DocFrost72 wrote: »Avran_Sylt wrote: »The edge-cases present with the cast-timer part of his addon I consider an unfair advantage due to the ability to instantly react against another player via information not present in the basic UI in any manner.
The rest of the addon, and there is a lot more to this addon than just the cast-timer, are fine in my opinion. Given that these reactions are not quite so instantaneous. (Keep alerts, etc. all require travel time)
Don't blanket his entire addon as a cheat.
^^^
As it stands, it tells the user when someone presses their frags/snipe as an example, even if they are stealthed, combat has not started, and the ability isn't yet cast. That is not possible in the base game- the addon allows you to react faster to events a regular player playing vanilla cannot. This specific function is absolutely cheating in my opinion.
Rest of the addon is great, and a shame I'll never get to DL it.
Turn your music up. as SOON as the combat music starts, you're in combat. There. I just did the same thing Miat's does...I'm willing to bet everyone that's [snip] about this add-on doesn't listen to the in-game music.
As far as the casting timer. The default UI DOES show this. You ever see the red sparkly lines around a player, guess what, they casting/channeling something.
DocFrost72 wrote: »Avran_Sylt wrote: »The edge-cases present with the cast-timer part of his addon I consider an unfair advantage due to the ability to instantly react against another player via information not present in the basic UI in any manner.
The rest of the addon, and there is a lot more to this addon than just the cast-timer, are fine in my opinion. Given that these reactions are not quite so instantaneous. (Keep alerts, etc. all require travel time)
Don't blanket his entire addon as a cheat.
^^^
As it stands, it tells the user when someone presses their frags/snipe as an example, even if they are stealthed, combat has not started, and the ability isn't yet cast. That is not possible in the base game- the addon allows you to react faster to events a regular player playing vanilla cannot. This specific function is absolutely cheating in my opinion.
Rest of the addon is great, and a shame I'll never get to DL it.
Turn your music up. as SOON as the combat music starts, you're in combat. There. I just did the same thing Miat's does...I'm willing to bet everyone that's [snip] about this add-on doesn't listen to the in-game music.
As far as the casting timer. The default UI DOES show this. You ever SEE the red sparkly lines around a player, guess what, they casting/channeling something.
DocFrost72 wrote: »Avran_Sylt wrote: »The edge-cases present with the cast-timer part of his addon I consider an unfair advantage due to the ability to instantly react against another player via information not present in the basic UI in any manner.
The rest of the addon, and there is a lot more to this addon than just the cast-timer, are fine in my opinion. Given that these reactions are not quite so instantaneous. (Keep alerts, etc. all require travel time)
Don't blanket his entire addon as a cheat.
^^^
As it stands, it tells the user when someone presses their frags/snipe as an example, even if they are stealthed, combat has not started, and the ability isn't yet cast. That is not possible in the base game- the addon allows you to react faster to events a regular player playing vanilla cannot. This specific function is absolutely cheating in my opinion.
Rest of the addon is great, and a shame I'll never get to DL it.
Turn your music up. as SOON as the combat music starts, you're in combat. There. I just did the same thing Miat's does...I'm willing to bet everyone that's [snip] about this add-on doesn't listen to the in-game music.
As far as the casting timer. The default UI DOES show this. You ever SEE the red sparkly lines around a player, guess what, they casting/channeling something.
Unless that player is out of your line of sight. Or you are taking on multiple players and don't see the cast time ability being charged by one. Your argument actually supports the removal of this feature in the add-on with the use of a key word: SEE. If you are unable to see the casting opponent, whether they are in stealth, behind you, or you just miss the animation, you shouldn't be allowed a cheating crutch to avoid the ability to make up for a lack of skill or an oversight.
andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
Grow up people. If Miat is cheating then any add on is cheating. I would go even further and say that if Miat is cheating then any playstyle or build in the game that gives adventage to user is cheating. Miat is not cheating but it's definietly development oversight.
Grow up people. If Miat is cheating then any add on is cheating. I would go even further and say that if Miat is cheating then any playstyle or build in the game that gives adventage to user is cheating. Miat is not cheating but it's definietly development oversight.
So, you say that addon that tracks crafting is cheating?
Maybe addon that tracks what daily quests you did?
Or addon that shows you what recipes you know on your characters?
You clearly have no idea what you are talking about. Similar to miat I guess.
