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Where do Elder Scrolls players fall on the Bartle Test?

  • feyii
    feyii
    ✭✭✭✭
    Explorer
    You are 73% Explorer

    What Bartle says:

    ♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
    You are also:

    67% Socialiser

    33% Achiever

    27% Killer

    This result may be abbreviated as ESAK
  • Yakidafi
    Yakidafi
    ✭✭✭✭✭
    Killer
    You are 80% Killer

    60% Explorer

    33% Socialiser

    27% Achiever
    9a7f9b1e437b39b6dd1972700fbebc939793228b3b0e31d900713cdfcd1e2b78.jpg
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Olupajmibanan
    Olupajmibanan
    ✭✭✭✭✭
    ✭✭
    Achiever
    67% Achiever
    60% Explorer
    60% Killer
    13% Socialiser
  • Pele
    Pele
    ✭✭✭✭✭
    Explorer
    You are 73% Explorer

    60% Killer

    40% Achiever

    27% Socialiser
  • TelvanniWizard
    TelvanniWizard
    ✭✭✭✭✭
    ✭✭✭
    Explorer
    Thought I was achiever. Well, explorer seems also nice.
  • Loc2262
    Loc2262
    ✭✭✭✭✭
    Achiever
    The test says I'm EASK (73 - 60 - 47 - 20). But that's because some questions are not really tailored to or even applicable to ESO. And for some, I wouldn't really choose one or the other, because I find both options equally appealing/important.

    I personally see myself as ASEK. I mostly play to do daily pledges, get achievements in vet dungeons, improve my characters, do the occasional trial run. Secondly, I love chatting with known or new other players, doing content together, helping/advising newbies and being helped/advised by better players.

    Thirdly, I love exploring the world, seeing all the locations, doing the quests and enjoying the really well done storylines.

    Finally, since I don't do PVP at all in this game, the K aspect would be zero. :) The first three are roughly equally important to me.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Is it just me or is a very important category missing: Cheaters and Exploiters ;)
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    Killer
    93% killer sounds right :D
  • randomkeyhits
    randomkeyhits
    ✭✭✭✭✭
    Explorer
    Always hate these tests as I have a hard time making binary choices.

    What I almost always want to answer with is halfway between the two or just plain neither.
    EU PS4
  • Tirps
    Tirps
    ✭✭✭✭
    Killer
    You are 80% Killer

    ♣ Killers get their kicks from imposing themselves on others. This may be "nice", ie. busybody do-gooding, but few people practice such an approach because the rewards (a warm, cosy inner glow, apparently) aren't very substantial. Much more commonly, people attack other players with a view to killing off their personae (hence the name for this style of play). The more massive the distress caused, the greater the killer's joy at having caused it. Normal points-scoring is usually required so as to become powerful enough to begin causing havoc in earnest, and exploration of a kind is necessary to discover new and ingenious ways to kill people. Even socialising is sometimes worthwhile beyond taunting a recent victim, for example in finding out someone's playing habits, or discussing tactics with fellow killers. They're all just means to an end, though; only in the knowledge that a real person, somewhere, is very upset by what you've just done, yet can themselves do nothing about it, is there any true adrenalin-shooting, juicy fun.
    You are also:

    53% Explorer

    47% Achiever

    20% Socialiser

    Yep.. I knew it, Im a murderer lol >:)
    cp1k+ ( ´•౪•`)
  • AnnieBeGood
    AnnieBeGood
    ✭✭✭✭
    Explorer
    Explorer with.....


