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Why queue for a dungeon if you're just gonna solo it?

  • Runefang
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    Dysprosium wrote: »
    Balsagna wrote: »
    Balsagna wrote: »
    Balsagna wrote: »
    I thought I was doing people a favor.

    Did you ask? Did they agree? Guess what? You did! Gold star for you.

    I think the debate centres around the extremes. The guy who runs off, heedless of the other 3's wishes, and the one who is an anchor, holding the other 3 back.

    It's irrelevant. I'm not waiting on people. I got stuff to do. Keep up or don't. Get angry or don't.

    OK, just don't get angry if they boot you, I guess? /shrugs

    Whatever. There is something weird about this game's forums that everything has to turn into some elitist vs scrub argument.

    Well I'm here waiting. It's never happened and as soon as I zone in I'm outta there like a fart in a fan factory. Most people are just happy to be carried because 99 % of the people just want the loot.

    If you see "Balsagna" in your group get to kicking cause I'll probably be on the first boss while you're discussing the first trash pull.

    So, in your view, the dungeon is all about you and getting what you want and to heck with the rest of the team being able to accomplish what they need to?

    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.

    At that point if one person can solo it they may go ahead and do so.
  • SydneyGrey
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    Runefang wrote: »
    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.
    At that point if one person can solo it they may go ahead and do so.
    But if they can solo it, then why are they in a group to begin with? You can literally walk up to the dungeon entrance by yourself and just stroll in, and do it solo. If you use dungeon finder, then you should be considerate of the rest of the group. All it takes is 30 seconds at the start to ask other people if they're ok with a speed run.

  • Betsararie
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    SydneyGrey wrote: »
    Runefang wrote: »
    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.
    At that point if one person can solo it they may go ahead and do so.
    But if they can solo it, then why are they in a group to begin with? You can literally walk up to the dungeon entrance by yourself and just stroll in, and do it solo. If you use dungeon finder, then you should be considerate of the rest of the group. All it takes is 30 seconds at the start to ask other people if they're ok with a speed run.

    Can you explain why in your mind, they 'have' to do this?

    Why do they "have" to do this? Any reason?
  • Dysprosium
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    SydneyGrey wrote: »
    Runefang wrote: »
    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.
    At that point if one person can solo it they may go ahead and do so.
    But if they can solo it, then why are they in a group to begin with? You can literally walk up to the dungeon entrance by yourself and just stroll in, and do it solo. If you use dungeon finder, then you should be considerate of the rest of the group. All it takes is 30 seconds at the start to ask other people if they're ok with a speed run.

    Exactly- if you aren't going to play as a team player - solo it. Or at least confirm that everone is good with speed run/don't have quest etc....There is no I in team. Those that do not care if other group members can also accomplish their goals just shows that they have no consideration of others. Those who hold the view that it's all about me me me and accomplishing my goals and everyone else there is there as a means to my ends should find some friends that have the same desire to run the content the same way- oh but wait those people probably don't have friends- because they are selfish and self centered, and have no choice but to rely on group finder.
    Edited by Dysprosium on September 8, 2017 4:01AM
  • Dysprosium
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    Runefang wrote: »
    Dysprosium wrote: »
    Balsagna wrote: »
    Balsagna wrote: »
    Balsagna wrote: »
    I thought I was doing people a favor.

    Did you ask? Did they agree? Guess what? You did! Gold star for you.

    I think the debate centres around the extremes. The guy who runs off, heedless of the other 3's wishes, and the one who is an anchor, holding the other 3 back.

    It's irrelevant. I'm not waiting on people. I got stuff to do. Keep up or don't. Get angry or don't.

    OK, just don't get angry if they boot you, I guess? /shrugs

    Whatever. There is something weird about this game's forums that everything has to turn into some elitist vs scrub argument.

    Well I'm here waiting. It's never happened and as soon as I zone in I'm outta there like a fart in a fan factory. Most people are just happy to be carried because 99 % of the people just want the loot.

    If you see "Balsagna" in your group get to kicking cause I'll probably be on the first boss while you're discussing the first trash pull.

    So, in your view, the dungeon is all about you and getting what you want and to heck with the rest of the team being able to accomplish what they need to?

    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.

    At that point if one person can solo it they may go ahead and do so.

