I mean seriously? Sorc, the class that has to give up very little for tankiness, mobility and damage, now is the tied best CCer in the game. I don't think they are god mode, burst is manageable, and I don't want every bit of it nerfed like pleebs, but they are definitely the most overpowered class now.
Let papa go through comparisons:
Streak: No counters until the sorc has already crossed the border and started a new life. This would be fine as a mobility based defense, but then they can facetank DK style without any block like slows. IMO i'd reduce the cost of streak and mines, but add a cooldown so its more usable in battle to reposition and less spammable, it would require some planning in where to use the streak.
Which brings me to... Shield stacking, its definitely possible to keep shields up constantly, as it has none of the penalties of block/roll or no shield defile, no regen blocks or repetitive cost increases. Also none of the counters, where is the attacks that goes through only shields (Oblivion/bleed ignores everything, cost poisons affect everyone) One of its main counters is in a set, great if you want to counter a sorc, nope, you might decimate the sorc, but you become potato to everyone without shields. The CP tree against shields gets a half mark, it doesn't fully counter them, more so depends on your damage. Something like siphoner to counterract the extra shield strength from bastion
How about, conversion costing more to interrupt than to be interrupted. Nope, too difficult to add some risk/reward to it. Too hard for FOTYers.
Also the auto execute, DK/warden get effectively nothing. Why?
If the rune prison change is added, then its just incredibly silly. Discuss.
The staff is definitely another issue, but I am not too sure about it quite yet. I have seen people used charged for similar effects. We will wait and see on that.Again this? Seriously? I'd rather discuss the huge buff Fear got...
You mean the nerf fear got and the buff some silly traps recieved?
Well, I have seen the traps used by very good NBs on PC EU, and it's definitey not "silly" even on live now...
There is just a slight change which makes them useless you can see them, why would i use a trap if i place a sign on them saying "don't go on this field, it's a damn trap"
The only reason sorc was kinda balanced is that you could avoid the burst with block and dodge now every sorc can hit every burst with ease the only class capable of this is nightblade and they were brought in line with their squishiness.
Giving sorcs this strength is way too much.
And we don't even talk about the new staff that is another balance nightmare
I didn't expect to need to put out a flashing neon sign saying pvp, I think the skills mentioned express that. Here are the contexts:
Highest mobility: sorc
Burst: sorc/warden/nb
Survivability: sorc shields, easily up to par when running resto ult, DKs tied, but lose damage, sorcy pie doesn't.
Ccs: Used to be fear, but DK and sorc both have root+unblockable cc (not DK prior because break via damage) beneficial in group situations. Negate too, if that counts.
Sorc is effectivly one of the best in pvp, with top cc, damage, ignoring roots with streaks. The only thing they aren't best in is pvp group healing.
Mobility:
In open world, sure sorc has the best mobility. But Streak is meant to allow sorcs hyper mobility in open world. In a duel or in the case of a good sorc that isn't attempting a 1vz what does mobility matter? And if your talking about repositioning in a duel, Nightblades can reposition much better, Magicka DK's can reposition well by limiting their opponents mobility, Templars have 100% uptime on a 30% snare and most run Mist Form in PvP. Idk the warden class all that well, but they can get near 100% uptime on major expedition.
Burst: sorc/warden/nb/templar
Every class has high burst if played right except maybe DK which often rely on their ultimate/skoria to help execute.
Survivability:
Uhm no, not up to par regarding resto ultimate. 1v1 yes shields are hard to get through. 1vx, shields will melt vs people non-potatoes without LoS. Every class is OP against potatoes. And oh, look. Sorc shield stacking isn't BiS in all context. 1v1, ya I'd rather shield stack. 1vx, i'd prefer to dodge roll and break free from infinite snares and CC.
Cc:
You keep saying Sorcs have the "best root along with etc." which is true, but a statement without context. The average PvP sorc will run:
Front bar- Frag, Curse, Fury, Crushing Shock/Mage Light, Entropy/Hardened.
Backbar- Dark Deal/Mines/Thundering, Healing Ward, Harness, Streak, Entropy/Hardened
To run encase they need to give up one of your "sorc is BiS in all these areas" (areas?)
