Joy_Division wrote: »
Mr smart here. L2ContextIt is PVP weapon first and foremost. It would be much worse if there was bigger difference between perfect and imperfect. No weapon with high impact in PVP should be hidden behind content 99.99999% of PVP players (well, it will be 99% for pve too) will never finish.
That goes for the destro staff too. They way they changed it made imperfect much worse than perfect.
Worst explanation ever. It's like saying "I am PvP player I am weak in PvE yet I need something from it so it have to be easy obtainable". Non perfected version is too strong for easiness of obtaining it. PvP players should be smarter afer seeing how making Viper easy to obtain changed PvP into proctard yard and destroyed enjoyment from PvP for few months. If something really strong becomes too easy to obtain it ends up in 2 ways : PvP ballance is destroyed and people compian about it or things that are strong are nerfed to the ground because everyone can have them in 1 day.
I dont have problem this weapon will be strong tbh Perfetced version should be as reward for huge effort of players but making non perfected version almost same strong as perfected one is step in a bad direction. Stam Nb's will be able to spam incaps like crazy and stam dk's with maesltorm s&b and asylum 2h will be even stonger then now despite shuffle and s&b ulti nerf. Non perfected version of 2h simply needs a nerf to around 10-12 ultimate points.
I never said it is not strong. All I am saying that no impactful PVP weapon should be hidden behind content few people will do or even be capable of doing.
Normal Trials are a joke in this game and with the new transmutation system, which pvpers get access to just from pvping, there is no farm, especially since the weapon will not be desirable for people concerned with DPS numbers on a test dummy.
That joke is something majority of PVP never done. The best procset in the game was trial drop and in a year people had chance to use it and abuse it I have never ever even saw it on my combat log. And this is not even discussion about normal trials. The perfected weapon are only in HM vet trial.
Simply put. Normal Trial is maximum (when it comes to group trials) PVP players should ever be forced to run for weapon with high impact in PVP. That is as objective as I can make it. Personally, no weapons impactful in PVP should be hidden behind endgame PVE content. PVP has its own features to separate capable PVPers from less than capable. Leaderboards and Emp. They could be better and there could be more if someone at ZoS cared obv.
If I go the extra mile, something many will disagree with, I think everything should be purchasable with gold. Gold is the only thing that connects PVP and PVE. Both group playing content they like and partaking in one economy.
Hmm I dont remember that PvP players were complaining that PvE players need to farm Ravager in PvP when it was BiS for stamina users. PvP community in this game is laughable and want everything without an effort. Best weapons in the game should cost You lot of time to get them.
Or you know - they just bought it.
Can they make it so i can buy my asylum weapons plox?
It's no where near as OP as the staff.
Lets be honest, why would you nerf the non-perfected one, then the PVPers are just gunna QQ that they have to run trials/pve for some cool weapons. I'd be one of them as well tbh.
arkansas_ESO wrote: »Joy_Division wrote: »
Mr smart here. L2ContextIt is PVP weapon first and foremost. It would be much worse if there was bigger difference between perfect and imperfect. No weapon with high impact in PVP should be hidden behind content 99.99999% of PVP players (well, it will be 99% for pve too) will never finish.
That goes for the destro staff too. They way they changed it made imperfect much worse than perfect.
Worst explanation ever. It's like saying "I am PvP player I am weak in PvE yet I need something from it so it have to be easy obtainable". Non perfected version is too strong for easiness of obtaining it. PvP players should be smarter afer seeing how making Viper easy to obtain changed PvP into proctard yard and destroyed enjoyment from PvP for few months. If something really strong becomes too easy to obtain it ends up in 2 ways : PvP ballance is destroyed and people compian about it or things that are strong are nerfed to the ground because everyone can have them in 1 day.
I dont have problem this weapon will be strong tbh Perfetced version should be as reward for huge effort of players but making non perfected version almost same strong as perfected one is step in a bad direction. Stam Nb's will be able to spam incaps like crazy and stam dk's with maesltorm s&b and asylum 2h will be even stonger then now despite shuffle and s&b ulti nerf. Non perfected version of 2h simply needs a nerf to around 10-12 ultimate points.
