Oh ironically if i remember right the intention was to make raiding gear pve focused and be a reward for players doing the trial.
That´s why they removed pvp relevant traits on those - they didn´t want the gear to be relevant in an activity where it could not be obtained or be aquired with gold.
Almost got it right. Yes, the intention is to lock gear behind content, so you can't get it that easy.
PvP relevant traits weren't removed. You can still use all the traits that are left in pvp. Not to mention that weapons+jewelry are immune to that. Or what trait do you suggest to remove from Asylum weapons?On everything else you´ve posted just:
I think there is no basis for the assumption of having an even playing field. The requirements may be static but the starting point to get there for these people is not. They´d have to put in expotentially more effort to get to the same result.
A static requirement isn´t static when the starting point isn´t.
Based on this i think every argument you´re making is flawed because you´re priviledged and can´t see that you are.
You´re unable/unwilling to understand it. So let it be. I won´t bother replying anymore because you´re not getting the point i´m making. No idea if it´s intentional or if you´re lacking the mental capacity. I don´t know which one is more favorable in that case. I´ll let you choose if you´re an I or an A.
No, nothing makes my argument flawed, because it's not based on my experience at all. It's based on a simple truth - successful effort must be rewarded - and logic.
Its the 3rd thread i come in and wanna read some useful information to only find the same people QQargue over the same stuff like they did in the other threads ffs
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Its the 3rd thread i come in and wanna read some useful information to only find the same people QQargue over the same stuff like they did in the other threads ffs
Because it is pointless to give actual useful feedback. You don't know if they read it, ignore it or just doing something random. Just see what happend with cfrags.
player feedback: cblast is still useless
devs: we nerve cfrag to make cblast look better
player feedback: but cblast is still useless
Its the 3rd thread i come in and wanna read some useful information to only find the same people QQargue over the same stuff like they did in the other threads ffs
Ragnaroek93 wrote: »
"Successful effort" means beating a couple of pixels in a video game?
That's not why, it's cause you were the last one to say something and they had nothing better to say back. So you successfully made your pointThat's basicly a reason why I stopped to post here. Everyone wants everything instant and easy to get and will QQ if it will be weaker or harder to get but some time later people QQ that there is no rewarding in game end content and cancerous builds flooding the game.
I still think that Imperfected versions should be trully imperfect but people QQuing about it soo much it's pointless even to speak.