Sorc burst is THE MOST TELEGRAPHED burst in the game. Watch the sorcs hands and learn to dodge roll when they glow and you will do much better vs sorcs on your medium armor night blade. Also try running Rally to heal after burst.
I can list all the strengths of every class and omit their weakness and they will all look OP. Your posts are not constructive, they're simply you complaining about a class you clearly do not understand.
But beside from your blatant anti-sorc propaganda, I agree that this CC change is over the top. Sorc burst should be set up through player skill (timing DawnBreaker/Streak, Baiting, Pressure etc.). Not fond of a guaranteed CC. I prefer the old morphs myself for reasons already mentioned in this thread.
Cage_Lizardman wrote: »
Joy_Division wrote: »
What I am more worried about is the new asylum Crushing shock buff which gives 3 automatic 100% uptimes buffs on a skill that isn't refelctable, I get it Crushing Shock isn't technically a sorcerer skill, but that call by far gets the most mileage out of it. And these weapons, unlike Masters/Maelstrom, are not only easy to get from normal versions, but the "imperfect" variety is practically every bit as powerful as the "perfect" ones.
Though I will say now NBs, Sorcs, and DKs all have a CC that goes through block and through dodgeroll - another trend toward easy mode no counter game-play, meanwhile templars have ...wait for it ... javelin.
Elder Sorcs Online
- Cheaper ultimates
- Cheaper use of both magicka/stamina skills
- Top tier sustain
- Shield stacking
- Passive execute
- Active AOE execute
- Best mobility in game
I mean, wtf Zos? Is there any point playing any other class?
Joy_Division wrote: »
What I am more worried about is the new asylum Crushing shock buff which gives 3 automatic 100% uptimes buffs on a skill that isn't refelctable, I get it Crushing Shock isn't technically a sorcerer skill, but that call by far gets the most mileage out of it. And these weapons, unlike Masters/Maelstrom, are not only easy to get from normal versions, but the "imperfect" variety is practically every bit as powerful as the "perfect" ones.
Though I will say now NBs, Sorcs, and DKs all have a CC that goes through block and through dodgeroll - another trend toward easy mode no counter game-play, meanwhile templars have ...wait for it ... javelin.
Please for the love of god.
It´s theoretically 100% uptime on the perfect weapons - which are goign to be quite uncommon as it requires you to run vet + hardmode.
In my testing uptime was between 80 and 90% for perfect weapons and around 70% for imperfect weapons.
Now putting that into context: Sorcs generally already have relatively high uptime on concussed when using lightning enchants on staff (especially with infused or charged builds - yes the latter does exist).
Also sorc builds mostly already have acess to minor maim (shadowrend or wizards).
You´re talking about giving up 5p necro, 5p lich or a 2p undaunted bonus to gain a little higher uptime on concussed and gain burning while loosing uptime on maim.
The combination of masterbow infused providing you with 850 weapondmg + asylum 2h giving you ultimate for spamming finisher 2 or 3 times is something that is way stronger than what the destro staff provides.
On topic of nerf sorcs: Make harness + hardened unstackable. Kappa.
Amen. They damn well balance this *** before they put it live. I wonder why it is so hard for ZOS to see consequences? This change is completely uncalled for. Again ZOS makes the fatal mistake that they think they are offering a counter to blocktards, while at the same time that specific cc completely wrecks other playstyles too. A ranged, undodgable cc... How much more easymode do you want sorc burst to be? For real? Frikkin hell guys...Sorcs got an unblockable undodgebale cc because the freakin amazing amount of crying on this forum. That long with the Asylum staff should be "interesting." It's completely ridiculous, im legit kind angry rn.
Elder Sorcs Online
- Cheaper ultimates
- Cheaper use of both magicka/stamina skills
- Top tier sustain
- Shield stacking
- Passive execute
- Active AOE execute
- Best mobility in game
I mean, wtf Zos? Is there any point playing any other class?
I didn't expect to need to put out a flashing neon sign saying pvp, I think the skills mentioned express that. Here are the contexts:
Highest mobility: sorc
Burst: sorc/warden/nb
Survivability: sorc shields, easily up to par when running resto ult, DKs tied, but lose damage, sorcy pie doesn't.
