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Can we talk about the bad sorc balancing?

  • Qbiken
    Qbiken
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    Derra wrote: »
    Qbiken wrote: »
    spiiros wrote: »
    CyrusArya wrote: »
    ak_pvp wrote: »
    I didn't expect to need to put out a flashing neon sign saying pvp, I think the skills mentioned express that. Here are the contexts:

    Highest mobility: sorc
    Burst: sorc/warden/nb
    Survivability: sorc shields, easily up to par when running resto ult, DKs tied, but lose damage, sorcy pie doesn't.
    Ccs: Used to be fear, but DK and sorc both have root+unblockable cc (not DK prior because break via damage) beneficial in group situations. Negate too, if that counts.

    Sorc is effectivly one of the best in pvp, with top cc, damage, ignoring roots with streaks. The only thing they aren't best in is pvp group healing.

    Bgs too for obvious reasons, but you already know ;)

    I'll admit one thing, stamina DK outdoes magsorc for 1vx tank, but nothing else, even then stamDK is avoidable as ccs are expensive and they are slow/weak without Seventh/fury.

    Oh, and yeah, streaks counters don't factor in until late, goes through roots, ball absorbs some stuff, gap closers sometimes can't catch up to stun/damage.

    My point would be that there is no universal context in PvP. If a class were over performing in all aspects, we'd have an issue. But the balance of power is very tight between all classes, and has been for a while. Every class is extremely powerful in its own niche.

    Let me answer your points 1:1.

    Highest mobility: Sorc has good mobility, but so does anything stamina. Have you ever seen a stamina build in medium armor run around on speed pots? They cover ground faster and at less cost than a streaking sorc. Streak is directly countered by gap closers, where again the resource burn is in favor of those chasing. And finally, while half of mobility is creating distance, the other half of mobility is maintaining momentum i.e. countering snares. A snared sorc will not go far with streak so long as even one competent enemy is on them. All things considered, a stam templar or stam sorc will have just as good mobility as a sorc. And if you consider 3D mobility and juking people, shades is just as powerful as streak if used right.

    Burst: Sorc burst is good, but it is extremely predictable. Nightblade (both magicka and stamina) is far more lethal. I will say, sorc is more accessible and easier to play. Night blade has a higher skill floor, but also a higher skill ceiling. When speaking absolutes and the dynamics of classes when played the way they are meant to be, nightblade burst in PvP is far superior. Simply quicker, harder hitting, less predictable, and accompanied with more buffs and debuffs than the sorc.

    Survivability: 1v1, shields are great. When outnumbered or when being focused, they are one of the weaker mechanics. I find myself astoundingly more survivable when under focus as a heavy armor stamina build than as a sorc. I could elaborate but you won't really get it until you pick up a mag sorc yourself and duel a strong stamina player or fight an intense 1vX against opponents with lethal damage. Against pugs, indeed sorc seems invincible. All it takes is one good stam build in that "X" part of the equation to make sorc subpar in outnumbered PvP.

    These are all topics relevant to small scale. In large scale pvp, sorc is outperformed by nightblade bombers and is mostly useful for the negate.

    Every class is extremely powerful in their niche. If you find this statement hard to believe, chances are you are not playing your class right or have not seen it played right. So what is sorc's niche? Its the absolute best solo roamer. Dipping in and out of fights and blowing *** up. But when you have to buckle down and fight? I'd take any stam class over magicka sorc. And that precisely is why I main a stamplar and stamblade these days.

    You can keep complaining and whining, but by now it should be abundantly clear that the devs also agree with and acknowledge the balance of power that exists that I have described here. Otherwise, sorcs woulda been nerfed a long time ago. There isn't some grand conspiracy here, yall just need to learn to play.


    ^Basically this.

    I feel like people don't realize how counters work in this game and are triggered easily.

    You mean as triggered sorcs get when someone is using shieldbreaker?? yea I get you ;)

    Tell me how to play around that counter :wink: Don´t get hit or have an opponent be outclassed is not an argument.

    The comment was for entertaining purpose only :kissing:
  • Derra
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    Qbiken wrote: »
    Derra wrote: »
    Qbiken wrote: »
    spiiros wrote: »
    CyrusArya wrote: »
    ak_pvp wrote: »
    I didn't expect to need to put out a flashing neon sign saying pvp, I think the skills mentioned express that. Here are the contexts:

    Highest mobility: sorc
    Burst: sorc/warden/nb
    Survivability: sorc shields, easily up to par when running resto ult, DKs tied, but lose damage, sorcy pie doesn't.
    Ccs: Used to be fear, but DK and sorc both have root+unblockable cc (not DK prior because break via damage) beneficial in group situations. Negate too, if that counts.

    Sorc is effectivly one of the best in pvp, with top cc, damage, ignoring roots with streaks. The only thing they aren't best in is pvp group healing.

    Bgs too for obvious reasons, but you already know ;)

    I'll admit one thing, stamina DK outdoes magsorc for 1vx tank, but nothing else, even then stamDK is avoidable as ccs are expensive and they are slow/weak without Seventh/fury.

