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Is there a Warden meta?

  • Megabear
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    My Warden is a "Paladin" build that I came up with. He's tanky enough to survive 2 DPS players either for a very long time or never. He heals well enough that he can't be ignored either. I love my Warden :)
    Guide to making $$$ in Tamriel: https://forums.elderscrollsonline.com/en/discussion/370618/guide-to-making-gold-in-eso/p1?new=1
    Cost analysis for potential ESO players: https://forums.elderscrollsonline.com/en/discussion/367919/cost-analysis-for-brand-new-potential-pc-eso-players#latest
    Warden Bow Healer/DPS Hybrid Build: http://tamrielfoundry.com/topic/warden-bow-healerdps-hybrid/
    Warden "The Warladin" Healer/Tank Hybrid Build: http://tamrielfoundry.com/topic/warden-the-warladin-healertank-hybrid-build/
    Warden Stamina DPS Build: http://tamrielfoundry.com/topic/warden-dps-build/
    Server - PC/NA
    Vhevet - (S) Night Blade/Female/Orsimer
    Ecaer - (M) Templar/Female/Breton
    Captain Beaster Bunny - (S) Warden/Male/Red Guard
    Ezaera - (M) Sorcerer/Female/Altmer
    Ecaeri - (M) Warden/Female/Argonian
    Dun-and-Dunmer - (M) Dragon Knight/Male/Dunmer
    What Can Go Wong - (S) Night Blade/Male/Bosmer
    Izaer - (M) Templar/Male/Breton
  • MornaBaine
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    Tryxus wrote: »
    MornaBaine wrote: »
    So okay I will only ever derp about in PvE on my 2 wardens. One is a Breton and will go Magicka and primarily healer. The other is a Nord and I'd like to go Stam and two-hander with her. Suggestions please?

    Breton Healer Warden: Spell Power Cure + Worm Cult/Twilight Remedy with Master Resto and Lightning Staves

    Thanks for that! Now I just need advice for my Nord... who is also a werewolf.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Peekachu99
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    MornaBaine wrote: »
    Tryxus wrote: »
    MornaBaine wrote: »
    So okay I will only ever derp about in PvE on my 2 wardens. One is a Breton and will go Magicka and primarily healer. The other is a Nord and I'd like to go Stam and two-hander with her. Suggestions please?

    Breton Healer Warden: Spell Power Cure + Worm Cult/Twilight Remedy with Master Resto and Lightning Staves

    Thanks for that! Now I just need advice for my Nord... who is also a werewolf.

    Pirate Skeleton, Knight Errant, Undaunted set (heavy, from Elden). All easy to get, also a stamina build with a decent damage shield. Puncture your way to glory! Cackle when you turn into a skeleton and use northern star as soon as it's off proc.
  • MornaBaine
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    Peekachu99 wrote: »
    MornaBaine wrote: »
    Tryxus wrote: »
    MornaBaine wrote: »
    So okay I will only ever derp about in PvE on my 2 wardens. One is a Breton and will go Magicka and primarily healer. The other is a Nord and I'd like to go Stam and two-hander with her. Suggestions please?

    Breton Healer Warden: Spell Power Cure + Worm Cult/Twilight Remedy with Master Resto and Lightning Staves

    Thanks for that! Now I just need advice for my Nord... who is also a werewolf.

    Pirate Skeleton, Knight Errant, Undaunted set (heavy, from Elden). All easy to get, also a stamina build with a decent damage shield. Puncture your way to glory! Cackle when you turn into a skeleton and use northern star as soon as it's off proc.

    Thank you! Hmmm... now I need the shoulder for Pirate Skelly gosh darn it!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MLGProPlayer
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    FakeFox wrote: »
    DPS on Magicka isn't bad either.

    Sorry, what?

    DPS on magicka warden is positively awful. They can't even crack 30k on the target skeleton without the bear ult equipped. And even with it equipped, you're looking at 32-33k DPS self-buffed.
  • MLGProPlayer
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    Peekachu99 wrote: »
    Warden is the only class that can have a permanent 20% dodge bonus. Warden has a reliable and fantastic aoe lockdown. Wardens have great sustain and utility. I've shelved my DK tank and now main my Warden exclusively for for Trials/ dungeons/ PVE. Only thing a DK has over Warden are chains and Magma Armor, but permanent 30% speed buff and healing ultimate (or pirate skeleton) makes up for that (and it's fun as hell zipping around). Also with Pirate, you can have almost 100% major protection uptime.

