EDIT:
Betty visual change not noticeable or helping.
Warden, Fixes & Improvements
- Animal Companions
- Betty Netch: Reduced the intensity of the visual effects from this ability and its morphs.
I am truly saddened to report that if this was in fact changed on the PTS, it makes essentially no visual difference whatsoever and does nothing to help people like myself who have trouble playing Warden due to health issues caused by this radically overblown and totally out of place visual effect.
Back when Mage Light had an orb orbiting the player and it was causing headaches and other problems, ZOS first added an option to disable it in visual settings and then finally removed it altogether. This terrible effect is 10x worse than that ever was.
As someone with a Brain Cavernoma causing recurring hemorrhagic stroke, this effect is preventing me from enjoying the class that was one of the main reasons I bought Morrowind in the first place. After a short time looking at this effect I have a horrible headache and start suffering micro-siezures, and end up having to just log off and lay down.
The beam is still WAY too bright and the sparkle effec ton the player is like a radioactive bee swarm; WAY over done. The whole thing is out of place with nearly every other ability in the game.
I suggest leaving the glow around the betty, removing the current visual from the player and adding something more SUBTLE like swirling leaves with way less glow, and either remove the beam or make it near transparent.
@ZOS_GinaBruno if the devs are married to this jarring unnatural beam for some reason, can you at least ask them to PLEASE add a toggle like they did for the Mage Light effect when it was causing siezures?
The idea that it is needed to identify a build is obsolete by costumes and sword+shield PVP builds anyway.
I love the Warden class, but the visual effect of the laser beam tether when using the Betty (any morph) is to me jarring, immersion-breaking, and overpowering to the point of distraction. I personally think it would be perfect to keep the glow around the Betty itself but completely remove the tether. That would distinguish it from vanity pets. Others might want to change the ability entirely, but I suspect this graphic to be universally hated as no one I have talked to has enjoyed it.
@ZOS_GinaBruno @ZOS_JessicaFolsom Is it possible we can get this changed?
As a person prone to seizures due to stroke, this effect actually makes it hard for me to play my Wardens.