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Will you PvP in a server filled with small scale PvPers only?

Deep_01
Deep_01
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title.
No more than 6-8 players together.
Need to know before I start organising stuff.

More details: https://forums.elderscrollsonline.com/en/discussion/375135/how-many-of-you-fellow-pvpers-will-in-theory

Edit: Hoping for atleast 40 to 50 votes before I make a decision.
Edited by Deep_01 on October 10, 2017 7:49AM
@Deepan on PC-EU

Will you PvP in a server filled with small scale PvPers only? 39 votes

Yes
58%
CavalryPKTaonnorAzuryaseblatourneb18_ESObottleofsyrupTBoisThe UninvitedtemplesusLadyNalcaryaFloppyTouchTheDominionDionysusArgonianAustinVapirkoDeep_01RANKK7UnfadingsilenceTrashs1FishstromMehrunesFlagon 23 votes
No
41%
ArobainThrabenkwisatzvrinePurpleDrankSleepTavore1138Thunderclapkuma82AquanovaOeildefeu91DoctordarkspawnNidroNarvuntienGreenseaCalsifer 16 votes
  • Ackwalan
    Ackwalan
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    You can't force small scale PvP outside of battlegrounds.
  • Deep_01
    Deep_01
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    Yes
    Ackwalan wrote: »
    You can't force small scale PvP outside of battlegrounds.

    Depending on the response to this poll, I plan to organise players from three faction to compete in an empty server, purely small scale (Solo to max of 6).
    Just asking for all your opinions before I proceed.

    For huge wall of text: https://forums.elderscrollsonline.com/en/discussion/375135/how-many-of-you-fellow-pvpers-will-in-theory#latest
    Edited by Deep_01 on October 10, 2017 6:18AM
    @Deepan on PC-EU
  • chaserstorm16909
    chaserstorm16909
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    How would you enforce the max of 6? I could see griefers bringing in huge zergs to destroy your smaller groups.
  • Deep_01
    Deep_01
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    Yes
    How would you enforce the max of 6? I could see griefers bringing in huge zergs to destroy your smaller groups.

    If groups of like minded players come together and occupy a server where 37 players home and 5 emperors are crowned, who have next to no player vs. player experience, in 1 hr 31 minutes of campaign reset, we can have some good fights on a large scale.

    There are a lot of ways to counter zergs in such an environment.

    Added a link to huge wall of text full of details in the post.
    Edited by Deep_01 on October 10, 2017 6:23AM
    @Deepan on PC-EU
  • Ackwalan
    Ackwalan
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    Deep_01 wrote: »
    Ackwalan wrote: »
    You can't force small scale PvP outside of battlegrounds.

    Depending on the response to this poll, I plan to organise players from three faction to compete in an empty server, purely small scale (Solo to max of 6).
    Just asking for all your opinions before I proceed.

    For huge wall of text: https://forums.elderscrollsonline.com/en/discussion/375135/how-many-of-you-fellow-pvpers-will-in-theory#latest

    It won't work. One side will get beat, and come back with a group of 7. Then the other will return with 9, and so on.
  • Deep_01
    Deep_01
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    Yes
    Ackwalan wrote: »

    It won't work. One side will get beat, and come back with a group of 7. Then the other will return with 9, and so on.

    My plan was:
    • You can ask anyone who tags along for AP ticks to leave.
    • On failing to do so, you can try to lose them.
    • On failing to do that too, you can signal an enemy player/group to come and fight them. If they are here just for leeching AP/zerging, they are bound to die. Enemy doesn't need not kill you. You need not kill them while they are doing so. (Thus, I mentioned organising it cross-faction)

    This will happen in a 7-Day campaign. The population is very low. I have fought players there. If we could get some 20 players in each alliance willing to engage, it might work. Do you think this will be possible? Might be tough to keep up during a siege?
    @Deepan on PC-EU
  • Ackwalan
    Ackwalan
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    Deep_01 wrote: »
    Ackwalan wrote: »

    It won't work. One side will get beat, and come back with a group of 7. Then the other will return with 9, and so on.

