I honestly never ask what DPS a person can pull. If the boss dies, it's high enough.

Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Are people really running lich in PvE, now?
What class is that optimal for?

Target Skeleton parses are very nice and informative. They allow us to test a ton of stuff and make cool, effective builds under controlled conditions.
.... it just sucks that people with big egos feel like they have to prove something by putting out their inflated DPS parses that are in no way representative of how they perform when doing actual content. NO ONE CARES ABOUT HOW MUCH DPS YOU DID TO THE TARGET SKELETON. The people who are obsessed with showing off the DPS are almost always perform terribly in dungeons/trials.
This, more if you out dps the group in an dungeon as healer or worse tank.If youre lying about DPS on a target skelleton in an MMO then the issue is like one of self esteem.
Let em have the lie, imagine what their real life is like.
Have a little empathy you rubes, its tough out there in the real world.
This, more if you out dps the group in an dungeon as healer or worse tank.If youre lying about DPS on a target skelleton in an MMO then the issue is like one of self esteem.
Let em have the lie, imagine what their real life is like.
Have a little empathy you rubes, its tough out there in the real world.
https://www.youtube.com/watch?v=ijQl_cwioe8#t=60.513068 Caligamy_ESO wrote: »Not to mention it is extremely easy to guarantee 100% up time on things like rearming trap on a target dummy that doesn't move or break free, which in turn gives dual wield builds a big damage bonus. Test dummy DPS reports are highly inaccurate compared to an actual boss fight or duel, but they do help with figuring out what skill rotation and animation cancelling is most effective for your setup.