as of right now, Miat's addon was reviewed by ZOS about a year ago when it was alerting people to stealthed enemy players. that feature was removed the other features remained. it is very much like the pvp version of raid notifier.
with that being said, no its not considered a cheat or an exploit. there is a serious moral grey area concerning this addon with people on both sides of the fence and unfortunately the sole determination is up to ZOS.
whether you use the addon or not, unless otherwise stated by ZOS, its not bannable and wont jeopardize your account standing with ZOS. Opinions aside, this is the objective stance on this addon and its usage.
as of right now, Miat's addon was reviewed by ZOS about a year ago when it was alerting people to stealthed enemy players. that feature was removed the other features remained. it is very much like the pvp version of raid notifier.
with that being said, no its not considered a cheat or an exploit. there is a serious moral grey area concerning this addon with people on both sides of the fence and unfortunately the sole determination is up to ZOS.
whether you use the addon or not, unless otherwise stated by ZOS, its not bannable and wont jeopardize your account standing with ZOS. Opinions aside, this is the objective stance on this addon and its usage.
Sharpened Maces exploit, Double Mundus exploit, teleporting into enemy keeps exploit... all done by players without any risk of getting banned.
How is this time any different?
Flaws/bugs in the game's code (API code this time) are being abused, just as flaws/bugs were abused with the abovementioned exploits.
The objective stance would be considering this addon with similar parameters in mind and calling things what they are.
as of right now, Miat's addon was reviewed by ZOS about a year ago when it was alerting people to stealthed enemy players. that feature was removed the other features remained. it is very much like the pvp version of raid notifier.
with that being said, no its not considered a cheat or an exploit. there is a serious moral grey area concerning this addon with people on both sides of the fence and unfortunately the sole determination is up to ZOS.
whether you use the addon or not, unless otherwise stated by ZOS, its not bannable and wont jeopardize your account standing with ZOS. Opinions aside, this is the objective stance on this addon and its usage.
Sharpened Maces exploit, Double Mundus exploit, teleporting into enemy keeps exploit... all done by players without any risk of getting banned.
How is this time any different?
Flaws/bugs in the game's code (API code this time) are being abused, just as flaws/bugs were abused with the abovementioned exploits.
The objective stance would be considering this addon with similar parameters in mind and calling things what they are.
actually, i think the objective stance is exactly what i said it was: that this addon was reviewed by ZOS almost if not a year ago and certain features were disabled, and others were left untouched.
Originally Posted by dorrino View Post
While you're here i have a question.
This change obviously severely limits the features of my addon. Can i (we) get an official stance on which parts of the addon are not desirable within ZOS design direction?
Even after the change i have some ideas how to still get the info i need for the addon to work. This will be noticeably more cumbersome and unreliable (probably) though.
In any case my intention is NOT to start an arms race with you guys. And i don't really want to spend hours of developing an intricate system to circumvent this change only to realize you will counter it with some other change
So, please, tell me which features are fine to have within your vision and which features will get an active countermeasures from you?
Thank you,
PS. Chip, in 5-10 min i'll PM you an exploit, that i found, that is very much possible with the current API. It technically allows to automate almost any players actions and CONDITIONALLY call protected and PRIVATE functions even when in combat. Cheers
ZOS_ChipHilseberg
I believe that it was anything that allows you to detect the presence or actions of a hostile player without having to see them.
thats also called stating the facts. hey look - I dont like the addon, ok? I like three features of the addon suite that i consider "quality of life" which i detailed in my previous statement which i stand by, but the projectile detection diminishes the need for player awareness and focus. I think that makes players inherently weaker players. But if we are going to knock on that, then we need to take a serious look at hte PVE EQUIVALENT: RAID NOTIFIER (which lets be real, its only in the game because 'other games have it too'). ZOS probably feels like, "what's the difference"? Dont those players have an advantage over the players that dont have it too?
as of right now, Miat's addon was reviewed by ZOS about a year ago when it was alerting people to stealthed enemy players. that feature was removed the other features remained. it is very much like the pvp version of raid notifier.
with that being said, no its not considered a cheat or an exploit. there is a serious moral grey area concerning this addon with people on both sides of the fence and unfortunately the sole determination is up to ZOS.
whether you use the addon or not, unless otherwise stated by ZOS, its not bannable and wont jeopardize your account standing with ZOS. Opinions aside, this is the objective stance on this addon and its usage.
Sharpened Maces exploit, Double Mundus exploit, teleporting into enemy keeps exploit... all done by players without any risk of getting banned.
How is this time any different?
Flaws/bugs in the game's code (API code this time) are being abused, just as flaws/bugs were abused with the abovementioned exploits.