I never said it is not strong. All I am saying that no impactful PVP weapon should be hidden behind content few people will do or even be capable of doing.
Normal Trials are a joke in this game and with the new transmutation system, which pvpers get access to just from pvping, there is no farm, especially since the weapon will not be desirable for people concerned with DPS numbers on a test dummy.
That joke is something majority of PVP never done. The best procset in the game was trial drop and in a year people had chance to use it and abuse it I have never ever even saw it on my combat log. And this is not even discussion about normal trials. The perfected weapon are only in HM vet trial.
Simply put. Normal Trial is maximum (when it comes to group trials) PVP players should ever be forced to run for weapon with high impact in PVP. That is as objective as I can make it. Personally, no weapons impactful in PVP should be hidden behind endgame PVE content. PVP has its own features to separate capable PVPers from less than capable. Leaderboards and Emp. They could be better and there could be more if someone at ZoS cared obv.
If I go the extra mile, something many will disagree with, I think everything should be purchasable with gold. Gold is the only thing that connects PVP and PVE. Both group playing content they like and partaking in one economy.
Hmm I dont remember that PvP players were complaining that PvE players need to farm Ravager in PvP when it was BiS for stamina users. PvP community in this game is laughable and want everything without an effort. Best weapons in the game should cost You lot of time to get them.
You could just buy Ravager's from PVPers without ever having to step foot in Cyrodiil, though. That's not the same with Asylum weapons since they're BOP, not BOE.
It is PVP weapon first and foremost. It would be much worse if there was bigger difference between perfect and imperfect. No weapon with high impact in PVP should be hidden behind content 99.99999% of PVP players (well, it will be 99% for pve too) will never finish.
That goes for the destro staff too. They way they changed it made imperfect much worse than perfect.
Worst explanation ever. It's like saying "I am PvP player I am weak in PvE yet I need something from it so it have to be easy obtainable". Non perfected version is too strong for easiness of obtaining it. PvP players should be smarter afer seeing how making Viper easy to obtain changed PvP into proctard yard and destroyed enjoyment from PvP for few months. If something really strong becomes too easy to obtain it ends up in 2 ways : PvP ballance is destroyed and people compian about it or things that are strong are nerfed to the ground because everyone can have them in 1 day.
I dont have problem this weapon will be strong tbh Perfetced version should be as reward for huge effort of players but making non perfected version almost same strong as perfected one is step in a bad direction. Stam Nb's will be able to spam incaps like crazy and stam dk's with maesltorm s&b and asylum 2h will be even stonger then now despite shuffle and s&b ulti nerf. Non perfected version of 2h simply needs a nerf to around 10-12 ultimate points.
Joy_Division wrote: »
Mr smart here. L2ContextIt is PVP weapon first and foremost. It would be much worse if there was bigger difference between perfect and imperfect. No weapon with high impact in PVP should be hidden behind content 99.99999% of PVP players (well, it will be 99% for pve too) will never finish.
That goes for the destro staff too. They way they changed it made imperfect much worse than perfect.
Worst explanation ever. It's like saying "I am PvP player I am weak in PvE yet I need something from it so it have to be easy obtainable". Non perfected version is too strong for easiness of obtaining it. PvP players should be smarter afer seeing how making Viper easy to obtain changed PvP into proctard yard and destroyed enjoyment from PvP for few months. If something really strong becomes too easy to obtain it ends up in 2 ways : PvP ballance is destroyed and people compian about it or things that are strong are nerfed to the ground because everyone can have them in 1 day.
I dont have problem this weapon will be strong tbh Perfetced version should be as reward for huge effort of players but making non perfected version almost same strong as perfected one is step in a bad direction. Stam Nb's will be able to spam incaps like crazy and stam dk's with maesltorm s&b and asylum 2h will be even stonger then now despite shuffle and s&b ulti nerf. Non perfected version of 2h simply needs a nerf to around 10-12 ultimate points.