    In queing up for group finding you are agreeing to run with /as a group so yes using group finding is an agreement to run as a group. Solo running is solo running- go in by yourself.
    Edited by Dysprosium on September 8, 2017 4:03AM
  • SydneyGrey
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    Dysprosium wrote: »
    Exactly- if you aren't going to play as a team player - solo it. Or at least confirm that everone is good with speed run/don't have quest etc....There is no I in team. Those that do not care if other group members can also accomplish their goals just shows that they have no consideration of others. Those who hold the view that it's all about me me me and accomplishing my goals and everyone else there is there as a means to my ends should find some friends that have the same desire to run the content the same way- oh but wait those people probably don't have friends- because they are selfish and self centered, and have no choice but to rely on group finder.
    This. There are guilds they can join to find like-minded people who just want to do speed runs for the sake of farming. But that takes too long to put a group together that way, so they don't want to bother. They can also get on their horse and ride to the dungeon entrance to solo it, but oh no, that would take too much time, too. (And God forbid they have to wait 15 minutes for the dungeon to reset afterward.) I can only assume the reason they use dungeon finder is 1) it's fast and easy, and/or 2) they use it as an ego-stroking device so that they can brag about how they rush ahead of everybody else and kill the bosses first. (And by the way, I'm only referring to those people who are being inconsiderate of their teammates by not asking them first if it's ok to do a speed run, I am NOT saying everyone who does a speed run is like this.)


    Edited by SydneyGrey on September 8, 2017 5:02AM
  • idk
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    The point is everyone chose to use GF ...

    OK, but that right there is the rub for the player the OP referred to. 'GROUP finder.' Not follow Blitz-y the Trailblazer.

    Its a group of 4. That's all I am saying. If one is being a putz, whether trying to shed the other 3 in a speedrun (that the others don't want), or is total anchor, kick 'em and move on.

    Just don't try and sell Speedy as some saint the other 3 should be thankful to have met.

    Believe me, and the forums make it clear, not everyone in groups via GF agrees and it comes down to extremes when the discussion is in the forums.

    Many of the threads are more about complaining about groups in GF are merely elitists, who are not elite, complaining about the struggles of carrying someone with lower dps than they do.

    As a tank I have seen in normal dungeons the group dps has been as low as 6k including my 2k as tank (I do not complain). I have gone through dungeons with the low dps and having to explain the fights to the group. I have seen the person who starts the pulls, including boss pulls, before the tank even though there are clearly others in the group that have never seen the fight and need to know how to not get killed easily. I have pretty much seen it all that could be considered a negative. I still use GF, not really for me, but it often helps others get through a dungeon for the first time or helps them understand the fight better.

    So in a world where we have a group of players complaining about players that may be newer or do not pull heavy dps, I really think the complaint on this thread is very small.
  • MLGProPlayer
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    Balsagna wrote: »
    Balsagna wrote: »
    I thought I was doing people a favor.

    Did you ask? Did they agree? Guess what? You did! Gold star for you.

    I think the debate centres around the extremes. The guy who runs off, heedless of the other 3's wishes, and the one who is an anchor, holding the other 3 back.

    It's irrelevant. I'm not waiting on people. I got stuff to do. Keep up or don't. Get angry or don't.

    OK, just don't get angry if they boot you, I guess? /shrugs

    Whatever. There is something weird about this game's forums that everything has to turn into some elitist vs scrub argument.

    1. You're violating the ToS for kicking people for no reason (it's a type of trolling)
    2. You need 3 people to agree to kick someone, so good luck getting that (most people don't care if they get carried)
  • LadyNalcarya
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    Actually I'm not sure what would make pugs happy.
    Theyre not happy when the group cant carry them. Theyre unhappy when theyre getting carried.
    If someone needs the quest, he/she can just ask. Many people did those dungeons many times, so its understandable if they want to do them as fast as possible. And for "immersion runs" its always better to solo the dungeon.. Or duo, if the dungeon has anti-solo mechanics.

    As for the question in the title... Group finder gives a damage buff afaik, and even low dps from the rest of the group can still save some time. Also they might be looking for drops (4 chances are better than one).
    Edited by LadyNalcarya on September 8, 2017 4:10AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • MLGProPlayer
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    SydneyGrey wrote: »
    Runefang wrote: »
    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.
    At that point if one person can solo it they may go ahead and do so.
    But if they can solo it, then why are they in a group to begin with? You can literally walk up to the dungeon entrance by yourself and just stroll in, and do it solo. If you use dungeon finder, then you should be considerate of the rest of the group. All it takes is 30 seconds at the start to ask other people if they're ok with a speed run.

    You can't reset dungeons when you're solo. There is a 15 minute "reset timer". The only way to do it is to bug guild mates to group with you for 1 second so you can switch difficulties.
    Edited by MLGProPlayer on September 8, 2017 4:09AM
  • PurpleDrank
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    Runefang wrote: »

    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.

    At that point if one person can solo it they may go ahead and do so.

