GeorgeBlack wrote: »Remove all AoE skills from PvP just like you cannot use a siegeW in PvE. (Or at least all damaging skills while reducing healing received in all cyro players)
Let every player play a role. Be it engage disengage. Be it bruising. Be it kill the healer. Be it step up and take the heat, while archers and nukers support the advance. Oh ye.. and remove Mages wrath/explosion...
I never liked AoE plethora. AoE fighting should be a thing for one class in the game (in games that have more than 4 classes).
AOE skills should have high cooldowns for truly strategic moves that require true organisation.
AoE means zergs.
No AoE in Cyro would mean beautiful large scale battles.