You can do a normal dungeon with quest alone or with single friend who also didn't make the quest yet or who did but is eager to wait for you. Avoid pugs at all cost when you want to read quest lines. People like to be salty and rude when you try to do it. They just don't want to wait for you, instead they rush into battle, finish it quickly then brag of their dps and blame you of being idle.
I don't think I could manage the normal Group Dungeons alone. I have tried but I die pretty much instantly (still level 180).
And I don't have any friends who play this game I could do them with.
Cheers, I'm 42 now and playing eso makes me feel youngerSadly, this is just the way it has become in all MMOs. To truly enjoy a dungeon quest line you have to solo it or bring a friend. Everything needs to happen fast these days, I already feel like an old man at 26.
Another super irritating thing is how you unspawn from the location when everyone else leaves the group. I did a super long dungeon in Cyrodiill in the tower, probably one of the largest dungeons, I come to the end to accept the completion of the quest but are kicked out because everyone else have already left directly so while I am reading what the quest giver is saying at the end of the quest I am kicked out before I can accept the completion of the quest.
Sometimes it feels like there is no thought at all behind this game.
LadyNalcarya wrote: »Most of dungeons can be soloed. Normal versions are super easy so that shouldnt be a problem.
There are some dungeons that cant be soloed due to mechanics, but you can cooperate with a likeminded player and do them together.
LadyNalcarya wrote: »Most of dungeons can be soloed. Normal versions are super easy so that shouldnt be a problem.
There are some dungeons that cant be soloed due to mechanics, but you can cooperate with a likeminded player and do them together.
As far as I have seen it is impossible to solo the group dungeons. I know when I did the white gold tower and we where 4 players we had to redo the last boss a lot of times before we beat it. It would be impossible solo. Even when grouping with other players there are often close calls and deaths sometimes and bosses do take quite a time to take down.
If you say they are "super easy" you must speak of dungeons that are not made for groups? I am talking about the dungeons that have an icon like a temple door with a (+) sign beside them that you team up with the group finder.
My build is using a bow
LadyNalcarya wrote: »Most of dungeons can be soloed. Normal versions are super easy so that shouldnt be a problem.
There are some dungeons that cant be soloed due to mechanics, but you can cooperate with a likeminded player and do them together.
As far as I have seen it is impossible to solo the group dungeons. I know when I did the white gold tower and we where 4 players we had to redo the last boss a lot of times before we beat it. It would be impossible solo. Even when grouping with other players there are often close calls and deaths sometimes and bosses do take quite a time to take down.
If you say they are "super easy" you must speak of dungeons that are not made for groups? I am talking about the dungeons that have an icon like a temple door with a (+) sign beside them that you team up with the group finder.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
LadyNalcarya wrote: »LadyNalcarya wrote: »Most of dungeons can be soloed. Normal versions are super easy so that shouldnt be a problem.
There are some dungeons that cant be soloed due to mechanics, but you can cooperate with a likeminded player and do them together.
As far as I have seen it is impossible to solo the group dungeons. I know when I did the white gold tower and we where 4 players we had to redo the last boss a lot of times before we beat it. It would be impossible solo. Even when grouping with other players there are often close calls and deaths sometimes and bosses do take quite a time to take down.
If you say they are "super easy" you must speak of dungeons that are not made for groups? I am talking about the dungeons that have an icon like a temple door with a (+) sign beside them that you team up with the group finder.
I mean group dungeons, like Banished Cells, City of Ash etc. Dlc dungeons (like White-Gold tower) can be soloed (unless they have a special mechanic that requires 2 players), but theyre more difficult.
Hmm, perhaps that was veteran White-Gold tower? If you prefer more "immersive" playstyle and dont care about challenges, its better to choose "normal" versions. I know, group finder offers you "random veteran" by default, but you can choose normal versions in drop-down menu.My build is using a bow
Can you please provide more info? Your class, which abilities/gear you're using, this type of thing.
If anyone here want to join a guild that do group quests and wait for dialogue I would be very happy to join and play.
victoriana-blue wrote: »There's also a really irritating "feature" where when 2+ people are doing the dungeon quest at the same time, if one of them zooms through the dialogue it'll advance the quest for the other person and boot them out of the conversation.
It's worth reminding people about it, and I say that as a max CP player. I've screwed up other peoples' quests by accident when I'm leveling alts, because I've read the conversations before and forget that dialogue is strange.
(Oh, and I can recommend Lone Wolf Help (PC-NA) and Pacrooti's Hirelings (PC-NA & -EU). Both guilds have people who are happy to wait for quests, just ask in guild chat.)
victoriana-blue wrote: »There's also a really irritating "feature" where when 2+ people are doing the dungeon quest at the same time, if one of them zooms through the dialogue it'll advance the quest for the other person and boot them out of the conversation.
It's worth reminding people about it, and I say that as a max CP player. I've screwed up other peoples' quests by accident when I'm leveling alts, because I've read the conversations before and forget that dialogue is strange.
(Oh, and I can recommend Lone Wolf Help (PC-NA) and Pacrooti's Hirelings (PC-NA & -EU). Both guilds have people who are happy to wait for quests, just ask in guild chat.)
Ah that is what has happened to me sometimes and I wonder why the dialogue closes. I just don't understand the people who "designed" this game.
About these Lone Wolf Help group, how do I get in contact with them to invite me?