Ccs: Used to be fear, but DK and sorc both have root+unblockable cc (not DK prior because break via damage) beneficial in group situations. Negate too, if that counts.
Sorc is effectivly one of the best in pvp, with top cc, damage, ignoring roots with streaks. The only thing they aren't best in is pvp group healing.
Mobility:
In open world, sure sorc has the best mobility. But Streak is meant to allow sorcs hyper mobility in open world. In a duel or in the case of a good sorc that isn't attempting a 1vz what does mobility matter? And if your talking about repositioning in a duel, Nightblades can reposition much better, Magicka DK's can reposition well by limiting their opponents mobility, Templars have 100% uptime on a 30% snare and most run Mist Form in PvP. Idk the warden class all that well, but they can get near 100% uptime on major expedition.
Burst: sorc/warden/nb/templar
Every class has high burst if played right except maybe DK which often rely on their ultimate/skoria to help execute.
Survivability:
Uhm no, not up to par regarding resto ultimate. 1v1 yes shields are hard to get through. 1vx, shields will melt vs people non-potatoes without LoS. Every class is OP against potatoes. And oh, look. Sorc shield stacking isn't BiS in all context. 1v1, ya I'd rather shield stack. 1vx, i'd prefer to dodge roll and break free from infinite snares and CC.
Cc:
You keep saying Sorcs have the "best root along with etc." which is true, but a statement without context. The average PvP sorc will run:
Front bar- Frag, Curse, Fury, Crushing Shock/Mage Light, Entropy/Hardened.
Backbar- Dark Deal/Mines/Thundering, Healing Ward, Harness, Streak, Entropy/Hardened
To run encase they need to give up one of your "sorc is BiS in all these areas" (areas?)
Sorc burst is THE MOST TELEGRAPHED burst in the game. Watch the sorcs hands and learn to dodge roll when they glow and you will do much better vs sorcs on your medium armor night blade. Also try running Rally to heal after burst.
I can list all the strengths of every class and omit their weakness and they will all look OP. Your posts are not constructive, they're simply you complaining about a class you clearly do not understand.
But beside from your blatant anti-sorc propaganda, I agree that this CC change is over the top. Sorc burst should be set up through player skill (timing DawnBreaker/Streak, Baiting, Pressure etc.). Not fond of a guaranteed CC. I prefer the old morphs myself for reasons already mentioned in this thread.
So your point is, mobility doesn't matter?
NB may be valid, even though cloak is breakable, but templars snare and DKs cc (which sorcs has) is a bad excuse, also any class can run mist, despite how bad it is, (no regen, slow, no healing, silenced, snared by gap close) Expedition alone doesn't make mobility, pots exist, that doesn't make stamina DK mobile.
You also omit the use of overload for some of the utility skills, and the fact that sorcs can dodge and break free with shields still up.
I agree sorcs bust is one of the most manageable, I said that in my op. But they can retain it with tankiness.
Joy_Division wrote: »
What I am more worried about is the new asylum Crushing shock buff which gives 3 automatic 100% uptimes buffs on a skill that isn't refelctable, I get it Crushing Shock isn't technically a sorcerer skill, but that call by far gets the most mileage out of it. And these weapons, unlike Masters/Maelstrom, are not only easy to get from normal versions, but the "imperfect" variety is practically every bit as powerful as the "perfect" ones.
Though I will say now NBs, Sorcs, and DKs all have a CC that goes through block and through dodgeroll - another trend toward easy mode no counter game-play, meanwhile templars have ...wait for it ... javelin.
Please for the love of god.
It´s theoretically 100% uptime on the perfect weapons - which are goign to be quite uncommon as it requires you to run vet + hardmode.
In my testing uptime was between 80 and 90% for perfect weapons and around 70% for imperfect weapons.
Now putting that into context: Sorcs generally already have relatively high uptime on concussed when using lightning enchants on staff (especially with infused or charged builds - yes the latter does exist).
Also sorc builds mostly already have acess to minor maim (shadowrend or wizards).
You´re talking about giving up 5p necro, 5p lich or a 2p undaunted bonus to gain a little higher uptime on concussed and gain burning while loosing uptime on maim.