    Oh, and yeah, streaks counters don't factor in until late, goes through roots, ball absorbs some stuff, gap closers sometimes can't catch up to stun/damage.

    My point would be that there is no universal context in PvP. If a class were over performing in all aspects, we'd have an issue. But the balance of power is very tight between all classes, and has been for a while. Every class is extremely powerful in its own niche.

    Let me answer your points 1:1.

    Highest mobility: Sorc has good mobility, but so does anything stamina. Have you ever seen a stamina build in medium armor run around on speed pots? They cover ground faster and at less cost than a streaking sorc. Streak is directly countered by gap closers, where again the resource burn is in favor of those chasing. And finally, while half of mobility is creating distance, the other half of mobility is maintaining momentum i.e. countering snares. A snared sorc will not go far with streak so long as even one competent enemy is on them. All things considered, a stam templar or stam sorc will have just as good mobility as a sorc. And if you consider 3D mobility and juking people, shades is just as powerful as streak if used right.

    Burst: Sorc burst is good, but it is extremely predictable. Nightblade (both magicka and stamina) is far more lethal. I will say, sorc is more accessible and easier to play. Night blade has a higher skill floor, but also a higher skill ceiling. When speaking absolutes and the dynamics of classes when played the way they are meant to be, nightblade burst in PvP is far superior. Simply quicker, harder hitting, less predictable, and accompanied with more buffs and debuffs than the sorc.

    Survivability: 1v1, shields are great. When outnumbered or when being focused, they are one of the weaker mechanics. I find myself astoundingly more survivable when under focus as a heavy armor stamina build than as a sorc. I could elaborate but you won't really get it until you pick up a mag sorc yourself and duel a strong stamina player or fight an intense 1vX against opponents with lethal damage. Against pugs, indeed sorc seems invincible. All it takes is one good stam build in that "X" part of the equation to make sorc subpar in outnumbered PvP.

    These are all topics relevant to small scale. In large scale pvp, sorc is outperformed by nightblade bombers and is mostly useful for the negate.

    Every class is extremely powerful in their niche. If you find this statement hard to believe, chances are you are not playing your class right or have not seen it played right. So what is sorc's niche? Its the absolute best solo roamer. Dipping in and out of fights and blowing *** up. But when you have to buckle down and fight? I'd take any stam class over magicka sorc. And that precisely is why I main a stamplar and stamblade these days.

    You can keep complaining and whining, but by now it should be abundantly clear that the devs also agree with and acknowledge the balance of power that exists that I have described here. Otherwise, sorcs woulda been nerfed a long time ago. There isn't some grand conspiracy here, yall just need to learn to play.


    ^Basically this.

    I feel like people don't realize how counters work in this game and are triggered easily.

    You mean as triggered sorcs get when someone is using shieldbreaker?? yea I get you ;)

    Tell me how to play around that counter :wink: Don´t get hit or have an opponent be outclassed is not an argument.

    The comment was for entertaining purpose only :kissing:

    It always gets me instantly depressed.

    Shieldstacking is crap so we throw dung at it in form of shieldbreaker :disappointed:
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • pieratsos
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    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.
  • grannas211
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    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Can I have all your stuff?
    Edited by grannas211 on September 20, 2017 10:41AM
  • SodanTok
    SodanTok
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    Aedaryl wrote: »
    SodanTok wrote: »
    Aedaryl wrote: »
    For people saying the new Rune is OP:

    Did you try it on live ?

    On live, you can already stun permabloker with it and have the frag hit. The new undodgeable buff is not needed to touch on frag, you can already streak then frag.

    You also forgot people need to give up a skill to use it. And there is too much needed skills for having a true choice.

    Drop Frag ? Fury ? Harness ? Inner light ? Curse ? Hardened ? Streak ? Healing ward ? Force pulse ?

    If you don't use one of the skills spell before, then you are already a nerf version of a sorc.

    Sorc have generally one flex spot for putting : Mine or Bouldness storm or Encase or dark exchange and now the cage. The cage is not better than theze flex skills, and in a group, dk or NB can already make the rune job.

    I am sure all the people that are going to die to the combo will be very understanding of what the sorc had to sacrifice to be able to guarantee the combo on any squishy from 40m range.

    It is simply stupid. It is not about if it is truly worth it or if you are gimping yourself. Someone will use it. And someone will die to it. And there wont be any good feeling from it nor actual brain used by the one performing it.

    Anyway, good to know sorc got access to third long range stun. This time even undodgeable. I am sure there is some reasoning why scatter shot continues to be 10m range, dodgeable, blockable, reflectable disorient. I just wish someone finally shared this reasoning.

    If someone die to that combo without notice he was focus by a sorc, then the ennemy has no brain ! The utilisation is not very different form live, try it :wink:

    Dunno. Instinctive move when getting cursed out of nowhere is to dodge in case some frag is flying. I think you and most people are missing the point. Like with all the people that scream l2p on every sorc hate post. Sorcs are overtuned on the floor, not on the ceiling. This change just buffs their floor even more. And all the people that hate sorcs hate the floor sorcs.

