Expecting they will suddenly fix it pretty quickly after it being known bug since closed beta is too much... optimism.
MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
Expecting they will suddenly fix it pretty quickly after it being known bug since closed beta is too much... optimism.
I try to be an optimistic person, what can I say. xDMercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
Honestly, we paid for this class, and the fact that these things were overlooked is....disheartening. I mean how do you miss something as simple as a huge green / blue beam while in sneak? I mean it looks like a rave out there atm when you see enemy players sneaking with netch active! I have had to resort to using potions atm for the buff while sneaking because of this nonsense.
BrightOblivion wrote: »Technically, we paid for all classes, as we had to buy the base game that came with them. Not disagreeing with you that it should be fixed ASAP. Just saying that Warden isn't the only "paid-for" class with problems. Magplar has two major skills that aren't working how they should, as well.
They didn't ever fix the scamp who stuck himself in texture / behind the invisible wall
so ... do you really think they will ever fix the netch XDDD
We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
itscompton wrote: »ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
I like how you just completely ignored any mention of the problems with Magplars.
itscompton wrote: »ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
I like how you just completely ignored any mention of the problems with Magplars.
ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
@ZOS_GinaBruno Is there any ETA on the fix for this ability? I honestly am pretty disappointed that we are still dead in the water when sneaking while having the netch ability active, I mean, we paid for this class, and it isn't expecting too much that it would get fixed pretty quickly, considering it is a simple animation fix.
itscompton wrote: »ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
I like how you just completely ignored any mention of the problems with Magplars.
itscompton wrote: »ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
I like how you just completely ignored any mention of the problems with Magplars.
ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
You forget to mention "No ETA".
A warden doesn't hide, a warden fights bravely and dies (quicly) with honor.
Not like those sneaky NBs
James-Wayne wrote: »itscompton wrote: »ZOS_GinaBruno wrote: »Apologies, everyone. We are aware this has been broken for some time, and are working on getting it fixed.We have a fix for this in the pipeline for our next update.MercTheMage wrote: »No fix for the maturation passive "damaging" people you heal either.
I like how you just completely ignored any mention of the problems with Magplars.
Magplars have been waiting for over 3 years for our gap closer to be fixed.... Get in line Wardens!
@ZOS_GinaBruno Is there any ETA on the fix for this ability? I honestly am pretty disappointed that we are still dead in the water when sneaking while having the netch ability active, I mean, we paid for this class, and it isn't expecting too much that it would get fixed pretty quickly, considering it is a simple animation fix.
Last I checked, Netch can't stealth. fix...don't use it when you are trying to gank someone. Same with the bear. He goes and starts fights when I'm trying to be sneaky...
Bryong9ub17_ESO wrote: »