People never cease to amaze me. I work in a large corporation handling customer complaints and such. And one time this guy was screaming, literally screaming at me because his order was 5 cents more than what a sales agent quoted him like 3 weeks prior.
Now we have people here demanding to be compensated for losing 6 cents worth of gaming.
A sub in the US is $15. A month with 31 days (like August) has 744 hours in it. That means, for a full 31 days of a sub it comes out to about 2 cents per hour. The server being down for 3 hours means that you are coming at ZOS for $0.06 of compensation.
It has taken me 3 minutes to write this response. Going off of my normal working rate, I spent $0.80 of my time responding to you.
Its so fun to monetize everything to the exact minute, isn't it?
I also think if ZOS would like to play fair, they should add the duration of maintenance as extra hours to each subscription. That would be fair for people who paid for sub, like me, but could not play. I don't want money in return, just the time lost.
But I doubt they want to play this way. Too many people here and there attacking those who want a fair share and time in return. Too many people helping ZOS to keep the status quo. Community cannot speak one voice even if the cause is right, so it's lost already no matter the length of maintenance.
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/thread
How would you feel if your power company which does also use databases said every week we need to power down the grid for 4 hours to do updates? Look at it this way since they only charge you by what you use it should be no skin off your back right? I think opinion might change.
How come gmail does not go down for 4 hours every week? I would think it processes more data than ESO.
Stop for a second and just think we have grow to just accept this is how it should be, but really it should not.
Bugs I do agree are different. Maybe you do need to take the servers down until you have a fix. When you do that yes I do feel you should do something for your customers that you say you value them and to show them that it is true.
Heck when I playing WOW I do not think 3 months went by without me getting a free day or two. Yes they set a high bar to me, one that I am hoping ZOS would try to do at least what their competition is doing.
How would you feel if your power company which does also use databases said every week we need to power down the grid for 4 hours to do updates? Look at it this way since they only charge you by what you use it should be no skin off your back right? I think opinion might change.
How come gmail does not go down for 4 hours every week? I would think it processes more data than ESO.
Stop for a second and just think we have grow to just accept this is how it should be, but really it should not.
Bugs I do agree are different. Maybe you do need to take the servers down until you have a fix. When you do that yes I do feel you should do something for your customers that you say you value them and to show them that it is true.
Heck when I playing WOW I do not think 3 months went by without me getting a free day or two. Yes they set a high bar to me, one that I am hoping ZOS would try to do at least what their competition is doing.
How would you feel if your power company which does also use databases said every week we need to power down the grid for 4 hours to do updates? Look at it this way since they only charge you by what you use it should be no skin off your back right? I think opinion might change.
People never cease to amaze me. I work in a large corporation handling customer complaints and such. And one time this guy was screaming, literally screaming at me because his order was 5 cents more than what a sales agent quoted him like 3 weeks prior.
Now we have people here demanding to be compensated for losing 6 cents worth of gaming.
A sub in the US is $15. A month with 31 days (like August) has 744 hours in it. That means, for a full 31 days of a sub it comes out to about 2 cents per hour. The server being down for 3 hours means that you are coming at ZOS for $0.06 of compensation.
It has taken me 3 minutes to write this response. Going off of my normal working rate, I spent $0.80 of my time responding to you.
Its so fun to monetize everything to the exact minute, isn't it?
If it's so small an issue, why not stop white-knighting for a huge corporation, and stop pointing out how I'm the bad guy for noticing that subscription payers are supporting the game but not getting what they paid for?
How often does ZOS lose monetary assets by giving away 3 hours of subscription by mistake?
Never?
How often does every single subscription payer lose monetary assets by having subscription time taken away?
EVERY SINGLE TIME.
Multiplied by every subscription.
If pennies are so insignificant, (And clearly MY money is insignificant to YOU, because you don't mind spending my money), why didn't ZOS price the sub rate 5 cents cheaper?
Because on aggregate - it's not insignificant, but YOU treating ME as if I was a lackey to pay money and fund a game without getting what I contracted for says a lot about you and your disdain for your fellow gamers.
I appreciate the people that have posted the terms of service while it is valid to think well you have agreed to this level of service I might hope the company would strive for better. Plus if customers do not ask for change and give reasons for it I doubt any change we would want will happen.
As for not understanding how this all works well I have worked in the IT industry since 1994 so I think I do understand what it takes to keep a system up 99% verses 99.999%. The dollar amount goes up greatly plus your commitment to your customers.
Guys, it's over. If you want to keep crying, go watch the leaked GOT episode.