    Personally, rune cage was very rare skill, but defensive rune not. If I fought defensive rune floor sorc in the open I always let him break it for me. So while he was mindlessly spamming defensive rune to protect himself, I was just getting free cc immunity. This is one of those things that ceiling sorc would not do, but floors were. Now they can keep spamming it mindlessly and I have to break it every time. Does not mean they are suddenly OP, but they are again slightly better, which they always were down on the floor.

    Edited by SodanTok on September 20, 2017 10:50AM
  • pieratsos
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    SodanTok wrote: »
    Aedaryl wrote: »
    SodanTok wrote: »
    Aedaryl wrote: »
    For people saying the new Rune is OP:

    Did you try it on live ?

    On live, you can already stun permabloker with it and have the frag hit. The new undodgeable buff is not needed to touch on frag, you can already streak then frag.

    You also forgot people need to give up a skill to use it. And there is too much needed skills for having a true choice.

    Drop Frag ? Fury ? Harness ? Inner light ? Curse ? Hardened ? Streak ? Healing ward ? Force pulse ?

    If you don't use one of the skills spell before, then you are already a nerf version of a sorc.

    Sorc have generally one flex spot for putting : Mine or Bouldness storm or Encase or dark exchange and now the cage. The cage is not better than theze flex skills, and in a group, dk or NB can already make the rune job.

    I am sure all the people that are going to die to the combo will be very understanding of what the sorc had to sacrifice to be able to guarantee the combo on any squishy from 40m range.

    It is simply stupid. It is not about if it is truly worth it or if you are gimping yourself. Someone will use it. And someone will die to it. And there wont be any good feeling from it nor actual brain used by the one performing it.

    Anyway, good to know sorc got access to third long range stun. This time even undodgeable. I am sure there is some reasoning why scatter shot continues to be 10m range, dodgeable, blockable, reflectable disorient. I just wish someone finally shared this reasoning.

    If someone die to that combo without notice he was focus by a sorc, then the ennemy has no brain ! The utilisation is not very different form live, try it :wink:

    Dunno. Instinctive move when getting cursed out of nowhere is to dodge in case some frag is flying. I think you and most people are missing the point. Like with all the people that scream l2p on every sorc hate post. Sorcs are overtuned on the floor, not on the ceiling. This change just buffs their floor even more. And all the people that hate sorcs hate the floor sorcs.

    Personally, rune cage was very rare skill, but defensive rune not. If I fought defensive rune floor sorc in the open I always let him break it for me. So while he was mindlessly spamming defensive rune to protect himself, I was just getting free cc immunity. This is one of those things that ceiling sorc would not do, but floors were. Now they can keep spamming it mindlessly and I have to break it every time. Does not mean they are suddenly OP, but they are again slightly better, which they always were down on the floor.

    Actually no, all the people just hate sorcs. Period. Its not about floor or ceiling. They just complain sorc OP, nerf shields, nerf streak, nerf curse, nerf frag, nerf mines, nerf nerf nerf even tho they have no clue about the class and they have this dumb idea in their mind that rolling a sorc somehow means that u can tank zergs and one shot everyone. If what they actually hated is floor sorc then they would bother to actually have a normal conversation regarding sorc and balance and not just ask for nerfs all over the place that would completely destroy the class and absolutely refuse to listen to anyone that actually played the class.

    Now, you me and some others may agree that floor sorcs are an issue and the class needs changes but we are the minority, not the majority. Sorc is a very easy class to get into but bad sorcs are by far the easiest kills in cyro. And on the topic of rune cage (they can just leave it as it is for all i care, the only morph i ever used was the defensive and disorient or stun is still the same crap) it doesnt give bad sorcs more tools. To use the offensive morph of rune cage in ur combo so u can land a frag, it actually requires you to know wtf are u doing. Thats not something a bad sorc will do. Just like meteor, fossilize isnt something a bad DK would do.
  • Feanor
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    Floor Sorcs? Those don't play PvP, and if they do, they are more on horseback than anywhere else. DKs and NBs are the majority classes at least in my experience at the moment, with the stam variety being more numerous. I seldom see any Sorcs on Sotha Sil PC EU.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Derra
    Derra
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    Feanor wrote: »
    Floor Sorcs? Those don't play PvP, and if they do, they are more on horseback than anywhere else. DKs and NBs are the majority classes at least in my experience at the moment, with the stam variety being more numerous. I seldom see any Sorcs on Sotha Sil PC EU.

    mSorcs generally don´t favor nonCP as their defense mechanics are more reliant on CP (statbonus to magica) than for any other class.

    For me i get around 35% nb 25% sorc 17% templar/DK 5% warden - with my killcounter.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Feanor
    Feanor
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    @Derra

    Then I must be some kind of anomaly as a mSorc as I prefer noCP ;)
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • WillhelmBlack
    WillhelmBlack
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    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.
    PC EU
  • Derra
    Derra
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    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.

    Only monkeys do get killed by it aswell :neutral:
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Feanor
    Feanor
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    If potatoes are your base line, everything looks OP.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • SodanTok
    SodanTok
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    pieratsos wrote: »
    SodanTok wrote: »
    Aedaryl wrote: »
    SodanTok wrote: »
    Aedaryl wrote: »
    For people saying the new Rune is OP:

    Did you try it on live ?