Grow up people. If Miat is cheating then any add on is cheating. I would go even further and say that if Miat is cheating then any playstyle or build in the game that gives adventage to user is cheating. Miat is not cheating but it's definietly development oversight.
So, you say that addon that tracks crafting is cheating?
Maybe addon that tracks what daily quests you did?
Or addon that shows you what recipes you know on your characters?
You clearly have no idea what you are talking about. Similar to miat I guess.
Every add-on is using data from same source provided by development and allowed to use to create add-ons. At the end add-ons are using same data but serve different purpose so why 1 purpose is cheating and 2nd isnt if both are based on same legit source ? If You call one add-on a cheat then basicly You call every add-on a cheat.
Simple as that.
Thannazzar wrote: »Nope, anything which cripples stealth bombers and gankers is a feature rather than an exploit.
Don't like it then strap on some heavy armor and fight like a warrior not a skulking coward!
Sheezabeast wrote: »Yes but my opinion doesn't mean crap because Zos said they approve of it.
No they didnt. They never officially said that, and they have recently stated they are looking back into it.
Autumnhart wrote: »This addon has been around for quite a while now, at what point will the death of stealth PVP people keep foretelling happen? My cloakblades are doing fine.
Edited for gratuitous insult.
Never heard of this addon until now. Looked it up. Wow. That's some very creative use of the API.
Anyone using that has a clear advantage over those who don't. But since all PC users have free access to this addon, and it's obviously fine with ZOS, I can't say it's a cheat.
Personally, I wouldn't use it because it'd make me stupid (lower my situational awareness). But if there are those who need this to play competently then meh.
DocFrost72 wrote: »Avran_Sylt wrote: »The edge-cases present with the cast-timer part of his addon I consider an unfair advantage due to the ability to instantly react against another player via information not present in the basic UI in any manner.
The rest of the addon, and there is a lot more to this addon than just the cast-timer, are fine in my opinion. Given that these reactions are not quite so instantaneous. (Keep alerts, etc. all require travel time)
Don't blanket his entire addon as a cheat.
^^^
As it stands, it tells the user when someone presses their frags/snipe as an example, even if they are stealthed, combat has not started, and the ability isn't yet cast. That is not possible in the base game- the addon allows you to react faster to events a regular player playing vanilla cannot. This specific function is absolutely cheating in my opinion.
Rest of the addon is great, and a shame I'll never get to DL it.
Turn your music up. as SOON as the combat music starts, you're in combat. There. I just did the same thing Miat's does...I'm willing to bet everyone that's [snip] about this add-on doesn't listen to the in-game music.
As far as the casting timer. The default UI DOES show this. You ever see the red sparkly lines around a player, guess what, they casting/channeling something.
DocFrost72 wrote: »Avran_Sylt wrote: »The edge-cases present with the cast-timer part of his addon I consider an unfair advantage due to the ability to instantly react against another player via information not present in the basic UI in any manner.
The rest of the addon, and there is a lot more to this addon than just the cast-timer, are fine in my opinion. Given that these reactions are not quite so instantaneous. (Keep alerts, etc. all require travel time)
Don't blanket his entire addon as a cheat.
^^^
As it stands, it tells the user when someone presses their frags/snipe as an example, even if they are stealthed, combat has not started, and the ability isn't yet cast. That is not possible in the base game- the addon allows you to react faster to events a regular player playing vanilla cannot. This specific function is absolutely cheating in my opinion.
Rest of the addon is great, and a shame I'll never get to DL it.
Turn your music up. as SOON as the combat music starts, you're in combat. There. I just did the same thing Miat's does...I'm willing to bet everyone that's [snip] about this add-on doesn't listen to the in-game music.
As far as the casting timer. The default UI DOES show this. You ever SEE the red sparkly lines around a player, guess what, they casting/channeling something.
Unless that player is out of your line of sight. Or you are taking on multiple players and don't see the cast time ability being charged by one. Your argument actually supports the removal of this feature in the add-on with the use of a key word: SEE. If you are unable to see the casting opponent, whether they are in stealth, behind you, or you just miss the animation, you shouldn't be allowed a cheating crutch to avoid the ability to make up for a lack of skill or an oversight.
Well, If ZoS provides the API, it's fair game. They can always remove it in a future patch. What's that saying? "When in Rome, do as the Romans do." If you want an addon free gaming experience, there's Xbox and Playstation.