    67% Socialiser

    27% Achiever

    20% Killer
    Edited by AnnieBeGood on September 18, 2017 9:05AM
    Gulrosa V160 Templar -healer and master crafter
    Annie Spaceshifter V160 magica NB - just a thieving assassin, now retired
    Katerina - 'Daedric Annie' - V160 Stamina DK - now bank alt, wardrobe mistress
    Anni Bee - Vet 160Templar - pvp magica templar - Daedric Lord Slayer
    Lily Malone - stam sorc - pve goddess
    Rey of Jakku Plain - Vet 160 - magica templar dd
    Savanna - magica warden, still learning to play
    and several babies...... learning to ride
    EU server, pc and All for the Pact
    Alith, the best guild in the EU
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Explorer
    This is a terrible test. There were at least 7 questions that I wouldn't want either, yet I had to choose.
  • Azurya
    Azurya
    ✭✭✭✭✭
    Achiever
    40% Explorer, 35% Achiever und 25% Killer.
  • Sevn
    Sevn
    ✭✭✭✭✭
    Explorer
    I'm truly surprised at my results, as much as I love killing things I just knew it would be killer. Turns out I'm 67% explorer, 40% achiever, 27% killer and like 10% social. Go figure lol.
    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Explorer
    I know I'm more of an explorer than anything else, but never bother with Bartle as it is heavily skewed towards PvP and bragging. A good third of the questions are irrelevant to non-PvPers.
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    Explorer
    The Bartle Test of Gamer Psychology
    You are 87% Explorer

    What Bartle says:

    ♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.

    You are also:
    47% Killer

    33% Achiever

    33% Socialiser

    But to be honest, the majority of my answers werent 100% accurate because an option I would actually choose wasnt there. Sometimes I'd choose a mix of both options (I like to explore but it doesnt mean I dont care about kiling stuff and getting the best gear), sometimes I'd choose something entirely different.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Golnebo
    Golnebo
    ✭✭✭
    Achiever
    You are 67% Achiever

    What Bartle says:

    ♦ Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).
    You are also:

    60% Explorer

    40% Socialiser

    33% Killer
    PC - EU

    {Nemesis the Magnificent} - Wannabe Magician with a nack for accidentally killing everything around him - Aldmeri Dominion High Elf Mastercrafter.
    {Knightmare the Wild} - Fiendish Templar Lady with a must kill attitude - Dunmer by birth - EP by choice.
    {Thinks-he-is-Funny} - Tough EP Argonian Dragon Knight. Drinks his ale in Belkarth - Secretly in love with his battlesister Knightmare the Wild. Battlegrounds King.
    {Son-of-a-Witch} - Confused Nightblade who took up the dark arts of black magic. Literally sits in Mournhold all day doing nothing. Dreams of returning to Dragonstar Arena.
    {Eilalenya Alkinaerith} - Strikingly beautiful High Elf of the Aldmeri Dominion - Seducer of men and elves - Learning the Healer ropes. Heals for fun.
    {Blue Bear-y Pie} - Think-outside-the-box Mastercrafter Warden - Enjoys long walks on the beach - Protector of Tamriel's fauna and wildlife - Breton lady.
    {Neopatra} - Grumpy old Veteran - Wreaks havoc in Cyrodill - loves her grandchildren - Redguard Brute. In case of bad mood she turns into a werewolf.
    {Sneaky little Maraya} - Gorgeous Redguard Bombshell - Evil stamsorc who loves to clear dungeons of monsters.
    {Seven of Nirn} - No-nonsense brutal lady-Orc. Always rambling on about the Covenant. Get with it or get out kinda StamSorcOrc.
    {Reeks-of-Incompetence} - Hangs in the balance DK. Studied to become a dentist. Alcohol made her do nothing all day. Argonian Historian.
    {Doctor Whoops} - Self conscious Sorc . Father to 18 children. None of which are anywhere in sight. Proves shield nerfs wrong. Currently doing vDSA.
    {Daisy Deathbringer} - Foul necromancer that likes to hang at funerals and graveyards. Mostly plays with the dead, does not deal much death.
    {Major Defiler} - Lovely necromancer who likes to study life. Puts the word romance in necromance.
    {Cindiana Jones} - Defected Templar. Very deadly in Battlegrounds. Likes to wander around Cyrodill.
    {Sideskirt Bob} - Nightblade who got his nickname when a lady Nord mentioned his waistline.
  • vrine
    vrine
    ✭✭✭✭✭
    Explorer
    You are 93% Explorer