    On live, you can already stun permabloker with it and have the frag hit. The new undodgeable buff is not needed to touch on frag, you can already streak then frag.

    You also forgot people need to give up a skill to use it. And there is too much needed skills for having a true choice.

    Drop Frag ? Fury ? Harness ? Inner light ? Curse ? Hardened ? Streak ? Healing ward ? Force pulse ?

    If you don't use one of the skills spell before, then you are already a nerf version of a sorc.

    Sorc have generally one flex spot for putting : Mine or Bouldness storm or Encase or dark exchange and now the cage. The cage is not better than theze flex skills, and in a group, dk or NB can already make the rune job.

    I am sure all the people that are going to die to the combo will be very understanding of what the sorc had to sacrifice to be able to guarantee the combo on any squishy from 40m range.

    It is simply stupid. It is not about if it is truly worth it or if you are gimping yourself. Someone will use it. And someone will die to it. And there wont be any good feeling from it nor actual brain used by the one performing it.

    Anyway, good to know sorc got access to third long range stun. This time even undodgeable. I am sure there is some reasoning why scatter shot continues to be 10m range, dodgeable, blockable, reflectable disorient. I just wish someone finally shared this reasoning.

    If someone die to that combo without notice he was focus by a sorc, then the ennemy has no brain ! The utilisation is not very different form live, try it :wink:

    Dunno. Instinctive move when getting cursed out of nowhere is to dodge in case some frag is flying. I think you and most people are missing the point. Like with all the people that scream l2p on every sorc hate post. Sorcs are overtuned on the floor, not on the ceiling. This change just buffs their floor even more. And all the people that hate sorcs hate the floor sorcs.

    Personally, rune cage was very rare skill, but defensive rune not. If I fought defensive rune floor sorc in the open I always let him break it for me. So while he was mindlessly spamming defensive rune to protect himself, I was just getting free cc immunity. This is one of those things that ceiling sorc would not do, but floors were. Now they can keep spamming it mindlessly and I have to break it every time. Does not mean they are suddenly OP, but they are again slightly better, which they always were down on the floor.

    Actually no, all the people just hate sorcs. Period. Its not about floor or ceiling. They just complain sorc OP, nerf shields, nerf streak, nerf curse, nerf frag, nerf mines, nerf nerf nerf even tho they have no clue about the class and they have this dumb idea in their mind that rolling a sorc somehow means that u can tank zergs and one shot everyone. If what they actually hated is floor sorc then they would bother to actually have a normal conversation regarding sorc and balance and not just ask for nerfs all over the place that would completely destroy the class and absolutely refuse to listen to anyone that actually played the class.

    Now, you me and some others may agree that floor sorcs are an issue and the class needs changes but we are the minority, not the majority. Sorc is a very easy class to get into but bad sorcs are by far the easiest kills in cyro. And on the topic of rune cage (they can just leave it as it is for all i care, the only morph i ever used was the defensive and disorient or stun is still the same crap) it doesnt give bad sorcs more tools. To use the offensive morph of rune cage in ur combo so u can land a frag, it actually requires you to know wtf are u doing. Thats not something a bad sorc will do. Just like meteor, fossilize isnt something a bad DK would do.

    You are right and also arent. Most people are closer to floor than ceiling of what their class power. Most people they fight are closer to floor and ceiling too.
    Sure, half the thing people complain on sorcs are maybe pretty balanced things. Yes, it is because they hate sorcs. But they hate sorcs, because of all the actually too good thing sorcs have.
    Shield stacking, streak, very high and easy to do burst combo from range. These are things that literally carry bad sorcs in every fight against same skilled opponents.
    And response to every one of these things is git gud or l2p. And while it is true. You don't need to git gud on bad sorcs to own bad players.
    Edited by SodanTok on September 20, 2017 12:56PM
  • WillhelmBlack
    WillhelmBlack
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    Derra wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.

    Only monkeys do get killed by it aswell :neutral:

    A block cancelled frag helps obviously.
    Derra wrote: »
    Feanor wrote: »
    Floor Sorcs? Those don't play PvP, and if they do, they are more on horseback than anywhere else. DKs and NBs are the majority classes at least in my experience at the moment, with the stam variety being more numerous. I seldom see any Sorcs on Sotha Sil PC EU.

    mSorcs generally don´t favor nonCP as their defense mechanics are more reliant on CP (statbonus to magica) than for any other class.

    For me i get around 35% nb 25% sorc 17% templar/DK 5% warden - with my killcounter.

    Well take away a Stam DK's CP's and what are they then? The 2 highest DPS in PvE also are the deadliest in CP PvP. Zenimax balance everything with CP in mind. It's time to bring them down a notch, not buff them. Imagine as a Sorc, a Stam DK with 690 CP.
    Edited by WillhelmBlack on September 20, 2017 1:04PM
    PC EU
  • Biro123
    Biro123
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    I don't get people saying that sorc burst takes no skill.. I always thought that getting 4 abilities to land at the same time while fitting in shield casts inbetween does take skill.

