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Can We Get a Different Appearnace For Rubedite Ore for CWC

Targe
Targe
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I know there are greater matters to deal with; however, do think that the Rubedite Ore needs to have a different appearance just like the other crafting materials. Cloth has "Torn Cloth" and Wood has "Scrap Wood". Could it be called "Metal fragments"?

Just a quick thought.
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  • Vapirko
    Vapirko
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    What? Rubedite ore does have its own appearance.
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  • Targe
    Targe
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    22519836_1979028422386589_1379497950146289993_o.jpg?oh=a975e15187cfe7702b3b17c9fde73320&oe=5A6BF18D

    This is an image from the PTS server. The Rubedite Ore looks the same as all other ore nodes; however, "Torn Cloth" and "Scrap Wood" have their own personal image. I'm asking that something like "Metal Fragments" or something else be added to have a consistent game experience.

    Edit: To add, I think this should only have the alternative appearance within the Clockwork City Domain area like the other two materials.

    To make it more clear, I'm talking about all Ore nodes should have a different appearance within the Clockwork City area.
    Edited by Targe on October 15, 2017 5:47AM
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  • Gnortranermara
    Gnortranermara
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    The reason for this is obvious. Clockwork City is made entirely of metal, so regular ore nodes will occur naturally. All other materials are not naturally occurring in CWC. In order to have non-metal nodes there, the devs made the unique nodes designed to look like an adventurer dropped the resource out there. They were trying to have all sorts of nodes present while remaining lore-friendly, and it's a fine solution as is.
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