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How many of you think it is stupid design to force to lock pick in order to progress in quests ?

  • SirAndy
    SirAndy
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    There's nothing wrong with adding game elements like lockpicking to quests. If you can't pick locks and don't want to learn (or are unable to), there's always the "force lock" option.
    shades.gif
  • Storymaster
    Storymaster
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    ESO's lockpicking mechanic made simple

    1) Forget what you are looking at on screen.

    2) When pressing a pin, as soon as you hear any sound at all of the pin wiggling, release.

    3) Rapidly move to any remaining undepressed pin.

    4) Rinse and repeat until chest opens.



    That is all.








    Seriously, it's that simple.












    giphy.gif?w=665
    Character Profiles:
    Puck Tanglevine - Bosmer Nightblade
    Cyron Kane - Imperial Dragonknight (Retired)
  • Wreuntzylla
    Wreuntzylla
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    ESO's lockpicking mechanic made simple

    1) Forget what you are looking at on screen.

    2) When pressing a pin, as soon as you hear any sound at all of the pin wiggling, release.

    3) Rapidly move to any remaining undepressed pin.

    4) Rinse and repeat until chest opens.



    That is all.








    Seriously, it's that simple.












    giphy.gif?w=665

    Not really. I play on different networks at different times. On a low latency connection, I can pick master locks before half the time is up. On a high latency connection, I struggle with simple locks.

    The sound lags just like the video, sometimes worse.
  • Jhalin
    Jhalin
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    No I dont accept
    There's no difficulty in lock picking. If you struggle with it, then you are the problem
  • Storymaster
    Storymaster
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    Not really. I play on different networks at different times. On a low latency connection, I can pick master locks before half the time is up. On a high latency connection, I struggle with simple locks.
    The sound lags just like the video, sometimes worse.

    Yeah, if you have a crappy connection, lockpicking is going to be hell for you, as is a great deal of the game. I am not sure how that can be considered a serious criticism of the game mechanic on any level.

    Character Profiles:
    Puck Tanglevine - Bosmer Nightblade
    Cyron Kane - Imperial Dragonknight (Retired)
  • PlagueSD
    PlagueSD
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    No I dont accept
    Mojmir wrote: »
    your gonna have a bad time with WGT first boss

    Yep, Picking locks while you're on fire...Not fun.

    The Adjudicator:
    This mockery of justice everywhere is sitting in a room with several cages immediately after the last boss.
      Abilities:
    • Harvester Claws: That same type of glowing claw attack that normal harvesters do, but made far worse. This attack can either bounce back and forth several times, or can come in a wave of 3-4 claws. In either case, if caught at middle distance, you will be bounced around and die unless your healer really likes you.
    • Fire Blasts: There are two blue fires to the sides of the room, and they blast people regularly. It is just a little additional damage with nothing much to be done about it.
    • Fire Pools: The boss leaves multiple pools of fire on the ground. Don’t stand in them.
    • Fiend adds: Several fiend adds will be summoned at regular intervals. DPS should have root effects on their bar for this fight so you can pull the adds into a group, root, and aoe down.
    • Sentenced: A random player will be locked in a prison cell. Make sure you have lockpicks! Either pick the lock or force your way out. Having the Legerdemain skill that increases your chances of forcing locks makes forcing the lock feasible.
  • Alexandrious
    Alexandrious
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    No I dont accept
    vpy wrote: »
    I am *** in lockpicking.
    Let me admit that.
    Here I am trying to enjoy the zonal story in Bangkorai and this stupid lockpicking is mandatory to open a stupid house.
    Now I am stuck and cant progress in that story.
    How many of you think it is a stupid game design ?

    Just gotta git gud my friend, at picking locks.
  • Ardaghion
    Ardaghion
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    No I dont accept
    While I don't think it's a stupid design I can see an issue for players wanting to stick to a certain personality role.