    It certainly doesn't take any less skill than stacking dots, watching scoria procs come in and dropping an ulti

    Or lining up snipe followed by heavy attack/poison injection weave..

    Or surprise attack/fear/incap/reverse slice spam (I wonder how many of these would be needed till another incap with the new 2-hander?)

    Or buffing up those wrath/fury ticks, weaving heavy attack/wrecking blow followed by a dawnbreaker..

    Or waiting for grim-focus to be ready, and landing it with an ulti..

    There's timing involved with Warden and Spamplar burst.. can't say those take any more skill than sorc burst either.. probably on-par.


    I mean, yeah, you can attempt sorc burst more often - but it still takes skill to land it properly. Perhaps the fact that you can attempt it more often means people get more skilled at it more quickly?

    Perhaps because it can be tried more often, landing it maybe 1 out of 5 tries does make it look easy from the receiving end of that 1 successful burst..? idk..

    for the record..:
    rune-cage change = a bad thing.
    new destro staff = a bad thing.
    Edited by Biro123 on September 20, 2017 1:26PM
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Feanor
    Feanor
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    @Biro123

    I think the Wrath/Fury animation is to blame. They see us raise our hand and think that's all that's needed to get kills. ;)
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Biro123
    Biro123
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    Feanor wrote: »
    @Biro123

    I think the Wrath/Fury animation is to blame. They see us raise our hand and think that's all that's needed to get kills. ;)

    Hehe - but we're really friendly and wave at people (ward) all the time!
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • OdinForge
    OdinForge
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    ✭✭
    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.

    So I suppose your magsorc is a pvp 1vx god machine, based on how salty you are about them. I suppose you're walking into groups and decimating fury tanks with your l33t curse and fury combos. Maybe you should show us your pro sorc plays, should be easy since a monkey can do it.

    popcorn_stephen_colbert.gif


    The Age of Wrobel.
  • pieratsos
    pieratsos
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    ✭✭
    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.

    Only kills you are getting with that are other sorcs and medium armor builds. Tanks dont die to that. There is a reason why the meta is shifting to high sustained pressure. A curse going through block isnt going to kill anyone tanky.

    First play sorc and actually try to do it solo and then come back and tell me how you kill tanks with it.
  • Feanor
    Feanor
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    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.

    Only kills you are getting with that are other sorcs and medium armor builds. Tanks dont die to that. There is a reason why the meta is shifting to high sustained pressure. A curse going through block isnt going to kill anyone tanky.

    First play sorc and actually try to do it solo and then come back and tell me how you kill tanks with it.

    The more realistic scenario is you run into a 30k+ HP DK or Templar that just gets tickled by the Curse and the "blockcasted" Frag either misses because dodge or gets simply blocked leaving the Tank at 50% HP at best, when your Fury will hit for a whopping 2k.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Biro123
    Biro123
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    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.

    Only kills you are getting with that are other sorcs and medium armor builds. Tanks dont die to that. There is a reason why the meta is shifting to high sustained pressure. A curse going through block isnt going to kill anyone tanky.

    First play sorc and actually try to do it solo and then come back and tell me how you kill tanks with it.

    Psst! You're not supposed to kill tanks 1v1 - but they're not meant to kill you either.. (who's side am I on??)

    As soon as I see someone mistform around a rock, or (DK)just stand there holding block - I'm off elsewhere to find a decent fight... Not gonna wait all year till one of us(me) runs out of resources(pots)
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • preedb16_ESO2
    preedb16_ESO2
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    Can we leave sorcs alone kkthx? No more nerfs because of PVP.. I don't play PVP and I don't want my *** nerfed more.. Stam DDs are OP in PVE right now.. I play magicka sorc however and I don't want to get my *** nerfed because of PVP balance issues..
    Perhaps they should think about separating game mechanics between PVE and PVP somehow, like completely different skills or something..

  • preedb16_ESO2
    preedb16_ESO2
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    Oh and about Rune Prison.. A 30s disorient is useful in PVE, a 2.5s stun however, is rather pointless..
  • WillhelmBlack
    WillhelmBlack
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    Feanor wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.

    Only kills you are getting with that are other sorcs and medium armor builds. Tanks dont die to that. There is a reason why the meta is shifting to high sustained pressure. A curse going through block isnt going to kill anyone tanky.

    First play sorc and actually try to do it solo and then come back and tell me how you kill tanks with it.

    The more realistic scenario is you run into a 30k+ HP DK or Templar that just gets tickled by the Curse and the "blockcasted" Frag either misses because dodge or gets simply blocked leaving the Tank at 50% HP at best, when your Fury will hit for a whopping 2k.

    Keep doing it.
    PC EU
  • ak_pvp
    ak_pvp
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    Subversus wrote: »
    ak_pvp wrote: »
    Subversus wrote: »
    Kilandros wrote: »
    Brrrofski wrote: »
    To be clear, the only thing I'm against when it comes to sorc is that new staff. 99% of it's use in PvP will be by a sorc. Anyone can use it, but nobody does. Every destro resto sorc (90% of them) use it. Like 5% of the rest of magica population use it. It is a huge sorc buff.

