Need help deciding my mag dk set

  • Jjitsuboy98
    Jjitsuboy98
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    sneaky_t wrote: »
    5 seducer, 5 bloodthorn, 2 skoria or bloodspawn, 5 heavy 1 medium 1 light, double sword and board. Nice balanced setup

    I ran that few patches ago.
  • Jjitsuboy98
    Jjitsuboy98
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    Cameron991 wrote: »
    Gorrest wrote: »
    There there is me who forgoes normal setups and runs one shot builds.

    afzldyf.png

    This is buffed minus Berserk Weapon Enchant. So I have this tooltip pretty much that high 100% of the time.

    Woah!!! Are you tanky and sustained??? @Gorrest

    Ouch. I always wanted to try a destro set up but can never figure it out.
  • Cameron991
    Cameron991
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    There's so many choices I don't want to be squishy so I want to be tanky but combined with the set that will max as much dps I can get while being a good tank survivor ik it's hard to do both but tanky is more important but I want the dps to be maxed as much as it can
    Edited by Cameron991 on September 19, 2017 3:20PM
  • lucky_Sage
    lucky_Sage
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    Cameron991 wrote: »
    You arent going to get a "right" answer here. That said, if you look at all the answers, you will find some similarities. Most builds are going to run a DPS set, a sustain set, and a monster set. If you want to be a tanky DK, I am going to suggest double sword and board, or Sword and board/Destro.

    Good DPS sets for a DK: Silks of the sun, Burning Spellweave, Rattlecage, Spinners, Kags/julianos/shacklebreaker (crafted), and there are more.

    Do you want nice flat damage and dont like buffing yourself? Rattlecage is great and saves you a skill spot. Do you want to manage a proc for more burst, BSW might be right. Do you want your damage from penetration? maybe spinners is best. Do you want somehting that is easy to craft? Kags, Julianos, or shacklebreaker are all nice. Shacklebreaker is very strong, its kind of a mix between damage and sustain.

    Good Sustain sets. Seducer, Black Rose, Desert Rose, Lich, Shacklebreaker, Alteration mastery.

    Again, how do you want to manage your sustain? A proc based set like lich is very strong, but it makes planning your gear a little tricky. Seducer is great, especially considering it is craftable which makes weapons a none issue. Both of the roses are strong (not as much as they used to be), but they are a little more situational.

    Monster sets: There are many to chose from. Want some burst? Skoria. Want to apply steady pressure? Grothdar. Want Ulti gain and resources? Bloodspawn. Want to stack mitigation? Pirate skeleton.

    I would look to see what sets you can most easily combine from these lists and then simply start playing. Figure out where your weaknesses are and adjust accordingly. I would error non the side of being a little tanky at the start. Then you can look to add more damage.

    My DK usually sits in Seducer, Bloodspawn, and Rattlecage. My damage is definitley not capped, but I can sustain for days. For dueling/small man, I will often switch to Seducer BSW and Skoria, where I want a little more burst to finish people off. If I am playing in a larger group, then I will often go 5 light and stack even more damage while using at least one destro staff.

    I have a shacklebreaker set crafted on my mag sorc but it's light, I want to run 5 heavy and 2 light with sword and shield I don't want light, I feel like it would be a waste of resources to craft another shacklebreaker set so in you opinion what 2 sustain and damage sets go well to have great dps and somewhat survivable in 1vx situations I like to solo pvp but I will join a random group here and there never with full group of friends I will be most likely going with skoria @Oreyn_Bearclaw

    if your going a purma blocking build id go light you wont tell the difference in light because of blocking.
    I run 5/1/1 heavy because I'm DW if I was S&b id deff go light armor

    but I am thinking of testing new set ups but havnt because of time
    Edited by lucky_Sage on September 19, 2017 5:30PM
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • Lexxypwns
    Lexxypwns
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    Cameron991 wrote: »
    You arent going to get a "right" answer here. That said, if you look at all the answers, you will find some similarities. Most builds are going to run a DPS set, a sustain set, and a monster set. If you want to be a tanky DK, I am going to suggest double sword and board, or Sword and board/Destro.

    Good DPS sets for a DK: Silks of the sun, Burning Spellweave, Rattlecage, Spinners, Kags/julianos/shacklebreaker (crafted), and there are more.

