so you're whining cuz you got 8 crytals in one day? they say it's now 50 crystal for a transmute now, so if you get 5-8 crystals per days, in less than 8 days you got your pefect traited weapons.... now, do the maths how much time it took you to get a specific wepaon in a specific trait.. ask people who ran vMA, or any trials or any dungeons how many runs or time/months they passed on it? Now, sit back, and realy, enjoy the crystals. And BTW they didn't take the crystal out to fix an RNG, but to give you an alternative way t get what you want, key word here being an ALTERNATIVE, not the primary way... so i still will aime more with crystals than farming a single dungeon.
EDIT: As to let you know, if you run on a single toon, 1 vet Random, it gives you, guranted at least 2 crystals, you run the 3 pledges, another 3 crystals, so on a single toon you are guranteed 5 crystals, not talking about RNG for more than 1 on containers, if you do pledges on other toons and daily, anotehr 5 etc.. in other words, no matter what, just having one toon on the worste case scenario, you will get your perfect trait weapon, undaunted helmet or shoulders in 10 days, worste can happens.. i never got something i wanted that fast as looting them in dungeon. But i cannot blame people that want to be geared perfectly on all toons in one day.
@Insandros What? I received a Fine (green) transmutation geode from my vet random today. Double checked the video that we did vet random and that's what we all received. What geode did you get for vet random?
[edit] Fine green transmutation geodes give only one crystal, there is no range.
@MissBizz What i meant is, if you run a random vet for your first time/day, you are guanranteed 2 crystals (1 for random vet you always get + 1 for first random/day of the Worthy (your green mailed Geode) I simply listed the minimal crystals you can get by running your 3 pledges and a random per day on a toon. That was listed the guaranted minimum you can get by these accessible to everyone activities, these can of course change if trials are ran etc... but listed the mister and misses all access and easy geodes.
Once we completed or random vet dungeon our count only went up by one. Did one drop from the final boss by chance for you? That's only a chance. Out of 3 vet dungeons and 2 normals, the group I ran with never had a crystal drop from a final boss, as it's RNG and only a chance. So you only have a chance at 2, you are gaurenteed one.
@MissBizz
Weird then i got really lucky and should feel thanful for it i presume, cuz all random vet i've done i got a purple uncracked geodes on last boss, even i was pissed cuz Veli didn't gave me a motif but the geodes, at one point i never believed at RNG as i'Ve seen in Alcast video running Vet random guaranted one and got them on each randoms i've ran, maybe 4, only second normal random i tried to see if they also gave some but i never got anything after the first daily random on normal which gave a blue geode (1 to 3 crystals), but random vet i always got one geode, guess i was lucky last night. i'll try later tonight after work, but i don'T believe RNGesus loves me that much, never happened beforeBut i got to admit all pruple geodes mostly only gave me 1 crystal, 2 of them had more than 1 so my luck stoped there.
I just thought this will end farming but nope. Have to farm more..
Actually, I find that the transmute crystals are WAAAAY too easy to get. It was meant to give you a possibility to get your desired trait when RNG was not in your favor, while instead it might become the easiest way to do it. Just look how easy it is to get the crystals (my own example):
First rewards for the worthy per character per day is guaranteed to give you uncracked geode (5-25 crystals).
Seven day campaign end rewards (no leaderboard) - 10 crystals
vMA leaderboard - 10 crystals
each vMA run - 5 (or 4? I don't remember) crystals (not worth it unless it is a leaderboard run)
Daily random - 1 crystal per character
Daily pledge x3 per character - uncracked geode (1-10 crystals)
Dungeon boss - a chance to get a crystal.
Basically a few minutes in Cyrodiil per each character is the fastest way to farm crystals. You don't even have to be good or prepared, just be there at the right spot. Then the campaign rewards once per week, then leaderboards (PVP, trials, vMA), then vMA/trials themselves (it takes longer to cmplete trial), then pledges, randoms and dungeons.
