MLGProPlayer wrote: »MarzAttakz wrote: »I've recently gone back to Guild Wars 2 after a three year break brought on by a variety of reasons. I'm quite amazed by how much has changed and the 8 months I've spent in ESO has highlighted a number of things.
Where to begin? Here's my reasoning after 8 months in ESO in no specific order...
- Too many meta altering changes in too short a space of time. In a nutshell everything since the lead up to Morrowind has left me with the impression of minimal progress on every one of the 7 characters I've levelled to CP315. That's not a good thing.
- I still haven't found a non-trade guild that I can call home. Granted the onus is on me to do so but nothing in game pulled me in enough to dedicate and represent a guild. Without one running certain content becomes a PITA.
- Too many bugs, too few fixes. Too much emphasis on crown related items.
- The nightmare that is Group Finder. Toxicity experienced as a result. Lack of functionality. Bugs.
- Crafting and the ludicrous material requirements for CP160 gear.
- Abyssmal experience that is the trade system.
- Absolute ludicrous pricing for crown items and the supposed expansion that is Morrowind. As contrast, last week I pre-purchased the upcoming GW2 expansion and got the first expansion, 2000 gems ($50 worth), a free character slot and a number of cosmetics thrown in for free. I've used 2/3 of those gems to purchase 2 account bound outfits, a bank stack upgrade and an extra 30 item bank space. I still have enough left over to make a clutch purchase when I want to. I've just set foot into the new OLD expansion which introduced a plethora of awesome things like character gliding, account bound specializations, an entire new zone made up of multiple areas, new weapon skins, new enemies and a metric kitten ton of new things. That is an expansion, unlike Morrowind.
- Trash server performance has sealed it for me. Something is very wrong here.
There is a reason why the new GW2 expansion is so cheap and why they're giving all this stuff away: they're also bleeding players. GW2 is a game with just as many problems as ESO.
MLGProPlayer wrote: »VirtualElizabeth wrote: »IMHO Steam Players (or the ones I know) seem to suffer from Gaming ADD. Furthermore, if I took the advice of most of the steam player reviews...I would never play a game, ever again - they seem to hate them all.
Bottom line, I wouldn't use Steam players as a baseline when making these type of assertions about a game's popularity.
I'm a Steam player and I play ESO outside of Steam.
What a stupid generalization. The majority of PC gamers use Steam.
Losing interest because Zenimax is constantly making balance changes to to its existing content. Their balance changes make many gear and skill setups that were considered BIS ineffective or obsolete thus forcing the player to start his or her build from scratch all over again. The game is based almost entirely towards farming or doing the same content over and over again which at some point makes playing ESO boring and not very challenging. Zenimax for some reason has not been able to put a handle on the poor Game performance issues that continue to plague PvP play making it sometimes completely unplayable.
Kneighbors wrote: »http://steamcharts.com/app/306130#6m
-15% every month during summer! Exactly same time year ago player pool was widening.
New patch kicks in, you would expect the game to gain interest? Nada. It isn't getting any more popular.
I know there are going to be people telling they feel no difference and game is very popular and it's just that most players playing directly through client.
But it feels the same ingame. I see exactly half of the player amount on line comparing to game peak times. It's normal to see 30/495 guildies online in our PvE oriented guild.
gethemshauna wrote: »Because people love stability, and last few patches forced us to change gamestyle atleast twice?
Giles.floydub17_ESO wrote: »MLGProPlayer wrote: »VirtualElizabeth wrote: »IMHO Steam Players (or the ones I know) seem to suffer from Gaming ADD. Furthermore, if I took the advice of most of the steam player reviews...I would never play a game, ever again - they seem to hate them all.
Bottom line, I wouldn't use Steam players as a baseline when making these type of assertions about a game's popularity.
I'm a Steam player and I play ESO outside of Steam.
What a stupid generalization. The majority of PC gamers use Steam.
Yep, the information in the OP is almost meaningless.
EnglishTea123 wrote: »Hmmm.... PC NA is not "stronger than ever" because it has seen reduction in player number. When it was really filled, back when vet zones and normal zones were separated, both vet and normal zones were crawling with players. And PvP campaigns were all full.
As to why I think people lose interest in ESO is, first of all, server instability. Secondly, it provides little to no playstyle variety in PvP. When grinding my lowbie, I always see new players going like, "Oh, I want to make this character an ice mage type" ONLY TO FIND OUT THAT in PvP, you can't exactly succeed with such playstyle. And then get called a cheese ball by competitive players running actual cheese ball. You can be an "ice mage" in the sense that you run frost staff instead of inferno, but if ya want to be really good at this game, then ya better fold up that dream like a blanket you don't need and put it up on the top shelf of your wardrobe or wherever.
Anne_Firehawk wrote: »
gethemshauna wrote: »Because people love stability, and last few patches forced us to change gamestyle atleast twice?
Kneighbors wrote: »http://steamcharts.com/app/306130#6m
-15% every month during summer! Exactly same time year ago player pool was widening.
New patch kicks in, you would expect the game to gain interest? Nada. It isn't getting any more popular.
I know there are going to be people telling they feel no difference and game is very popular and it's just that most players playing directly through client.
But it feels the same ingame. I see exactly half of the player amount on line comparing to game peak times. It's normal to see 30/495 guildies online in our PvE oriented guild.
frateanu.luiseb17_ESO wrote: »Steam Charts don't represent all the player base but mean something.