    But that then leads to the initial question. If they can solo it, and they clearly don't want to wait or be inconvenienced (which I am not saying is a bad thing, and certainly not implying that they should have be), why queue in the first place? Wouldn't it just be easier and less of a headache for them to jump in solo? What are they possibly gaining from this exercise? That's one of the brilliant things about this game, we can enter everything solo, or duo if we want. I love to solo and duo stuff. Its great fun. But I go in as a solo or duo with the express intent of doing so.
  • LadyNalcarya
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    Runefang wrote: »

    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.

    At that point if one person can solo it they may go ahead and do so.

    But that then leads to the initial question. If they can solo it, and they clearly don't want to wait or be inconvenienced (which I am not saying is a bad thing, and certainly not implying that they should have be), why queue in the first place? Wouldn't it just be easier and less of a headache for them to jump in solo? What are they possibly gaining from this exercise? That's one of the brilliant things about this game, we can enter everything solo, or duo if we want. I love to solo and duo stuff. Its great fun. But I go in as a solo or duo with the express intent of doing so.

    1)Theres a damage buff if youre queued (at least it used to be like this)
    2)4 drop chances are better than one
    3)You cant reset the dungeon solo
    4)Extra dps is still extra dps even if its low

    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • idk
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    Runefang wrote: »

    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.

    At that point if one person can solo it they may go ahead and do so.

    But that then leads to the initial question. If they can solo it, and they clearly don't want to wait or be inconvenienced (which I am not saying is a bad thing, and certainly not implying that they should have be), why queue in the first place?

    Not sure if this really matters. Besides, one thing OP does not mention, what role the other player was assigned.

    If it is tank, and they can solo the dungeon, then the group may screw themselves if the kick the player.

    The other thing, OP suggests it happens 1/3 of the time, that one of the group members runs ahead like this. I do not see this anywhere near 1/3. Not even 10% of the time.
  • PurpleDrank
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    Runefang wrote: »

    Everybody signed up in GF to complete the dungeon. Nothing else was agreed on.

    At that point if one person can solo it they may go ahead and do so.

    But that then leads to the initial question. If they can solo it, and they clearly don't want to wait or be inconvenienced (which I am not saying is a bad thing, and certainly not implying that they should have be), why queue in the first place? Wouldn't it just be easier and less of a headache for them to jump in solo? What are they possibly gaining from this exercise? That's one of the brilliant things about this game, we can enter everything solo, or duo if we want. I love to solo and duo stuff. Its great fun. But I go in as a solo or duo with the express intent of doing so.

    1)Theres a damage buff if youre queued (at least it used to be like this)
    2)4 drop chances are better than one
    3)You cant reset the dungeon solo
    4)Extra dps is still extra dps even if its low

    1) That's fair I suppose. I walk in more often than I queue so I would have missed it. Any idea how big the buff is?

    2) That's assuming they're going to give it to you. I've seen plenty of people flat out refuse, or that just vanish without saying anything the second the last boss goes down. Certainly not something I'd rely on (in fact I'd find it especially frustrating if someone did get something I needed and they either needed it or wouldn't trade it).

    3) Can you port to out of the dungeon, into another, then back to the original? For some reason I thought that once you bounced around a bit it reset. Once again, not something I'm overly used to since we normally have a few dungeons we want to do, then do them in order.

    4) We got people in the thread implying that they're soloing everything in the dungeon. If that's true then I don't think they're seeing even the little extra dps.

    For me, if you're part of a group then you work with the group. If you go too fast, or go too slow, or demand too much, or don't contribute enough then you aren't compatible with the group. Most of this could actually be sorted with proper guilds. I remember in UO (and even DCUO) you'd join a guild that aligned with what you wanted from the game. If you wanted an elite experience, if you wanted to RP, if you wanted to try out strange experimental loadouts there were always dedicated groups of like-minded people to do that with. And you'd only join one with that character so you'd build in game relationships, you'd develop your own little teams, you'd learn to work with each others strengths. Guilds here just don't seem to have that camaraderie (not that I've seen anyway) and its probably my least favourite part of the game to be honest.

    Editted: Apparently I don't know the difference between "to" and "too".
    Edited by PurpleDrank on September 8, 2017 4:42AM
  • MLGProPlayer
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    3) Can you port to out of the dungeon, into another, then back to the original? For some reason I thought that once you bounced around a bit it reset. Once again, not something I'm overly used to since we normally have a few dungeons we want to do, then do them in order.

    Nope. The only way to reset it is to form a group with someone, change the difficulty from normal to vet and then back, and then disband.

    Otherwise, you have to wait 15 minutes for it reset.
    We got people in the thread implying that they're soloing everything in the dungeon. If that's true then I don't think they're seeing even the little extra dps.

