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Character LOCK per faction - 24 hours to change

Juli'St
Juli'St
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We are having trouble balancing on Cyrodiil and this seems to be common on all servers. I think of a 'middle ground' to avoid favoritism in campaigns, something like, change for those who are winning:

- imagine a basketball game where the losing team, in the last minute of the game, changes sides to win too - does not make any sense!

So, 24 hours without being able to change factions, log another character into another faction, what do you think?
Edited by Juli'St on June 9, 2017 4:52AM

Character LOCK per faction - 24 hours to change 93 votes

Agree (arguments)
49%
CavalryPKkevlarto_ESOAntirobzippo_taylorb16_ESOAvaglaorPotenzajulianlookhrwb17_ESOShareeWingapostate9NutshotzBashevGhostbaneprootchdsalterdemenziaNermyAkgurdFearlessOne_2014Zouni 46 votes
Disagree (arguments)
43%
Joy_DivisionGedericKaslolo_01b16_ESOEtanielKagheibronskiK4RMAAnath_QFMonkMagnusRexkkravaritieb17_ESOInig0ElongTexasGhost-ShotFrozenAnimalLord_HevshockjockeyKartalin 40 votes
Another idea
7%
mook-eb16_ESOLegendaryChefKILLING4ALIVINGDrdeath20Kram8ionMalicRanger209 7 votes
  • Juli'St
    Juli'St
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    Agree (arguments)
    Meu argumento dei no meu primeiro post. (my argument i say ininitial post) :)
    Edited by Juli'St on June 9, 2017 5:02AM
  • Drdeath20
    Drdeath20
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    Another idea
    All Campaigns last a week. End of every week everybodys account is randomly locked into a fraction. Goes for all their toons.

    All about inclusivity.
  • NBrookus
    NBrookus
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    Characters are already locked to a faction. Let me change factions... then we can talk.
  • Morgul667
    Morgul667
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    Agree (arguments)
    Agree but not sure it would help much.

  • Derra
    Derra
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    Disagree (arguments)
    Currently i log into whatever factions scrolls AD is raiding in the morning to kick as many of them in the behind as hard as i can.

    I think the game could have worked with faction lock if it had launched that way. You can´t retroactively fix it without very high effort and faction changes etc pp.
    Edited by Derra on June 9, 2017 6:19AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Qbiken
    Qbiken
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    Disagree (arguments)
    Juli'St wrote: »
    We are having trouble balancing on Cyrodiil and this seems to be common on all servers. I think of a 'middle ground' to avoid favoritism in campaigns, something like, change for those who are winning:

    - imagine a basketball game where the losing team, in the last minute of the game, changes sides to win too - does not make any sense!

    So, 24 hours without being able to change factions, log another character into another faction, what do you think?

    Funny how you compare it to a basketball game, it´s more like this:

    In most leauges (no matter what sport) there are transfer windows DURING THE SEASON where you are able to swap to another team. What you´re proposing is more or less saying no to a player to swap from one team to another. Wonder how that would work in NBA :P?

    And besides this isn´t one main reason why PvP is "toxic". Isn´t this like your 3rd/4th post within 1-2 Days regarding this supject :P
  • Juli'St
    Juli'St
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    Agree (arguments)
    Qbiken wrote: »
    Juli'St wrote: »
    We are having trouble balancing on Cyrodiil and this seems to be common on all servers. I think of a 'middle ground' to avoid favoritism in campaigns, something like, change for those who are winning:

    - imagine a basketball game where the losing team, in the last minute of the game, changes sides to win too - does not make any sense!

    So, 24 hours without being able to change factions, log another character into another faction, what do you think?

    Funny how you compare it to a basketball game, it´s more like this:

    In most leauges (no matter what sport) there are transfer windows DURING THE SEASON where you are able to swap to another team. What you´re proposing is more or less saying no to a player to swap from one team to another. Wonder how that would work in NBA :P?