    Warden healers are just as good as Templars. DPS are okay; but with spinner/ destro/ archmage/ bsw (necro is getting nerfed) they're more than adequate dps. Can't be top tier at everything. But still competive. Could be a console stigma, too, since I've seen plenty of them in PC trials and dungeons.

    You haven't seen plenty of them in competitive trial runs on PC. Just look at leader boards.
  • EmEm_Oh
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    Vaoh wrote: »

    As long as you don't care about any competitive content, Wardens are fine.... everything is technically balanced in ESO when viewed this way. However, if you are looking for effectiveness, do not choose a Warden for PvE DPS. They are the only class that is horrible at it.

    If choosing a role for your Warden based on effectiveness, I'd say to create a Warden Tank or Healer, leaning mostly toward a Tank.

    I decided to create a Warden character for kicks, and I kinda like it. I'm not doing anything special, but I like the healing aspects and can really help a group. Yes, probably not as good as Templar, but then I haven't fully exploited the Warden yet, either.
  • SoLooney
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    Well for pve there is a warden pulling 37k with MD and Juliano's and a kena piece. I'm trying Scathing and Necro or scathing and julianos. Push bout 27k with purple gear and a percise vMA shock staff.

    I think youre talking about stileana, yea, if i can get the moondancer 5 piece bonus proccing, all my magicka char would see a huge boost in dps too, i have yet to see a dps test where a mag warden gets above 30k without moondancer proc, just someone casting ele drain
  • Peekachu99
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    Peekachu99 wrote: »
    Warden is the only class that can have a permanent 20% dodge bonus. Warden has a reliable and fantastic aoe lockdown. Wardens have great sustain and utility. I've shelved my DK tank and now main my Warden exclusively for for Trials/ dungeons/ PVE. Only thing a DK has over Warden are chains and Magma Armor, but permanent 30% speed buff and healing ultimate (or pirate skeleton) makes up for that (and it's fun as hell zipping around). Also with Pirate, you can have almost 100% major protection uptime.

    Warden healers are just as good as Templars. DPS are okay; but with spinner/ destro/ archmage/ bsw (necro is getting nerfed) they're more than adequate dps. Can't be top tier at everything. But still competive. Could be a console stigma, too, since I've seen plenty of them in PC trials and dungeons.

    You haven't seen plenty of them in competitive trial runs on PC. Just look at leader boards.

    I said PC Trials, nothing about competitive metas which are exclusionary across the board. Even still, Wardens aren't 'unseen' in the leaderboards. They do exist even in that environment (but aren't favoured).
  • Artis
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    Vaoh wrote: »
    People keep saying "jack of all trades", but this isn't true at all. If they were, they'd be good at everything, but never the best or worst at anything. Right? This is not true at all for Wardens.

    There is no Warden meta right now. This is mainly due to them being on par with or slightly below another class spec, or just flat out horrible.

    In PvE, they make good tanks and healers. Unfortunately Templar is still the preferred healer, and DK is still the preferred tank. Wardens can be accepted in these roles though if you know what you're doing.
    Damage Dealing Wardens are significantly behind in DPS. It doesn't even compare to other classes. You get laughed at for trying to bring one in a trial, especially if you're a Magicka Warden.

    As long as you don't care about any competitive content, Wardens are fine.... everything is technically balanced in ESO when viewed this way. However, if you are looking for effectiveness, do not choose a Warden for PvE DPS. They are the only class that is horrible at it.

    If choosing a role for your Warden based on effectiveness, I'd say to create a Warden Tank or Healer, leaning mostly toward a Tank.

    @cbaudersub17_ESO @hmsdragonfly

    Here, another example of the use of the word. Now go ahead, and tell him that warden DPS's effectiveness is okay, because it gets the job done. Because of course they kill things - any DPS who pushes more than 0 DPS kills things at some point. And warden's DPS is enough to complete content, so it's effective = it's effectiveness is just fine. In case you didn't see the thread yet, expected you to comment about that last paragraph already.

    @Vaoh, but with all the utility they can bring and options to play other roles better than many other classes, shouldn't their DPS be lower? Not much lower, but 10-20(-25?)% seems kinda fair. Much more than that could be too much of course, less than 10% is pretty much negligible in practice. What would you like their DPS to be compared to others?
  • Peekachu99
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    Artis wrote: »
    Vaoh wrote: »
    People keep saying "jack of all trades", but this isn't true at all. If they were, they'd be good at everything, but never the best or worst at anything. Right? This is not true at all for Wardens.