    This very rarely happens. Unless you're skipping all the mobs, there is no reason for anyone to be lagging behind.
    Edited by MLGProPlayer on September 8, 2017 4:49AM
  • Apache_Kid
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    Imagine thinking I should spend my limited playtime fighting individual mobs of 3 enemies at a time instead of grouping them in a normal dungeon because someone wants to RP as a dungeon delver. Miss me with that fam.
  • LadyNalcarya
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    1) That's fair I suppose. I walk in more often than I queue so I would have missed it. Any idea how big the buff is?

    Not sure but I think my tank had something like 2k spell and weapon damage or more.
    I havent queued for a long time so I'm not sure. I just remember it was noticeable.

    2) That's assuming they're going to give it to you. I've seen plenty of people flat out refuse, or that just vanish without saying anything the second the last boss goes down. Certainly not something I'd rely on (in fact I'd find it especially frustrating if someone did get something I needed and they either needed it or wouldn't trade it).
    Most of people I meet in game are nice, though.
    There are some... weird people who would rage at you if you asked something and would rather decon something than help a fellow player, but they dont seem to be the majority. Sometimes people ask for some gold in exchange for item, but usually its free. Also, if the dungeon drops something really useful, chances arem you'd end up in another grinding group where you can trade the drops (happened to me several times back when BSW was BiS).

    3) Can you port to out of the dungeon, into another, then back to the original? For some reason I thought that once you bounced around a bit it reset. Once again, not something I'm overly used to since we normally have a few dungeons we want to do, then do them in order.
    You cant, theres a cooldown. And sometimes it gets stuck, happened to me with vMA.

    4) We got people in the thread implying that they're soloing everything in the dungeon. If that's true then I don't think they're seeing even the little extra dps.

    Well, if you're farming a lot, even 3-5 minutes less per run is still something. Often people have to farm the dungeon 100+ times and it all adds up.
    Pretty much every more or less optimized build can solo the dungeon, the question is how fast can they do that.


    Also it might just be less boring with other people around you. :) Those soloers might as well think theyre helping lowbies, since they will get a free random dungeon bonus (if they were queued for random).
    Of course, if someone asked that soloer to wait a bit so they can continue the quest, but the soloer still ran ahead and broke the quest, it's rude. Other than that, I cant think of a reason why it would hurt someone. Like you said, if someone's looking for a group with specific requirements, its better to find likeminded people. Its not always possible for farming, though. Guildmates arent always available, and they might already have the gear, etc.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • EvilCroc
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    XP bonus and reward. Easy.
  • firedrgn
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    Move faster. Its not that big of a deal.
  • Joreel
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    Sadly I had the opposite thing happen, I get kicked because I wanted to hear what the NPCs said since it was my first time in a group dungeon and everyone else had been through the dungeon many times so when I didn't move fast enough they kicked me which was kinda of a *** move...
  • Runefang
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    Joreel wrote: »
    Sadly I had the opposite thing happen, I get kicked because I wanted to hear what the NPCs said since it was my first time in a group dungeon and everyone else had been through the dungeon many times so when I didn't move fast enough they kicked me which was kinda of a *** move...

    Honestly that is a *** move. If you've done it so many times you've probably got the gear and level to continue on with just 3 members for a while until the other person catches up.
  • Zimbugga
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    I'm so lucky that I have two friends with me. We always kick those "speedrunners". If we want speedrun, we don't search 4th player, because we don't want ruin other players' gameplay.

    Why is so hard to tell why you want solo? We can better understand if you tell why you just run without killing.
  • Betsararie
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    Joreel wrote: »
    Sadly I had the opposite thing happen, I get kicked because I wanted to hear what the NPCs said since it was my first time in a group dungeon and everyone else had been through the dungeon many times so when I didn't move fast enough they kicked me which was kinda of a *** move...

    It sounds like you were holding the group back. Like any game, this game is about winning and beating content, and when it comes to PvP, it's about beating other people.

    It's not about anything else. Best of luck to you
  • max_only
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    The content is simply too easy to wait for people. Blame the power creep.

    If you're talking about normal dungeons, then it's because they're farming. Blame the current system which encourages farming normal mode for gear instead of vet (the same gear drops in both, so running normals is more efficient).

    If you want to play as a group, then do DLC dungeons.

    No. Knobheads are speeding through the Horns of the Reach dungeons too. Those are Dlc dungeons. Jerks will be jerks will be jerks regardless of circumstance. If they changed depending on environment then they'd have empathy. Knobheads have none.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • LadyNalcarya
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    max_only wrote: »
    The content is simply too easy to wait for people. Blame the power creep.

