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Zos , why do you give in pvp +5000 hp ?

Mappy2kx
Mappy2kx
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Dear Zos , why did you give the players flat +5000 hp in Cyro and duels ? If someone choose to invest all the resources in DAMAGE and run around with 10 k hp , let him doit , its his choise! Its not fair to give someone a bust of 50% hp , and to others just 10-15 %! If Im a tank , for me that 5000 hp its not big deal! I want you to change that and give the hp as a % of player actual Hp ! Good luck !
M

Best Answers

  • LordSlif
    LordSlif
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    It is a good point. Change 5k to % was a good idea
    Answer ✓
  • Waffennacht
    Waffennacht
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    OP you do realize DD still wouldn't invest into health.

    They would continue to ignore tanks and now would even more reliably gank non-gankers non-tanks.

    It would polarize Cyrodiil even more so.

    Shorter TTK benefits DDs more than anyone else
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    Answer ✓
  • WaltherCarraway
    WaltherCarraway
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    Can't gank no one in nightblade?
    Back from my last hiatus. 2021 a new start.
  • Mappy2kx
    Mappy2kx
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    Nop !
    M
  • WuffyCerulei
    WuffyCerulei
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    I'd rather not get 2-shot, thank you.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Mappy2kx wrote: »
    Dear Zos , why did you give the players flat +5000 hp in Cyro and duels ? If someone choose to invest all the resources in DAMAGE and run around with 10 k hp , let him doit , its his choise! Its not fair to give someone a bust of 50% hp , and to others just 10-15 %! If Im a tank , for me that 5000 hp its not big deal! I want you to change that and give the hp as a % of player actual Hp ! Good luck !

    200w.gif....

    It's flex HP and is extremely helpful.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    TTK is high as it is and you want to completely remove a play style? What I'm getting here is you want everyone to be the heavy armor tank meta? Even Tanky builds can damn near one shot a person if their HP is 10k like you say. -10, would not vote for this lol.
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  • SodanTok
    SodanTok
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    Mappy2kx wrote: »
    Dear Zos , why did you give the players flat +5000 hp in Cyro and duels ? If someone choose to invest all the resources in DAMAGE and run around with 10 k hp , let him doit , its his choise! Its not fair to give someone a bust of 50% hp , and to others just 10-15 %! If Im a tank , for me that 5000 hp its not big deal! I want you to change that and give the hp as a % of player actual Hp ! Good luck !

    Its your choice to stack HP. Stack less, get bigger %.
  • Barbaran
    Barbaran
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    so you take away 5k hp.
    everyone rolls nightblades so they cloak, invest everything in dmg and run around invisible and 1 shot eveything that is un cloaked.
    this is why battle spirit exists
  • NightbladeMechanics
    NightbladeMechanics
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    Yea what's with this 50% reduced damage too? How would you like your tank to take full damage while we're getting rid of parts of battle spirit?
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  • O_LYKOS
    O_LYKOS
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    Funny you play a tank and would like the change to be % of your health :D

    Simply so it would benefit you.
    PC NA - GreggsSausageRoll
  • Beardimus
    Beardimus
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    Everyone gets the dame boost, so its a leveling playing field, and means people aren't getting one shot all the time. Creates better PvP play.
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  • DeHei
    DeHei
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    trollthread? >:)

    I give you an over all feedback for the 5k HP buff now:
    This allows more tactical combats. Without we would only have this tanky guys or nightblade gankers!!!

    If your intension is something similar to play a oneshotgame, then PLS switch to counterstrike or something else... B)
    Edited by DeHei on August 23, 2017 6:06AM
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  • Slack
    Slack
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    Yes, it's unfair, just like you said.
    Someone with 10k HP gets an insane boost of 50%, so they have 15K HP.
    Someone with 50k HP only gets boosted to 55K, which is nothing.
    Make it +50% for everyone so tanks can make a competition in "who reaches 100K HP first"
    Edited by Slack on August 23, 2017 11:19AM
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  • Septimus_Magna
    Septimus_Magna
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    The Battle Spirit is arguably buffing tanky builds more than dmg builds.