    Yes, mag sorc is strong in PvP. But it isn't good mode. That new staff will be game breaking. It cannot go live like it.

    Only reason sorcs use force pulse is because there is literally no other spammable available. Personally I wish sorcs had an in kit spammable. Here's what it boils down to now... Sorcs, the only option there was is now better. Every other magicka build, now you have a choice between the class spammable and force pulse. Or hell, use it in an off rotation and continue using the better spammable. Watch, I'll demonstrate the rotation on say a magblade.

    Force pulse to proc the staff, light attack, swallow soul, light attack, swallow soul, light attack, force pulse etc sneaking in your dots and assassin's will burst. You have the same advantages, and still have a better spammable to use. You just get another plus to your setup.

    Same with DKs, you also get another dot to add look at that. Same with every magicka set up.It's just making a single tool available to EVERYONE better. Just because Sorcs don't have an alternative to that tool does not mean this is exclusively a sorc buff.

    Ugh... These forums make my brain hurt...

    LOL at this comparison of the classes. Yes, DK is JUST LIKE SORC with Crushing Shock. Except without Crystal Frags. And without an Execute. Oh and without unblockable Curse. Oh right and without mobility. Yeah guys, everyone can use Crushing Shock just as effectively as Sorc!!111

    These are some low-quality posts you're putting out there.

    Yes, DK. Able to permablock, able to spam 7k skorias ON COOLDOWN, able to use 3 damage sets in 1v1s and still permablock just fine, able to hit an undodgable leap that does more damage than my 5.2k wep dmg 37k stam incap, able to use the immensely overpowered heal from embers, able to basically perma root you, able to restore stamina while fearing with arguably one of the if not the strongest single target CC, able to constantly keep you off balance and able to use reverb for 60%+ healing reduction.

    I am sorry, @Kilandros , were you trying to say that dks are weak? Because they are the absolute best 1v1 class in the game, only beatable by templars that purge their OP heal. What was your point exactly? No good magdk should ever lose to a sorc.

    EDIT: grammar

    Ahaha. Now you are stretching. To permablock as a DK AND run 3 damage sets, even in a 1v1 you need to spec either 2 cost reduce and some sturdy, or on the other hand, be realistic and run impreg all sturdy. Oh and you need to run a sustain set, 1v1 or not some even run two because DK sustain OP (Either damage, bloodspawn and sustain/utility, or sustain, sustain/utility and skoria for heavy). Even on a PvE build, magDKs can't drop a skoria every 4s. The max someone showed was every 7s. Sorc has the same permaroot, and the same CC now, all whilst keeping mobility and damage above DKs. Constant offbalance = every 5s. Reverb is 30%, even with CP it won't go higher, and it sux on a magDK with fossilize/roots.

    Sorc is a slow DKs stalemate, mines to *** melee, streak to run away and *** up roots, shields because DK burst OP kappa. I have ran a tanktato before, and they really aren't great without bloodspawn, impreg and sustain set, making you weak. Skoria works but removes so much sustain from ulti.

    I have mained DK since beta, DK pressure is so sad in a tank setup, yeah, sure I can tank 3 people indefinitely, but I can't kill them without them being offguard. Now light armour DK with godlike burst+heal, 2k regen and decent tanking in a 1v1 is where its at. I am not even kidding, dot up, (inferno is decent against small groups), apply talons, deep breath, whip, power whip, and maybe a cheeky leap. Skoria procs too since sustain from light armour and witchmothers.

    Mate, I have literally dueled players on PC EU that do that. Unless my eyes have deceived me when they listed out what they were running, and my combat log was lying when I saw how much damage they put out, they are doing exactly that. It's called good theorycrafting (and impreg is pretty bad jsn).

    If you played mDK since beta and still think the class is weak, I have some very bad news for you mate.

    Never said they are weak, one of the best 1v1 and OK tanking multiple. Magdk simply cannot run permablock in 1v1 without running something towards it. 3 damage sets? Nah.

    I main DK and templar 2nd. Run DK without mist because it is an awful skill (was good when God tier desert rose and high constitution was a thing. Now you lose out more than you gain.) its almost usable on a templar, since higher heals and dropping the snare. But I prefer alt.

    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Xvorg
    Xvorg
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    SanTii.92 wrote: »
    Xvorg wrote: »
    Subversus wrote: »
    Kilandros wrote: »
    Brrrofski wrote: »
    To be clear, the only thing I'm against when it comes to sorc is that new staff. 99% of it's use in PvP will be by a sorc. Anyone can use it, but nobody does. Every destro resto sorc (90% of them) use it. Like 5% of the rest of magica population use it. It is a huge sorc buff.

    Yes, mag sorc is strong in PvP. But it isn't good mode. That new staff will be game breaking. It cannot go live like it.

    Only reason sorcs use force pulse is because there is literally no other spammable available. Personally I wish sorcs had an in kit spammable. Here's what it boils down to now... Sorcs, the only option there was is now better. Every other magicka build, now you have a choice between the class spammable and force pulse. Or hell, use it in an off rotation and continue using the better spammable. Watch, I'll demonstrate the rotation on say a magblade.