    If you're talking about normal dungeons, then it's because they're farming. Blame the current system which encourages farming normal mode for gear instead of vet (the same gear drops in both, so running normals is more efficient).

    If you want to play as a group, then do DLC dungeons.

    No. Knobheads are speeding through the Horns of the Reach dungeons too. Those are Dlc dungeons. Jerks will be jerks will be jerks regardless of circumstance. If they changed depending on environment then they'd have empathy. Knobheads have none.

    Honestly, this post is a good argument against "but who cares that group is bad, couldnt you just carry them?" posts.
    One can never be good for entitled pugs, I guess.

    Also, the empathy youre talking about is kinda one-sided. You're calling people you dont even know "knobheads", "jerks", but they should be courteous to you when you meet them in dungeons? Thats... Interesting.
    Edited by LadyNalcarya on September 8, 2017 6:21AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • max_only
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    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.
    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.

    Correct.

    Incorrect.

    Just like In your other thread I will repeat what went largely ignored. If someone zones in and immediately requests a skill from others, I have to assume that their build is so deficient that they can't play without that skill. That they built their entire character depending on another person's set up-- which means they need to be carried. I use ele drain, so your particular request doesnt phase me, it's the fact that you requested it immediately upon zoning in as if you can't survive without it.
    Edited by max_only on September 8, 2017 6:53AM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • FloppyTouch
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    max_only wrote: »
    The content is simply too easy to wait for people. Blame the power creep.

    If you're talking about normal dungeons, then it's because they're farming. Blame the current system which encourages farming normal mode for gear instead of vet (the same gear drops in both, so running normals is more efficient).

    If you want to play as a group, then do DLC dungeons.

    No. Knobheads are speeding through the Horns of the Reach dungeons too. Those are Dlc dungeons. Jerks will be jerks will be jerks regardless of circumstance. If they changed depending on environment then they'd have empathy. Knobheads have none.

    Honestly, this post is a good argument against "but who cares that group is bad, couldnt you just carry them?" posts.
    One can never be good for entitled pugs, I guess.

    Also, the empathy youre talking about is kinda one-sided. You're calling people you dont even know "knobheads", "jerks", but they should be courteous to you when you meet them in dungeons? Thats... Interesting.

    This is so true in today's MMOs everyone is out for just them and if they meet someone else that is out for just them and their fun then they are a jerk. Simple way to put it, you are a jerk bc you won't help me be a jerk.

    Off topic but it's the same for crafting you help people research stuff make them gear as they lvl and as soon as they are 9 trait and have motifs they want money or can't be bothered to help other new players. Even if that player got everything for free and sets made when they were new. I have seen this many times and it's sad.
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    max_only wrote: »
    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.
    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.

    Correct.

    Incorrect.

    Just like I. Your other thread I will repeat what went largely ignored. If someone zones in and immediately requests a skill from others, I have to assume that their build is so deficient that they can't play without that skill. That they built their entire character depending on another person's set up-- which means they need to be carried. I use ele drain, so your particular request doe st phase me, it's the fact that you requested it immediately upon zoning in as if you can't survive without it.

    All I see is "I dont know how max penetration works".
  • LadyNalcarya
    LadyNalcarya
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    max_only wrote: »
    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.
    Blanco wrote: »
    I once made a thread about how a group INSTA kicked me when we started the dungeon. I said "Can the healer use ele drain pls" as we entered. Not a single mob was even pulled yet. They instantly kicked me.

    I think this is just a trigger for them at this point.

    They don't actually know what ele drain is, so any time anyone starts asking about 'ele drain', it's an immediate trigger and they think people are "telling them how to play the game", so their respone is to try and kick whoever is asking about it so they can continue their preferred way of play. To me that behavior is not acceptable, but I know others will disagree.

    Correct.

    Incorrect.

    Just like I. Your other thread I will repeat what went largely ignored. If someone zones in and immediately requests a skill from others, I have to assume that their build is so deficient that they can't play without that skill. That they built their entire character depending on another person's set up-- which means they need to be carried. I use ele drain, so your particular request doe st phase me, it's the fact that you requested it immediately upon zoning in as if you can't survive without it.

    Carrying and cooperation are different things.
    Most of healers and tanks cant solo the dungeon if the dps is non-existant. Does that mean theyre getting carried?
    Most of dds cant do veteran dungeons without at least a tank or healer. Does that mean that theyre getting carried?
    Also, this contradicts your previous post. You blame people who depend on others, but in the other post you're bashing those who are totally independent.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Enslaved
    Enslaved
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    ...wrong thread...
    Edited by Enslaved on September 8, 2017 6:43AM
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