    There is no Warden meta right now. This is mainly due to them being on par with or slightly below another class spec, or just flat out horrible.

    In PvE, they make good tanks and healers. Unfortunately Templar is still the preferred healer, and DK is still the preferred tank. Wardens can be accepted in these roles though if you know what you're doing.
    Damage Dealing Wardens are significantly behind in DPS. It doesn't even compare to other classes. You get laughed at for trying to bring one in a trial, especially if you're a Magicka Warden.

    As long as you don't care about any competitive content, Wardens are fine.... everything is technically balanced in ESO when viewed this way. However, if you are looking for effectiveness, do not choose a Warden for PvE DPS. They are the only class that is horrible at it.

    If choosing a role for your Warden based on effectiveness, I'd say to create a Warden Tank or Healer, leaning mostly toward a Tank.

    @cbaudersub17_ESO @hmsdragonfly

    Here, another example of the use of the word. Now go ahead, and tell him that warden DPS's effectiveness is okay, because it gets the job done. Because of course they kill things - any DPS who pushes more than 0 DPS kills things at some point. And warden's DPS is enough to complete content, so it's effective = it's effectiveness is just fine. In case you didn't see the thread yet, expected you to comment about that last paragraph already.

    @Vaoh, but with all the utility they can bring and options to play other roles better than many other classes, shouldn't their DPS be lower? Not much lower, but 10-20(-25?)% seems kinda fair. Much more than that could be too much of course, less than 10% is pretty much negligible in practice. What would you like their DPS to be compared to others?

    Vaoh mains a sorc: lives under the presumption that all classes should be as OP and flawless.
  • MLGProPlayer
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    Peekachu99 wrote: »
    Artis wrote: »
    Vaoh wrote: »
    People keep saying "jack of all trades", but this isn't true at all. If they were, they'd be good at everything, but never the best or worst at anything. Right? This is not true at all for Wardens.

    There is no Warden meta right now. This is mainly due to them being on par with or slightly below another class spec, or just flat out horrible.

    In PvE, they make good tanks and healers. Unfortunately Templar is still the preferred healer, and DK is still the preferred tank. Wardens can be accepted in these roles though if you know what you're doing.
    Damage Dealing Wardens are significantly behind in DPS. It doesn't even compare to other classes. You get laughed at for trying to bring one in a trial, especially if you're a Magicka Warden.

    As long as you don't care about any competitive content, Wardens are fine.... everything is technically balanced in ESO when viewed this way. However, if you are looking for effectiveness, do not choose a Warden for PvE DPS. They are the only class that is horrible at it.

    If choosing a role for your Warden based on effectiveness, I'd say to create a Warden Tank or Healer, leaning mostly toward a Tank.

    @cbaudersub17_ESO @hmsdragonfly

    Here, another example of the use of the word. Now go ahead, and tell him that warden DPS's effectiveness is okay, because it gets the job done. Because of course they kill things - any DPS who pushes more than 0 DPS kills things at some point. And warden's DPS is enough to complete content, so it's effective = it's effectiveness is just fine. In case you didn't see the thread yet, expected you to comment about that last paragraph already.

    @Vaoh, but with all the utility they can bring and options to play other roles better than many other classes, shouldn't their DPS be lower? Not much lower, but 10-20(-25?)% seems kinda fair. Much more than that could be too much of course, less than 10% is pretty much negligible in practice. What would you like their DPS to be compared to others?

    Vaoh mains a sorc: lives under the presumption that all classes should be as OP and flawless.

    I main a magplar. I'd love it if my warden could even sniff its DPS numbers.
    Edited by MLGProPlayer on August 9, 2017 8:57PM
  • MLGProPlayer
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    SoLooney wrote: »
    Well for pve there is a warden pulling 37k with MD and Juliano's and a kena piece. I'm trying Scathing and Necro or scathing and julianos. Push bout 27k with purple gear and a percise vMA shock staff.

    I think youre talking about stileana, yea, if i can get the moondancer 5 piece bonus proccing, all my magicka char would see a huge boost in dps too, i have yet to see a dps test where a mag warden gets above 30k without moondancer proc, just someone casting ele drain

    Synergies also give you magicka of course so you don't need to heavy attack during the test.

    A self-buffed magicka warden DPS test is depressing. I'm still shocked at how ZOS testers could release (and charge people money for) such an awful class.
    Edited by MLGProPlayer on August 9, 2017 8:56PM
  • exeeter702
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    Vaoh wrote: »
    People keep saying "jack of all trades", but this isn't true at all. If they were, they'd be good at everything

    Obviously you don't know the entire saying " jack of all trades, master of none"

    Which you basically agreed with this in your following paragraphs. The warden can do all the rules, but they are not the best at any of them because a different class can out do them. Hence, Jack of all trades, master of none.