The combination of masterbow infused providing you with 850 weapondmg + asylum 2h giving you ultimate for spamming finisher 2 or 3 times is something that is wjust as good as what destro staff provides.
On topic of nerf sorcs: Make harness + hardened unstackable. Kappa.
WreckfulAbandon wrote: »Elder Sorcs Online
- Cheaper ultimates
- Cheaper use of both magicka/stamina skills
- Top tier sustain
- Shield stacking
- Passive execute
- Active AOE execute
- Best mobility in game
I mean, wtf Zos? Is there any point playing any other class?
Lol, cheaper ults? Yeah and you know how often they get used on actual sorc ults negate aside?
Top tier sustain? Not from endless fury, power stone, and regen passive alone. I'm all for nerfing Dark Deal to 2 sec cast time.
Any class can perform in PvP.
And since we're talking about magsorcs (we're always talking about magsorcs unfortunately) best mobility in the game???
Oh and 2 of your points are actually the same point stretched into two for maximum whinging potential.
Joy_Division wrote: »
What I am more worried about is the new asylum Crushing shock buff which gives 3 automatic 100% uptimes buffs on a skill that isn't refelctable, I get it Crushing Shock isn't technically a sorcerer skill, but that call by far gets the most mileage out of it. And these weapons, unlike Masters/Maelstrom, are not only easy to get from normal versions, but the "imperfect" variety is practically every bit as powerful as the "perfect" ones.
Though I will say now NBs, Sorcs, and DKs all have a CC that goes through block and through dodgeroll - another trend toward easy mode no counter game-play, meanwhile templars have ...wait for it ... javelin.
Please for the love of god.
It´s theoretically 100% uptime on the perfect weapons - which are goign to be quite uncommon as it requires you to run vet + hardmode.
In my testing uptime was between 80 and 90% for perfect weapons and around 70% for imperfect weapons.
Now putting that into context: Sorcs generally already have relatively high uptime on concussed when using lightning enchants on staff (especially with infused or charged builds - yes the latter does exist).
Also sorc builds mostly already have acess to minor maim (shadowrend or wizards).
You´re talking about giving up 5p necro, 5p lich or a 2p undaunted bonus to gain a little higher uptime on concussed and gain burning while loosing uptime on maim.
The combination of masterbow infused providing you with 850 weapondmg + asylum 2h giving you ultimate for spamming finisher 2 or 3 times is something that is wjust as good as what destro staff provides.
On topic of nerf sorcs: Make harness + hardened unstackable. Kappa.
Who use a lightning staff in PvP? The PVErs that stand at the back of a zerg might. And sorcs don't tend to run wizards and definitely don't use shadowrend. Again, competent sorcs don't.
Yeh, one guy might have a nice PvP lightning destro build. But I mean overall. Not one deviation of that.
Elder Sorcs Online
- Cheaper ultimates
- Cheaper use of both magicka/stamina skills
- Top tier sustain
- Shield stacking
- Passive execute
- Active AOE execute
- Best mobility in game
I mean, wtf Zos? Is there any point playing any other class?
This is cringeworthy..... I feel bad for players that have to tell themselves these things to keep their pride intact and justify deaths.
You can be an NB and spam Impale. Same 28m range. Or be a Templar and use RD. Same huge range. Honestly spamming executes from the back of a zerg will always have that result. It's a problem with zerging and not with the skill.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
WreckfulAbandon wrote: »Elder Sorcs Online
- Cheaper ultimates
- Cheaper use of both magicka/stamina skills
- Top tier sustain
- Shield stacking
- Passive execute
- Active AOE execute
- Best mobility in game
I mean, wtf Zos? Is there any point playing any other class?
Lol, cheaper ults? Yeah and you know how often they get used on actual sorc ults negate aside?
Top tier sustain? Not from endless fury, power stone, and regen passive alone. I'm all for nerfing Dark Deal to 2 sec cast time.
Any class can perform in PvP.
And since we're talking about magsorcs (we're always talking about magsorcs unfortunately) best mobility in the game???
Oh and 2 of your points are actually the same point stretched into two for maximum whinging potential.
How clueless you sound right now.
You want to say Sorc does not have passive that makes all ultimates cheaper than same used by other classes? How much does it cost to cast fiery rage, compared to DK casting it?