Giles.floydub17_ESO wrote: »@Granamere
Why do you want to discourage Zos from maintaining the game?
Besides, it would cost more to calculate and send out the pittance we would receive than the total we have lost.
Use a calc and you'll find how silly a request like this is. 2 cents an hour. Lmao.
To those who actually feel entitled to be reimbursed, your getting what you paid for. You pay for a game to be maintained and it's very short sighted to think otherwise.
False analogy.
They have my sub timer programmed and know exactly how much time I have left.
They also know when THEY took the server down, and when THEY restarted it.
It's a math problem:
Subtract B from A, and add it back onto EVERY SINGLE SUB TIMER RUNNING.
Banks do it every single day for millions of accounts.
Nobody is using an accountants visor and sitting perched on a stool in front of a candle Like Bob Cratchit anymore.
Simple solution if the billing math is too hard:
I never pay another sub fee or engage in another micro transaction with Bethesda, because, as you've pointed out - it puts too much burden and overhead onto them, and I don't want to cause them the hardship anymore.
Will they miss my $ ?
Probably not.
Will I miss having to explain that I want what I paid for to people who think that I should empty my pockets and expect nothing?
Not at all.
"Why do you want to discourage Zos from maintaining the game?"
I don't want to discourage ZOS from anything, they can spend the time they WOULD have wasted adding my money into their account, and instead use it to fix the bugs they programmed into the game.
Instead of wasting their time:
"Besides, it would cost more to calculate and send out the pittance we would receive than the total we have lost. ",
they could just as easily released the update with no exploitable code, and saved everyone the time and problem.
Again - you're willing to give away my money without my authorization, but I'm the one causing problems for the people who took my money?
Unbelievable.
I understand why they took it down as I stated eariler. As a paying customer I am just asking when a problem happens on their side that they compensate their customers.
I understand why they took it down as I stated eariler. As a paying customer I am just asking when a problem happens on their side that they compensate their customers.
as a paying customer who does not understand what they pay for you mean. if it went down for days at a time, people would agree. it doesnt. you will not win this. give it up, drop the entitlement, read the t&c's.
I understand why they took it down as I stated eariler. As a paying customer I am just asking when a problem happens on their side that they compensate their customers.
as a paying customer who does not understand what they pay for you mean. if it went down for days at a time, people would agree. it doesnt. you will not win this. give it up, drop the entitlement, read the t&c's.
I could agree with you and just be quite and give up thinking nothing is going to change or I can hope someone at ZOS is reading this and wants to know what it takes to keep a portion of their customers happy. Also when I do move on I know I have at least tried to let them know what my expectations are. If I just leave well that does not help anyone.
I understand why they took it down as I stated eariler. As a paying customer I am just asking when a problem happens on their side that they compensate their customers. No I do not think they can write bug free software. Server problems will happen that is just life. Hackers will try and dos the system.
A company that wants to keep their customers show that they care and take strides in that direction. Also a company can say well we promise nothing so we do not care.
If they step up and say we know you were impacted and here is how we are going to show the people paying us we care which model do you think people respond to positively?
Do you really think it is hard to give people 5 hours added to their accounts?
If I move to free to play I do lose my right to speak about this. Things like this make me look at what I am paying for and wonder if the added bank space and crafting bag is worth it.
I appreciate the people that have posted the terms of service while it is valid to think well you have agreed to this level of service I might hope the company would strive for better. Plus if customers do not ask for change and give reasons for it I doubt any change we would want will happen.
As for not understanding how this all works well I have worked in the IT industry since 1994 so I think I do understand what it takes to keep a system up 99% verses 99.999%. The dollar amount goes up greatly plus your commitment to your customers.
So you would also understand when and why a system might need to be taken down. Like what happened today for instance.
Or maybe some semblance of a clue when it comes to a persistent virtual world with thousands of people logged in and connected to it that all need to see the same thing versus an email service. Just because both things have servers don't mean they operate the same way. But OP would know that, being in IT since 1994.
But no. Cry threads for the win I guess.
I appreciate the people that have posted the terms of service while it is valid to think well you have agreed to this level of service I might hope the company would strive for better. Plus if customers do not ask for change and give reasons for it I doubt any change we would want will happen.
As for not understanding how this all works well I have worked in the IT industry since 1994 so I think I do understand what it takes to keep a system up 99% verses 99.999%. The dollar amount goes up greatly plus your commitment to your customers.
So you would also understand when and why a system might need to be taken down. Like what happened today for instance.
