FloppyTouch wrote: »But spies are a part of war
Carpe-Veritatem wrote: »The whole idea that an EP soldier would change into his DC uniform to kill his own people would be abhorrent.
I agree 100%, 1 alliance per campaign. But every time someone suggests it on here people kick off about playing with mates etc.
But there enough campaigns you could arrange that easy enough. Really don't get any of the counter arguments.
FloppyTouch wrote: »But spies are a part of war
I disagree with locking campaigns and almost all of my toons are EP, my 1 DC is storage and my 1 AD I am working to gear out as a pve healer so I don't have to use my main pvp Templar for pve. So here are some hypothetical situations:
What if I decide I want to run solo for a bit on her but I only play no-cp? Or if I want to play only cp and my mains are on Vivec and Shor? Where do I take my Templar?
Now what if I decide I want to play my DC which is a sorc? And I play only CP on my mains so I am on Vivec and Shor for EP, AD would be stuck Sotha Sil and I can go no where on my DC.
Say I do what is listed above and one of the pvp guilds that I play in mostly or my only pvp guild I am in decide to home Sotha because Sotha needs EP (shameless plug for Sotha lol). However, I can't get in because my AD is homed there. Now my guild is down a healer and good healers are hard to find. What do I do?
TTYL CYA BYE!! Can i get ur stuff?JamieAubrey wrote: »Lock PvP campaigns I leave the game
JamieAubrey wrote: »Lock PvP campaigns I leave the game
JamieAubrey wrote: »Lock PvP campaigns I leave the game
Hope they do just that. No account should be able to play multiple sides of a campaign on the same server. It's obviously being abused outside of the intent of the game design. Time to lock it.
Another reason would be to stop AP stacking...You know it's going on. Lock that **** ZoS.
FloppyTouch wrote: »But spies are a part of war