Saucy_Jack wrote: »Blessing of Snugglorr
2 pc: +10% pickpocket chance, +50% bounty if seen/caught.
3 pc: mobs drop 50% more gold, you take 25% more damage from mobs
4 pc: harvest nodes have an extra 5% chance to double yields; 5% of nodes harvested randomly cause 8k oblivion damage.
5 pc: 10% chance of doubling effects of treasure hunter perk; 10% chance of an opened chest causing 80k oblivion damage, immediately killing the player.
paulsimonps wrote: »Stalwart Protector
2p - Max Health
3p - Physical Resistance
4p - Spell Resistance
5p - While Blocking, shield your allies, give minor protection to all allies in a 45 degree cone behind you, 10m range.
Saucy_Jack wrote: »Blessing of Snugglorr
2 pc: +10% pickpocket chance, +50% bounty if seen/caught.
3 pc: mobs drop 50% more gold, you take 25% more damage from mobs
4 pc: harvest nodes have an extra 5% chance to double yields; 5% of nodes harvested randomly cause 8k oblivion damage.
5 pc: 10% chance of doubling effects of treasure hunter perk; 10% chance of an opened chest causing 80k oblivion damage, immediately killing the player.
Yeah snugglorr really needs a set.
The Master Shield:
Blocking an attack inflicts the attacker with minor maim and minor defile
Adds 477 Health, 434 Magicka, 434 Stamina
The Maelstrom Shield
Grants Minor Heroism at all times
Adds 2% Healing Done and 2% Healing Taken