    Force pulse to proc the staff, light attack, swallow soul, light attack, swallow soul, light attack, force pulse etc sneaking in your dots and assassin's will burst. You have the same advantages, and still have a better spammable to use. You just get another plus to your setup.

    Same with DKs, you also get another dot to add look at that. Same with every magicka set up.It's just making a single tool available to EVERYONE better. Just because Sorcs don't have an alternative to that tool does not mean this is exclusively a sorc buff.

    Ugh... These forums make my brain hurt...

    LOL at this comparison of the classes. Yes, DK is JUST LIKE SORC with Crushing Shock. Except without Crystal Frags. And without an Execute. Oh and without unblockable Curse. Oh right and without mobility. Yeah guys, everyone can use Crushing Shock just as effectively as Sorc!!111

    These are some low-quality posts you're putting out there.

    Yes, DK. Able to permablock, able to spam 7k skorias ON COOLDOWN, able to use 3 damage sets in 1v1s and still permablock just fine, able to hit an undodgable leap that does more damage than my 5.2k wep dmg 37k stam incap, able to use the immensely overpowered heal from embers, able to basically perma root you, able to restore stamina while fearing with arguably one of the if not the strongest single target CC, able to constantly keep you off balance and able to use reverb for 60%+ healing reduction.

    I am sorry, @Kilandros , were you trying to say that dks are weak? Because they are the absolute best 1v1 class in the game, only beatable by templars that purge their OP heal. What was your point exactly? No good magdk should ever lose to a sorc.

    EDIT: grammar

    Perma DKs have been brought down with the changes to rune/petrify.

    They are the ones have gotten the biggest nerf. Next to them is NB after the change to Mass Hysteria.

    By the way, I'm quite sure DKs petrify was a stun even before the change(and not a disorient), so besides the option to put it into multiple enemies, it is a big nerf.

    Now something for you to think: each change done to DKs, Templars and NBs has implied a trade off in this game. We have the change to petrify as an example of fixing what worked. What is annoying for non sorcs is the fact that each change done to sorc is not a trade off, sorcs never, ever had lost something to get something "decent". So when you look at the price sorcs had paid for their improvements, you see nothing.

    Ok, the nerf to streak was a strong one, but after that, is there any other meaningful nerf? I dare to say no.
    Ever since pirate skeleton, and bsw changes, meta gear for sorcs, they are not on top of anything anymore. Not even close. Except kiting and kill steals.

    There's a huge difference between fixing something that worked (like siph attacks or 4 light attacks in grim focus) , than fixing somethim bad implemented, like pirate skeleton fix.

    I mean, was the class totally destroyed with that fix or were just mediocre players who jumped into the easy mode sorc?
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Xvorg
    Xvorg
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    Derra wrote: »
    Qbiken wrote: »
    spiiros wrote: »
    CyrusArya wrote: »
    ak_pvp wrote: »
    I didn't expect to need to put out a flashing neon sign saying pvp, I think the skills mentioned express that. Here are the contexts:

    Highest mobility: sorc
    Burst: sorc/warden/nb
    Survivability: sorc shields, easily up to par when running resto ult, DKs tied, but lose damage, sorcy pie doesn't.
    Ccs: Used to be fear, but DK and sorc both have root+unblockable cc (not DK prior because break via damage) beneficial in group situations. Negate too, if that counts.

    Sorc is effectivly one of the best in pvp, with top cc, damage, ignoring roots with streaks. The only thing they aren't best in is pvp group healing.

    Bgs too for obvious reasons, but you already know ;)

    I'll admit one thing, stamina DK outdoes magsorc for 1vx tank, but nothing else, even then stamDK is avoidable as ccs are expensive and they are slow/weak without Seventh/fury.

    Oh, and yeah, streaks counters don't factor in until late, goes through roots, ball absorbs some stuff, gap closers sometimes can't catch up to stun/damage.

    My point would be that there is no universal context in PvP. If a class were over performing in all aspects, we'd have an issue. But the balance of power is very tight between all classes, and has been for a while. Every class is extremely powerful in its own niche.

    Let me answer your points 1:1.

    Highest mobility: Sorc has good mobility, but so does anything stamina. Have you ever seen a stamina build in medium armor run around on speed pots? They cover ground faster and at less cost than a streaking sorc. Streak is directly countered by gap closers, where again the resource burn is in favor of those chasing. And finally, while half of mobility is creating distance, the other half of mobility is maintaining momentum i.e. countering snares. A snared sorc will not go far with streak so long as even one competent enemy is on them. All things considered, a stam templar or stam sorc will have just as good mobility as a sorc. And if you consider 3D mobility and juking people, shades is just as powerful as streak if used right.

    Burst: Sorc burst is good, but it is extremely predictable. Nightblade (both magicka and stamina) is far more lethal. I will say, sorc is more accessible and easier to play. Night blade has a higher skill floor, but also a higher skill ceiling. When speaking absolutes and the dynamics of classes when played the way they are meant to be, nightblade burst in PvP is far superior. Simply quicker, harder hitting, less predictable, and accompanied with more buffs and debuffs than the sorc.

