. Elder Scrolls games are pve. With ESO being an mmo, they decided to tack on a pvp portion of the game to capitalize on that genre/playerbase. But if we're all honest with ourselves and not just trying to win an argument...we all know ESO is first and foremost a pve game. The same way something like Battlefront is a pvp game with tacked on pve.

    The focus may be on PVE, but again: Alliance skills were designed with PVP in mind. The fact that some of these skills have some utility in PVE is besides the point. They're PVP skills with PVP-specific morphs.
  • Rainraven
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    Why are the undaunted passives locked behind a PvE wall??

    Why ZOS whyyyyyyy :'(
  • Oakmontowls_ESO
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    Do you pvpers really want people, who don't even want to be in cyrodil, to create more lag and make your ques longer?
  • Aurielle
    Aurielle
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    Do you pvpers really want people, who don't even want to be in cyrodil, to create more lag and make your ques longer?

    PVEers who PVP solely because they copy-paste builds from popular streamers/YouTubers that include Alliance skills are generally free AP, so...

    If you hate PVPing, maybe don't chase PVP skills just 'cause some streamer said you should? Maybe try to create a build that doesn't use caltrops/vigor ? *shrug*
  • zaria
    zaria
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    Undaunted is a far more obnoxious grind for the PvP player. Your complaints may have made sense a couple of years ago. You can easily max out the Alliance War skill lines in a week.
    Used one afternoon on each character during the double AP event, just zerging in random group with zero skill.
    Do it in vivec as it will give you 50 transmute crystals at end of campaign as an bonus. Equals 10 trials.

    Transmute is an buff to both pvp and normal trials, think this is intended.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • exeeter702
    exeeter702
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    ereboz wrote: »
    usmcjdking wrote: »
    It's really bad design whenever a developer locks pve abilities behind pvp. I'm guessing it's been this way for a while so I doubt they'll change it anytime soon, but it's really dumb design.

    It's not a PVE ability. It's a PVP ability.

    Wrong, if your stupid enough to stand in caltrops you deserve to die. NPCs don't move

    Its called a deterrent you plebian.
    Edited by exeeter702 on October 28, 2017 4:44PM
  • tizodd
    tizodd
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    Aurielle wrote: »
    PVEers who PVP solely because they copy-paste builds from popular streamers/YouTubers that include Alliance skills are generally free AP, so...

    If you hate PVPing, maybe don't chase PVP skills just 'cause some streamer said you should? Maybe try to create a build that doesn't use caltrops/vigor ? *shrug*

    Weak argument. You're assuming you know why every person ultimately makes the decision to include Caltrops in their build. It' true, I kept seeing it mentioned in just about every stamina build, so I looked into it to see what it was all about. When I saw it was a stamina based aoe/dot/dps/cc ability that dealt physical damage, I thought to myself "wow that would fit really nicely in my rotation...I can replace Rearming Trap with that and be better equipped to deal with groups." In other words, my decision to get Caltrops is based on my own reasoning. I didn't blindly follow a build. The fact that someone else used it in their build does not mean every single person who uses it after them is copy-pasting...

    Also, no one is chasing "pvp skills" for use in pve. The Alliance passives are true pvp abilities. I have absolutely no use for the passives outside of pvp. Many of the actives however, are quite useful in pve (specifically Assault actives). Even the morph of Caltrops is still useful in pve: the increased duration means you can go about doing other things instead of recasting Caltrops.
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