I'm just gonna throw this out there.https://youtu.be/EiSHfGiQFkM
step 1: roll a mag class
step 2: put bloodspawn & sword and board, 5 heavy armor
step 3: slot a cheap defensive ulti on back bar
step 4: pretend you're not garbage when you 4v2 people down by spamming resto and enchanted forest nonstop
step 5: get embarrassed 3v4 and run to a CP campaign where you can block longer
yw
https://youtu.be/8oBun4pFb_s?t=413Prisoner's + Coward's makes a REALLY fun guerilla Sorc. Ball of Lightning (projectile immunity) + Forward Momentum (snare immunity) + Hurricane (Minor Expedition + resists).
You can run the Apprentice with 3x spell damage glyphs. Impen can be minimal and you can use damage-centric traits since you have a high uptime on Major Protection and can avoid tons of damage.
You can combo with Curse, Fury, Frag, DBoS, then gtfo until DBoS is ready again.
It's the best non-meta build out there because if you get cornered by a meta-tard you just run away and hit them again from another angle! Ha!
Prisoner's + Coward's makes a REALLY fun guerilla Sorc. Ball of Lightning (projectile immunity) + Forward Momentum (snare immunity) + Hurricane (Minor Expedition + resists).
You can run the Apprentice with 3x spell damage glyphs. Impen can be minimal and you can use damage-centric traits since you have a high uptime on Major Protection and can avoid tons of damage.
You can combo with Curse, Fury, Frag, DBoS, then gtfo until DBoS is ready again.
It's the best non-meta build out there because if you get cornered by a meta-tard you just run away and hit them again from another angle! Ha!
@Solariken - This is actually not a bad idea at all. I have tried Prisoners on my wardless / no-shields magsorc, but used it just as a backbar SnB set. Comboing it with Cowards however, makes it into something even more niche, as you describe yourself.
I am gonna try this out.
Prisoner's + Coward's makes a REALLY fun guerilla Sorc. Ball of Lightning (projectile immunity) + Forward Momentum (snare immunity) + Hurricane (Minor Expedition + resists).
You can run the Apprentice with 3x spell damage glyphs. Impen can be minimal and you can use damage-centric traits since you have a high uptime on Major Protection and can avoid tons of damage.
You can combo with Curse, Fury, Frag, DBoS, then gtfo until DBoS is ready again.
It's the best non-meta build out there because if you get cornered by a meta-tard you just run away and hit them again from another angle! Ha!
@Solariken - This is actually not a bad idea at all. I have tried Prisoners on my wardless / no-shields magsorc, but used it just as a backbar SnB set. Comboing it with Cowards however, makes it into something even more niche, as you describe yourself.
I am gonna try this out.
step 1: roll a mag class
step 2: put bloodspawn & sword and board, 5 heavy armor
step 3: slot a cheap defensive ulti on back bar
step 4: pretend you're not garbage when you 4v2 people down by spamming resto and enchanted forest nonstop
step 5: get embarrassed 3v4 and run to a CP campaign where you can block longer
yw
Judging by the description and who you are, I'm guessing this is a shot at my group. If it is, you're free to whisper me whatever hate you have for us but don't try to derail a thread just to start some forum drama.
Did you finally jump ship off the sinking DK train and move over to Stam warden?
Made one like 2 weeks ago on AD but I don't have any friends to play with lol. I really like the class though, feels so much better than stamdk.
I think the warden he is talking about refers to Passifest/Banthor although he definitely doesn't wear 5 heavy nor are steps 4/5 accurately describing what happened. If I'm right in my assumptions, he's free to PM me ingame and we can talk it out like civilised people, if I'm wrong then I apologise for derailing this thread even further.
Prisoner's + Coward's makes a REALLY fun guerilla Sorc. Ball of Lightning (projectile immunity) + Forward Momentum (snare immunity) + Hurricane (Minor Expedition + resists).
You can run the Apprentice with 3x spell damage glyphs. Impen can be minimal and you can use damage-centric traits since you have a high uptime on Major Protection and can avoid tons of damage.
You can combo with Curse, Fury, Frag, DBoS, then gtfo until DBoS is ready again.
It's the best non-meta build out there because if you get cornered by a meta-tard you just run away and hit them again from another angle! Ha!
@Solariken - This is actually not a bad idea at all. I have tried Prisoners on my wardless / no-shields magsorc, but used it just as a backbar SnB set. Comboing it with Cowards however, makes it into something even more niche, as you describe yourself.
I am gonna try this out.
Cool! It takes some practice but I'm sure you'll love it. You have a ton of build flexibility with this loadout but just make sure you end up with 5 light. I like these extras but they are personal preference:
1pc heavy Domihaus for the dual stat boost and max Undaunted.
Argonian
All Hakeijos
I also think I like the Mage more than Apprentice because I found it helpful to have a little extra gas in the tank.
Prisoner's + Coward's makes a REALLY fun guerilla Sorc. Ball of Lightning (projectile immunity) + Forward Momentum (snare immunity) + Hurricane (Minor Expedition + resists).