    And besides this isn´t one main reason why PvP is "toxic". Isn´t this like your 3rd/4th post within 1-2 Days regarding this supject :P

    More one time someone try make this a person discuss. I have the moderation, better, ESO Forum have. @ZOS_BrianWheeler
    Edited by Juli'St on June 9, 2017 6:34AM
  • Goshua
    Goshua
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    Qbiken wrote: »
    Juli'St wrote: »
    We are having trouble balancing on Cyrodiil and this seems to be common on all servers. I think of a 'middle ground' to avoid favoritism in campaigns, something like, change for those who are winning:

    - imagine a basketball game where the losing team, in the last minute of the game, changes sides to win too - does not make any sense!

    So, 24 hours without being able to change factions, log another character into another faction, what do you think?

    Funny how you compare it to a basketball game, it´s more like this:

    In most leauges (no matter what sport) there are transfer windows DURING THE SEASON where you are able to swap to another team. What you´re proposing is more or less saying no to a player to swap from one team to another. Wonder how that would work in NBA :P?

    And besides this isn´t one main reason why PvP is "toxic". Isn´t this like your 3rd/4th post within 1-2 Days regarding this supject :P

    It would work as it did before professional sport.

    You breed your own next generation of replacements, replacing those retiring loyal and community proud players of perhaps questionable skill.
  • Sharee
    Sharee
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    Agree (arguments)
    Qbiken wrote: »
    Juli'St wrote: »
    We are having trouble balancing on Cyrodiil and this seems to be common on all servers. I think of a 'middle ground' to avoid favoritism in campaigns, something like, change for those who are winning:

    - imagine a basketball game where the losing team, in the last minute of the game, changes sides to win too - does not make any sense!

    So, 24 hours without being able to change factions, log another character into another faction, what do you think?

    Funny how you compare it to a basketball game, it´s more like this:

    In most leauges (no matter what sport) there are transfer windows DURING THE SEASON where you are able to swap to another team. What you´re proposing is more or less saying no to a player to swap from one team to another. Wonder how that would work in NBA :P?

    The actual comparison to a basketball game is more like this:

    One of the teams enters the playing field at 1am on the day of the match and starts scoring while the opposing team still sleeps. Amazingly enough, once the actual match starts at 10am, all the points scored since 1am count.
  • Juli'St
    Juli'St
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    Agree (arguments)
    Sharee wrote: »
    Qbiken wrote: »
    Juli'St wrote: »
    We are having trouble balancing on Cyrodiil and this seems to be common on all servers. I think of a 'middle ground' to avoid favoritism in campaigns, something like, change for those who are winning:

    - imagine a basketball game where the losing team, in the last minute of the game, changes sides to win too - does not make any sense!

    So, 24 hours without being able to change factions, log another character into another faction, what do you think?

    Funny how you compare it to a basketball game, it´s more like this:

    In most leauges (no matter what sport) there are transfer windows DURING THE SEASON where you are able to swap to another team. What you´re proposing is more or less saying no to a player to swap from one team to another. Wonder how that would work in NBA :P?

    The actual comparison to a basketball game is more like this:

    One of the teams enters the playing field at 1am on the day of the match and starts scoring while the opposing team still sleeps. Amazingly enough, once the actual match starts at 10am, all the points scored since 1am count.

    Yes, the time zone...but noups...seems more like a 'we ll change side cause someone make a promisses to us about gold'...

    oups...
  • Dr_Rektar
    Dr_Rektar
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    Agree (arguments)
    hmm i suggest too...nerf AD players!
    Engine guardian - best set ever
  • Nermy
    Nermy
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    Agree (arguments)
    I quite like this, let me explain why.

    On Vivec we suspect, though no proof, that AD log-in and paint the map yellow then log to another faction for the rest of the day and fight to take it all back. AD are just shite in primetime and we think it's because all their players are on other factions.

    A 24 lock out would stop this. Having said that I don't think it will solve all the issues.


    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

    “Always forgive your enemies; nothing annoys them so much.” ― Oscar Wilde

    "An Army is a team; lives, sleeps, eats, fights as a team. This individual heroic stuff is a lot of crap." -General George S. Patton
  • FearlessOne_2014
    FearlessOne_2014
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    Agree (arguments)
    I have no problem with this proposal. It's one of the more realistic ones of the bunch lately.