You want to say Sorc does not have top tier sustain? Wow, just wow.
Any class can perform in PvP? Sure, m8, but can any class stand 28+ meters away from other groups and AOE execute spam like there is no tomorrow?
On top of everything you wrote, you want to deny that sorc have best mobility in game. Boundless storm - 6 sec major expedition, while providing major resistances and damaging everything around caster. And bolt/streak, non target spammable
engage/escape mechanics... Who on Nirn have better mobility than that? Oh, yeah, I know. A stamina sorcerer Orsimer.
Elder Sorcs Online
- Cheaper ultimates
- Cheaper use of both magicka/stamina skills
- Top tier sustain
- Shield stacking
- Passive execute
- Active AOE execute
- Best mobility in game
I mean, wtf Zos? Is there any point playing any other class?
This is cringeworthy..... I feel bad for players that have to tell themselves these things to keep their pride intact and justify deaths.
Who is speaking of deaths or anything? You wanna talk deaths?
Pick mSorc and go where large scale clashes are on. Just spam AOE ranged execute. I did it myself, you get hundreds of kills in short time of ONE BUTTON ACTION.
Any other class can do this with one button?
WreckfulAbandon wrote: »Elder Sorcs Online
- Cheaper ultimates
- Cheaper use of both magicka/stamina skills
- Top tier sustain
- Shield stacking
- Passive execute
- Active AOE execute
- Best mobility in game
I mean, wtf Zos? Is there any point playing any other class?
Lol, cheaper ults? Yeah and you know how often they get used on actual sorc ults negate aside?
Top tier sustain? Not from endless fury, power stone, and regen passive alone. I'm all for nerfing Dark Deal to 2 sec cast time.
Any class can perform in PvP.
And since we're talking about magsorcs (we're always talking about magsorcs unfortunately) best mobility in the game???
Oh and 2 of your points are actually the same point stretched into two for maximum whinging potential.
How clueless you sound right now.
You want to say Sorc does not have passive that makes all ultimates cheaper than same used by other classes? How much does it cost to cast fiery rage, compared to DK casting it?
You want to say Sorc does not have top tier sustain? Wow, just wow.
Any class can perform in PvP? Sure, m8, but can any class stand 28+ meters away from other groups and AOE execute spam like there is no tomorrow?
On top of everything you wrote, you want to deny that sorc have best mobility in game. Boundless storm - 6 sec major expedition, while providing major resistances and damaging everything around caster. And bolt/streak, non target spammable
engage/escape mechanics... Who on Nirn have better mobility than that? Oh, yeah, I know. A stamina sorcerer Orsimer.
You know you are clueless when you refer to streak as a spammable
Joy_Division wrote: »
What I am more worried about is the new asylum Crushing shock buff which gives 3 automatic 100% uptimes buffs on a skill that isn't refelctable, I get it Crushing Shock isn't technically a sorcerer skill, but that call by far gets the most mileage out of it. And these weapons, unlike Masters/Maelstrom, are not only easy to get from normal versions, but the "imperfect" variety is practically every bit as powerful as the "perfect" ones.
Though I will say now NBs, Sorcs, and DKs all have a CC that goes through block and through dodgeroll - another trend toward easy mode no counter game-play, meanwhile templars have ...wait for it ... javelin.
Please for the love of god.
It´s theoretically 100% uptime on the perfect weapons - which are goign to be quite uncommon as it requires you to run vet + hardmode.
In my testing uptime was between 80 and 90% for perfect weapons and around 70% for imperfect weapons.
Now putting that into context: Sorcs generally already have relatively high uptime on concussed when using lightning enchants on staff (especially with infused or charged builds - yes the latter does exist).
Also sorc builds mostly already have acess to minor maim (shadowrend or wizards).
You´re talking about giving up 5p necro, 5p lich or a 2p undaunted bonus to gain a little higher uptime on concussed and gain burning while loosing uptime on maim.
The combination of masterbow infused providing you with 850 weapondmg + asylum 2h giving you ultimate for spamming finisher 2 or 3 times is something that is wjust as good as what destro staff provides.
On topic of nerf sorcs: Make harness + hardened unstackable. Kappa.
