Will new Eclipse buff apply to NPC guards?

IcyDeadPeople
IcyDeadPeople
✭✭✭✭✭
✭✭
Eclipse has been changed to reflect all direct damage attacks and one of the morphs now heals the caster each time an attack is reflected.

Anyone know if this applies to the Eclipse ability used by NPC guards in Cyrodiil?


Templar
  • Dawn's Wrath
    • Eclipse: This ability and its morphs now returns damage whenever the affected enemy casts a direct damage attack. It still grants crowd control immunity when the effect ends and can now be removed by Break Free. Eclipse can also now be placed on an unlimited amount of enemies as a baseline effect.
      • Total Dark (Eclipse morph): This morph will heal you when the target casts a direct damage attack.
      • Unstable Core (Eclipse morph): This morph adds area of effect damage when the effect ends.
      Developer Comments:
      We liked how this ability was acting as a soft crowd-control, preventing some abilities but allowing others. However, the list of abilities was too short. We've made the ability more universally effective against most offensive abilities, making the process to select the right target and time for the ability more important.

      Casting Eclipse when you have low health means the enemy may be able to ignore it and still kill your character. However, if you are able to stay alive, it can shift the tide of battle in your favor against an aggressive opponent.

  • DeadlyRecluse
    DeadlyRecluse
    ✭✭✭✭✭
    ✭✭✭✭
    The guards will have the most powerful possible Eclipse. The best traits of every version of Eclipse, none of the weaknesses. Guardclipse is the true emperor.
    Thrice Empress, Forever Scrub
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Good question. Reflected 2 Dawnbreakers on me over the weekend.
  • Alpheu5
    Alpheu5
    ✭✭✭✭✭
    ✭✭
    At least they put the break free back, so the guards won't have a "LOL SIT DOWN, SCRUB" move.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • bubbygink
    bubbygink
    ✭✭✭✭✭
    The broken CC immunity on the guards is about the most annoying thing in the game for me on my Magblade. They keep 100% eclipse uptime on me. Eclipse ends and then they put it right back on, completely ignoring any CC immunity that is supposed to trigger.
  • gabriebe
    gabriebe
    ✭✭✭✭✭
    I have Total Dark slotted on my healer and I'm totally gonna spam it even more than before. Snipe counts a direct damage, right?
    Edited by gabriebe on September 19, 2017 1:36AM
    Former Empresses: Saliva Bortschion (MagBlade), Janet From Finance (PvP MagSorc), Carla Swagan (Tank DK), Estelle Born (StamBlade), Enya Arsenal (MagPlar), Anita Nurse (Magplar Healer), Bearback Brigitte (Magden), Rachel Justice (MagDK), Nicole From Payroll (Stamden), Bailiff Belinda (PvE MagSorc), Féline Dion (StamDK), Septic Tank Tina (Necro Tank)

    The runts: The Trolly Spirit (Tank Sorc), Floods-Your-Basement (Warden Healer) Dinah Asthma (Magcro), Total Top Tony (Stamcro)

    The traitor
    s: Janis Javelin (Stamplar, EP), Barbecue Becky (Magblade Healer, AD)

    PvE: Gryphon Heart, Immortal Redeemer, Flawless Conqueror


    GM: Animal Control



  • bottleofsyrup
    bottleofsyrup
    ✭✭✭✭✭
    bubbygink wrote: »
    The broken CC immunity on the guards is about the most annoying thing in the game for me on my Magblade. They keep 100% eclipse uptime on me. Eclipse ends and then they put it right back on, completely ignoring any CC immunity that is supposed to trigger.

    @ZOS_BrianWheeler should look into this. Even with the changes to the ability something tells me the guards' bubbles are still going to ignore CC immunity...
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    bubbygink wrote: »
    The broken CC immunity on the guards is about the most annoying thing in the game for me on my Magblade. They keep 100% eclipse uptime on me. Eclipse ends and then they put it right back on, completely ignoring any CC immunity that is supposed to trigger.

    @ZOS_BrianWheeler should look into this. Even with the changes to the ability something tells me the guards' bubbles are still going to ignore CC immunity...

    Working as intended.
    Each NPC is using the appropriate abilities as earned via the upgrade system and are not cross wired as they were during the initial launch of Morrowind several months ago. This was fixed on PC and Console platforms, and remains intact from that initial fix. This has been verified in code and in game by our QA department as well as Devs hopping online to verify.

    That being said, with recent balance changes and adjustments to item sets, the guards may put forth more of a challenge. As a reminder, Resources are intended to be captured by a group of 2-4 players and while some players can take them solo, that is not the norm, nor what we balance guard abilities and difficulty around.

    https://forums.elderscrollsonline.com/en/discussion/comment/4436255#Comment_4436255
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Knowing that Guards still use the old vanilla version of Dragon Blood that ignore Battle Spirit, I wouldn't get my hopes up too much for a fix regarding the new Eclipse anytime soon.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • bikerangelo
    bikerangelo
    ✭✭✭✭✭
    Just wait, in a couple patches the guards will become self aware, combine their broken abilities and talons/eclipse their way around the map, flying in their orbs of darkness and spamming negates, unbreakable CC's and unpurgable DoTs until not even the devs can wrangle them.

    #NPClipse
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just wait, in a couple patches the guards will become self aware, combine their broken abilities and talons/eclipse their way around the map, flying in their orbs of darkness and spamming negates, unbreakable CC's and unpurgable DoTs until not even the devs can wrangle them.

    #NPClipse

    #skynet!!!!!
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
Sign In or Register to comment.