    Do you want nice flat damage and dont like buffing yourself? Rattlecage is great and saves you a skill spot. Do you want to manage a proc for more burst, BSW might be right. Do you want your damage from penetration? maybe spinners is best. Do you want somehting that is easy to craft? Kags, Julianos, or shacklebreaker are all nice. Shacklebreaker is very strong, its kind of a mix between damage and sustain.

    Good Sustain sets. Seducer, Black Rose, Desert Rose, Lich, Shacklebreaker, Alteration mastery.

    Again, how do you want to manage your sustain? A proc based set like lich is very strong, but it makes planning your gear a little tricky. Seducer is great, especially considering it is craftable which makes weapons a none issue. Both of the roses are strong (not as much as they used to be), but they are a little more situational.

    Monster sets: There are many to chose from. Want some burst? Skoria. Want to apply steady pressure? Grothdar. Want Ulti gain and resources? Bloodspawn. Want to stack mitigation? Pirate skeleton.

    I would look to see what sets you can most easily combine from these lists and then simply start playing. Figure out where your weaknesses are and adjust accordingly. I would error non the side of being a little tanky at the start. Then you can look to add more damage.

    My DK usually sits in Seducer, Bloodspawn, and Rattlecage. My damage is definitley not capped, but I can sustain for days. For dueling/small man, I will often switch to Seducer BSW and Skoria, where I want a little more burst to finish people off. If I am playing in a larger group, then I will often go 5 light and stack even more damage while using at least one destro staff.

    I have a shacklebreaker set crafted on my mag sorc but it's light, I want to run 5 heavy and 2 light with sword and shield I don't want light, I feel like it would be a waste of resources to craft another shacklebreaker set so in you opinion what 2 sustain and damage sets go well to have great dps and somewhat survivable in 1vx situations I like to solo pvp but I will join a random group here and there never with full group of friends I will be most likely going with skoria @Oreyn_Bearclaw

    Need that light for extra damage. Magicka DKS already do not have an execute or burst like some classes. I run light shackle breaker. I have a heavy set of it as well.

    If you want to play a tanky mDK, you certainly dont want to run 5 light. Not saying you cant, but it doesnt seem to be the playstyle that OP is after. I absolutely will go 5 light if I know I have good support, but for open world, i am not a fan of 5 light on a mDK.

    Actually, mDK has no viable defense when outnumbered besides block. This means that when you're fighting 4 people you're blocking big hits or you're dying.

    Now, since you don't feel a huge difference in armor mitigation while blocking and since it's relatively easy to hit 25k resists in light anyway you're eliminating a lot of the extra tackiness added by heavy. Now factor in that light armor gives you incredible magika sustain and big damage and the only logic for making a build that you plan to kill someone with is light.

    Particularly in the face of the sharpened nerf, the light armor penetration passive is very strong relative to other sources of penetration and comes with a low opportunity cost.
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Lexxypwns wrote: »
    Cameron991 wrote: »
    You arent going to get a "right" answer here. That said, if you look at all the answers, you will find some similarities. Most builds are going to run a DPS set, a sustain set, and a monster set. If you want to be a tanky DK, I am going to suggest double sword and board, or Sword and board/Destro.

    Good DPS sets for a DK: Silks of the sun, Burning Spellweave, Rattlecage, Spinners, Kags/julianos/shacklebreaker (crafted), and there are more.

    Do you want nice flat damage and dont like buffing yourself? Rattlecage is great and saves you a skill spot. Do you want to manage a proc for more burst, BSW might be right. Do you want your damage from penetration? maybe spinners is best. Do you want somehting that is easy to craft? Kags, Julianos, or shacklebreaker are all nice. Shacklebreaker is very strong, its kind of a mix between damage and sustain.

    Good Sustain sets. Seducer, Black Rose, Desert Rose, Lich, Shacklebreaker, Alteration mastery.

    Again, how do you want to manage your sustain? A proc based set like lich is very strong, but it makes planning your gear a little tricky. Seducer is great, especially considering it is craftable which makes weapons a none issue. Both of the roses are strong (not as much as they used to be), but they are a little more situational.

