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The Reason For Transmutation?

  • Mystrius_Archaion
    Mystrius_Archaion
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    Jusey1 wrote: »
    Jusey1 wrote: »
    DaveMoeDee wrote: »
    I hope they raise the gear cap. My inventory is filled with not-BiS gear I need to sort through. I think I have both an ESO+ bank account and a personal guild bank full at the moment. If all that cp160 gear turns to pumpkins, I'll have a ton of inventory space!

    Start selling that extra cp 160 gear now while you still get $$$ for it. If you wait until they announce a Gear Cap increase, all that stuff will be worthless except for deconning or vendor trash.

    How will having a gear cap increase make specific items worthless? I don't understand this logic.

    Because nobody wants the lower CP gear when there is higher CP gear. You don't see voidsteel items being sold for a lot right now, if at all. I certainly don't search for gear at guild stores lower than cp160.

    But wouldn't they offer to increase all of your current max out gear levels to the new max out gear level? It would be stupid to NOT do so.

    No. Start over grinding. That's what we would have to do. Gear is useless from before. They did that back a long time ago the same way to get to where we are now.
  • sadownik
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    Jusey1 wrote: »
    Jusey1 wrote: »
    DaveMoeDee wrote: »
    I hope they raise the gear cap. My inventory is filled with not-BiS gear I need to sort through. I think I have both an ESO+ bank account and a personal guild bank full at the moment. If all that cp160 gear turns to pumpkins, I'll have a ton of inventory space!

    Start selling that extra cp 160 gear now while you still get $$$ for it. If you wait until they announce a Gear Cap increase, all that stuff will be worthless except for deconning or vendor trash.

    How will having a gear cap increase make specific items worthless? I don't understand this logic.

    Because nobody wants the lower CP gear when there is higher CP gear. You don't see voidsteel items being sold for a lot right now, if at all. I certainly don't search for gear at guild stores lower than cp160.

    But wouldn't they offer to increase all of your current max out gear levels to the new max out gear level? It would be stupid to NOT do so.

    Are you crazy? They never done this and they never will.
  • supaskrub
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    Forgive me for being dumb.... but... the whole point of the transmutation system is to change the trait of an item... what on earth does changing the trait of something have to do with increasing gear cap?
  • Arreyanne
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    And just like every MMO ever the power creep continues
  • Nestor
    Nestor
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    eso_nya wrote: »
    ... what on earth does changing the trait of something have to do with increasing gear cap?

    Not a darn thing.

    But some people want it for some reason. Mostly because they do not yet realize that if the cap is increased, then the mobs are increased the same, so everyone ends up at the same place they were before. Only with a lot of grind, drama, rage and a drastically reduced player population.

    There are lots of ways to have gear progression that do not entail increasing some arbitrary cap in a scaled game.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • BadLuckCharm
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    DaveMoeDee wrote: »
    I hope they raise the gear cap. My inventory is filled with not-BiS gear I need to sort through. I think I have both an ESO+ bank account and a personal guild bank full at the moment. If all that cp160 gear turns to pumpkins, I'll have a ton of inventory space!

    Not to mention lots of pumpkins.
    pumpkin pie, pumpkin muffins, pumpkin sauce, pumpkin soup, pumpkin seeds, pumpkin relish, pumpkin cake, pumpkin smoothie, pumpkin pumpkin...

    pumpkin everything.
  • Sevn
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    Come on people, this is a bait thread! TC is looking for outrage and outlandish threats of departure if they raise the gear cap, purely for entertainment. Hasn't even contributed to their own thread since it got rolling, probably sitting back eating popcorn smiling at everyone dancing to their tune.

    Some people just want to watch the world burn, so they light a match.
    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • Krayzie
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    Isn't there absolutely no reason or official word that CP cap raise will ever come and it's a completely pointless concept?

    These threads appear as much as nerf sorc threads.

    There's no evidence it will happen right? And the only reason for this would be purely to regrind every gear piece you have
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
  • PlagueSD
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    sadownik wrote: »
    @Jusey1 you dont understand how raising gear cap to lets say cp 180 will make cp160 gear worthless?

    Go craft some cp140 gear and run some vet dungeons. Let me know how your DPS is. If they raise the gear cap, all of a sudden our cp160 gear would be "broken" it would lower our stats so much that we would no longer be effective to "grind" for more gear. That's the reason we will never see a gear cap increase.