    However as some have said. If a group of players want to harass you all in this way. Their is little that is going to stop them short account bans from ZOS. After all their main objective is to troll and be a *** right? So by putting any restrictions on the campaigns will do nothing but punish the legit players.

    But hey middle ground right?
  • Juli'St
    Juli'St
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    Agree (arguments)
    I have no problem with this proposal. It's one of the more realistic ones of the bunch lately.

    However as some have said. If a group of players want to harass you all in this way. Their is little that is going to stop them short account bans from ZOS. After all their main objective is to troll and be a *** right? So by putting any restrictions on the campaigns will do nothing but punish the legit players.

    But hey middle ground right?

    "middle ground" i dont find better translation, its like 'to not be radical in propose' (my english not is good). :)
    Edited by Juli'St on June 9, 2017 9:01PM
  • CTSCold
    CTSCold
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    Derra wrote: »
    Currently i log into whatever factions scrolls AD is raiding in the morning to kick as many of them in the behind as hard as i can.

    I think the game could have worked with faction lock if it had launched that way. You can´t retroactively fix it without very high effort and faction changes etc pp.

    Except the game did launch that way........it used to be that what ever toon you made the campaign home with was the only alliance you could home other toons on. So my EP had to be switched out of the campaign to allow me to use another alliance toon.

    While i feel it was a better system it wasnt perfect.
  • CavalryPK
    CavalryPK
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    Agree (arguments)
    @Juli'St,

    I am going to one up you and say that your account needs to be locked to 1 faction.. not just one character. if i commit to a campaign.. I need to fight for it like i am fighting to protect my family or my cat.
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
  • caeliusstarbreaker
    caeliusstarbreaker
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    This solves nothing. It's actually not any where close to a problem as most of you advocating for it think it is. I don't mean to be crass, but seriously it isn't. It's akin to the logic that people go on and on in zone about how no one is running groups, but never actually form one themselves, and the (insert secondary color here) alliance claims.

    For the people that play multiple factions the vast majority are either small scale players who have friends they want to team with, or the one or two who join a raid on another faction, because, again, friends.

    The changes you seek take more than just running your head into a keep or in a raid lane hoping to push enough buttons and see flashing lights till victory. Oceanic time zones will make the proposed magical change even worse, and you can reference any campaign pre 1.7 as proof.
    Actually when you couldn't home the same campaign with the same account people still complained about population imbalance and rampant deubachery.

    For what it's worth, and although I disagree with 95% of their mentality and attitudes, Chuck Norris started as a pug guild, and shored up its numbers, and aided in propelling D.C. To camp wins. Ruin gaming, apart from the reputation for ruining gaming by just amassing people in one area till victory, are "being trained" by some higher tiered AD players who know what they are talking about at this very moment in time.

    Not everyone wants or has to play objectives or campaign victories like all these faction loyalty die harde, and there is no reason they shouldn't be welcome in cyrodiil just like the rest of us. Because those 15-20 people that realllly think the Ash LM needs to be cleansed of those 3 blues... are 20 less that you have to deal with at a keep. You taking your raid up to warden when there is no scroll is essentially the same thing, just on a larger scale.

    So seriously, guys/gals, it's about time that you start proactively changing your predicament from where you are in your alliances if you have that much pride, and stop complaining that if they only fixed this one mechanic that your stealth bonus caltrops would have surely meant victory.
    Rhage Lionpride DC Stamina Templar
    K-Hole
  • Juli'St
    Juli'St
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    Agree (arguments)
    This solves nothing. It's actually not any where close to a problem as most of you advocating for it think it is. I don't mean to be crass, but seriously it isn't. It's akin to the logic that people go on and on in zone about how no one is running groups, but never actually form one themselves, and the (insert secondary color here) alliance claims.

    For the people that play multiple factions the vast majority are either small scale players who have friends they want to team with, or the one or two who join a raid on another faction, because, again, friends.

