MornaBaine wrote: »Sadly, there's no indication that they took any of the feedback on the new house seriously. No changes there.
TequilaFire wrote: »[snip]
Doctordarkspawn wrote: »
Cage_Lizardman wrote: »Are you one of those who bought Mother's Sorrow pieces from me for 10-30k?
Doctordarkspawn wrote: »
Unpopular opinion: most feedback should be ignored, as it isn't very good.
And I don't know how you can say ZOS doesn't want feedback, given that the vast majority of the substantive changes in this patch are in response to player feedback.

Doctordarkspawn wrote: »Doctordarkspawn wrote: »
Unpopular opinion: most feedback should be ignored, as it isn't very good.
And I don't know how you can say ZOS doesn't want feedback, given that the vast majority of the substantive changes in this patch are in response to player feedback.
I'd be very interested to know by what metric you attempt to judge feedback without the knowledge and resources at the devs disposal.
Very, very interested. @casparian
Doctordarkspawn wrote: »
We bother with PTS so that it gets changed on patch day. The changes made today reflect the testing and feedback we gave.
We bother with PTS so that it gets changed on patch day. The changes made today reflect the testing and feedback we gave.
That's a bunch of ***, they got a lot of positive feedback, a lot of stuff was very viable, diversity was there. Then they decided to nerf the mundus stones and traits and make it so it's just going to be 1 thing better than all.
The devs are truly among one of the worst I've seen, they don't communicate these changes and they go against what the community was actually looking forward for in a very long time.
This patch was headed in a great direction, easily *** up and missed a good thing.
Sixsixsix161 wrote: »
notimetocare wrote: »I k ow it is hard for some people to understand but PTS is not intended to change much. I'll make a list:
1. Is it a major bug that breaks gameplay? No, move on
2. Is it something very overpowered? No, move on
3. Nothing left for limited testing to fix
Minor issues and imbalance are unimportant to the tiny testing sizes for a PTS, even in more popular games.
Housing is irrelevant unless there is an exploit or something is working as not intended. Most complaints I sawfor housing were preference. Your preference is not ZoS's priority
Right. The point of PTS, primarily, is to test that the stuff ZOS have done actually works. There is a reason it's a Release Candidate build and not a Beta build. Release Candidate means major changes to things will usually only be made if there is a fatal error in the content.notimetocare wrote: »Give tons of feedback. They want it but it does not mean they are going to agree and implement it all...Doctordarkspawn wrote: »
Sixsixsix161 wrote: »
Yeah, he is right and I was wrong. I didn't appreciate the extent of what they changed between the last PTS build and the live version when I posted that.
MornaBaine wrote: »Sadly, there's no indication that they took any of the feedback on the new house seriously. No changes there.

We bother with PTS so that it gets changed on patch day. The changes made today reflect the testing and feedback we gave.
Thank god they do.Doctordarkspawn wrote: »
Lol. How you people seem to think that now that the patch is live they can't change anything else.We bother with PTS so that it gets changed on patch day. The changes made today reflect the testing and feedback we gave.
That's a bunch of ***, they got a lot of positive feedback, a lot of stuff was very viable, diversity was there. Then they decided to nerf the mundus stones and traits and make it so it's just going to be 1 thing better than all.
The devs are truly among one of the worst I've seen, they don't communicate these changes and they go against what the community was actually looking forward for in a very long time.
This patch was headed in a great direction, easily *** up and missed a good thing.