The objective stance would be considering this addon with similar parameters in mind and calling things what they are.
actually, i think the objective stance is exactly what i said it was: that this addon was reviewed by ZOS almost if not a year ago and certain features were disabled, and others were left untouched.
thats also called stating the facts. hey look - I dont like the addon, ok? I like three features of the addon suite that i consider "quality of life" which i detailed in my previous statement which i stand by, but the projectile detection diminishes the need for player awareness and focus. I think that makes players inherently weaker players. But if we are going to knock on that, then we need to take a serious look at hte PVE EQUIVALENT: RAID NOTIFIER (which lets be real, its only in the game because 'other games have it too'). ZOS probably feels like, "what's the difference"? Dont those players have an advantage over the players that dont have it too?
So is this thread formally requesting Zos to re-review the addon?
Spoiler alert: its not
I mean, idgaf either way. I dont use the feautre the addon is taking heat for. Thats a choice.
I suggest you take the well written post you wrote right up there @DDuke and create a thread right now. Tag that chip guy too. Be the pioneer my friend.
usmcjdking wrote: »I am still puzzled why people care about this add on lol.
Puzzled?
Go and try to play a build using cast time abilities (e.g. Snipe, Dark Flare) when people do this:https://youtu.be/zaB-sXFKHdE
Come back and tell us if you're still puzzled.
This addon (and similar private ones) are killing build diversity in PvP, and by killing build diversity they're killing the PvP (just look at the dwindling campaign populations on PC).
So pardon me if I care about being able to play something else than the very few toxic meta builds that are currently viable, and if I care about the future existence of this game.
JonnytheKing wrote: »it easy to convince your self of something when its the truth !!!I can't stand people who convince themselves something is acceptable when it clearly is not. They believe their own complete nonsense, and it really bothers me.
Say all you want, but it is cheating. I'm not even on PC and the add-on offends me and bothers me so much lol.
I will post a reply in about 3 days time. I'll let it go for at least about 60-72hrs.
If I am not banned. It is not cheating. If I am, then well then you won't hear from me and you'll have your answer.
WaltherCarraway wrote: »@Dorrino could have made those add-ons proprietary. However he released them out.
http://www.esoui.com/downloads/fileinfo.php?id=1545&so=DESC&page=9#commentsOld 12/16/16, 06:14 PM
dorrino
AddOn Author - Click to view AddOns
Forum posts: 47
File comments: 144
Uploads: 8Thanks. Yep, it's obvious there will be complaints. My stance is the addon balances stealth before Zos decides toOriginally Posted by MagiczneTornado
Nice addon, too bad hordes of angry carebears are already grabbing pitchforks "omgz cheatz addon tells stealth, delete it".
Great and creative addon, hope ZOS wont give in to mob mentality
I head how players community kills off its own addon community.
WaltherCarraway wrote: »The addons are ‘okay’ at the time this thread was posted
WaltherCarraway wrote: »Also I know people using those add-ons and still bad.
WaltherCarraway wrote: »So before the add-ons are officially banned or key API removed, use them if you feel disadvantaged.
WaltherCarraway wrote: »LOL, why some people are just ungrateful and are condemning someone who made compilation of API calls rather than asking ZOS to limit the API.
Dorrino wrote:pieratsos wrote:Situational awareness, positioning and paying attention are part of player skill. The addon takes away that. Again, its that simple.
Mistakes not getting punished is the reason why PVP is so bad. You can correct your mistakes. You made a mistake and you took the hit, cc or whatever but you are still alive. You react and get urself back in the fight. Thats also player skill and thats how you correct mistakes. Not by an addon telling you the mistake you did so you can react as if it never happened.
And i would insist that if an addon correct mistakes on the verge of human perception we need more and better addons like this, because there're some limits to perception you can't overcome.
It stops being 'ill use an addon instead of learning' and instead becomes 'i'll use an addon to perceive something i wouldn't be able to perceive otherwise due to limitations of the default ui'.
It's not about being bad. It's about being better.
Rohamad_Ali wrote: »He himself complied with ZoS when it was investigated and has said a few times that ZoS never finished looking into everything and swept it under the rug.
Dorrino wrote:I find this feature desirable and thus see no reason for reports. *rolls eyes even harder*DDuke wrote:Yes, as I'm sure you did when all cast time abilities slipped through the "QA" (assuming there even was one) *rolls eyes*Dorrino wrote:2. If something is suspected to slip through QA it has to be promptly reported and amended.
Rohamad_Ali wrote: »He himself complied with ZoS when it was investigated and has said a few times that ZoS never finished looking into everything and swept it under the rug.