    At this games fundamental core, each class cam be viewed in that same way...

    The ONLY reason warden was billed that way by rich lambert was because unlike the other classes skill lines which are far more ambiguous in how they achieve performance in any of the 3 roles in pve, wardens have a very clear distinction with each skill line and its purpose.

    This was very intentional as with the warden being introduced in conjunction with the much hyped morrowind update, zos was attempting to bring new players to the game with a class that was more clear in its approach for new players.

    The warden has never been a "jack of all trades" class, any more than the other 4. They are undertuned in a few aspects of pve, thats all.
  • Vaoh
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    Artis wrote: »
    Vaoh wrote: »
    People keep saying "jack of all trades", but this isn't true at all. If they were, they'd be good at everything, but never the best or worst at anything. Right? This is not true at all for Wardens.

    There is no Warden meta right now. This is mainly due to them being on par with or slightly below another class spec, or just flat out horrible.

    In PvE, they make good tanks and healers. Unfortunately Templar is still the preferred healer, and DK is still the preferred tank. Wardens can be accepted in these roles though if you know what you're doing.
    Damage Dealing Wardens are significantly behind in DPS. It doesn't even compare to other classes. You get laughed at for trying to bring one in a trial, especially if you're a Magicka Warden.

    As long as you don't care about any competitive content, Wardens are fine.... everything is technically balanced in ESO when viewed this way. However, if you are looking for effectiveness, do not choose a Warden for PvE DPS. They are the only class that is horrible at it.

    If choosing a role for your Warden based on effectiveness, I'd say to create a Warden Tank or Healer, leaning mostly toward a Tank.

    cbaudersub17_ESO hmsdragonfly

    Here, another example of the use of the word. Now go ahead, and tell him that warden DPS's effectiveness is okay, because it gets the job done. Because of course they kill things - any DPS who pushes more than 0 DPS kills things at some point. And warden's DPS is enough to complete content, so it's effective = it's effectiveness is just fine. In case you didn't see the thread yet, expected you to comment about that last paragraph already.

    Vaoh, but with all the utility they can bring and options to play other roles better than many other classes, shouldn't their DPS be lower? Not much lower, but 10-20(-25?)% seems kinda fair. Much more than that could be too much of course, less than 10% is pretty much negligible in practice. What would you like their DPS to be compared to others?

    No, absolutely not. Why purposely make a class suck by an arbitrary percentage amount at a role? That's ridiculous. I'd like Wardens to be usable in Veteran Trials and NOT be complete wastes of space. They don't need to pull some sort of great Stam DK single target DPS, or Magicka Sorcerer AoE DPS, but rather something that is in line with the other four classes. Perhaps you don't yet know just how bad Wardens are atm. You can't truly know until you have played Wardens and another DPS at the very highest levels.

    For people who haven't tested Warden extensively, here is how it pans out:

    PvE
    • Good tank, though not preferred over DK.
    • Good healer, though not preferred over Templar
    • Horrible DPS, which is so bad it outclassed by insane margins. Stamina Wardens are much more acceptable since many strong skills come from outside of Warden skill lines, whereas Magicka Wardens are terrible. They have very few DPS actives (which are a bit lackluster atm), and very few DPS passives.

    PvP
    • They're basically even with the other classes, lacking in certain departments compared to other classes but having a powerful healing Ult to save themselves and even allies.

    If trying to create a balance system where classes have to suck somewhere (the opposite of ZOS class balance intentions), then we look to the Templar:

    PvE
    • Good tank, though not preferred over DK
    • Best healer, has been the best class by a mile since ESO launch for healing
    • Good DPS, Stamina Templars are very good at damage dealing and it's almost mandatory to have one for PotL and high War Machine uptime in raids, Magicka Templars are no longer top DPS but are perfectly acceptable and still pull massive DPS in execute range

    PvP
    • Main Healers, "cancerplars" and "healbots" with great tanky builds, which you find everywhere in Cyrodiil spamming BoL and Jesus Beams with builds that can tank groups for decent periods of time. Very strong, and pretty versatile.