The huge sustain changes and all the nerfs made many players quit or take a break.
Also the lack of communication between devs and the players it is an issue .
They add patches on PTS for player testing purpose...and for feedback...but dont listen to community feedback.
They added on the last minutes huge changes untested . There are many differences between 3.1.4 and 3.1.5 versions ..
The balance changes implemented in the last minute made many people left or take a break until they fix these problems.
Also they introduced many new bugs , the group finder still have issues and the servers are laggy ...( not talking about Cyro ...)
Until we see an improvement of the servers and redo some unpleasant changes ..people will still leave .
Unfortunately I see maximum 100 people online on my 5 guilds at peak hours...( before HOTR or even Morrowind my guids had 160-200 people online )
I am a fan of ES Universe . I like ESO so much ...but don't like the actual direction.
English is not my native language.
I only read the first page and everyone is spewing utter trash—HURRRRRR IF U LUUK AT DUH NUMBUHS FRUM MARCH16 2 MARCH17 CLERLY EZO IS DOIN BETTR DEN EVR.
As much as I love what this chart shows, because it backs up what I always say about ESO player population (being low and declining) it has an inherent problem being that it's steam and steam is not truly indicative of true population numbers on PC because not everyone has/plays ESO through steam. The fact that people may believe that ESOs PC population tripled going from Oct 16' to Nov 16' is laughable.
However, this is indicative of two basic things—barely anyone plays ESO, and the population is declining. I'd love to say that this is because of some of the horrid changes over the last couple of patches, but it's more likely to just be the normal cycle a game goes through as it slowly dies off. The player-base is undoubtedly small and getting smaller by the month, no singular metric will disprove this—but added together, the numbers are not favorable.
https://www.microsoft.com/en-us/store/most-played/games/xbox
33rd most played game on Xbox, losing to the likes of 2K16—the 2K from 2 years ago.
No presence on twitch, the game just doesn't get viewership because there's no buzz, there's little interest and there are few players.
Zo$ has the numbers, the numbers likely aren't good for them and that's why they aren't released, and why they speak in generalities when asked about population #7millionPlayers. Perhaps a shake-up is in order, something that drastically alters the game for the better—something which creates buzz. That's at least my hope, because the game is stale.
lordrichter wrote: »I only read the first page and everyone is spewing utter trash—HURRRRRR IF U LUUK AT DUH NUMBUHS FRUM MARCH16 2 MARCH17 CLERLY EZO IS DOIN BETTR DEN EVR.
As much as I love what this chart shows, because it backs up what I always say about ESO player population (being low and declining) it has an inherent problem being that it's steam and steam is not truly indicative of true population numbers on PC because not everyone has/plays ESO through steam. The fact that people may believe that ESOs PC population tripled going from Oct 16' to Nov 16' is laughable.
However, this is indicative of two basic things—barely anyone plays ESO, and the population is declining. I'd love to say that this is because of some of the horrid changes over the last couple of patches, but it's more likely to just be the normal cycle a game goes through as it slowly dies off. The player-base is undoubtedly small and getting smaller by the month, no singular metric will disprove this—but added together, the numbers are not favorable.
https://www.microsoft.com/en-us/store/most-played/games/xbox
33rd most played game on Xbox, losing to the likes of 2K16—the 2K from 2 years ago.
No presence on twitch, the game just doesn't get viewership because there's no buzz, there's little interest and there are few players.
Zo$ has the numbers, the numbers likely aren't good for them and that's why they aren't released, and why they speak in generalities when asked about population #7millionPlayers. Perhaps a shake-up is in order, something that drastically alters the game for the better—something which creates buzz. That's at least my hope, because the game is stale.
Wait a second. Elder Scrolls Online shows up on the first page in the XBox most-played games list, and that is a sign of failure? Also the first page of the top paid games. I am thinking you are reading your own desires into this.
lordrichter wrote: »I only read the first page and everyone is spewing utter trash—HURRRRRR IF U LUUK AT DUH NUMBUHS FRUM MARCH16 2 MARCH17 CLERLY EZO IS DOIN BETTR DEN EVR.
As much as I love what this chart shows, because it backs up what I always say about ESO player population (being low and declining) it has an inherent problem being that it's steam and steam is not truly indicative of true population numbers on PC because not everyone has/plays ESO through steam. The fact that people may believe that ESOs PC population tripled going from Oct 16' to Nov 16' is laughable.
However, this is indicative of two basic things—barely anyone plays ESO, and the population is declining. I'd love to say that this is because of some of the horrid changes over the last couple of patches, but it's more likely to just be the normal cycle a game goes through as it slowly dies off. The player-base is undoubtedly small and getting smaller by the month, no singular metric will disprove this—but added together, the numbers are not favorable.
https://www.microsoft.com/en-us/store/most-played/games/xbox
33rd most played game on Xbox, losing to the likes of 2K16—the 2K from 2 years ago.
No presence on twitch, the game just doesn't get viewership because there's no buzz, there's little interest and there are few players.
Zo$ has the numbers, the numbers likely aren't good for them and that's why they aren't released, and why they speak in generalities when asked about population #7millionPlayers. Perhaps a shake-up is in order, something that drastically alters the game for the better—something which creates buzz. That's at least my hope, because the game is stale.
Wait a second. Elder Scrolls Online shows up on the first page in the XBox most-played games list, and that is a sign of failure? Also the first page of the top paid games. I am thinking you are reading your own desires into this.