One evening and I've got more than I actually needed. True, I had to alter my daily habits a bit (I never dive into cyrodiil on all my characters), but it's WAAAAY too easy to get them. In some cases I've got lucky and got a lot of crystals, in others I've got the minimal amount.
But, at the same time, people that play PVP mostly (not me, I play PVP every now and then), won't have to spend that much time farming in PVE anymore, which is a good thing, IMO.
vMA leaderboard is 5, not 10
I just thought this will end farming but nope. Have to farm more..
so you're whining cuz you got 8 crytals in one day? they say it's now 50 crystal for a transmute now, so if you get 5-8 crystals per days, in less than 8 days you got your pefect traited weapons.... now, do the maths how much time it took you to get a specific wepaon in a specific trait.. ask people who ran vMA, or any trials or any dungeons how many runs or time/months they passed on it? Now, sit back, and realy, enjoy the crystals. And BTW they didn't take the crystal out to fix an RNG, but to give you an alternative way t get what you want, key word here being an ALTERNATIVE, not the primary way... so i still will aime more with crystals than farming a single dungeon.
EDIT: As to let you know, if you run on a single toon, 1 vet Random, it gives you, guranted at least 2 crystals, you run the 3 pledges, another 3 crystals, so on a single toon you are guranteed 5 crystals, not talking about RNG for more than 1 on containers, if you do pledges on other toons and daily, anotehr 5 etc.. in other words, no matter what, just having one toon on the worste case scenario, you will get your perfect trait weapon, undaunted helmet or shoulders in 10 days, worste can happens.. i never got something i wanted that fast as looting them in dungeon. But i cannot blame people that want to be geared perfectly on all toons in one day.
Yolokin_Swagonborn wrote: »So the solution to grinding for traits is grinding for crystals?
Honestly, who DIDN'T see that one coming a mile away?
so you're whining cuz you got 8 crytals in one day? they say it's now 50 crystal for a transmute now, so if you get 5-8 crystals per days, in less than 8 days you got your pefect traited weapons.... now, do the maths how much time it took you to get a specific wepaon in a specific trait.. ask people who ran vMA, or any trials or any dungeons how many runs or time/months they passed on it? Now, sit back, and realy, enjoy the crystals. And BTW they didn't take the crystal out to fix an RNG, but to give you an alternative way t get what you want, key word here being an ALTERNATIVE, not the primary way... so i still will aime more with crystals than farming a single dungeon.
EDIT: As to let you know, if you run on a single toon, 1 vet Random, it gives you, guranted at least 2 crystals, you run the 3 pledges, another 3 crystals, so on a single toon you are guranteed 5 crystals, not talking about RNG for more than 1 on containers, if you do pledges on other toons and daily, anotehr 5 etc.. in other words, no matter what, just having one toon on the worste case scenario, you will get your perfect trait weapon, undaunted helmet or shoulders in 10 days, worste can happens.. i never got something i wanted that fast as looting them in dungeon. But i cannot blame people that want to be geared perfectly on all toons in one day.
This was incredibly insightful. People saw the Transmutation system as a way out of a grind. That's not at all what it is for. As others have mentioned it is a CAP on the amount you have to grind. You are receiving additional rewards for content you were already doing. This wasn't ever supposed to be easy mode, just an end to the grinding road.
For example, I did not want to farm vet bloodroot for a BiS earthgore helm trait. I'd rather eat dirt than do that. But with Transmutation the amount of times I have to run vet bloodroot is exactly once (assuming others will give you the helm type you need) and I will continue running other far easier dungeons to transmute the trait on that earthgore.
MasterSpatula wrote: »Am I missing something some of these responders are getting? Pretty sure the OP's issue wasn't the number of crystals he's getting but rather the implementation of another lazy, sloppy, garbage RNG system into the game.