    Monster sets: There are many to chose from. Want some burst? Skoria. Want to apply steady pressure? Grothdar. Want Ulti gain and resources? Bloodspawn. Want to stack mitigation? Pirate skeleton.

    I would look to see what sets you can most easily combine from these lists and then simply start playing. Figure out where your weaknesses are and adjust accordingly. I would error non the side of being a little tanky at the start. Then you can look to add more damage.

    My DK usually sits in Seducer, Bloodspawn, and Rattlecage. My damage is definitley not capped, but I can sustain for days. For dueling/small man, I will often switch to Seducer BSW and Skoria, where I want a little more burst to finish people off. If I am playing in a larger group, then I will often go 5 light and stack even more damage while using at least one destro staff.

    I have a shacklebreaker set crafted on my mag sorc but it's light, I want to run 5 heavy and 2 light with sword and shield I don't want light, I feel like it would be a waste of resources to craft another shacklebreaker set so in you opinion what 2 sustain and damage sets go well to have great dps and somewhat survivable in 1vx situations I like to solo pvp but I will join a random group here and there never with full group of friends I will be most likely going with skoria @Oreyn_Bearclaw

    Need that light for extra damage. Magicka DKS already do not have an execute or burst like some classes. I run light shackle breaker. I have a heavy set of it as well.

    If you want to play a tanky mDK, you certainly dont want to run 5 light. Not saying you cant, but it doesnt seem to be the playstyle that OP is after. I absolutely will go 5 light if I know I have good support, but for open world, i am not a fan of 5 light on a mDK.

    Actually, mDK has no viable defense when outnumbered besides block. This means that when you're fighting 4 people you're blocking big hits or you're dying.

    Now, since you don't feel a huge difference in armor mitigation while blocking and since it's relatively easy to hit 25k resists in light anyway you're eliminating a lot of the extra tackiness added by heavy. Now factor in that light armor gives you incredible magika sustain and big damage and the only logic for making a build that you plan to kill someone with is light.

    Particularly in the face of the sharpened nerf, the light armor penetration passive is very strong relative to other sources of penetration and comes with a low opportunity cost.

    ^^ This. If you are worried about being squishy in light armor, use choking talons or wizards riposte.
  • Jjitsuboy98
    Jjitsuboy98
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    Lexxypwns wrote: »
    Cameron991 wrote: »
    You arent going to get a "right" answer here. That said, if you look at all the answers, you will find some similarities. Most builds are going to run a DPS set, a sustain set, and a monster set. If you want to be a tanky DK, I am going to suggest double sword and board, or Sword and board/Destro.

    Good DPS sets for a DK: Silks of the sun, Burning Spellweave, Rattlecage, Spinners, Kags/julianos/shacklebreaker (crafted), and there are more.

    Do you want nice flat damage and dont like buffing yourself? Rattlecage is great and saves you a skill spot. Do you want to manage a proc for more burst, BSW might be right. Do you want your damage from penetration? maybe spinners is best. Do you want somehting that is easy to craft? Kags, Julianos, or shacklebreaker are all nice. Shacklebreaker is very strong, its kind of a mix between damage and sustain.

    Good Sustain sets. Seducer, Black Rose, Desert Rose, Lich, Shacklebreaker, Alteration mastery.

    Again, how do you want to manage your sustain? A proc based set like lich is very strong, but it makes planning your gear a little tricky. Seducer is great, especially considering it is craftable which makes weapons a none issue. Both of the roses are strong (not as much as they used to be), but they are a little more situational.

    Monster sets: There are many to chose from. Want some burst? Skoria. Want to apply steady pressure? Grothdar. Want Ulti gain and resources? Bloodspawn. Want to stack mitigation? Pirate skeleton.

    I would look to see what sets you can most easily combine from these lists and then simply start playing. Figure out where your weaknesses are and adjust accordingly. I would error non the side of being a little tanky at the start. Then you can look to add more damage.

    My DK usually sits in Seducer, Bloodspawn, and Rattlecage. My damage is definitley not capped, but I can sustain for days. For dueling/small man, I will often switch to Seducer BSW and Skoria, where I want a little more burst to finish people off. If I am playing in a larger group, then I will often go 5 light and stack even more damage while using at least one destro staff.