I never said it is not strong. All I am saying that no impactful PVP weapon should be hidden behind content few people will do or even be capable of doing.
Normal Trials are a joke in this game and with the new transmutation system, which pvpers get access to just from pvping, there is no farm, especially since the weapon will not be desirable for people concerned with DPS numbers on a test dummy.
That joke is something majority of PVP never done. The best procset in the game was trial drop and in a year people had chance to use it and abuse it I have never ever even saw it on my combat log. And this is not even discussion about normal trials. The perfected weapon are only in HM vet trial.
Simply put. Normal Trial is maximum (when it comes to group trials) PVP players should ever be forced to run for weapon with high impact in PVP. That is as objective as I can make it. Personally, no weapons impactful in PVP should be hidden behind endgame PVE content. PVP has its own features to separate capable PVPers from less than capable. Leaderboards and Emp. They could be better and there could be more if someone at ZoS cared obv.
If I go the extra mile, something many will disagree with, I think everything should be purchasable with gold. Gold is the only thing that connects PVP and PVE. Both group playing content they like and partaking in one economy.
Joy_Division wrote: »
Mr smart here. L2ContextIt is PVP weapon first and foremost. It would be much worse if there was bigger difference between perfect and imperfect. No weapon with high impact in PVP should be hidden behind content 99.99999% of PVP players (well, it will be 99% for pve too) will never finish.
That goes for the destro staff too. They way they changed it made imperfect much worse than perfect.
Worst explanation ever. It's like saying "I am PvP player I am weak in PvE yet I need something from it so it have to be easy obtainable". Non perfected version is too strong for easiness of obtaining it. PvP players should be smarter afer seeing how making Viper easy to obtain changed PvP into proctard yard and destroyed enjoyment from PvP for few months. If something really strong becomes too easy to obtain it ends up in 2 ways : PvP ballance is destroyed and people compian about it or things that are strong are nerfed to the ground because everyone can have them in 1 day.
I dont have problem this weapon will be strong tbh Perfetced version should be as reward for huge effort of players but making non perfected version almost same strong as perfected one is step in a bad direction. Stam Nb's will be able to spam incaps like crazy and stam dk's with maesltorm s&b and asylum 2h will be even stonger then now despite shuffle and s&b ulti nerf. Non perfected version of 2h simply needs a nerf to around 10-12 ultimate points.
I never said it is not strong. All I am saying that no impactful PVP weapon should be hidden behind content few people will do or even be capable of doing.
Normal Trials are a joke in this game and with the new transmutation system, which pvpers get access to just from pvping, there is no farm, especially since the weapon will not be desirable for people concerned with DPS numbers on a test dummy.
That joke is something majority of PVP never done. The best procset in the game was trial drop and in a year people had chance to use it and abuse it I have never ever even saw it on my combat log. And this is not even discussion about normal trials. The perfected weapon are only in HM vet trial.
Simply put. Normal Trial is maximum (when it comes to group trials) PVP players should ever be forced to run for weapon with high impact in PVP. That is as objective as I can make it. Personally, no weapons impactful in PVP should be hidden behind endgame PVE content. PVP has its own features to separate capable PVPers from less than capable. Leaderboards and Emp. They could be better and there could be more if someone at ZoS cared obv.
If I go the extra mile, something many will disagree with, I think everything should be purchasable with gold. Gold is the only thing that connects PVP and PVE. Both group playing content they like and partaking in one economy.
Hmm I dont remember that PvP players were complaining that PvE players need to farm Ravager in PvP when it was BiS for stamina users. PvP community in this game is laughable and want everything without an effort. Best weapons in the game should cost You lot of time to get them.
Or you know - they just bought it.
Can they make it so i can buy my asylum weapons plox?
Yes those who had enough gold but You should remember how long it tooked back in a day to get enough gold to buy this things. It wasnt so easy like now. But yeah why not make perfected versions cost 50M gold and I am fine with that.