    What Bartle says:

    ♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
    You are also:

    47% Socialiser

    40% Achiever

    20% Killer

    This result may be abbreviated as ESAK
    @vrine
    PC - NA - DC
    Altoholic [15/15]

    Flo - Khajiit - DK WW - Tank - lvl50
    Uxith - Argonian - Sorc Vamp - DPS - lvl50
    Both - Imperial - Temp WW - DPS - lvl 50
    Skua - Khajiit - Temp - DPS - lvl 50
    Little Marmoset - Bosmer - Warden PVP - DPS - lvl 50
    Borrows-A-Feeling - Argonian - Temp PVP - Healer - lvl 50

  • WildWilbur
    WildWilbur
    ✭✭✭✭
    Explorer
    Hmm, 80% Explorer, 67% Killer... Thought it would be the other way round...

    20% Socialiser? Sounds way too much...
    "Call me a killjoy, but I think that because this is not to my taste, no one else should be able to enjoy it." Marge Simpson
  • Ling
    Ling
    ✭✭✭
    Achiever
    You are 67% Killer

    What Bartle says:

    ♣ Killers get their kicks from imposing themselves on others. This may be "nice", ie. busybody do-gooding, but few people practice such an approach because the rewards (a warm, cosy inner glow, apparently) aren't very substantial. Much more commonly, people attack other players with a view to killing off their personae (hence the name for this style of play). The more massive the distress caused, the greater the killer's joy at having caused it. Normal points-scoring is usually required so as to become powerful enough to begin causing havoc in earnest, and exploration of a kind is necessary to discover new and ingenious ways to kill people. Even socialising is sometimes worthwhile beyond taunting a recent victim, for example in finding out someone's playing habits, or discussing tactics with fellow killers. They're all just means to an end, though; only in the knowledge that a real person, somewhere, is very upset by what you've just done, yet can themselves do nothing about it, is there any true adrenalin-shooting, juicy fun.

    You are also:
    60% Achiever

    53% Explorer

    20% Socialiser
    Lìng ~ Ebonheart-Pact
    Achievement points: 33290
    Alliance rank: Grand Overlord (50)(since 2016)
    Soloplayer
  • Glaiceana
    Glaiceana
    ✭✭✭✭✭
    ✭✭
    Explorer
    Done this test a few times in the past. Always score very highly in Explorer, exactly what I'd expect :)
    Priests of Hircine
    Werewolves who bite for FREE! PC/EU
    Our total free bites: 7000+
    Guild Subreddit | Forum Thread | YouTube Playlist
    Total Champion Points: 1000+
    Main Character: Ithaera - Stam DK, Nord, Female, DD, Werewolf.
    Rothelnog - Stam NB, Orc, Male, DD, Werewolf.
    J'Xena - Mag DK, Khajiit, Female, DD, Werewolf.
    Dances-With-Frost-Dragons - DK, Argonian, Male, Tank, Werewolf.
    Raziel The Paradox - Mag TP, Dark Elf, Male, DD, Vampire.
    Swims-Through-Starlight - TP, Argonian, Female, Healer, Werewolf.
    Glaicean Mag Ward, High Elf, Male, Ice DD, Werewolf.
    Hjurne Hircine's Forsaken - Sorc, Redguard, Male, PvP DD, Werewolf.
    My Total Free Werewolf Bites: 400+ (Ask me about bites if you need one!)
    Playing since July 2015!
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    Socialiser
    80% Socialiser....it is an MMOrpg afterall people! Yeesh!