    I have a shacklebreaker set crafted on my mag sorc but it's light, I want to run 5 heavy and 2 light with sword and shield I don't want light, I feel like it would be a waste of resources to craft another shacklebreaker set so in you opinion what 2 sustain and damage sets go well to have great dps and somewhat survivable in 1vx situations I like to solo pvp but I will join a random group here and there never with full group of friends I will be most likely going with skoria @Oreyn_Bearclaw

    Need that light for extra damage. Magicka DKS already do not have an execute or burst like some classes. I run light shackle breaker. I have a heavy set of it as well.

    If you want to play a tanky mDK, you certainly dont want to run 5 light. Not saying you cant, but it doesnt seem to be the playstyle that OP is after. I absolutely will go 5 light if I know I have good support, but for open world, i am not a fan of 5 light on a mDK.

    Actually, mDK has no viable defense when outnumbered besides block. This means that when you're fighting 4 people you're blocking big hits or you're dying.

    Now, since you don't feel a huge difference in armor mitigation while blocking and since it's relatively easy to hit 25k resists in light anyway you're eliminating a lot of the extra tackiness added by heavy. Now factor in that light armor gives you incredible magika sustain and big damage and the only logic for making a build that you plan to kill someone with is light.

    Particularly in the face of the sharpened nerf, the light armor penetration passive is very strong relative to other sources of penetration and comes with a low opportunity cost.

    That's what i have noticed and was originally saying. I have really gone to pushing damage and making sure I have enough stamina to block. If your dead your dead. Being an argonian has really been helpful compared to a dark elf surprisingly to me.
  • Cameron991
    Cameron991
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    Lexxypwns wrote: »
    Cameron991 wrote: »
    You arent going to get a "right" answer here. That said, if you look at all the answers, you will find some similarities. Most builds are going to run a DPS set, a sustain set, and a monster set. If you want to be a tanky DK, I am going to suggest double sword and board, or Sword and board/Destro.

    Good DPS sets for a DK: Silks of the sun, Burning Spellweave, Rattlecage, Spinners, Kags/julianos/shacklebreaker (crafted), and there are more.

    Do you want nice flat damage and dont like buffing yourself? Rattlecage is great and saves you a skill spot. Do you want to manage a proc for more burst, BSW might be right. Do you want your damage from penetration? maybe spinners is best. Do you want somehting that is easy to craft? Kags, Julianos, or shacklebreaker are all nice. Shacklebreaker is very strong, its kind of a mix between damage and sustain.

    Good Sustain sets. Seducer, Black Rose, Desert Rose, Lich, Shacklebreaker, Alteration mastery.

    Again, how do you want to manage your sustain? A proc based set like lich is very strong, but it makes planning your gear a little tricky. Seducer is great, especially considering it is craftable which makes weapons a none issue. Both of the roses are strong (not as much as they used to be), but they are a little more situational.

    Monster sets: There are many to chose from. Want some burst? Skoria. Want to apply steady pressure? Grothdar. Want Ulti gain and resources? Bloodspawn. Want to stack mitigation? Pirate skeleton.

    I would look to see what sets you can most easily combine from these lists and then simply start playing. Figure out where your weaknesses are and adjust accordingly. I would error non the side of being a little tanky at the start. Then you can look to add more damage.

    My DK usually sits in Seducer, Bloodspawn, and Rattlecage. My damage is definitley not capped, but I can sustain for days. For dueling/small man, I will often switch to Seducer BSW and Skoria, where I want a little more burst to finish people off. If I am playing in a larger group, then I will often go 5 light and stack even more damage while using at least one destro staff.

    I have a shacklebreaker set crafted on my mag sorc but it's light, I want to run 5 heavy and 2 light with sword and shield I don't want light, I feel like it would be a waste of resources to craft another shacklebreaker set so in you opinion what 2 sustain and damage sets go well to have great dps and somewhat survivable in 1vx situations I like to solo pvp but I will join a random group here and there never with full group of friends I will be most likely going with skoria @Oreyn_Bearclaw

    Need that light for extra damage. Magicka DKS already do not have an execute or burst like some classes. I run light shackle breaker. I have a heavy set of it as well.