    My plan was:
    • You can ask anyone who tags along for AP ticks to leave.
    • On failing to do so, you can try to lose them.
    • On failing to do that too, you can signal an enemy player/group to come and fight them. If they are here just for leeching AP/zerging, they are bound to die. Enemy doesn't need not kill you. You need not kill them while they are doing so. (Thus, I mentioned organising it cross-faction)

    This will happen in a 7-Day campaign. The population is very low. I have fought players there. If we could get some 20 players in each alliance willing to engage, it might work. Do you think this will be possible? Might be tough to keep up during a siege?

    And when that 24+ man griefer zerg decides to run over your play style? We've all seen huge groups ( 50 +) not care one bit about the campaign or score. As soon as some of those guild hear about what you want to set up, they will line up just to grief it.
    Edited by Ackwalan on October 10, 2017 6:47AM
  • Deep_01
    Deep_01
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    Yes
    Ackwalan wrote: »

    And when that 24+ man griefer zerg decides to run over your play style? We've all seen huge groups ( 50 +) not care one bit about the campaign or score. As soon as some of those guild hear about what you want to set up, they will line up just to grief it.

    I spent the past 31 days monitoring Almalexia in PC EU at different hours and prime time hours of Sotha Sil. I am pretty sure the biggest group I ever saw formed there was 10.

    If such a zerg of 40-player EP forms, The small scale DC and AD (assuming 3 or 4 groups of 4 to 6 players in each faction) will come together for a nice "objective" of putting them in the ground. Assuming the zerg is mildly experienced and the enemies are average to excellent PvPers, equipped with necessary skills (AoE and ST).

    It will be difficult to conqueror a server for our own purposes, but can try. After all its just keep flipping happening there.

    Edit: At one point me and my friends launched a server wide search when Sotha Sil was pop-locked. There were 2 other players excluding us.
    Edited by Deep_01 on October 10, 2017 6:54AM
    @Deepan on PC-EU
  • Barbara73
    Barbara73
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    Yes
    After seeing two players in the below 50 battle ground taking on about 40 of us and killing us over and over it's doubtful I will pvp much anymore past getting caltrops unlocked. 2 v 40 just smells of BS.
    Not Every Player Is a Guy FFS
  • Deep_01
    Deep_01
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    Yes
    Barbara73 wrote: »
    After seeing two players in the below 50 battle ground taking on about 40 of us and killing us over and over it's doubtful I will pvp much anymore past getting caltrops unlocked. 2 v 40 just smells of BS.

    I understand. Fighting against super-experienced PvPers is nightmare. I would like to know other player's mindset and opinion on small scale PvP. Planning on organising campaign wide events at such a scale.
    @Deepan on PC-EU
  • FloppyTouch
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    Yes
    I would but people needing to compete and use broke builds with even more broke strategies kill this.

    I like small scale but it's when ur small group of 4-6 people run into 4-6 people not prepared to fight or set up to fight each other. This makes it a fair fight of fun builds. If you give people the chance to build up for this ur going to have tanks and healers and negates with roots and bombs. IMO this is not fun.
  • Deep_01
    Deep_01
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    Yes
    I would but people needing to compete and use broke builds with even more broke strategies kill this.

    I like small scale but it's when ur small group of 4-6 people run into 4-6 people not prepared to fight or set up to fight each other. This makes it a fair fight of fun builds. If you give people the chance to build up for this ur going to have tanks and healers and negates with roots and bombs. IMO this is not fun.

    Well, in an environment that encourages rules, I am sure we can stop having ult gen builds that spam resto or S&B ult and such similar stuff. If I do organise such a thing, I will make sure it in no way involves broken pre-made group designed to Kill everything in its path and be healed by 4 healers in group.