    The changes you seek take more than just running your head into a keep or in a raid lane hoping to push enough buttons and see flashing lights till victory. Oceanic time zones will make the proposed magical change even worse, and you can reference any campaign pre 1.7 as proof.
    Actually when you couldn't home the same campaign with the same account people still complained about population imbalance and rampant deubachery.

    For what it's worth, and although I disagree with 95% of their mentality and attitudes, Chuck Norris started as a pug guild, and shored up its numbers, and aided in propelling D.C. To camp wins. Ruin gaming, apart from the reputation for ruining gaming by just amassing people in one area till victory, are "being trained" by some higher tiered AD players who know what they are talking about at this very moment in time.

    Not everyone wants or has to play objectives or campaign victories like all these faction loyalty die harde, and there is no reason they shouldn't be welcome in cyrodiil just like the rest of us. Because those 15-20 people that realllly think the Ash LM needs to be cleansed of those 3 blues... are 20 less that you have to deal with at a keep. You taking your raid up to warden when there is no scroll is essentially the same thing, just on a larger scale.

    So seriously, guys/gals, it's about time that you start proactively changing your predicament from where you are in your alliances if you have that much pride, and stop complaining that if they only fixed this one mechanic that your stealth bonus caltrops would have surely meant victory.

    A time, 12, maybe 24hs locked (less, maybe). Just think about.
  • Ranger209
    Ranger209
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    Another idea
    I think the first faction you enlist in for any given campaign that your account should be locked to that faction until the campaign is over. Once the campaign is over the next time you enter that campaign whatever faction you enter in will be the faction you play for the subsequent campaign. This will allow a slight overlap if you are in Cyrodiil fighting when a campaign ends and allow you to change faction the next time you enter for the ensuing campaign.
  • KILLING4ALIVING
    KILLING4ALIVING
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    Another idea
    I think once you enter a campaign your account should be locked to that faction on that campaign until the campaign resets. When the campaign resets all players should be removed from Cyrodiil the first time they logout after the reset and then be allowed to enter the campaign again on which ever faction they chose.

    Edit- LOL this was posted while I was typing, which is basically the samething so I agree with this.
    Ranger209 wrote: »
    I think the first faction you enlist in for any given campaign that your account should be locked to that faction until the campaign is over. Once the campaign is over the next time you enter that campaign whatever faction you enter in will be the faction you play for the subsequent campaign. This will allow a slight overlap if you are in Cyrodiil fighting when a campaign ends and allow you to change faction the next time you enter for the ensuing campaign.
    Edited by KILLING4ALIVING on June 10, 2017 1:00AM
    I use to be a PVP'er like you but then I took a lag spike to the knee.
  • DisgracefulMind
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    Characters are already locked into factions.

    Accounts, however, I don't think should be. I say this as a player who has played all three factions (yeah, even AD). I've jumped around to just group with friends who are small-scaling. I obviously home EP, play in an EP raid guild, and play on EP 99% of the time, but that doesn't mean I want to be left out from the possible DC sorc squad every now and then. It's an MMO, we're all here to play with our friends, relax, and enjoy ourselves.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Ranger209
    Ranger209
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    Another idea
    Characters are already locked into factions.

    Accounts, however, I don't think should be. I say this as a player who has played all three factions (yeah, even AD). I've jumped around to just group with friends who are small-scaling. I obviously home EP, play in an EP raid guild, and play on EP 99% of the time, but that doesn't mean I want to be left out from the possible DC sorc squad every now and then. It's an MMO, we're all here to play with our friends, relax, and enjoy ourselves.

    You can still play with friends in any faction you want, you just have to do it for the duration of the campaign. As a campaign is winding down you take a few minutes, determine, with your friends or guild which faction you want to fight for on the next weeks, or months campaign, and play on toons that are from that faction. As soon as you enter the campaign on a toon from that faction your account is locked to it until the campaign once again expires, rinse and repeat.
  • Elong
    Elong
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    Disagree (arguments)
    If you think a few players jumping between factions for a couple of hours of fun with friends is influencing the outcome of a campaign you need to get better at playing the campaign.
  • DisgracefulMind
    DisgracefulMind
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    Ranger209 wrote: »
    Characters are already locked into factions.