    If you want to play a tanky mDK, you certainly dont want to run 5 light. Not saying you cant, but it doesnt seem to be the playstyle that OP is after. I absolutely will go 5 light if I know I have good support, but for open world, i am not a fan of 5 light on a mDK.

    Actually, mDK has no viable defense when outnumbered besides block. This means that when you're fighting 4 people you're blocking big hits or you're dying.

    Now, since you don't feel a huge difference in armor mitigation while blocking and since it's relatively easy to hit 25k resists in light anyway you're eliminating a lot of the extra tackiness added by heavy. Now factor in that light armor gives you incredible magika sustain and big damage and the only logic for making a build that you plan to kill someone with is light.

    Particularly in the face of the sharpened nerf, the light armor penetration passive is very strong relative to other sources of penetration and comes with a low opportunity cost.

    Ahh man really that's kinda disappointing bc I want to use heavy but I also really want the damage it sucks because I love the look of heavy that's why I really want heavy plus I was planning on running dungeons with my gear as well @Lexxypwns @Jjitsuboy98
  • Lexxypwns
    Lexxypwns
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    ✭✭✭✭
    Cameron991 wrote: »
    Lexxypwns wrote: »
    Cameron991 wrote: »
    You arent going to get a "right" answer here. That said, if you look at all the answers, you will find some similarities. Most builds are going to run a DPS set, a sustain set, and a monster set. If you want to be a tanky DK, I am going to suggest double sword and board, or Sword and board/Destro.

    Good DPS sets for a DK: Silks of the sun, Burning Spellweave, Rattlecage, Spinners, Kags/julianos/shacklebreaker (crafted), and there are more.

    Do you want nice flat damage and dont like buffing yourself? Rattlecage is great and saves you a skill spot. Do you want to manage a proc for more burst, BSW might be right. Do you want your damage from penetration? maybe spinners is best. Do you want somehting that is easy to craft? Kags, Julianos, or shacklebreaker are all nice. Shacklebreaker is very strong, its kind of a mix between damage and sustain.

    Good Sustain sets. Seducer, Black Rose, Desert Rose, Lich, Shacklebreaker, Alteration mastery.

    Again, how do you want to manage your sustain? A proc based set like lich is very strong, but it makes planning your gear a little tricky. Seducer is great, especially considering it is craftable which makes weapons a none issue. Both of the roses are strong (not as much as they used to be), but they are a little more situational.

    Monster sets: There are many to chose from. Want some burst? Skoria. Want to apply steady pressure? Grothdar. Want Ulti gain and resources? Bloodspawn. Want to stack mitigation? Pirate skeleton.

    I would look to see what sets you can most easily combine from these lists and then simply start playing. Figure out where your weaknesses are and adjust accordingly. I would error non the side of being a little tanky at the start. Then you can look to add more damage.

    My DK usually sits in Seducer, Bloodspawn, and Rattlecage. My damage is definitley not capped, but I can sustain for days. For dueling/small man, I will often switch to Seducer BSW and Skoria, where I want a little more burst to finish people off. If I am playing in a larger group, then I will often go 5 light and stack even more damage while using at least one destro staff.

    I have a shacklebreaker set crafted on my mag sorc but it's light, I want to run 5 heavy and 2 light with sword and shield I don't want light, I feel like it would be a waste of resources to craft another shacklebreaker set so in you opinion what 2 sustain and damage sets go well to have great dps and somewhat survivable in 1vx situations I like to solo pvp but I will join a random group here and there never with full group of friends I will be most likely going with skoria @Oreyn_Bearclaw

    Need that light for extra damage. Magicka DKS already do not have an execute or burst like some classes. I run light shackle breaker. I have a heavy set of it as well.

    If you want to play a tanky mDK, you certainly dont want to run 5 light. Not saying you cant, but it doesnt seem to be the playstyle that OP is after. I absolutely will go 5 light if I know I have good support, but for open world, i am not a fan of 5 light on a mDK.

    Actually, mDK has no viable defense when outnumbered besides block. This means that when you're fighting 4 people you're blocking big hits or you're dying.