    I'd recommend adding another crafting mat tier material that you can use to craft gear that "levels" with your character up to cp150. That would solve all the "can't craft lower level gear with a max level crafter" issues. That should be the "new" drop for characters with level 50 crafting skill. We would no longer need the crafting bags from the writs to get lower level mats for alts.
    Edited by PlagueSD on September 19, 2017 5:58PM
  • MornaBaine
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    Linaleah wrote: »
    preeety sure the reason for transmutation is to create an illusion of having a way to get best in slot gear faster since you don;t have to farm a perfect trait anymore, you can just transmute to it... except since it would take so long to just farm up enough crystals to transmute a single item - the true reason to add transmutation is to have another crown store item to sell that alleviates some of the time consuming grind ( see trait research scrolls)

    This right here is the sole and only reason they are doing this. Constantly making the game more and more grindy instead of creating interesting and fun content to "force" players into the cash shop out of sheer frustration.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • FoolishHuman
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    Insandros wrote: »
    Linaleah wrote: »
    preeety sure the reason for transmutation is to create an illusion of having a way to get best in slot gear faster since you don;t have to farm a perfect trait anymore, you can just transmute to it... except since it would take so long to just farm up enough crystals to transmute a single item - the true reason to add transmutation is to have another crown store item to sell that alleviates some of the time consuming grind ( see trait research scrolls)

    If you think it's faster to find trials to get a, for exemple Moondancer staff (your specific trait wanted) than runing normal 4 mens to get the transmute item, feel free to run 4 trials per day. ;) I ratehr gather crystals by runing all different dungeons, than runing 100 times the same and only one to get a specific trait items from that single dungeon... it splits at least the boredom.

    If the drop rate is 40% then it will still be 100 runs to get that right trait. If it is lower... Sure you can do different runs, except that most people will figure out the fastest dungeon and just farm that one forever and you'll have a hard time finding a group for any others. So it will be a bit better but not much will change I think.
  • Linaleah
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    Linaleah wrote: »
    Linaleah wrote: »
    Linaleah wrote: »
    preeety sure the reason for transmutation is to create an illusion of having a way to get best in slot gear faster since you don;t have to farm a perfect trait anymore, you can just transmute to it... except since it would take so long to just farm up enough crystals to transmute a single item - the true reason to add transmutation is to have another crown store item to sell that alleviates some of the time consuming grind ( see trait research scrolls)

    Well they never promised an easy way... Its just more reliable.
    When farming a weapon, you have to pass multiple rng rolls: item type first, then the set, then the trait. So it was really difficult to get a specific item if you're unlucky.
    With the transmutation system you can just continue playing as usual, and you'll be accumulating those crystals (they drop from all endgame activities such as pvp, dungeons, arenas, bgs). And if you cant get certain weapon normally, you can just use those crystals instead of banging your head against the rng wall 400 times.
    You're probably not supposed to transmute every piece of armor you get: after all, ZOS still wants us to continue playing dungeons and it looks like they dont want to crush the market of set items. This new system just offers an extra option, and it doesnt have to be a "to-go" option, really.

    not all activities and on vet only for dungeons as far as I know. and it seems like its not even guaranteed. its still a hellish enough grind for most people to encourage them to go for crown shop equivalent instead. and yes. there WILL be a crown shop equivalent. it may be expensive enough to have people think twice before buying it, but it WILL be added.

    this feature as it stands - is essentially unusable by majority of the population. its certainly unusable for me as nothing I actualy do in game, included those times when I do group content? awards crystals.

    No, not just dungeons.
    Transmutation requires Transmute Crystals, precious resources occasionally received for successfully completing Veteran PvE activities such as Pledges, Trials, and Arenas, and several PvP sources such as Rewards for the Worthy, Battleground end of match rewards, and AvA end of campaign rewards.
    ^From patch notes.
    Well, my point is that you'll be accumulating them anyway, while playing the game normally. And you'll still be able to farm your gear in the old-fashioned way. Having 2 ways of getting weapons is still better than one.
    Majority of population are solo questers and they'll probably never care about weapons with perfect traits anyway. Not to mention that those weapons are only nessesary for endgame builds... And you know what? If you're questing, perfect setups only ruin immersion, when a supposedly dangerous bad guy cant even survive your full rotation. :D
    Cash shop theory is just a theory at this point, many people were suspecting crown versions of vMA weapons, but (thankfully!) that didnt happen.