You can run the Apprentice with 3x spell damage glyphs. Impen can be minimal and you can use damage-centric traits since you have a high uptime on Major Protection and can avoid tons of damage.
You can combo with Curse, Fury, Frag, DBoS, then gtfo until DBoS is ready again.
It's the best non-meta build out there because if you get cornered by a meta-tard you just run away and hit them again from another angle! Ha!
@Solariken - This is actually not a bad idea at all. I have tried Prisoners on my wardless / no-shields magsorc, but used it just as a backbar SnB set. Comboing it with Cowards however, makes it into something even more niche, as you describe yourself.
I am gonna try this out.
Cool! It takes some practice but I'm sure you'll love it. You have a ton of build flexibility with this loadout but just make sure you end up with 5 light. I like these extras but they are personal preference:
1pc heavy Domihaus for the dual stat boost and max Undaunted.
Argonian
All Hakeijos
I also think I like the Mage more than Apprentice because I found it helpful to have a little extra gas in the tank.
I am always full Hakeijos. I can find no single argument, besides from the cost, that outweighs the fact that you net gain 2k+ resources, by sacrificing same amount of magicka / stamina. (you get half value of your main resource, to gain the same on both health and off-resource). Only shieldstackers should ever use one-stat enchants, imo.
Only problem i am foreseeing with this build is; It would be better switch out position of Medium (Coward) and Prisoner (Light), to get 5 medium, and go Stam. But throwing around curses, frags and lightning bolts, while sprinting and dodgerolling like a mad-man sounds like more fun though...
I'm just gonna throw this out there.https://youtu.be/EiSHfGiQFkM
One thing you gotta give to wrobel:
The mobile classes for cyrodiil are now bottom tier for straight up fighting.
Magsorc basically won´t kill good players (especially those not tanking out attro) and stamblade in medium is too squishy to survive long enough to score a kill.
Anything heavyarmor reigns supreme while stamblade + magsorc go at each others throat bc they´re the only matchup happening open world - not realizing they´re the dogs fighting for a bone under the table.
I'm just gonna throw this out there.https://youtu.be/EiSHfGiQFkM
One thing you gotta give to wrobel:
The mobile classes for cyrodiil are now bottom tier for straight up fighting.
Magsorc basically won´t kill good players (especially those not tanking out attro) and stamblade in medium is too squishy to survive long enough to score a kill.
Anything heavyarmor reigns supreme while stamblade + magsorc go at each others throat bc they´re the only matchup happening open world - not realizing they´re the dogs fighting for a bone under the table.
That isn't true.
A magsorc is definitely one of the the best for a solid fight, along with warden and stamDKs. These classes can minmax tankiness whilst keeping damage. (i.e. Blockcast and 7th/fury) The problem is damage going down. (Sustain/proc changes) So TTK has gone up massively, making tanks tankier.
Heavy armour isn't even as strong as it used to be. For the first time since godly desert rose I have switched to light. Sustain in heavy is harder, constitution being lowered a lot and other morrowind changes means focusing more in sustain is needed, and damage is lower unless you use something like seventh/fury.
The other classes are how it should be. Sacrifice something. But I agree stamblade and a few others has taken a bit too hard of a hit, since as a bursty class they have lost lots of damage, high damage effectively being their survivability, since cloak/dodge has been decimated.
That isn't true.
A magsorc is definitely one of the the best for a solid fight, along with warden and stamDKs. These classes can minmax tankiness whilst keeping damage. (i.e. Blockcast and 7th/fury) The problem is damage going down. (Sustain/proc changes) So TTK has gone up massively, making tanks tankier.
Heavy armour isn't even as strong as it used to be. For the first time since godly desert rose I have switched to light. Sustain in heavy is harder, constitution being lowered a lot and other morrowind changes means focusing more in sustain is needed, and damage is lower unless you use something like seventh/fury.
The other classes are how it should be. Sacrifice something. But I agree stamblade and a few others has taken a bit too hard of a hit, since as a bursty class they have lost lots of damage, high damage effectively being their survivability, since cloak/dodge has been decimated.
I don´t think magsorc is anywhere near the performance magplar, warden, magblade or even magDK can achieve.
If i fight a sorc the worst outcome is usually a draw (unless going for the top sorcs against which i play at somewhat of a disatvantage by slotting neither harness nor dark conversion).
Same goes for StamDK - in what way are they still gaining tankiness while maxing for dmg? I think they´re probably one of the worst classes currently with nothing really going for them - they can´t even dream of putting their pve dps advantages into practice in pvp.
Magsorc generally should only be a problem for low HP builds. If magsorc burst can put you into execute range - i agree magsorc is somewhat dangerous. If they can´t and you have the means to heal in their 4s bursttimings (or are able to counter their burst with purge, reflect, absorb or block) i consider them the least threatening class of all.
Would love to figure out a light, s+b build.. but where could the heals come from? The only choices I can see are dark-deal and surge, which I don't think would cut it.. Perhaps a heal-proccing monster-set instead of bloodspawn..?