Solo content is braindead easy. You hardly need any dps for it and even bare minimum sustain or defensive abilities are enough to never die.
If you've been paying attention to your gear, then there is no challenge to be had in overland content
Twinner_69 wrote: »My character has all points in Magicka currently, I've taken Deathstroke II, Impale I, Lotus Fan I, Concealed Weapon I, Rapid Strkes I, and Soul Trap (to refill soul stones). I have dual wield as my main right now, but plan on adding staff soon, either destruction or restoration. Honestly, I feel it has to do with visual queues more than my build or gear. I've been questing pretty hardcore and getting good gear.
Don't worry about sets too much leveling to 50. DO worry about having "arcane" jewelry with weapon damage glyphs on it of your level if at all possible, and if you join a guild, maybe someone nice will craft you a set of Julianos starting at lvl 25-30. having sets before then is generally a waste on a first character.
Twinner_69 wrote: »I switched to Sorcerer and I'm almost the level of my nightblade, so, I guess I'm a Sorcerer now. I'm putting 1/5 Stamina/Magicka. I'm speccing a lot of Daedra Summoning and Dark Magic, so far I haven't died, except when I accidentally attacked a guard setting down my controller. Sigh... I really had my heart set on an Argonian Nightblade, but I just can't take the abuse.
Disregard the ignorant comments from elitists ("as if" in a video game) who don't add anything to the discussion. This game would be pretty tough in first person as a newer player, mostly because you haven't learned the main routines and rotations that kill fast and keep you safe yet.
For magicka NB:
1. Strife then morph to funnel health is important. An extremely powerful, cheap skill you can spam on all the mobs you face that will kick in and start healing you. After you put up your refreshing path (see 3 below), make sure to spam this on each mob you are fighting.
2. Siphoning strikes morphed to siphoning attacks. Again important, always have this up and use light attacks between all the weapon and other skills you use.
3. Path of Darkness morphed to refreshing path. This should be your opener when approaching mobs, cast this, make sure you stay in it, make sure mobs are in it, recast as mobs move to keep you and them in it.
4. AFTER getting comfortable with all the above, if you -still- are having trouble surviving, level the skill "blur" into mirage or double take and always keep it up. Also see "harness magicka" below. IMO, you really don't need these much in garden variety pve, and they take up spaces that can go to damage skills, so I'd try to make the above 1-3 be your survival engine and dedicate the other skills to killing. You will probably want to level annulment and mirage eventually though.
As others say, if you are magicka, drop the daggers and other stamina weapons. There ARE magicka builds that use those weapons, but not for beginners. IMO, put a fire or lightning destro staff on both bars. Get the destro passives as soon as they become available. Laying down blockades and your refreshing path will begin to kill things very quickly, so quickly that you may only have time to get off one siphon or none.
Once you are doing all three of the above 1-3, and start using destro staff for elemental blockade, Magicka NB becomes one of the easiest classes to level and quest solo with. There are many nuances, but those are the basics
When coming to mobs, make sure siphoning attacks is up, cast refreshing path, then elemental blockade, then hit each mob with funnel health, spamming a quick light attack between the funnel healths.
Other concerns, as a NB, make sure to have one assassination skill on each bar. While leveling, make sure to have a diverse array of skills from different skill lines on each bar, one from each nightblade skill line on your killing bar if possible to keep progression even, especially the bar you are on when mobs die, and at least one piece of heavy and medium armor on, although it's more important to have at least one heavy than one medium. Make sure to have at least five light armor on, and to fill out the light armor passives before others.
Don't worry about sets too much leveling to 50. DO worry about having "arcane" jewelry with weapon damage glyphs on it of your level if at all possible, and if you join a guild, maybe someone nice will craft you a set of Julianos starting at lvl 25-30. having sets before then is generally a waste on a first character.
If you are still having trouble surviving doing the above, level the skill "annulment" into "harness magicka" This will give you a good damage shield to use in tough fights. However, once you get the hang of the above 3 important skills I listed, you really don't need it in pve. As a magicka NB, you really don't need the resto staff either, but choosing one or the other, I'd choose using the harness magicka damage shield over resto. Later, if you want to heal a group or pvp, you will probably pick up the resto line. As a new player, though, the assassin skills are more important.
Don't worry about sets too much leveling to 50. DO worry about having "arcane" jewelry with weapon damage glyphs on it of your level if at all possible, and if you join a guild, maybe someone nice will craft you a set of Julianos starting at lvl 25-30. having sets before then is generally a waste on a first character.
*spelldamage. On a magicka build they'll only want spelldamage(imo mag regen/reduced spellcost or basically whatever else works fine on jewelry at low levels though). Sorry, I assume it's a typo but just pointing it out to avoid any possible confusion, don't mean to nitpick.
Let me be completely honest.. everything aside from a select number of vet dungeons and vtrials is a joke. You have to be doing something wrong with your builds.. are you just light attacking?
I agree with most of what you're saying... but wouldn't it be easier just to put rest on back bar and start leveling rest skills while levelling?
MrBetadine wrote: »magplar > warden
Also all those people talking about gear being too low... I've leveled 14 toons... and I only use level 4 then level 14 crafted training armor. (all blue btw).. until 50... I do upgrade weapons every 10 levels...
Some of you guys tldr; put on a resto stave & watch build videos, check out alcast
Duel attacking isn't good for solo, you need a defensive bar
Also all those people talking about gear being too low... I've leveled 14 toons... and I only use level 4 then level 14 crafted training armor. (all blue btw).. until 50... I do upgrade weapons every 10 levels...
Knowing what you're doing is a much bigger boost than proper gear. For a new player having on level gear may just be the edge he/she needs. Leaves more room for errors.
Ps: using lvl 6, 16, 26 etc would be more logical because at those lvls the next tier begins and thus require the least materials.