    Survivability: 1v1, shields are great. When outnumbered or when being focused, they are one of the weaker mechanics. I find myself astoundingly more survivable when under focus as a heavy armor stamina build than as a sorc. I could elaborate but you won't really get it until you pick up a mag sorc yourself and duel a strong stamina player or fight an intense 1vX against opponents with lethal damage. Against pugs, indeed sorc seems invincible. All it takes is one good stam build in that "X" part of the equation to make sorc subpar in outnumbered PvP.

    These are all topics relevant to small scale. In large scale pvp, sorc is outperformed by nightblade bombers and is mostly useful for the negate.

    Every class is extremely powerful in their niche. If you find this statement hard to believe, chances are you are not playing your class right or have not seen it played right. So what is sorc's niche? Its the absolute best solo roamer. Dipping in and out of fights and blowing *** up. But when you have to buckle down and fight? I'd take any stam class over magicka sorc. And that precisely is why I main a stamplar and stamblade these days.

    You can keep complaining and whining, but by now it should be abundantly clear that the devs also agree with and acknowledge the balance of power that exists that I have described here. Otherwise, sorcs woulda been nerfed a long time ago. There isn't some grand conspiracy here, yall just need to learn to play.


    ^Basically this.

    I feel like people don't realize how counters work in this game and are triggered easily.

    You mean as triggered sorcs get when someone is using shieldbreaker?? yea I get you ;)

    Tell me how to play around that counter :wink: Don´t get hit or have an opponent be outclassed is not an argument.

    Bring a non sorc friend?

    xD
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • pieratsos
    pieratsos
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    Biro123 wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.

    Only kills you are getting with that are other sorcs and medium armor builds. Tanks dont die to that. There is a reason why the meta is shifting to high sustained pressure. A curse going through block isnt going to kill anyone tanky.

    First play sorc and actually try to do it solo and then come back and tell me how you kill tanks with it.

    Psst! You're not supposed to kill tanks 1v1 - but they're not meant to kill you either.. (who's side am I on??)

    As soon as I see someone mistform around a rock, or (DK)just stand there holding block - I'm off elsewhere to find a decent fight... Not gonna wait all year till one of us(me) runs out of resources(pots)

    I dont expect to kill good tanks and ill be the first to admit defeat if i get outplayed even if i didnt actually die. But what i do expect is being able to kill people when im the better player and i outplay them. Atm this is not the case. No one dies in a reasonable time, they all block, have too much hp and mitigation, pop snb and resto ults out of their **** , they permasnare you to sh*t and you eventually get zerged.
  • Biro123
    Biro123
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    Tanky builds do seem to be fotm at the mo.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • WillhelmBlack
    WillhelmBlack
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    pieratsos wrote: »
    Biro123 wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    pieratsos wrote: »
    kaithuzar wrote: »
    There are officially 2 methods for pvp'ing
    1) roll sorc
    2) if not sorc, use shieldbreaker

    Exactly, roll sorc.

    And when you go on against all this bs tank meta with people popping snb ults, resto ults and trees out of their **** and you cant kill anything you can come back and tell us about ur experience using "the most broken class in the game that can facetank everything and burst everyone in 2 seconds" .


    I assure you. Its going to be a blast.

    I'm not sure you're aware of how many skills available to Sorcerer absolutely destroy tanks. That, or you're being ridiculous.

    I'm just going full tank next patch if I bother carrying on playing ESO. I try to keep some damage on the off chance I might kill a bad Mag Sorc, Magplar or Stam DK. Not worth risking it in it Clockwork City, you're definitely going to die to a Sorc anyway so may as well not die to the other classes.

    Im guessing you havent played sorc lately.

    A few times. Curse and Wrath/Fury is infinitely broken, laughable, a monkey could get kills with it.

    Only kills you are getting with that are other sorcs and medium armor builds. Tanks dont die to that. There is a reason why the meta is shifting to high sustained pressure. A curse going through block isnt going to kill anyone tanky.

    First play sorc and actually try to do it solo and then come back and tell me how you kill tanks with it.

    Psst! You're not supposed to kill tanks 1v1 - but they're not meant to kill you either.. (who's side am I on??)

    As soon as I see someone mistform around a rock, or (DK)just stand there holding block - I'm off elsewhere to find a decent fight... Not gonna wait all year till one of us(me) runs out of resources(pots)

    I dont expect to kill good tanks and ill be the first to admit defeat if i get outplayed even if i didnt actually die. But what i do expect is being able to kill people when im the better player and i outplay them. Atm this is not the case. No one dies in a reasonable time, they all block, have too much hp and mitigation, pop snb and resto ults out of their **** , they permasnare you to sh*t and you eventually get zerged.

    That's open world PvP. Which Sorcs are best at when playing solo.

    Question: Why did you choose to play a magicka Sorcerer? I bet it was for that reason. To play solo. Well now you're getting a lovely CC and more damage output. You can stop defending the class now, it's not like Zenimax listen to anyone with an interest in a fully balanced PvP game.
    PC EU
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