Worst explanation ever. It's like saying "I am PvP player I am weak in PvE yet I need something from it so it have to be easy obtainable". Non perfected version is too strong for easiness of obtaining it. PvP players should be smarter afer seeing how making Viper easy to obtain changed PvP into proctard yard and destroyed enjoyment from PvP for few months. If something really strong becomes too easy to obtain it ends up in 2 ways : PvP ballance is destroyed and people compian about it or things that are strong are nerfed to the ground because everyone can have them in 1 day.
At 49% it gives 1 ultipoint.
At 2% it gives 15 ultipoint.
I think at like 30% it gibes around 7-8 ulti points. Not sure anymore i made video where ya cab see how it scales.
Tanky ultigen stamDKs and Gankbladed gonna love this
At 49% it gives 1 ultipoint.
At 2% it gives 15 ultipoint.
I think at like 30% it gibes around 7-8 ulti points. Not sure anymore i made video where ya cab see how it scales.
Tanky ultigen stamDKs and Gankbladed gonna love this
Problem is that imperfect version will give similar numbers.
At 49% it gives 1 ultipoint.
At 2% it gives 15 ultipoint.
I think at like 30% it gibes around 7-8 ulti points. Not sure anymore i made video where ya cab see how it scales.
Tanky ultigen stamDKs and Gankbladed gonna love this
Problem is that imperfect version will give similar numbers.
Ye its like they are afraid to really make them worse as the perfected ones
Funny to read again pvpler qqing about doing pve content. ZoS created that system of getting special weapons in hard pve content. So what? How about doing that content untill you get, what you want. Because thats the way most people do stuff. Anyway in my opinion, this 2h weapon will fit into just a few scenarios in pvp. Its similar as the previous destro staff: good in duels and small scale, bad in open world pvp unless you are a ganking nb. Because everyone else running behind enemies to execute them is a dead man in open world pvp. Only issue i see here is as many already told: the unperfect weapon is too close to the perfect one.

Yeah, PvE players never complain about having to go PvP. All the "OMG vigor and caltrops are locked behind PvP" threads must have been pure imagination. What's actually so hard about really awesome PvP rewards?
Funny to read again pvpler qqing about doing pve content. ZoS created that system of getting special weapons in hard pve content. So what? How about doing that content untill you get, what you want. Because thats the way most people do stuff. Anyway in my opinion, this 2h weapon will fit into just a few scenarios in pvp. Its similar as the previous destro staff: good in duels and small scale, bad in open world pvp unless you are a ganking nb. Because everyone else running behind enemies to execute them is a dead man in open world pvp. Only issue i see here is as many already told: the unperfect weapon is too close to the perfect one.
Yeah, PvE players never complain about having to go PvP. All the "OMG vigor and caltrops are locked behind PvP" threads must have been pure imagination. What's actually so hard about really awesome PvP rewards?
Yeah, PvE players never complain about having to go PvP. All the "OMG vigor and caltrops are locked behind PvP" threads must have been pure imagination. What's actually so hard about really awesome PvP rewards?
It's kinda same opposite situation hen PvP players want to have maxed undaunted , mages and fighters guilds.
Yeah, PvE players never complain about having to go PvP. All the "OMG vigor and caltrops are locked behind PvP" threads must have been pure imagination. What's actually so hard about really awesome PvP rewards?
It's kinda same opposite situation hen PvP players want to have maxed undaunted , mages and fighters guilds.
The difference is you don't see PvP players opening one thread per week complaining that grinding the guild lines is a chore. The PvE players on the other hand...
