starkerealm wrote: »In fairness, I'm mostly smarting off here, but I do think an undaunted ultimate could be pretty cool.
I'm just not a fan of most of the things I'm seeing. Maybe a banner or something similar that creates an AOE. Players inside the area gain major brutality and major sorcery, for 30s.

Septimus_Magna wrote: »Roar of the Undaunted
Duration: 30 seconds
Radius: 28 meters
Cost: 200 Ultimate
Up to 4 players take 30% less dmg from harmful area of effect abilities.
Morph 1: Raging Roar
New effect: players deal 10% addition dmg while standing in harmful area of effects.
Morph 2: Energetic Roar
New effect: players have 20% increased regen while standing in harmful area of effects.
Septimus_Magna wrote: »Roar of the Undaunted
Duration: 30 seconds
Radius: 28 meters
Cost: 200 Ultimate
Up to 4 players take 30% less dmg from harmful area of effect abilities.
Morph 1: Raging Roar
New effect: players deal 10% addition dmg while standing in harmful area of effects.
Morph 2: Energetic Roar
New effect: players have 20% increased regen while standing in harmful area of effects.
I like the first part, but can't say I'm too fond of the standing in red mechanics because it shouldn't be encouraged and it isn't possible in most raids anyway
paulsimonps wrote: »Can we all just please stop asking for AoE Taunt? Do people really think its needed? Its not that hard to control trash mobs. It would be too damn easy with it. Please if you feel that you "NEED" an AoE Taunt:
Giles.floydub17_ESO wrote: »What would you like to see?
I'd vote for something that applies major vulnerability to a target for 10 seconds.
... would be nice to have something in addition to warhorn which tanks/healers could run
An Aoe Taunt, something like what the Chainspinners in Aetherian Archive have. A bunch of chains going out and pulling everything to you (and taunting it), and then maybe with a morphs to follow it up with a stun, a shield or something like that.
First tank I saw using it in a vet trial would be replaced expediently. Especially in vSO, vMoL or vHoF. An AoE taunt is certainly not needed and a waste of an ultimate slot.
Fortunatly Zos does not want an AoE taunt in the game.
starkerealm wrote: »In fairness, I'm mostly smarting off here, but I do think an undaunted ultimate could be pretty cool.
I'm just not a fan of most of the things I'm seeing. Maybe a banner or something similar that creates an AOE. Players inside the area gain major brutality and major sorcery, for 30s.
Major brutality and major sorcery would be so extremely useless, as most people should have it up by themselves anyways through potions or otherwise.
starkerealm wrote: »starkerealm wrote: »In fairness, I'm mostly smarting off here, but I do think an undaunted ultimate could be pretty cool.
I'm just not a fan of most of the things I'm seeing. Maybe a banner or something similar that creates an AOE. Players inside the area gain major brutality and major sorcery, for 30s.
Major brutality and major sorcery would be so extremely useless, as most people should have it up by themselves anyways through potions or otherwise.
That is kinda the point. It would provide a benifit when dealing with barely coordinated pugs, not experienced players who knew what they were doing. You know, like the Undaunted themselves.