    I'm legit surprised people are okay with Wardens being so bad at a role. More importantly, it's DAMAGE DEALING!!!!! A class can't be so behind in this or it ruins people's hopes a d dream since it cannot be changed. A tank or healer can be any class they want if skilled enough. A Damage Dealer can only deal as much damage as their Class skill trees allow them too which is currently so low it's a joke to use one.

    ZOS themselves acknoledged how bad they were atm. If that's not a hint I don't know what is :lol: All classes should be able to do all roles. This was true until Warden released. Warden currently deala so little DPS that it comparatively cannot be accepted as a damage dealer when we look at anything else (much more Magicka-based than Stamina).

    I'm willing to go through every Warden skill if you like. The reasons for why it turned out this way are pretty clear tbh.
  • Vaoh
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    Peekachu99 wrote: »
    Artis wrote: »
    Vaoh wrote: »
    People keep saying "jack of all trades", but this isn't true at all. If they were, they'd be good at everything, but never the best or worst at anything. Right? This is not true at all for Wardens.

    There is no Warden meta right now. This is mainly due to them being on par with or slightly below another class spec, or just flat out horrible.

    In PvE, they make good tanks and healers. Unfortunately Templar is still the preferred healer, and DK is still the preferred tank. Wardens can be accepted in these roles though if you know what you're doing.
    Damage Dealing Wardens are significantly behind in DPS. It doesn't even compare to other classes. You get laughed at for trying to bring one in a trial, especially if you're a Magicka Warden.

    As long as you don't care about any competitive content, Wardens are fine.... everything is technically balanced in ESO when viewed this way. However, if you are looking for effectiveness, do not choose a Warden for PvE DPS. They are the only class that is horrible at it.

    If choosing a role for your Warden based on effectiveness, I'd say to create a Warden Tank or Healer, leaning mostly toward a Tank.

    @cbaudersub17_ESO @hmsdragonfly

    Here, another example of the use of the word. Now go ahead, and tell him that warden DPS's effectiveness is okay, because it gets the job done. Because of course they kill things - any DPS who pushes more than 0 DPS kills things at some point. And warden's DPS is enough to complete content, so it's effective = it's effectiveness is just fine. In case you didn't see the thread yet, expected you to comment about that last paragraph already.

    @Vaoh, but with all the utility they can bring and options to play other roles better than many other classes, shouldn't their DPS be lower? Not much lower, but 10-20(-25?)% seems kinda fair. Much more than that could be too much of course, less than 10% is pretty much negligible in practice. What would you like their DPS to be compared to others?

    Vaoh mains a sorc: lives under the presumption that all classes should be as OP and flawless.

    An irrational whiny PvPer :lol: These are the people I legit feel bad for - you can't be good at ESO if you constantly make excuses for sucking.


  • hmsdragonfly
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    @ZOS_GinaBruno Is there any way to make people in your ignore list unable to tag you? It's already annoying that I can see the name of people in my Ignore List when they post stuffs, now they even can tag me and it appears on my Notifications.

    @Artis , Patrick, please put your ego down for a moment and please hear me out this time. I will try to settle this once and for all. Your definition of "effective" (the one with the best result is effective and the one with the second best result is not) is different from the one made by Oxford.

    https://en.oxforddictionaries.com/definition/effective

    effective
    ADJECTIVE

    Successful in producing a desired or intended result.
    ‘effective solutions to environmental problems’

    The job of a DD is to pull the highest DPS number possible to complete the content. A DD kills things with 10 DPS is not being "effective", as in, he is not producing a desired or intended result. Let's say for example, if all classes can pull roughly 36k DPS, but Warden can only pull 30k DPS with the current toolkit, Wardens don't have the toolkit needed to be effective in DPSing compared to other classes, because the result Warden produces is clearly not desirable.
    But, if Sorcs can pull 38k and DKs pull 37k, while DKs aren't producing the best result, they are producing a desired result, hence they are effective at what they are doing.

    Now we take a look at healers. All 5 classes have all the tools needed to be effective in healing. If we do a HPS test, for sure all classes will still produce more or less the same amount of HPS, so HPS is out of the way. The job of the DPS is to pull the highest number possible to complete the content as quickly as they can, and the job of the healer is to
    1) Pull enough HPS to heal through all encounters, but that's out of the way because all of them pull more or less equal HPS and pulling the highest HPS is irrelevant to everything anyway.
    2) Support the group: feed resources to the group, burst heal in scary situations, blow Warhorn.
    It used to be the case that non-Templar healers weren't effective because they couldn't support the group with stamina, but now all classes can provide the group with both magicka and stamina through orbs, and all classes can apply minor magickasteal, they can do everything a Templar healer does so they are all effective in healing. Sure, we can go all days to list pros and cons of each class, but it doesn't matter because overall all classes can do everything listed above.

