SidewalkChalk5 wrote: »ABSOLUTELY 100% lose the rubedite!! PLEASE! (or give us weapon dyeing... just sayin')
Use the brass color theme of Clockwork City, like the Factotums and other machines. Similar to dwarven. Please?
SilverIce58 wrote: »Honestly, since the skin you get is silver, so too should the Perfect Asylum weapons. The imperfect ones should be bronze, and that adds another (albeit smaller) difference to the weapons.
HeroOfNone wrote: »I wasn't too happy with the look, especially when comparing them to master & VMA weapons skins.
On top that there was no special color or effect for perfect asylum weapons, so less reason to go for them.
My recommendation would make them an "oil" skin, blacks/purples/blues, which would fit with the theme of the area.
SilverIce58 wrote: »HeroOfNone wrote: »I wasn't too happy with the look, especially when comparing them to master & VMA weapons skins.
On top that there was no special color or effect for perfect asylum weapons, so less reason to go for them.
My recommendation would make them an "oil" skin, blacks/purples/blues, which would fit with the theme of the area.
Ooooh, an oil skin for the imperfect, and a silver skin for the perfect.
ZOS_GinaBruno wrote: »Thanks for the feedback on this, everyone! In next week's incremental patch, we'll be changing the color of the Asylum and Perfect Asylum weapons so they're more Clockwork-themed.
ZOS_GinaBruno wrote: »Thanks for the feedback on this, everyone! In next week's incremental patch, we'll be changing the color of the Asylum and Perfect Asylum weapons so they're more Clockwork-themed.
Woohoo we did it bois! If I may suggest can we go with a dark brass for the imperfect asylum weapons, dark enough to look like clockwork or dwemerish but dark enough to look different from cms weapons, and for perfect asylum a sanctified white would be nice similar to the skin
ZOS_GinaBruno wrote: »Thanks for the feedback on this, everyone! In next week's incremental patch, we'll be changing the color of the Asylum and Perfect Asylum weapons so they're more Clockwork-themed.
ZOS_GinaBruno wrote: »Thanks for the feedback on this, everyone! In next week's incremental patch, we'll be changing the color of the Asylum and Perfect Asylum weapons so they're more Clockwork-themed.
SilverIce58 wrote: »ZOS_GinaBruno wrote: »Thanks for the feedback on this, everyone! In next week's incremental patch, we'll be changing the color of the Asylum and Perfect Asylum weapons so they're more Clockwork-themed.
Please be silver, please be silver, please be silver *fingers crossed*