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Zos , why do you give in pvp +5000 hp ?

  • LordSlif
    LordSlif
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    I dont know hm it can be, but it is a real good point
  • IEatCivics
    IEatCivics
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    Mappy2kx wrote: »
    The Battle Spirit is arguably buffing tanky builds more than dmg builds.

    You take 50% less dmg in pvp so the cost of block is essentially halved.
    Dmg builds use heals or shields to mitigate dmg which are 50% less effective.

    but is the same for you too..If i hit you with the upercut...you take just 50 % ...so we have the same bonus...and in fact..this 50 % less damage was the proof ,Zos had few ideeas about pvp :(

    Everyone takes half dmg, you're missing my point.

    The value of a heal or shield gets cut in half, the stamina cost of block doesnt get doubled so your way of mitigating dmg is effectively two times stronger.

    Stamina cost of blocking was just doubled with the Morrowind patch. Cost of block went from every .5 second to every .25 seconds.
  • leepalmer95
    leepalmer95
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    What a stupid idea from an incredibly bias OP who seems like a noob to me.

    Tanks do not need buffing in pvp.

    What % would you change it too OP? 25%? Lmao.

    Its benefiting you the same as everyone else because its a flat amount.


    Don't be a tank then complain you can't do damage.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Mappy2kx
    Mappy2kx
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    What a stupid idea from an incredibly bias OP who seems like a noob to me.

    Tanks do not need buffing in pvp.

    What % would you change it too OP? 25%? Lmao.

    Its benefiting you the same as everyone else because its a flat amount.


    Don't be a tank then complain you can't do damage.

    I dont cry man ! Why u are so upsate if zos will change the 5000 hp in to % hp of your total hp ? This will force you to put more hp and cut from bloody huge damage of your DD characters !
    M
  • Mappy2kx
    Mappy2kx
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    Yes , I sugest to change the flat 5000 hp into 10% of your total hp ! If you have 15000hp you will benefit for onether 1500 hp , and if you have 40k hp you will have 4000 hp ! Done ! Its not fair like someone who invest into a damage build to recive a huge amount of hp !
    M
  • Biro123
    Biro123
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    It just depends how you look at the math.

    If you look at it as a % of health, then yes, it looks like those with low health benefit more.
    But if you look at it as a raw number (ie 5000) - then everyone benefits by exactly the same amount... 5000.

    Since damage done is a flat amount and not a % of your health - then I kind of think it benefits everyone equally.

    BUT.. if it wasn't there... people would have to find that 5k from elsewhere in their build to avoid those 1-shots... which would usually mean 5k less of their primary stat.. So it could actually rebalance damage better by not having it.
    I mean, my 50kmag, 22k health sorc would become 45k mag, 22k health (cos I'm not comfortable with less health than that)
    Minalan owes me a beer.

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  • Pastas
    Pastas
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    Mappy2kx wrote: »
    Yes , I sugest to change the flat 5000 hp into 10% of your total hp ! If you have 15000hp you will benefit for onether 1500 hp , and if you have 40k hp you will have 4000 hp ! Done ! Its not fair like someone who invest into a damage build to recive a huge amount of hp !

    I think it is ok as it is, the goal of the BS health buff is balancing the game without nerfing all damage skills even more.

    Your sugestion will benefit health buids only, to be fair it should have to boost your max stat, this way will benefit every build, not yours only. :)

    IMO no need to change it anyway
    Edited by Pastas on August 24, 2017 11:30AM
    WARNING
    This post may Include horrible gramatical and orthographic errors
    Read on your own risk
    AD
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    EP
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    DC
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    PC EU
  • LordSlif
    LordSlif
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    It needs changes 15% is better than 10%
  • idk
    idk
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    LordSlif wrote: »
    It needs changes 15% is better than 10%

    It's not percentage based. We get a flat 5k added when going into Cyrodiil. It's really not a big deal and certainly not something to complain about.

    It's OP that seems misguided and wants it to be a percentage. Essentially OP wants health tanks buffed which isn't needed.
    Edited by idk on August 24, 2017 4:00PM
  • Beardimus
    Beardimus
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    ^ this. And the point of the 5k puts the lower health players out of crazy one shot territory, which is a good thing.