Is that so? On my thread he confessed to not even reporting that the addon still showed cast timers for abilities cast by unseen enemies, simply because he "finds the feature desirable".Dorrino wrote:I find this feature desirable and thus see no reason for reports. *rolls eyes even harder*DDuke wrote:Yes, as I'm sure you did when all cast time abilities slipped through the "QA" (assuming there even was one) *rolls eyes*Dorrino wrote:2. If something is suspected to slip through QA it has to be promptly reported and amended.
(1000 words omitted) If you were playing a Dark Flare magplar or virtually any bow build, the solution isn't just "use the addon yourself", the solution is "use the addon and change your entire playstyle & what you enjoy playing into something else that you don't ... (1000 words omitted)
Shardan4968 wrote: »Publius_Scipio wrote: »I don't like Miat's addon. Not because I think it's cheating but because I believe it gives the player using it an advantage over one that isn't using it. I don't believe 3rd party addons/programs should give players advantages (especially in PvP).
Isn't it definition of cheating? I believe that ZOS misundersdand something.
WaltherCarraway wrote: »(1000 words omitted) If you were playing a Dark Flare magplar or virtually any bow build, the solution isn't just "use the addon yourself", the solution is "use the addon and change your entire playstyle & what you enjoy playing into something else that you don't ... (1000 words omitted)
We all know you don’t make the rule, ZOS makes the rule. I offered ways to think rationally and quit raging on forum, you didn’t listen then I don’t care what else you are bragging about. Calm down and take your med.
MercyKilling wrote: »BAN ALL THE ADD ONS!!!!eleventyone!!1!1!!
Edit: To date, I have zero add ons installed. Not once has their lack adversely affected my gameplay.
I will post a reply in about 3 days time. I'll let it go for at least about 60-72hrs.
If I am not banned. It is not cheating. If I am, then well then you won't hear from me and you'll have your answer.
https://forums.elderscrollsonline.com/en/discussion/comment/4570057/#Comment_4570057
22hrs to go. I think its safe to say that both no one reported, and that ZOS sees no reason to take action over people who use this addon.
And before anyone says anything about them being slow to react or don't react. Note this thread:
https://forums.elderscrollsonline.com/en/discussion/375446/cheating-we-can-stop-it/p1
The OP puts a video showing a cheat happening and it was modified. Took less than three days time (assuming the last edit didn't happen a day after the first). None of my posts in this thread linking to the addon have been similarly modified.
I think this upsets alot of people. Its an answer they don't wish to come to terms with. But its a fact the rest of us will simply move forward with. They insult, they can deride, they can bully, make threats, or whatever. But no one should ever be pressured by another player to what is allowed in your addon folder and what isn't.
Only ZOS will get to decide that. Not the others in this thread who lack the conviction to even believe their own words. Never allow another players false interpretations affect how you play. That's what this is really about.
I see the love of me grows stronger and stronger with time:)
What i find interesting though, is the prevalence of purely subjective and ungrounded claims regarding the 'intended state of the game'.
it's been shown multiple times that build diversity has nothing to do with the addon. that ranged channels still have huge hit percentage (giving us a hint that they need to be additionally nerfed), that high damage ganking still works quite effectively, that equating something with exploits/cheats can only possible if developing team makes a clear case-by-case claim about it, that the author enjoys his creation and wishes it to be baseline interface feature - it's all have been demonstrated multiple times during the existence of the addon:)
And yet, some people still have the 'higher knowledge':) The knowledge of 'how things should be'. This would've been understandable if they shared it as their personal preference, but no, they come in and 'tell the truth'. I find this aspect the most peculiar part of the whole 'discussion'.
I see the love of me grows stronger and stronger with time:)
What i find interesting though, is the prevalence of purely subjective and ungrounded claims regarding the 'intended state of the game'.
it's been shown multiple times that build diversity has nothing to do with the addon. that ranged channels still have huge hit percentage (giving us a hint that they need to be additionally nerfed), that high damage ganking still works quite effectively, that equating something with exploits/cheats can only possible if developing team makes a clear case-by-case claim about it, that the author enjoys his creation and wishes it to be baseline interface feature - it's all have been demonstrated multiple times during the existence of the addon:)
And yet, some people still have the 'higher knowledge':) The knowledge of 'how things should be'. This would've been understandable if they shared it as their personal preference, but no, they come in and 'tell the truth'. I find this aspect the most peculiar part of the whole 'discussion'.
usmcjdking wrote: »I am still puzzled why people care about this add on lol.
Puzzled?
Go and try to play a build using cast time abilities (e.g. Snipe, Dark Flare) when people do this:https://youtu.be/zaB-sXFKHdE
Come back and tell us if you're still puzzled.
This addon (and similar private ones) are killing build diversity in PvP, and by killing build diversity they're killing the PvP (just look at the dwindling campaign populations on PC).
So pardon me if I care about being able to play something else than the very few toxic meta builds that are currently viable, and if I care about the future existence of this game.