    My Altmer is a mostly upstanding individual but steals, picks locks and has occasionally killed innocents when attacked first, like when he pickpocketed some drunk. He will pick locks and trespass to finish a quest, if the ultimate outcome is justified.

    My Nord is a boy scout, won't pick locks to trespass, won't kill or steal from innocents. There are some quests he will likely abandon, even if the cause is just. That said, he hates Orcs and will steal anything of their's that's not locked up.

    My Bosmer is a cold-blooded killer and thief. 'nuff said.
  • Storymaster
    Storymaster
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    Ardaghion wrote: »
    My Nord is a boy scout, won't pick locks to trespass, won't kill or steal from innocents. There are some quests he will likely abandon, even if the cause is just. That said, he hates Orcs and will steal anything of their's that's not locked up.

    @Ardaghion
    Have you considered doing any character-conflicting quests OOCly? That's what I do when I encounter one that I wish to progress down that doesn't match my character. We have to do this to some extent. After all, not everyone's character can be the famed Vestige™.

    Character Profiles:
    Puck Tanglevine - Bosmer Nightblade
    Cyron Kane - Imperial Dragonknight (Retired)
  • McI
    McI
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    I accept..It is an idiotic game design
    Biased poll options are biased.
  • pod88kk
    pod88kk
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    No I dont accept
    It's a learn to play issue mate & I think you might need some practice
  • MLGProPlayer
    MLGProPlayer
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    Lockpicking is extremely easy. If you're having trouble, you're probably not doing it right.

    I know the game tells you to let go of the button when you hear a specific sound, but I find it's easier to just look at the screen. When the spring starts shaking, let go. It's that easy. I don't think I've ever failed to unlock something on my first try using this method.

    If for some reason you can't get it right (maybe you have a motor function disability), you can just force locks (that's why the option is there).
    Edited by MLGProPlayer on September 22, 2017 7:28PM
  • Queo
    Queo
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    I accept..It is an idiotic game design
    Feanor wrote: »
    Lock picking isn't exactly rocket science in ESO.

    i know right? My wife can pick locks in this game and she only plays because i play ...
  • bebynnag
    bebynnag
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    really - no one has donr this yet.....

    3 pages and no one has posted the following image

    really?

    REALLY?

    use-the-force_a-G-8834865-0.jpg
  • DMuehlhausen
    DMuehlhausen
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    No I dont accept
    Turelus wrote: »
    I think it's fine. Whilst it can be hard to pick there is always the force lock function that will eventually succeed.

    You can also train legerdemain to get these to work almost every time, there is also PC add-ons which give you the pin positions to make it even easier.

    I'd be careful using an add on like that. That is getting pretty close to an outside program doing it for you, which could result in a ban. Unlikely probably but I'd keep that on the radar.
  • MLGProPlayer
    MLGProPlayer
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    Turelus wrote: »
    I think it's fine. Whilst it can be hard to pick there is always the force lock function that will eventually succeed.

    You can also train legerdemain to get these to work almost every time, there is also PC add-ons which give you the pin positions to make it even easier.

    I'd be careful using an add on like that. That is getting pretty close to an outside program doing it for you, which could result in a ban. Unlikely probably but I'd keep that on the radar.

    Every add-on downloaded from ESOUI is safe to use.
    Edited by MLGProPlayer on September 22, 2017 7:33PM
  • TheNorthernDragon
    TheNorthernDragon
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    I think it's stupid; I cheat.
  • Maryal
    Maryal
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    Lock picking is a skill, the more you practice, the better you get at it. I had to practice a lot, but now I have absolutely no problem picking any lock.

    If, for whatever reason, you either can't or won't learn how to lock pic, you can max out the passive skill that allows you to force a lock open.

    Challenges in the game help keep it interesting.
  • Ardaghion
    Ardaghion
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    No I dont accept
    Ardaghion wrote: »
    My Nord is a boy scout, won't pick locks to trespass, won't kill or steal from innocents. There are some quests he will likely abandon, even if the cause is just. That said, he hates Orcs and will steal anything of their's that's not locked up.