    Accounts, however, I don't think should be. I say this as a player who has played all three factions (yeah, even AD). I've jumped around to just group with friends who are small-scaling. I obviously home EP, play in an EP raid guild, and play on EP 99% of the time, but that doesn't mean I want to be left out from the possible DC sorc squad every now and then. It's an MMO, we're all here to play with our friends, relax, and enjoy ourselves.

    You can still play with friends in any faction you want, you just have to do it for the duration of the campaign. As a campaign is winding down you take a few minutes, determine, with your friends or guild which faction you want to fight for on the next weeks, or months campaign, and play on toons that are from that faction. As soon as you enter the campaign on a toon from that faction your account is locked to it until the campaign once again expires, rinse and repeat.

    You must not understand. People have friends who main other factions. It's not as simple as, hey guys let's ALL play EP this camp. I personally have good friends who only play DC, who only play EP. I see nothing wrong with someone wanting to one day go play with their DC friends when they normally main EP. This is a GAME. Games are meant for people to have fun.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Joy_Division
    Joy_Division
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    Disagree (arguments)
    Reading the threads the OP posts is a like like reading someone's blog who thinks they can solve the problem of unequal wealth distributions by abolishing private property and redistributing the means of production evenly to the masses.

    I doubt he is even aware his ideas have already been tried.

    You used to be locked for 72 hours and that clock reset even in you steeped into Cyrodiil. You could not PvP for 3 days in order to change your campaign.
    Edited by Joy_Division on June 11, 2017 2:41PM
  • Magıc
    Magıc
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    Disagree (arguments)
    No.
  • Juli'St
    Juli'St
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    Agree (arguments)
    This topic still open, guys (some ask me in zone chat about).
    Edited by Juli'St on June 11, 2017 4:21PM
  • Lyrander
    Lyrander
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    Agree (arguments)
    He is right. People dont even identify themselves with their faction anymore.

    "AD is *** today? no problem i go on my EP toon and win this campaign."

    for many players as myself who only play one faction - this fact is discouraging.
    It feels stupid and why are there even 3 factions then?

    They should stop pretending as if there is any AD, DC or EP anymore.

    Its just red, blue and yellow - just click a color u want to play today. doesnt matter - and if u lose - well log into another color.
    Well done! you won this campaign! *duuuuh* awesome - here get some items! *awesome!*

    Also: its unfair to the player that only play one campaign. As their winning chance is way lower than someone playing all 3 faction. I also dislike it to fight against people that just stood by my side to defend the keep they are now attacking...that feels wrong. and its frustrating.


    there would be another way to solve this problem too:

    make one campaign where u can play every faction you want. make the rest so you have to decide and are at least! 24h locked on that faction. imo 24h is not long enough. but i am able to make a compromise. As should everyone else.

    Just imaging for one moment you are only playing one faction - and now try to imagine what it feels like when everyone at your side just logs into the enemy faction...

  • Lyrander
    Lyrander
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    Agree (arguments)
    Reading the threads the OP posts is a like like reading someone's blog who thinks they can solve the problem of unequal wealth distributions by abolishing private property and redistributing the means of production evenly to the masses.

    I doubt he is even aware his ideas have already been tried.

    You used to be locked for 72 hours and that clock reset even in you steeped into Cyrodiil. You could not PvP for 3 days in order to change your campaign.

    and you are wrong.

    its never "been tried".

    it was the default and logic way in the beginning. and they changed it! they changed it because they got rid of many campaigns and now there are not enough campaigns for all your characters to play in.

    which i think is not a problem. imo one should have to choose ONE faction. and play that faction with every character. but as people like their freedom in this game and want to play the other factions ZOS has been nice to them. Opium for the masses :)
  • Kay1
    Kay1
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    Disagree (arguments)
    It's a videogame. Alliances restrictions shouldn't even exist.
    K1 The Big Monkey
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