Or maybe some semblance of a clue when it comes to a persistent virtual world with thousands of people logged in and connected to it that all need to see the same thing versus an email service. Just because both things have servers don't mean they operate the same way. But OP would know that, being in IT since 1994.
But no. Cry threads for the win I guess.
MrSkeletor wrote: »Yes I know this has been said before but when the server is down for repairs and code fixes like this why do paying subscribers not get anything for it? Can you not take the time it is down and add it to my subscription? I understand that weekly maintenance is a part of the game and I am as a subscriber willing to pay for that but poor coding that causes down time I do not understand why I do not get anything back for it? When World of Warcraft had problems like this users were credited a day of game time. ZOS when you hear on the forums that people feel you are greedy and are only here for the money things like that do seem the tide of public opinion.
Think of it from the end user point of view.
ZOS had a problem and the game was down for me today. They would not tell me what it was but only tell me it was an exploit so I paid for the day and got nothing in return.
Or
ZOS had a problem and the game was down for me today. While they did not tell me what it was they did credit me back a day of game time since I could not play.
Which one sounds like a responsible and caring company? Which one do you think is more likely to retain customers? People like to feel that they are cared for and not left out when that happens they move on.
Please keep this constructive. This is not for bashing ZOS. If they have said something like this is coming please point me in that direction.
I know people will moan about 'you aren't entitled to anything' and all that... but you're wrong. We ARE entitled to things because we are paying for a service that, ultimately, is not being provided to us. I'm not saying that we need free stuff every time the servers go down for mundane things like weekly maintenance etc., but in the event of an emergency maintenance and things of that ilk, it only seems fair that we be compensated for such things, even if it is something small like 500 crowns or something.
Everyone is entitled to their opinion on the matter obviously, but as paying customers (especially ESO+ customers like myself who essentially lose out on a day of game time) surely we deserve some small compensation when emergencies like this interrupt our game time (especially when they refuse to divulge the reason behind the emergency).
emilyhyoyeon wrote: »ZOS would literally have to refund ESO+ players less than 50 cents ?
"If you are quitting, can I have your stuff??"
I appreciate the people that have posted the terms of service while it is valid to think well you have agreed to this level of service I might hope the company would strive for better. Plus if customers do not ask for change and give reasons for it I doubt any change we would want will happen.
As for not understanding how this all works well I have worked in the IT industry since 1994 so I think I do understand what it takes to keep a system up 99% verses 99.999%. The dollar amount goes up greatly plus your commitment to your customers.
So you would also understand when and why a system might need to be taken down. Like what happened today for instance.
Or maybe some semblance of a clue when it comes to a persistent virtual world with thousands of people logged in and connected to it that all need to see the same thing versus an email service. Just because both things have servers don't mean they operate the same way. But OP would know that, being in IT since 1994.
But no. Cry threads for the win I guess.I appreciate the people that have posted the terms of service while it is valid to think well you have agreed to this level of service I might hope the company would strive for better. Plus if customers do not ask for change and give reasons for it I doubt any change we would want will happen.
As for not understanding how this all works well I have worked in the IT industry since 1994 so I think I do understand what it takes to keep a system up 99% verses 99.999%. The dollar amount goes up greatly plus your commitment to your customers.
So you would also understand when and why a system might need to be taken down. Like what happened today for instance.
Or maybe some semblance of a clue when it comes to a persistent virtual world with thousands of people logged in and connected to it that all need to see the same thing versus an email service. Just because both things have servers don't mean they operate the same way. But OP would know that, being in IT since 1994.
But no. Cry threads for the win I guess.
You bring an interesting point. Do you think every sword swing is kept? The amount needed to be kept is kind of minimal. Google mail service has millions of users connected 24x7. Tons more data than what eso will ever see. They are different kinds of databases but at their heart they do the exact same thing. So when you get right down to it how can Google stay up when eso can not. It boils down to design and how much money you are willing to pour into it. Through enough f5's and server hardware at it and even crappy code can be kept up and running. Now is that price point worth it? I doubt it for a game but Google wants a happy customer and how much do you pay them?
You bring an interesting point. Do you think every sword swing is kept? The amount needed to be kept is kind of minimal. Google mail service has millions of users connected 24x7. Tons more data than what eso will ever see. They are different kinds of databases but at their heart they do the exact same thing. So when you get right down to it how can Google stay up when eso can not. It boils down to design and how much money you are willing to pour into it. Through enough f5's and server hardware at it and even crappy code can be kept up and running. Now is that price point worth it? I doubt it for a game but Google wants a happy customer and how much do you pay them?
And so the entitlement threads begin...