    Really confusing argument I'm afraid.
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  • LordSlif
    LordSlif
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    LordSlif wrote: »
    It needs changes 15% is better than 10%

    It's not percentage based. We get a flat 5k added when going into Cyrodiil. It's really not a big deal and certainly not something to complain about.

    It's OP that seems misguided and wants it to be a percentage. Essentially OP wants health tanks buffed which isn't needed.

    Im not talking about 5k (flat), im not stupid, im talking about this:
    Mappy2kx wrote: »
    Yes , I sugest to change the flat 5000 hp into 10% of your total hp ! If you have 15000hp you will benefit for onether 1500 hp , and if you have 40k hp you will have 4000 hp ! Done ! Its not fair like someone who invest into a damage build to recive a huge amount of hp !


    Edited by LordSlif on August 24, 2017 4:18PM
  • LordSlif
    LordSlif
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    The problem is: a lot of dps with a good dmg are getting arround 30%+ health, while others players with a lower dmg are getting 10%, 20%+health
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Slack wrote: »
    Yes, it's unfair, just like you said.
    Someone with 10k HP gets an insane boost of 50%, so they have 15K HP.
    Someone with 50k HP only gets boosted to 55K, which is nothing.
    Make it +50% for everyone so tanks can make a competition in "who reaches 100K HP first"
    @Slack
    Already broken the 100k Barrier in PvP on my dk Plage Doctor, green pact , skoria, nerinieth Tank with the well, ebon buff, war horn, and emperor buff thanks. Offer me a real Challenge ;-)
    Cp 1490
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  • LordSlif
    LordSlif
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    Slack wrote: »
    Yes, it's unfair, just like you said.
    Someone with 10k HP gets an insane boost of 50%, so they have 15K HP.
    Someone with 50k HP only gets boosted to 55K, which is nothing.
    Make it +50% for everyone so tanks can make a competition in "who reaches 100K HP first"
    @Slack
    Already broken the 100k Barrier in PvP on my dk Plage Doctor, green pact , skoria, nerinieth Tank with the well, ebon buff, war horn, and emperor buff thanks. Offer me a real Challenge ;-)

    I've already seen a 100k+ hp player in a non-cp campaing.

    112k
    Edited by LordSlif on August 24, 2017 4:44PM
  • LordSlif
    LordSlif
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    If u wanna be a more defensive player u must be "rewarded" for it, because u will deal less dmg
  • DHale
    DHale
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    Actually I woul be happy if they removed battle spirit. Give everyone 10 k health and let people go crazy.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • LordSlif
    LordSlif
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    DHale wrote: »
    Actually I woul be happy if they removed battle spirit. Give everyone 10 k health and let people go crazy.

    No way, it would break the pvp
    Edited by LordSlif on August 24, 2017 4:56PM
  • Mappy2kx
    Mappy2kx
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    Biro123 wrote: »
    It just depends how you look at the math.

    If you look at it as a % of health, then yes, it looks like those with low health benefit more.
    But if you look at it as a raw number (ie 5000) - then everyone benefits by exactly the same amount... 5000.

    Since damage done is a flat amount and not a % of your health - then I kind of think it benefits everyone equally.

    BUT.. if it wasn't there... people would have to find that 5k from elsewhere in their build to avoid those 1-shots... which would usually mean 5k less of their primary stat.. So it could actually rebalance damage better by not having it.
    I mean, my 50kmag, 22k health sorc would become 45k mag, 22k health (cos I'm not comfortable with less health than that)

    Indeed ! I agree with you ! Exactly that was my point , to make the buff % hp , because in that way some pvpers will be force to cut down some damage. And if we look the zos wave , this is the plan , last patch brought up, less crit, less damage etc :)
    M
  • Mappy2kx
    Mappy2kx
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    Pastas wrote: »
    Mappy2kx wrote: »
    Yes , I sugest to change the flat 5000 hp into 10% of your total hp ! If you have 15000hp you will benefit for onether 1500 hp , and if you have 40k hp you will have 4000 hp ! Done ! Its not fair like someone who invest into a damage build to recive a huge amount of hp !