    Now, since you don't feel a huge difference in armor mitigation while blocking and since it's relatively easy to hit 25k resists in light anyway you're eliminating a lot of the extra tackiness added by heavy. Now factor in that light armor gives you incredible magika sustain and big damage and the only logic for making a build that you plan to kill someone with is light.

    Particularly in the face of the sharpened nerf, the light armor penetration passive is very strong relative to other sources of penetration and comes with a low opportunity cost.

    Ahh man really that's kinda disappointing bc I want to use heavy but I also really want the damage it sucks bescause I love the look of heavy that's why I really want heavy plus I was planning on running dungeons with my gear as well @Lexxypwns @Jjitsuboy98

    If you just want the heavy look then run heavy chest and legs. You can only run 5/2 and lose out on 2% max stats from undaunted, but that won't make or break your build and the extra resists on the big pieces actually helps bring your resists up to acceptable levels. I'm not saying heavy isn't viable, I'm just saying that you can replace the heavy armor passives more easily and efficiently than you can replace the light ones. Its for this reason that I advocate running light armor on ALL magika builds that you're expecting to kill people with.

    If you're absolutely stuck on heavy I'd probably run 5 lich (jewels+back bar) 5 Alchemist(body) 2 skoria and willpower SnB front bar. Its far from ideal, but that's the only way I can see you getting enough burst and sustain in heavy. You'll need to time your burst with a potion to kill people that aren't potatoes though.

    A quick look through the passives and you'll notice how strong the light armor ones are compared to the heavy armor passives.
    Edited by Lexxypwns on September 19, 2017 7:59PM
  • Cameron991
    Cameron991
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    Lexxypwns wrote: »
    Cameron991 wrote: »
    Lexxypwns wrote: »
    Cameron991 wrote: »
    You arent going to get a "right" answer here. That said, if you look at all the answers, you will find some similarities. Most builds are going to run a DPS set, a sustain set, and a monster set. If you want to be a tanky DK, I am going to suggest double sword and board, or Sword and board/Destro.

    Good DPS sets for a DK: Silks of the sun, Burning Spellweave, Rattlecage, Spinners, Kags/julianos/shacklebreaker (crafted), and there are more.

    Do you want nice flat damage and dont like buffing yourself? Rattlecage is great and saves you a skill spot. Do you want to manage a proc for more burst, BSW might be right. Do you want your damage from penetration? maybe spinners is best. Do you want somehting that is easy to craft? Kags, Julianos, or shacklebreaker are all nice. Shacklebreaker is very strong, its kind of a mix between damage and sustain.

    Good Sustain sets. Seducer, Black Rose, Desert Rose, Lich, Shacklebreaker, Alteration mastery.

    Again, how do you want to manage your sustain? A proc based set like lich is very strong, but it makes planning your gear a little tricky. Seducer is great, especially considering it is craftable which makes weapons a none issue. Both of the roses are strong (not as much as they used to be), but they are a little more situational.

    Monster sets: There are many to chose from. Want some burst? Skoria. Want to apply steady pressure? Grothdar. Want Ulti gain and resources? Bloodspawn. Want to stack mitigation? Pirate skeleton.

    I would look to see what sets you can most easily combine from these lists and then simply start playing. Figure out where your weaknesses are and adjust accordingly. I would error non the side of being a little tanky at the start. Then you can look to add more damage.

    My DK usually sits in Seducer, Bloodspawn, and Rattlecage. My damage is definitley not capped, but I can sustain for days. For dueling/small man, I will often switch to Seducer BSW and Skoria, where I want a little more burst to finish people off. If I am playing in a larger group, then I will often go 5 light and stack even more damage while using at least one destro staff.

    I have a shacklebreaker set crafted on my mag sorc but it's light, I want to run 5 heavy and 2 light with sword and shield I don't want light, I feel like it would be a waste of resources to craft another shacklebreaker set so in you opinion what 2 sustain and damage sets go well to have great dps and somewhat survivable in 1vx situations I like to solo pvp but I will join a random group here and there never with full group of friends I will be most likely going with skoria @Oreyn_Bearclaw

    Need that light for extra damage. Magicka DKS already do not have an execute or burst like some classes. I run light shackle breaker. I have a heavy set of it as well.