    You take 50% less dmg in pvp so the cost of block is essentially halved.
    Dmg builds use heals or shields to mitigate dmg which are 50% less effective.

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  • Lieblingsjunge
    Lieblingsjunge
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    Slack wrote: »
    Yes, it's unfair, just like you said.
    Someone with 10k HP gets an insane boost of 50%, so they have 15K HP.
    Someone with 50k HP only gets boosted to 55K, which is nothing.
    Make it +50% for everyone so tanks can make a competition in "who reaches 100K HP first"

    Pre-Morrowindyou could reach 100k+ HP.
    Ignorance is the greatest weapon of tyranny.
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  • Mappy2kx
    Mappy2kx
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    Slack wrote: »
    Yes, it's unfair, just like you said.
    Someone with 10k HP gets an insane boost of 50%, so they have 15K HP.
    Someone with 50k HP only gets boosted to 55K, which is nothing.
    Make it +50% for everyone so tanks can make a competition in "who reaches 100K HP first"

    ...
    yes...true ! if you choose to have 10 k hp is your problem.you dont want to run food cos the drink is better...regen ...you dont want to put the atributes in hp , cos stam or mag are linked to more damage etc....is your choise !
    M
  • Derra
    Derra
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    Yea what's with this 50% reduced damage too? How would you like your tank to take full damage while we're getting rid of parts of battle spirit?

    Remove battlespirit. Bring back instagib.
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  • Mappy2kx
    Mappy2kx
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    The Battle Spirit is arguably buffing tanky builds more than dmg builds.

    You take 50% less dmg in pvp so the cost of block is essentially halved.
    Dmg builds use heals or shields to mitigate dmg which are 50% less effective.

    but is the same for you too..If i hit you with the upercut...you take just 50 % ...so we have the same bonus...and in fact..this 50 % less damage was the proof ,Zos had few ideeas about pvp :(
    M
  • Beardimus
    Beardimus
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    It's the most confusing argument ever....
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  • Septimus_Magna
    Septimus_Magna
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    Mappy2kx wrote: »
    The Battle Spirit is arguably buffing tanky builds more than dmg builds.

    You take 50% less dmg in pvp so the cost of block is essentially halved.
    Dmg builds use heals or shields to mitigate dmg which are 50% less effective.

    but is the same for you too..If i hit you with the upercut...you take just 50 % ...so we have the same bonus...and in fact..this 50 % less damage was the proof ,Zos had few ideeas about pvp :(

    Everyone takes half dmg, you're missing my point.

    The value of a heal or shield gets cut in half, the stamina cost of block doesnt get doubled so your way of mitigating dmg is effectively two times stronger.
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  • Waffennacht
    Waffennacht
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    I will cite OP in the future to show how players are for the most part offensively biased
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  • Koensol
    Koensol
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    OP is a pathetic troll. Look at his post history. He makes his threads and posts purposefully weird and confusing, and now even created 4 of the same... 1/10.
  • Vizier
    Vizier
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    Because it makes SOO much sense to reduce damage AND increase Health (wink)....shrug. Is what it is. They're not going to change it.
  • idk
    idk
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    Everyone gets the same amount of HP added. 5k. What they do with their other stats is irrelevant. It would be silly if they take a % based increase, as OP is looking at it. Lol, omg. High hit point builds would be through the roof.

    It's fine as it is.
  • Hutch679
    Hutch679
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    This thread is hilarious lol.
  • Hutch679
    Hutch679
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    Mappy2kx wrote: »
    Slack wrote: »
    Yes, it's unfair, just like you said.
    Someone with 10k HP gets an insane boost of 50%, so they have 15K HP.
    Someone with 50k HP only gets boosted to 55K, which is nothing.
    Make it +50% for everyone so tanks can make a competition in "who reaches 100K HP first"

    ...
    yes...true ! if you choose to have 10 k hp is your problem.you dont want to run food cos the drink is better...regen ...you dont want to put the atributes in hp , cos stam or mag are linked to more damage etc....is your choise !