    ♥ Socialisers are interested in people, and what they have to say. The game is merely a backdrop, a common ground where things happen to players. Inter-player relationships are important: empathising with people, sympathising, joking, entertaining, listening; even merely observing people play can be rewarding - seeing them grow as individuals, maturing over time. Some exploration may be necessary so as to understand what everyone else is talking about, and points-scoring could be required to gain access to neat communicative spells available only to higher levels (as well as to obtain a certain status in the community). Killing, however, is something only ever to be excused if it's a futile, impulsive act of revenge, perpetrated upon someone who has caused intolerable pain to a dear friend. The only ultimately fulfilling thing is not how to rise levels or kill hapless drips; it's getting to know people, to undertand them, and to form beautiful, lasting relationships.
  • Skander
    Skander
    ✭✭✭✭✭
    Killer
    73%
    I only pvp. It was kinda obvious, but great test
    Edited by Skander on September 18, 2017 10:09AM
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    Killer
    You are 80% Killer

    What Bartle says:

    ♣ Killers get their kicks from imposing themselves on others. This may be "nice", ie. busybody do-gooding, but few people practice such an approach because the rewards (a warm, cosy inner glow, apparently) aren't very substantial. Much more commonly, people attack other players with a view to killing off their personae (hence the name for this style of play). The more massive the distress caused, the greater the killer's joy at having caused it. Normal points-scoring is usually required so as to become powerful enough to begin causing havoc in earnest, and exploration of a kind is necessary to discover new and ingenious ways to kill people. Even socialising is sometimes worthwhile beyond taunting a recent victim, for example in finding out someone's playing habits, or discussing tactics with fellow killers. They're all just means to an end, though; only in the knowledge that a real person, somewhere, is very upset by what you've just done, yet can themselves do nothing about it, is there any true adrenalin-shooting, juicy fun.
    You are also:

    47% Socialiser

    40% Explorer

    33% Achiever

    Edit: Can't say I totally agree with the description, but maybe that's because I also score 47% on Socialiser.
    Edited by The Uninvited on September 18, 2017 10:14AM
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Not a good test if ya hate PVP and many questions where I didnt like both answers :/
  • UncannyLinderman
    UncannyLinderman
    ✭✭✭
    Achiever
    My obsessive nature tends to make me have an uncontrollable need to accomplish as many tasks as possible. My main character thus is the one I take my time on with quests, often clearing an entire zone before moving to something else (while keeping it coherent, a quest line that has a sense of importance story wise will keep me engaged in it, while something more trivial in feel will give me the break to explore surroundings more, or even branch off to another zone for a time). My main is also the one maxed out in crafting, used in dungeons and trials, and PvP more than any other.

    My other characters I play a lot more loosely, not near as concerned about achievements, more concerned with building them up into a viable option to use in things down the road as an alternative.

    Exploration comes in as second for me. Socializing and competition are last, with socializing higher up the chain as I tend to go out of my way more to help others, both in guilds and in zone chat, as well as proactively search for groups for dungeons and things of that nature.
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    Achiever
    Runschei wrote: »

    33% Socialiser
    This is also strange. I have 5/5 guilds and I talk in all of them simultaneously as often as I can. I offer to help if I see anyone in chat, and I will remind you of your foodbuff no matter the alliance. I love meeting new players and I do it daily.

    you, you MONSTER
  • Bakkagami
    Bakkagami
    ✭✭✭
    Explorer
    80% explorer, 80% killer. Sounds about right
  • Neyane
    Neyane
    ✭✭✭✭
    Socialiser
    I got 67% socialiser, 67% explorer and 67% achiever. 0% killer.
    The most important thing in life is enjoying yourself.
    ValkyrieMikuu ♥
    1200+ PC EU ♥
    1000+ PS EU ♥
    Last time I played ESO on PC was before covid. I'm back ^.^
  • dsalter
    dsalter
    ✭✭✭✭✭
    ✭✭
    Explorer
    The Bartle Test of Gamer Psychology

    You are 80% Explorer

    What Bartle says:

    ♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
    You are also:

    40% Killer

    40% Achiever

    40% Socialiser

    This result may be abbreviated as EKAS

    the test felt kind of bias towards getting either explorer or killer.
    to many things focused on either killing/hurting others or personal experience gain
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

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