    If you want to play a tanky mDK, you certainly dont want to run 5 light. Not saying you cant, but it doesnt seem to be the playstyle that OP is after. I absolutely will go 5 light if I know I have good support, but for open world, i am not a fan of 5 light on a mDK.

    Actually, mDK has no viable defense when outnumbered besides block. This means that when you're fighting 4 people you're blocking big hits or you're dying.

    Now, since you don't feel a huge difference in armor mitigation while blocking and since it's relatively easy to hit 25k resists in light anyway you're eliminating a lot of the extra tackiness added by heavy. Now factor in that light armor gives you incredible magika sustain and big damage and the only logic for making a build that you plan to kill someone with is light.

    Particularly in the face of the sharpened nerf, the light armor penetration passive is very strong relative to other sources of penetration and comes with a low opportunity cost.

    Ahh man really that's kinda disappointing bc I want to use heavy but I also really want the damage it sucks bescause I love the look of heavy that's why I really want heavy plus I was planning on running dungeons with my gear as well @Lexxypwns @Jjitsuboy98

    If you just want the heavy look then run heavy chest and legs. You can only run 5/2 and lose out on 2% max stats from undaunted, but that won't make or break your build and the extra resists on the big pieces actually helps bring your resists up to acceptable levels. I'm not saying heavy isn't viable, I'm just saying that you can replace the heavy armor passives more easily and efficiently than you can replace the light ones. Its for this reason that I advocate running light armor on ALL magika builds that you're expecting to kill people with.

    If you're absolutely stuck on heavy I'd probably run 5 lich (jewels+back bar) 5 Alchemist(body) 2 skoria and willpower SnB front bar. Its far from ideal, but that's the only way I can see you getting enough burst and sustain in heavy. You'll need to time your burst with a potion to kill people that aren't potatoes though.

    A quick look through the passives and you'll notice how strong the light armor ones are compared to the heavy armor passives.

    Great idea with the 5/2 what set do you recommend combined for good tanky/dps?
  • Lexxypwns
    Lexxypwns
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    Cameron991 wrote: »
    Lexxypwns wrote: »
    Cameron991 wrote: »
    Lexxypwns wrote: »
    Cameron991 wrote: »
    You arent going to get a "right" answer here. That said, if you look at all the answers, you will find some similarities. Most builds are going to run a DPS set, a sustain set, and a monster set. If you want to be a tanky DK, I am going to suggest double sword and board, or Sword and board/Destro.

    Good DPS sets for a DK: Silks of the sun, Burning Spellweave, Rattlecage, Spinners, Kags/julianos/shacklebreaker (crafted), and there are more.

    Do you want nice flat damage and dont like buffing yourself? Rattlecage is great and saves you a skill spot. Do you want to manage a proc for more burst, BSW might be right. Do you want your damage from penetration? maybe spinners is best. Do you want somehting that is easy to craft? Kags, Julianos, or shacklebreaker are all nice. Shacklebreaker is very strong, its kind of a mix between damage and sustain.

    Good Sustain sets. Seducer, Black Rose, Desert Rose, Lich, Shacklebreaker, Alteration mastery.

    Again, how do you want to manage your sustain? A proc based set like lich is very strong, but it makes planning your gear a little tricky. Seducer is great, especially considering it is craftable which makes weapons a none issue. Both of the roses are strong (not as much as they used to be), but they are a little more situational.

    Monster sets: There are many to chose from. Want some burst? Skoria. Want to apply steady pressure? Grothdar. Want Ulti gain and resources? Bloodspawn. Want to stack mitigation? Pirate skeleton.

    I would look to see what sets you can most easily combine from these lists and then simply start playing. Figure out where your weaknesses are and adjust accordingly. I would error non the side of being a little tanky at the start. Then you can look to add more damage.

    My DK usually sits in Seducer, Bloodspawn, and Rattlecage. My damage is definitley not capped, but I can sustain for days. For dueling/small man, I will often switch to Seducer BSW and Skoria, where I want a little more burst to finish people off. If I am playing in a larger group, then I will often go 5 light and stack even more damage while using at least one destro staff.