    P.S. Of course, it is a grind. That was obvious, ZOS still wants us to do dungeons and dailies.

    VET dungeons. I don't run Vet dungeons normally. whatever dungeon gear i have is from normal versions. I don't pvp if I can help it. unless you are going to tell me that crystals can be acquired by completing pledges, period? absolutely not all activities not even all group activities.

    If you don't run vet content, you won't get much out of trait changes anyway.

    except.. I would? even if you are not a minmaxer - traits make a difference. I WISH i could just use solely crafted gear, but as we don't have jewelcrafting in game? I either only get to use a single 5 pc set, or have to wear dropped sets. and rngsus doesn't favor me with decent traits. there is a reason why minmaxers go for certain traits, a numerical reason and that reason applies even to non minmaxers. my performance also suffers with less the optimal traits. as I have hit my skill cap, improvement to numerical gear performance is the only way I can make content that I DO participate smoother. for me. just because I don't do vet trials doesn't mean retraiting wouldn't benefit me. and what changed is that there was a carrot dangled in front of me... only to be pulled out of reach.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • nimander99
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    We've known a CP Gear Cap increase and new crafting tier mats were coming after OT... I'm honestly surprised its been this long.
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    With my RNG I'm glad to see the transmutation system.
    Hey everyone! Look! It's a signature!
  • kargen27
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    Linaleah wrote: »
    preeety sure the reason for transmutation is to create an illusion of having a way to get best in slot gear faster since you don;t have to farm a perfect trait anymore, you can just transmute to it... except since it would take so long to just farm up enough crystals to transmute a single item - the true reason to add transmutation is to have another crown store item to sell that alleviates some of the time consuming grind ( see trait research scrolls)

    Well they never promised an easy way... Its just more reliable.
    When farming a weapon, you have to pass multiple rng rolls: item type first, then the set, then the trait. So it was really difficult to get a specific item if you're unlucky.
    With the transmutation system you can just continue playing as usual, and you'll be accumulating those crystals (they drop from all endgame activities such as pvp, dungeons, arenas, bgs). And if you cant get certain weapon normally, you can just use those crystals instead of banging your head against the rng wall 400 times.
    You're probably not supposed to transmute every piece of armor you get: after all, ZOS still wants us to continue playing dungeons and it looks like they dont want to crush the market of set items. This new system just offers an extra option, and it doesnt have to be a "to-go" option, really.

    The thing you have to keep in the back of your mind is this. Aetherial Dust drops from resource nodes. How rare are those crystals going to be. I'm hoping it is reasonable but I'm bracing myself for replacing one grind for another.
    and then the parrot said, "must be the water mines green too."
  • Jusey1
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    No. Start over grinding. That's what we would have to do. Gear is useless from before. They did that back a long time ago the same way to get to where we are now.

    Then I'll quit. I'm not grinding again just because Zenimax decided to unnecessarily raise the gear max without allowing us to have the ability to upgrade all of our current maxed gear. Cause that is just stupid and unnecessarily extra grinding. I don't want to spend most of my time grinding, I wanna play the god damn game.
  • Jusey1
    Jusey1
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    nimander99 wrote: »
    We've known a CP Gear Cap increase and new crafting tier mats were coming after OT... I'm honestly surprised its been this long.

    I praying that the new CP gear cap is false info or they allow us to upgrade our current gear to the new gear cap. I don't want to quit ESO because Zenimax are idiots.
  • Korah_Eaglecry
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    I don't believe this is meant for the gear we have now.

    Transmutation is meant for the raise in the Armor/Weapons cap coming, in my opinion, before the end of the year.

    Or its because theres been a lot of heavy and justified complaints about the RNG regarding sought after Arena weapons and Monster sets.

    Its likely not going to be easy to obtain these Crystals and youll find that its going to be an compounded grind added on to the current grind.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • idk
    idk
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    I don't believe this is meant for the gear we have now.

    Transmutation is meant for the raise in the Armor/Weapons cap coming, in my opinion, before the end of the year.

