Demonhunter wrote: »Seems to me that the only way your going to take advantage of this system is to buy the DLC? You can't change traits of your gear outside of clockwork city which you have to pay to get it.
So the base game update 16 update won't provide you with this new system for free. Am I missing something? Cause I tried clockwork on the PTS and no where else in the world exists the transmutation station.
Is transmutation a thing that lets you mix and match spells?
Demonhunter wrote: »I don't even have a house, do i have to buy that with crown too or is it free?
Demonhunter wrote: »I don't even have a house, do i have to buy that with crown too or is it free?
Is transmutation a thing that lets you mix and match spells?
You know what I would really like? A transmutation for armor styles. When you have a lot of motif's it sucks to have to craft an entire new set if you want to change your look.
My ideal scenario would have master crafters (every trait researched) be able to change motif styles to armor for a fee. This would give a cool perk for those who take the time to research everything and not feel like it was a waste of time.
Is transmutation a thing that lets you mix and match spells?
You know what I would really like? A transmutation for armor styles. When you have a lot of motif's it sucks to have to craft an entire new set if you want to change your look.
My ideal scenario would have master crafters (every trait researched) be able to change motif styles to armor for a fee. This would give a cool perk for those who take the time to research everything and not feel like it was a waste of time.
Is transmutation a thing that lets you mix and match spells?
GIve it a rest. Spellcrafting will never come and for a good reason. It would be nigh impossible to balance. People will just instantly make all the best skills/spells and that will be the end of any balance as we know it. Giving such freedoms to people in a MMO is not a wise choice. It's a good idea only in a single player game where you can have your power fantasies all day long, but a MMO must have it's restraints for the sake of the greater good.
Is transmutation a thing that lets you mix and match spells?
GIve it a rest. Spellcrafting will never come and for a good reason. It would be nigh impossible to balance. People will just instantly make all the best skills/spells and that will be the end of any balance as we know it. Giving such freedoms to people in a MMO is not a wise choice. It's a good idea only in a single player game where you can have your power fantasies all day long, but a MMO must have it's restraints for the sake of the greater good.
You know what I would really like? A transmutation for armor styles. When you have a lot of motif's it sucks to have to craft an entire new set if you want to change your look.
My ideal scenario would have master crafters (every trait researched) be able to change motif styles to armor for a fee. This would give a cool perk for those who take the time to research everything and not feel like it was a waste of time.
only if this ask you to know the motif to convert ... i have farmed my armiger motif during 3 week , and it's not for nothing.
Suspect this too, first for PvP you would want bomb or gank spell, imagine an crystal blast version who cost 50k magic in pvp and does 8x the damage.Is transmutation a thing that lets you mix and match spells?
GIve it a rest. Spellcrafting will never come and for a good reason. It would be nigh impossible to balance. People will just instantly make all the best skills/spells and that will be the end of any balance as we know it. Giving such freedoms to people in a MMO is not a wise choice. It's a good idea only in a single player game where you can have your power fantasies all day long, but a MMO must have it's restraints for the sake of the greater good.
We don't know how style change will work, if lucky you can sell style armor as in white armiger chest for other to change style into.You know what I would really like? A transmutation for armor styles. When you have a lot of motif's it sucks to have to craft an entire new set if you want to change your look.
My ideal scenario would have master crafters (every trait researched) be able to change motif styles to armor for a fee. This would give a cool perk for those who take the time to research everything and not feel like it was a waste of time.
only if this ask you to know the motif to convert ... i have farmed my armiger motif during 3 week , and it's not for nothing.