    I have a shacklebreaker set crafted on my mag sorc but it's light, I want to run 5 heavy and 2 light with sword and shield I don't want light, I feel like it would be a waste of resources to craft another shacklebreaker set so in you opinion what 2 sustain and damage sets go well to have great dps and somewhat survivable in 1vx situations I like to solo pvp but I will join a random group here and there never with full group of friends I will be most likely going with skoria @Oreyn_Bearclaw

    Need that light for extra damage. Magicka DKS already do not have an execute or burst like some classes. I run light shackle breaker. I have a heavy set of it as well.

    If you want to play a tanky mDK, you certainly dont want to run 5 light. Not saying you cant, but it doesnt seem to be the playstyle that OP is after. I absolutely will go 5 light if I know I have good support, but for open world, i am not a fan of 5 light on a mDK.

    Actually, mDK has no viable defense when outnumbered besides block. This means that when you're fighting 4 people you're blocking big hits or you're dying.

    Now, since you don't feel a huge difference in armor mitigation while blocking and since it's relatively easy to hit 25k resists in light anyway you're eliminating a lot of the extra tackiness added by heavy. Now factor in that light armor gives you incredible magika sustain and big damage and the only logic for making a build that you plan to kill someone with is light.

    Particularly in the face of the sharpened nerf, the light armor penetration passive is very strong relative to other sources of penetration and comes with a low opportunity cost.

    Ahh man really that's kinda disappointing bc I want to use heavy but I also really want the damage it sucks bescause I love the look of heavy that's why I really want heavy plus I was planning on running dungeons with my gear as well @Lexxypwns @Jjitsuboy98

    If you just want the heavy look then run heavy chest and legs. You can only run 5/2 and lose out on 2% max stats from undaunted, but that won't make or break your build and the extra resists on the big pieces actually helps bring your resists up to acceptable levels. I'm not saying heavy isn't viable, I'm just saying that you can replace the heavy armor passives more easily and efficiently than you can replace the light ones. Its for this reason that I advocate running light armor on ALL magika builds that you're expecting to kill people with.

    If you're absolutely stuck on heavy I'd probably run 5 lich (jewels+back bar) 5 Alchemist(body) 2 skoria and willpower SnB front bar. Its far from ideal, but that's the only way I can see you getting enough burst and sustain in heavy. You'll need to time your burst with a potion to kill people that aren't potatoes though.

    A quick look through the passives and you'll notice how strong the light armor ones are compared to the heavy armor passives.

    Great idea with the 5/2 what set do you recommend combined for good tanky/dps?

    I only duel and BGs with my mDK occasionally, but I run 5 impreg(in sturdy) 5 Desert Rose, 2 Skoria. Its got flawless stam and mag sustain, but I think the damage is a bit low, you have to keep all your DoTs rolling properly and time your burst with a skoria meteor to kill tanky players and some magplars are unkillable.
    Edited by Lexxypwns on September 19, 2017 8:08PM
  • IcyDeadPeople
    IcyDeadPeople
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    Cameron991 wrote: »
    I want good burst, sustain and of course tanky(pvp mostly). Now I need help with what sets work really well to achieve this. I was thinking shacklebreaker with spell weave. But I was told that sun with seducer was great also I was told Julianos etc. for those of you who are very successful pvp mag dk help a friend out thank you. I am xbox by the way

    Here is a very cheap and easy build that works well in PVP if you don't mind chugging tripots:

    5 x clever alchemist (on back bar)
    5 x julianos (front bar)
    3x willpower jewelry (with all potion speed cooldown enchants)

    If your front bar is s&b you can fit one piece monster helm in there as well


    Edited by IcyDeadPeople on September 19, 2017 10:15PM
  • Jjitsuboy98
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    Shackle breaker is a must for me then you can combine it with whatever preferably a damage set. Iv tried a lot of diff setups over the last month.
  • suriel2017
    Have anyone tried the following:

    BS+Caluurion
    Fortified Brass +BSW/Caluurion?

    I don't have the resources or time to grind everything :(
  • Savos_Saren
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    In PVP, I run a 5l/1m/1h setup.

    -2 Valkyn Skoria
    -5 Innate Axiom
    -2 Silks of the Sun

    That's 800 spell damage on your class fire-based attacks. With CP, I get roughly 24k resistances on my SnB bar and I use an Inferno backbar. My SnB are both nirnhoned and so is my inferno staff.

    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
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