    If you choose to be a tank, that's your problem lol. This argument is so pointless. Counting the minutes til ZOS closes another one of your pointless HP threads....
  • Mappy2kx
    Mappy2kx
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    Mappy2kx wrote: »
    The Battle Spirit is arguably buffing tanky builds more than dmg builds.

    You take 50% less dmg in pvp so the cost of block is essentially halved.
    Dmg builds use heals or shields to mitigate dmg which are 50% less effective.

    but is the same for you too..If i hit you with the upercut...you take just 50 % ...so we have the same bonus...and in fact..this 50 % less damage was the proof ,Zos had few ideeas about pvp :(

    Everyone takes half dmg, you're missing my point.

    The value of a heal or shield gets cut in half, the stamina cost of block doesnt get doubled so your way of mitigating dmg is effectively two times stronger.
    Mappy2kx wrote: »
    The Battle Spirit is arguably buffing tanky builds more than dmg builds.

    You take 50% less dmg in pvp so the cost of block is essentially halved.
    Dmg builds use heals or shields to mitigate dmg which are 50% less effective.

    but is the same for you too..If i hit you with the upercut...you take just 50 % ...so we have the same bonus...and in fact..this 50 % less damage was the proof ,Zos had few ideeas about pvp :(

    Everyone takes half dmg, you're missing my point.

    The value of a heal or shield gets cut in half, the stamina cost of block doesnt get doubled so your way of mitigating dmg is effectively two times stronger.
    Mappy2kx wrote: »
    The Battle Spirit is arguably buffing tanky builds more than dmg builds.

    You take 50% less dmg in pvp so the cost of block is essentially halved.
    Dmg builds use heals or shields to mitigate dmg which are 50% less effective.

    but is the same for you too..If i hit you with the upercut...you take just 50 % ...so we have the same bonus...and in fact..this 50 % less damage was the proof ,Zos had few ideeas about pvp :(

    Everyone takes half dmg, you're missing my point.

    The value of a heal or shield gets cut in half, the stamina cost of block doesnt get doubled so your way of mitigating dmg is effectively two times stronger.
    Mappy2kx wrote: »
    The Battle Spirit is arguably buffing tanky builds more than dmg builds.

    You take 50% less dmg in pvp so the cost of block is essentially halved.
    Dmg builds use heals or shields to mitigate dmg which are 50% less effective.

    but is the same for you too..If i hit you with the upercut...you take just 50 % ...so we have the same bonus...and in fact..this 50 % less damage was the proof ,Zos had few ideeas about pvp :(

    Everyone takes half dmg, you're missing my point.

    The value of a heal or shield gets cut in half, the stamina cost of block doesnt get doubled so your way of mitigating dmg is effectively two times stronger.

    But is the same for you too when you block, you use less stamina. But im not playing pvp tank to block or to look at you how you spam your skills , I play tank to die hard and to kill you slow but sure! And in this case , we have a problem cos you have another 50% hp bonus after you didnt bother to put any atributes points in to health. Cheers
    M
  • Mappy2kx
    Mappy2kx
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    Pls guys , stop comment if you dont have anything important to say ! With you sarcasm I can only smile and confirm myself how bad is ESO comunity and how many players play as Damage dealers ! Cheers !
    M
  • ZOS_MattL
    ZOS_MattL
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    Hey there,
    We had to remove several posts because they were argumentative. If this discussion can not be handled in a civilized and productive manner it will be closed.
    Regards,
    Matt
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • Mappy2kx
    Mappy2kx
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    Omg, this Matt ! Jesus !
    M
  • Thogard
    Thogard
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    The Battle Spirit is arguably buffing tanky builds more than dmg builds.

    You take 50% less dmg in pvp so the cost of block is essentially halved.
    Dmg builds use heals or shields to mitigate dmg which are 50% less effective.

    I agree with your main point, but I don't think you understand how block cost works. It has no correlation with the amount of damage you take.
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