Yeah, PvE players never complain about having to go PvP. All the "OMG vigor and caltrops are locked behind PvP" threads must have been pure imagination. What's actually so hard about really awesome PvP rewards?
why should those weapons be inaccesable for pvp-players? everyone can go and do pve content as long he has the specific DLC. if you mean by inaccesable, that it is in pve end content, so what. being a pvp-player doesnt mean to be bad at pve. if you are a bad tank, healer or dd, then so be it, then its not ZoS fault, that items are "inaccesable" for you. actually most pvp players are decent pvers. they all can get into an end content playing guild. anyway the 2h weapon is slightly worse than the perfect one, so another reason for easy getting for everyone. this thread isnt about that the weapon is only found in pve, its about the strenght of the item itself and the difference between perfect weapon and not perfect. so pls stop complain about the doing pve content.
At 49% it gives 1 ultipoint.
At 2% it gives 15 ultipoint.
I think at like 30% it gibes around 7-8 ulti points. Not sure anymore i made video where ya cab see how it scales.
Tanky ultigen stamDKs and Gankbladed gonna love this
Yeah, PvE players never complain about having to go PvP. All the "OMG vigor and caltrops are locked behind PvP" threads must have been pure imagination. What's actually so hard about really awesome PvP rewards?
It's kinda same opposite situation hen PvP players want to have maxed undaunted , mages and fighters guilds.
if people want to say something about the gear policy, especially about asylum weapons, then they should do that in the right thread about that. this thread was started to discuss only the 2h weapon and its ability.
That joke is something majority of PVP never done. The best procset in the game was trial drop and in a year people had chance to use it and abuse it I have never ever even saw it on my combat log. And this is not even discussion about normal trials. The perfected weapon are only in HM vet trial.
Or is it desireable in your world that a few select players with obtain the perfected weapeons and wreak havoc in pvp with it upon the mere mortal fools not having them?
I´d rather have an even playing field where everyone has OP weapon X instead of only having the players that have the time to HM raid + pvp do it and have a significant advantage in pvp for pveing.
Locking gear behind HM of the hardest trial in the game however isnt encouraging you to do PVE . Its the exact opposite. Its inaccessible to 99% of the players in the game if not more. So get off ur high horse with ur stupid comparisons. Its not the same. Not even close.
If you want to nerf normal weapons then u have to make the perfected ones accessible. Whether by doing PVP or with a token system in PVE for master, maelstrom, asylum weapons. You get tokens by completing vMA, vDSA and vet trials. You are still forcing PVP players to grind PVE which is still not the same with getting PVP skills in 3 hours but at least vMA is accessible to everyone if they have the skill to complete it. Or just get it over with and completely disable all those weapons in PVP. One less thing to worry about.
why should those weapons be inaccesable for pvp-players? everyone can go and do pve content as long he has the specific DLC. if you mean by inaccesable, that it is in pve end content, so what. being a pvp-player doesnt mean to be bad at pve. if you are a bad tank, healer or dd, then so be it, then its not ZoS fault, that items are "inaccesable" for you. actually most pvp players are decent pvers. they all can get into an end content playing guild. anyway the 2h weapon is slightly worse than the perfect one, so another reason for easy getting for everyone. this thread isnt about that the weapon is only found in pve, its about the strenght of the item itself and the difference between perfect weapon and not perfect. so pls stop complain about the doing pve content.
PvE endgame content fits the definition of "inaccessible" because it requires 12 people to run.
Some people only play during the daytime. Some can only play for 30 to 60 minute intervals because they have other obligations to take care of every now and then.
I don´t know any endgame raiding guild that does not raid on schedule of atleast two evenings a week for atleast 3 hours straight. That alone is an impossible requirement to meet for some players.
I don´t know any raiding guild that would accept a player that has to afk an 45min to hour into the raid for 10 to 15 minutes or that´s raiding during daytime.
So "get into an end content playing guild" isn´t just as simple as you would like it to be.
Now you might argue - well then they simply can´t aquire it and eso isn´t the game for them. But that´s what i think is wrong.
Esos endgame pvp gear never required you to run 12 man content so far. It was entirely possible to get bis setups without ever having stepped foot into that content.
This means for the past 3 years pvp players were very much able to alway aquire desired BIS gear for themselves. This no longer being the case is basically a 180° turn in esos gearing policy.
PvP players rightfully complain about such a change.