Sixsixsix161 wrote: »@Magdalina
I had her in full necro at level 20. When you run the chests in Rivenspire, you get gear attuned to your level. Same with the drops from the WB. If RNG smiles upon you, you can do it all in less than two hours.
Thanks everyone for the advice.
4
PS: Forgot to mention, the Necro gear is not all purple. Mostly green and blue pieces, and maybe a purple if you're lucky. But it does give me a lot of magicka, plus the 5-piece bonus with the pet active.
Sixsixsix161 wrote: »There was a post in the general forum that discussed players coming into dungeons/trials/etc., with very low amounts of health. The main reason was that character guides advice you to put all points into magicka (for mag characters) or stamina (for stam characters).
I had been doing that, too, and so my level 40 magsorc had a little over 12K health, and I know that was a reason I died more than I should have.
I reset all her points and put 8 points into health, and the rest into magicka. She's in all necro, light armor, so her magicka is well over 32K. This increased her health, but I believe I needed more, so when I finished the Lord Vivec story line he gave me a heavy armor chest piece as reward. That armor had over 1K health, and now my magsorc is sitting at about 16,500. With food I can push it up to around 22K-23K.
Of course, I took a hit in max magicka using that chest piece but I can manage that.
So, the question is, what would be the optimum way to increase her health. I have a health regen necklace that increases health around 880 points, and some regen rings with a similar amount, and some other heavy and medium armor pieces (head, belt, shoes) that also increase health.
My magsorc has 10 pieces of Necro gear (jewelry +3 and light armor +7), so I can take a hit anywhere.
What is the best combination to increase her health?
1. First question, how much health should she have? Is the 16,500 (plus food at 22K) enough? I can live with that since I never had that much before.
2. Use more of the armor pieces I have; or use the rings/necklace I have to replace the Necro jewelry (the jewelry increases health regen which I don't have and adds 860+ health so with 2 or 3 pieces I could roughly add 1600-2400 health).
3. Reset her points and put more into health? I would take a hit in max magicka but with 10 pieces Necro I can make that up. Either way, I'm going to lose some max magicka, which reduces the damage my staff and abilities do.
Thanks for the help.
Sixsixsix161 wrote: »@Magdalina
I had her in full necro at level 20. When you run the chests in Rivenspire, you get gear attuned to your level. Same with the drops from the WB. If RNG smiles upon you, you can do it all in less than two hours.
Thanks everyone for the advice.
4
PS: Forgot to mention, the Necro gear is not all purple. Mostly green and blue pieces, and maybe a purple if you're lucky. But it does give me a lot of magicka, plus the 5-piece bonus with the pet active.
That means you gotta re-farm it every ~5 levels or so though, level 20 gear would long be useless by level 40...I'd never have enough patience for that XD
I am not sure if I am reading your OP right or not, but it sounds like your build is a bit messed up. First of all, you should NEVER wear 10 pieces of the same set. If that is what you are doing, you really need to get rid of 5 of those pieces and grab a DIFFERENT 5 piece set. For the set bonuses, you only get them once - you will not double the bonuses because you are wearing "2 five piece sets" of the same set. If you are actually wearing 10 pieces of Necro, do as suggested above and replace 5 of those with 5 piece Julianos, as the additional 5 pieces of Necro are doing absolutely nothing for you. It is also a good idea to run 5 light pieces of armour along with one heavy and one medium so that you can get the benefit of the undaunted passives and some of the armour passives once you have them leveled (plus they provide a bit more armour than light does).
For enchants, you do not want health recovery as a damage dealer. Your jewelry should be arcane trait (if you can get it) and enchanted with either spell damage, or if you have trouble sustaining, enchant with magicka cost reduction/ magikca regen. All of your armour should be enchanted with max magicka.
For health, in no instance do you need 20k plus health. 17k-18k ish is fine for all content. You can place a few attribute points into health if you want to get you there, in conjunction with blue health/mag food. Also, as a mag sorc, you should be using Hardened Ward to help keep you alive, and you can also use Power Surge for some nice self healing.
If you do the things listed above, AND learn to stay out of the bad/block the bad, you should be able to stay alive just fine and do a decent amount of damage.
Also, check out Alcast's pet sorcerer build here for more info on what to run/how to build:
https://alcasthq.com/eso-magicka-sorcerer-pet-build-pve/