WreckfulAbandon wrote: »Elder Sorcs Online
- Cheaper ultimates
- Cheaper use of both magicka/stamina skills
- Top tier sustain
- Shield stacking
- Passive execute
- Active AOE execute
- Best mobility in game
I mean, wtf Zos? Is there any point playing any other class?
Lol, cheaper ults? Yeah and you know how often they get used on actual sorc ults negate aside?
Top tier sustain? Not from endless fury, power stone, and regen passive alone. I'm all for nerfing Dark Deal to 2 sec cast time.
Any class can perform in PvP.
And since we're talking about magsorcs (we're always talking about magsorcs unfortunately) best mobility in the game???
Oh and 2 of your points are actually the same point stretched into two for maximum whinging potential.
How clueless you sound right now.
You want to say Sorc does not have passive that makes all ultimates cheaper than same used by other classes? How much does it cost to cast fiery rage, compared to DK casting it?
You want to say Sorc does not have top tier sustain? Wow, just wow.
Any class can perform in PvP? Sure, m8, but can any class stand 28+ meters away from other groups and AOE execute spam like there is no tomorrow?
On top of everything you wrote, you want to deny that sorc have best mobility in game. Boundless storm - 6 sec major expedition, while providing major resistances and damaging everything around caster. And bolt/streak, non target spammable
engage/escape mechanics... Who on Nirn have better mobility than that? Oh, yeah, I know. A stamina sorcerer Orsimer.
You know you are clueless when you refer to streak as a spammable
Never ever seen Sorc using it 3 times in a row? Guess you never ever set foot or whatever u use to move in Cyrodiil
WreckfulAbandon wrote: »Elder Sorcs Online
- Cheaper ultimates
- Cheaper use of both magicka/stamina skills
- Top tier sustain
- Shield stacking
- Passive execute
- Active AOE execute
- Best mobility in game
I mean, wtf Zos? Is there any point playing any other class?
Lol, cheaper ults? Yeah and you know how often they get used on actual sorc ults negate aside?
Top tier sustain? Not from endless fury, power stone, and regen passive alone. I'm all for nerfing Dark Deal to 2 sec cast time.
Any class can perform in PvP.
And since we're talking about magsorcs (we're always talking about magsorcs unfortunately) best mobility in the game???
Oh and 2 of your points are actually the same point stretched into two for maximum whinging potential.
How clueless you sound right now.
You want to say Sorc does not have passive that makes all ultimates cheaper than same used by other classes? How much does it cost to cast fiery rage, compared to DK casting it?
You want to say Sorc does not have top tier sustain? Wow, just wow.
Any class can perform in PvP? Sure, m8, but can any class stand 28+ meters away from other groups and AOE execute spam like there is no tomorrow?
On top of everything you wrote, you want to deny that sorc have best mobility in game. Boundless storm - 6 sec major expedition, while providing major resistances and damaging everything around caster. And bolt/streak, non target spammable
engage/escape mechanics... Who on Nirn have better mobility than that? Oh, yeah, I know. A stamina sorcerer Orsimer.
You know you are clueless when you refer to streak as a spammable
Never ever seen Sorc using it 3 times in a row? Guess you never ever set foot or whatever u use to move in Cyrodiil
3 times = spammable
*facepalm*
You are right tho. 3 times. Thats as much as u can cast it. Cause after that the cost is 10k+ and you have already spent about 15k magicka for those 3 streaks. Problem is that those 3 casts wont get you anywhere most of the time. The first two casts are barely enough to get you out of gap close range.
Like i said. Clueless.
So instead of you telling me if i ever step foot in cyro, how about you actually playing a sorc for at least 1 hour before you refer to streak as a spammable.
@pieratsos
Ssssshhh. Don't shatter his world view. Don't tell him that Sorcs get additional fun attached to Streak with that self root. He might think that it's not so great after all (yes Streak is nice if you use it offensively but bad as an escape skill).
@pieratsos
Ssssshhh. Don't shatter his world view. Don't tell him that Sorcs get additional fun attached to Streak with that self root. He might think that it's not so great after all (yes Streak is nice if you use it offensively but bad as an escape skill).
Not that other gap closers are not bugged. Try 2h charge or 1h&s one. Every now and then you end falling trough world or in loading screen of death.