    I think it is ok as it is, the goal of the BS health buff is balancing the game without nerfing all damage skills even more.

    Your sugestion will benefit health buids only, to be fair it should have to boost your max stat, this way will benefit every build, not yours only. :)

    IMO no need to change it anyway
    Pastas wrote: »
    Mappy2kx wrote: »
    Yes , I sugest to change the flat 5000 hp into 10% of your total hp ! If you have 15000hp you will benefit for onether 1500 hp , and if you have 40k hp you will have 4000 hp ! Done ! Its not fair like someone who invest into a damage build to recive a huge amount of hp !

    I think it is ok as it is, the goal of the BS health buff is balancing the game without nerfing all damage skills even more.

    Your sugestion will benefit health buids only, to be fair it should have to boost your max stat, this way will benefit every build, not yours only. :)

    IMO no need to change it anyway

    True! If we can make a petition or something , maybe they can change it ! Aleluiaa !
    M
  • Mappy2kx
    Mappy2kx
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    And after all , its not a big demand! People in Cyro asked for one , when they realized their amazing build was laking of health, and zos add the buff ! They add also a Dungeon Spirit , for low players who using Looking for group dungeons , probably for the same reason, people complaining about low player beeing useles in dungeons ! And zos, listen their prayers ! Haleluiaa !
    M
  • Mappy2kx
    Mappy2kx
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    ... And now the little toons have 50% more hp , and +25 % more weapon damage!
    M
  • LordSlif
    LordSlif
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    Focus pls
  • SHADOW2KK
    SHADOW2KK
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    OP you do know you do not need to be here right?....
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  • Biro123
    Biro123
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    Mappy2kx wrote: »
    Biro123 wrote: »
    It just depends how you look at the math.

    If you look at it as a % of health, then yes, it looks like those with low health benefit more.
    But if you look at it as a raw number (ie 5000) - then everyone benefits by exactly the same amount... 5000.

    Since damage done is a flat amount and not a % of your health - then I kind of think it benefits everyone equally.

    BUT.. if it wasn't there... people would have to find that 5k from elsewhere in their build to avoid those 1-shots... which would usually mean 5k less of their primary stat.. So it could actually rebalance damage better by not having it.
    I mean, my 50kmag, 22k health sorc would become 45k mag, 22k health (cos I'm not comfortable with less health than that)

    Indeed ! I agree with you ! Exactly that was my point , to make the buff % hp , because in that way some pvpers will be force to cut down some damage. And if we look the zos wave , this is the plan , last patch brought up, less crit, less damage etc :)

    Hehe no man, I'm not agreeing with you. Making it %-based would be terrible.. I'm just wondering about removing it altogether.
    Minalan owes me a beer.

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  • leepalmer95
    leepalmer95
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    The fact this thread is a thing is stupid.

    Essentially OP wants his crappy health tank buffed in pvp for some reason. It's gonna be a fun pvp when DD's basically get their dmg nerfed and hp tanks get their hp buffed.

    Tanks are annoying as it is now.

    Eso has a 5k hp in pvp for a long, long time.

    Also for your information battle scaling in dungeons wasn't added because of low leveled players, it was added because of one tamriel.

    Learn thing before you spam your thread with useless posts that are just wrong.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Mappy2kx
    Mappy2kx
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    The fact this thread is a thing is stupid.

    Essentially OP wants his crappy health tank buffed in pvp for some reason. It's gonna be a fun pvp when DD's basically get their dmg nerfed and hp tanks get their hp buffed.

    Tanks are annoying as it is now.

    Eso has a 5k hp in pvp for a long, long time.

    Also for your information battle scaling in dungeons wasn't added because of low leveled players, it was added because of one tamriel.

    Learn thing before you spam your thread with useless posts that are just wrong.

    Wow , amazing ! It was introduce because the people asked ! The will of the people ! Its democracy ! US ! US !
    M
  • Qbiken
    Qbiken
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    Blazing shieldplars would flourish with a %-based increase to HP xD
  • Mappy2kx
    Mappy2kx
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    I love the templars !
    M
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