    We can all speculate on a whole host of things. Without something to support the idea it's rather empty.
  • lynog85
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    Linaleah wrote: »
    preeety sure the reason for transmutation is to create an illusion of having a way to get best in slot gear faster since you don;t have to farm a perfect trait anymore, you can just transmute to it... except since it would take so long to just farm up enough crystals to transmute a single item - the true reason to add transmutation is to have another crown store item to sell that alleviates some of the time consuming grind ( see trait research scrolls)

    How many transmute crystals is it per item change?
  • PlagueSD
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    lynog85 wrote: »
    Linaleah wrote: »
    preeety sure the reason for transmutation is to create an illusion of having a way to get best in slot gear faster since you don;t have to farm a perfect trait anymore, you can just transmute to it... except since it would take so long to just farm up enough crystals to transmute a single item - the true reason to add transmutation is to have another crown store item to sell that alleviates some of the time consuming grind ( see trait research scrolls)

    How many transmute crystals is it per item change?

    Better only be 1.
  • Mazbt
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    Unless Zos confirms themselves (in this forum or a future forum) I am assuming it will never happen.
    Mazari the Resurrected (AD)- PVP stamplar main
    Maz the Druid - PVP group stam warden
    - many others
    ____________
    Fantasia
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    PlagueSD wrote: »
    lynog85 wrote: »
    Linaleah wrote: »
    preeety sure the reason for transmutation is to create an illusion of having a way to get best in slot gear faster since you don;t have to farm a perfect trait anymore, you can just transmute to it... except since it would take so long to just farm up enough crystals to transmute a single item - the true reason to add transmutation is to have another crown store item to sell that alleviates some of the time consuming grind ( see trait research scrolls)

    How many transmute crystals is it per item change?

    Better only be 1.

    It is 40..

    You can get a few crystals GUARANTEED each day from VET pledges. 1 each only.. and one from a random daily vet pledge. The other ways appear to be slower and weekly such as like 3 or some rubbish from trials per week or something small..

    in the end AFTER the tiny amounts that are guaranteed you have to farm vet pledges and they said its a "chance" of dropping at end boss.

    Knowing zos that chance is almost zero.

    But hey they will be in the crown store for "convenience" I would expect.

    atm a item will take 40-100 hours to re trait if you farm non stop or so.
  • Taleof2Cities
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    Lots of tin foil hats ... LOTS.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Lots of tin foil hats ... LOTS.

    Maths is not tin foil.
  • MLGProPlayer
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    Zos already told us it's coming.

    They said, "not until after 1Tam".

    This was before they released One Tamriel and realized what a success it would be (the player base tripled).

    If One Tamriel flopped, they would have just continued the status quo of increasing the gear cap with each new zone they release (like in WoW, which ESO was copying before OT).

    Now that One Tamriel is here to stay, a gear cap increase is impossible. They would need to scrap OT to make it work, and I can guarantee you they will not be doing that.
    Edited by MLGProPlayer on September 19, 2017 9:21PM
  • JiKama
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    Considering I tend to get Training monster helms/shoulders 90% of the time I may throw my wallet at Zeni. Then again I can just complete the content to earn them :smiley:
  • Korah_Eaglecry
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    lynog85 wrote: »
    Linaleah wrote: »
    preeety sure the reason for transmutation is to create an illusion of having a way to get best in slot gear faster since you don;t have to farm a perfect trait anymore, you can just transmute to it... except since it would take so long to just farm up enough crystals to transmute a single item - the true reason to add transmutation is to have another crown store item to sell that alleviates some of the time consuming grind ( see trait research scrolls)

    How many transmute crystals is it per item change?

    On PTS it looks to be 40. At least thats what it was in the video I watched. Who knows what itll be when it goes to Live.
    Edited by Korah_Eaglecry on September 19, 2017 9:42PM
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • MLGProPlayer
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    Lots of tin foil hats ... LOTS.

    People don't understand how One Tamriel works. They still think this game is a WoW clone.
  • idk
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    lynog85 wrote: »
    Linaleah wrote: »
    preeety sure the reason for transmutation is to create an illusion of having a way to get best in slot gear faster since you don;t have to farm a perfect trait anymore, you can just transmute to it... except since it would take so long to just farm up enough crystals to transmute a single item - the true reason to add transmutation is to have another crown store item to sell that alleviates some of the time consuming grind ( see trait research scrolls)

    How many transmute crystals is it per item change?

    On PTS it looks to be 40. At least thats what it was in the video I watched. Who knows what itll be when it goes to Live.

    I can verify the video is correct.
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