    If interested, please take a look at the link in the post. It vaguely describes what kind of builds/player will be encouraged.
    @Deepan on PC-EU
  • Enslaved
    Enslaved
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    Small scale PvPers? You mean bosmers?
  • Deep_01
    Deep_01
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    Yes
    Enslaved wrote: »
    Small scale PvPers? You mean bosmers?

    Small scale doesn't mean guerrilla warfare, but that is a possibility too.
    @Deepan on PC-EU
  • Thraben
    Thraben
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    No
    Firstly, since when are 6-8 people "small scale"? That's medium scale if you are good enough because you can wipe enemy zergs and play for the campaign (while small scalers are seldom duelists, but often either stealth/tower gankers, or tanks, or most likely both).

    The thing is: who will I fight against if larger groups aren't there? Basically everyone there will be mist forming into the shield ulti and shield ultiing into the mist form. Pretty boring ...

    However, I would be very much in favor of a server which reduces the maximum group size to 8 or 12.
    Edited by Thraben on October 10, 2017 9:24AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Deep_01
    Deep_01
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    Yes
    Thraben wrote: »
    Firstly, since when are 6-8 people "small scale"? That's medium scale if you are good enough because you can wipe enemy zergs and play for the campaign (while small scalers are either stealth/tower gankers, or tanks, or most likely both).

    The thing is: who will I fight against if larger groups aren't there? Basically everyone there will be mist forming into the shield ulti and shield ultiing into the mist form.

    However, I would be very much in favor of a server which reduces the maximum group size to 8 or 12.

    Oh. Was not so familiar with terminology. But I agree with you. The plan is to encourage solo/group play in empty server.
    I mentioned groups of 6 in the post as a ram will require 6 players, making more sense in a siege scenario.

    If I do get to a point where I could organise this, I will make sure that players don't bring in cheesy builds. There are ways to discourage players who do bring in ult gen tanks.

    I also emphasize more on solo play, not like a duel, but on a bigger scale, more spread out in the map, coming together only when situation requires so.
    @Deepan on PC-EU
  • Thraben
    Thraben
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    No
    I think we (one of the small blue raids on Sotha you mentionned) would participate on a No-CP Server once a week under certain rules (max 8, no mist form etc) Since Taonnor also liked the idea, you might actually succeed. But many more would be needed to make the map interesting enough, otherwise the premade groups (or guilds with 2 groups) would dominate too much.
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Deep_01
    Deep_01
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    Yes
    Thraben wrote: »
    I think we (one of the small blue raids on Sotha you mentionned) would participate on a No-CP Server once a week under certain rules (max 8, no mist form etc) Since Taonnor also liked the idea, you might actually succeed. But many more would be needed to make the map interesting enough, otherwise the premade groups (or guilds with 2 groups) would dominate too much.

    I would certainly love more guidance on how to pull this off. I monitored Almalexia for 31 days now. The population is very low. Players are mostly there for achievements and AP. In case we do play there, there will be rules on what is allowed (Any set is allowed. Can't easily restrict that), not allowed (Only one EotS, Shield wall, resto ult, negate, no mist form), do's (4 players dragon-leap bombing others? Is that ok?) and don't (No Xv1-ing unless the solo player engages you. No hate tells or LFGs in zone chat) etc. etc. We can agree on our terms as whole. Encourage and discourage what we like/don't like.
    @Deepan on PC-EU
  • Thraben
    Thraben
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    No
    Hard to say. I would say Mist Form is the only thing totally unbalanced in PvP (as it outperforms even some ultis like the NB's)

    If a group is able to do the timing for 4 dragon heaps, it deserves the kill. EOTS won't be a problem with a restricted group size of 8 since its stacked use makes a group vulnerable against stamina based groups.
    Edited by Thraben on October 10, 2017 9:53AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Deep_01
    Deep_01
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    Yes
    @Thraben Thanks for the support! Will get to work on it when the poll is done. My expectations is to organise these things from November 2nd week, if it is successful. Will make agreements within the community simple and encouraging.
    @Deepan on PC-EU
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