    @Ardaghion
    Have you considered doing any character-conflicting quests OOCly? That's what I do when I encounter one that I wish to progress down that doesn't match my character. We have to do this to some extent. After all, not everyone's character can be the famed Vestige™.

    I've considered it but I'd like my Nord to stay as he is. I would need to create a 4th character and I barely have time to play 1 let alone 3. Someday when my Altmer retires and is only fishing and crafting for the others I'll create another just to try out some other scenarios.
  • AlMcFly
    AlMcFly
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    No I dont accept

    Not really. I play on different networks at different times. On a low latency connection, I can pick master locks before half the time is up. On a high latency connection, I struggle with simple locks.

    The sound lags just like the video, sometimes worse.

    As long as you don't portray your bad choice as ZOS' responsibility to account for, I have no problem with you.
    Edited by AlMcFly on September 22, 2017 8:58PM
  • Glockcoma725
    Glockcoma725
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    Lasinagol wrote: »
    As someone who picks locks in real life, I can personaly attest that it is simple...patience is: the key...

    OOHH HOO HOOO I see what you did there. Clever.

    To the OP: Force the lock
    PC-NA CP570 @Glockcoma725
    Maximus Dezimus Meridius Tank DragonKight
    Ri'Skarr DD Nightblade
    Myrddin Emrys DD Sorceror
    Smokes-All-Herbs Healer Templar
    Azog the Defiler DD Warden
  • FoldingStars13
    No I dont accept
    Lock picking is super simple in eso and when you need to do it as part of a quest it adds a nice little mini puzzle part to the game
  • Necomis
    Necomis
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    No I dont accept
    Lock picking is very simple in ESO. Doesn't matter the level of the lock. Wiggle, let off and move on to next.
  • Abeille
    Abeille
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    No I dont accept
    It is a matter of training. You will get used to the mechanic and it will become much easier with time.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Jusey1
    Jusey1
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    No I dont accept
    Really? Over a bloody locked door or container? Lockpicks are extremely common and the game always give you pretty easy doors to unlock, unless you're doing a Thieves Guild or DBH quest... Like seriously, this isn't "locked content" or anything like that... Just do the deed and get done, simple as that. Yeah, you might have to learn how to do it better and with practice, you do get better. Just like with anything. Just be happy nothing, quest related, is locked behind skill requirements. They could've gone that route.
  • phairdon
    phairdon
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    No I dont accept
    No problem with the feature.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • TheShadowScout
    TheShadowScout
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    No I dont accept
    really - no one has donr this yet.....

    3 pages and no one has posted the following image

    really?

    REALLY?

    use-the-force_a-G-8834865-0.jpg
    Hey, its not that bad yet... all the doors in ESO are lock-pick-able, not like we have stuff like...
    XN3X6rf.jpg
    :p;):D
  • Mettaricana
    Mettaricana
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    I chose other since theres no option for "i like it and its not stupid"
  • vometia
    vometia
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    I accept..It is an idiotic game design
    vpy wrote: »
    I am *** in lockpicking.
    Let me admit that.
    Here I am trying to enjoy the zonal story in Bangkorai and this stupid lockpicking is mandatory to open a stupid house.
    Now I am stuck and cant progress in that story.
    How many of you think it is a stupid game design ?

    Just run across what is the same quest and I'm guessing I'll either have to collect lots of lockpicks first or abandon it: I think I've yet to get more than one tumbler to stick. :/ Really it should be about my character's skill progression, not mine, considering I have dyspraxia.
    Edited by vometia on July 11, 2018 2:39PM
  • Gythral
    Gythral
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    No I dont accept
    Lock picking is fine - takes very little practice to learn or just forec the lock

    Now the mandatory sneaking I really hate :)
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
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