Maintenance for the week of September 30:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – September 30, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – October 2, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – October 2, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
Why no difficulty settings ?
I'm a new player and really like how the quests are made. But the balance between talk and fight is't right - it's like 30 minutes talking, 1 minute fighting.
So, why are there no difficulty settings like in Skyrim? No one cares if a player wants to play on Epic difficulty for maximuim challenge.
I don't care about mobs in the outer world which are shared with other players, I'm talking about instanced zones.
A simple stats multiplier is super easy to add...