(Actually, I don't honestly think I'm missing anything. I think you all know exactly what he's saying, and you just want a chance to feel superior, so you strawman him into "asking for everything handed to him" or "wanting it all on Day 1." It's not what he said, and I'm positive you know it.)
MasterSpatula wrote: »Am I missing something some of these responders are getting? Pretty sure the OP's issue wasn't the number of crystals he's getting but rather the implementation of another lazy, sloppy, garbage RNG system into the game.
(Actually, I don't honestly think I'm missing anything. I think you all know exactly what he's saying, and you just want a chance to feel superior, so you strawman him into "asking for everything handed to him" or "wanting it all on Day 1." It's not what he said, and I'm positive you know it.)
@MasterSpatula
It's not sloppy or lazy at all. In fact, it looks incredibly well-engineered.
MasterSpatula wrote: »MasterSpatula wrote: »Am I missing something some of these responders are getting? Pretty sure the OP's issue wasn't the number of crystals he's getting but rather the implementation of another lazy, sloppy, garbage RNG system into the game.
(Actually, I don't honestly think I'm missing anything. I think you all know exactly what he's saying, and you just want a chance to feel superior, so you strawman him into "asking for everything handed to him" or "wanting it all on Day 1." It's not what he said, and I'm positive you know it.)
@MasterSpatula
It's not sloppy or lazy at all. In fact, it looks incredibly well-engineered.
Not what was meant, and once again, it seems highly improbable you don't already know that.
It's not the implementation of the RNG system that's the problem, it's putting in RNG-based rewards in the first place. They're so committed to bad that even when they put in a system to bypass bad, they put some of that bad in it. RNG grinds are lazy, uncreative, and bad design, and they just can't let go. I'm actually a little embarrassed for them.
MasterSpatula wrote: »MasterSpatula wrote: »Am I missing something some of these responders are getting? Pretty sure the OP's issue wasn't the number of crystals he's getting but rather the implementation of another lazy, sloppy, garbage RNG system into the game.
(Actually, I don't honestly think I'm missing anything. I think you all know exactly what he's saying, and you just want a chance to feel superior, so you strawman him into "asking for everything handed to him" or "wanting it all on Day 1." It's not what he said, and I'm positive you know it.)
@MasterSpatula
It's not sloppy or lazy at all. In fact, it looks incredibly well-engineered.
Not what was meant, and once again, it seems highly improbable you don't already know that.
It's not the implementation of the RNG system that's the problem, it's putting in RNG-based rewards in the first place. They're so committed to bad that even when they put in a system to bypass bad, they put some of that bad in it. RNG grinds are lazy, uncreative, and bad design, and they just can't let go. I'm actually a little embarrassed for them.
@MasterSpatula
No, that's actually specifically what I'm talking about. I don't mean it's well-engineered from a coding perspective (although it seems to be that, too), I am saying that it's well-engineered conceptually as well. It corrects the problem (too much reliance on RNG for getting end-game gear, a system that inevitably doesn't deliver for a large segment of the population and has a chance to never deliver) with a clever solution that guarantees getting best-trait for your existing gear, just after investing more in various group content. Now all you need to worry about is getting your armor to drop in the weight you like, which while it's a shame that's still pure RNG it's so unimaginably unlikely that you won't get it within a reasonable number of runs as to be not worth addressing.
The only "RNG" component about the new transmutation system is the number of gems you get per geode, and the geode drop chance itself if you deliberately choose to not use one of the guaranteed drop methods. This is literally mathematically incomparable to a pure RNG system like how gear used to be. You are always guaranteed a crystal from a geode, and you have to work really hard to play in a way such that you don't get a guaranteed geode. This is because they did a great job making sure you have a guaranteed drop from multiple styles of play. Guaranteed methods exist for group dungeons, trial content, and PvP. The only possible point of contention is if you think it will still take to long on average given your time budget, whereas before the point of contention was that it not only might take to long to get your ideal gear, you might literally never obtain it no matter how many times you try.