    OK, tanks are next.
    - Nightblade in the current states is an at best situational and at worst ineffective tank class. The job of a tank is to hold aggro, CC mobs, apply debuff, blow Warhorn and stay alive. Nightblade tanks have troubles staying alive in vet trials and their crowd control's capability is questionable. Although they are not useless because Sap tanking does work well in 4-man content, overall they just fall short.
    - Sorc tanks, on the other hand, are extremely underrated (I am quoting Gilliam The Rouge here). They have all the tools needed to tank well, they have good sustain, good CC, cheap ults, I don't know why people don't utilize them more especially when top tier theorycrafters like Gilliam do see their potential. In PvP, Encase + Negate Sorc tanks are very scary and in a well coordinated group, they have potential to shine.
    - Templar is in a pretty funny situation. They shine in 4-man content like Nightblade, with a Templar tank, people can run 3 DDs and don't need a healer. In PvP, they are the best tanks imo, outperform DKs by far. Templar tank/healbot is the most annoying thing and it's a nightmare to any 1vXer because not only you can't kill them, you can't kill their friends either because they just cast one BoL and their friends go back to full health. But, in vet trials, they are so bad because of their CC's capability is non-existent since the removal of stun from spear shard, and their stamina management is straight-up bad.
    - We don't need to talk about DK and Warden tanks because we all know that they are good.

    So what's not a DPS class?

    A class is not a DPS class if the class doesn't have access to damage dealing abilities.
    A class is not a tank class if the class doesn't have access to tanking abilities.
    A class is not a healer class if the class doesn't have access to healing abilities.

    So, there's no such thing as a DPS/Healer/Tank class, because they are all built to do all three, but, there are effective DPS/Healer/Tank class and there are ineffective DPS/Healer/Tank class.

    + Nightblade is an effective DPS class (if the rumours are true, but testing not done), an effective Healer class and an ineffective Tank class.
    + Sorc is the best DPS class, an effective Healer class (but also the worst Healer class) and an extremely underrated Tank class.
    + Templar is an effective DPS class, the best Healer class, and a situational Tank class (outshines DK in PvP and 4-man content, DLC and DSA included, but falls short in vet trials).
    +Dragonknight is an effective DPS class, an effective healer class, and the best Tank class.
    + Warden is an ineffective DPS class (if the numbers here are to be believed), the second best Healer class, and an effective Tank class.

    Since you direct me to @Vaoh, I totally agree with him on Warden not being effective in DPS and I am sure he will agree with me on this, as will many other people in the community.
    Edited by hmsdragonfly on August 10, 2017 9:45PM
    Aldmeri Dominion Loyalist. For the Queen!
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    ZOS_GinaBruno Is there any way to make people in your ignore list unable to tag you? It's already annoying that I can see the name of people in my Ignore List when they post stuffs, now they even can tag me and it appears on my Notifications.

    Artis , Patrick, please put your ego down for a moment and please hear me out this time. I will try to settle this once and for all. Your definition of "effective" (the one with the best result is effective and the one with the second best effective is not) is different from the one made by Oxford.

    https://en.oxforddictionaries.com/definition/effective

    effective
    ADJECTIVE

    Successful in producing a desired or intended result.
    ‘effective solutions to environmental problems’

    The job of a DD is to pull the highest DPS number possible to complete the content. A DD kills things with 10 DPS is not being "effective", as in, he is not producing a desired or intended result. Let's say for example, if all classes can pull roughly 36k DPS, but Warden can only pull 30k DPS with the current toolkit, Wardens don't have the toolkit needed to be effective in DPSing compared to other classes, because the result Warden produces is clearly not desirable.
    But, if Sorcs can pull 38k and DKs pull 37k, while DKs aren't producing the best result, they are producing a desired result, hence they are effective at what they are doing.

    Now we take a look at healers. All 5 classes have all the tools needed to be effective in healing. If we do a HPS test, for sure all classes will still produce more or less the same amount of HPS, so HPS is out of the way. The job of the DPS is to pull the highest number possible to complete the content as quickly as they can, and the job of the healer is to
    1) Pull enough HPS to heal through all encounters, but that's out of the way because all of them pull more or less equal HPS anyway.
    2) Support the group: feed resources to the group, burst heal in scary situations, blow Warhorn.
    It used to be the case that non-Templar healers weren't effective because they couldn't support the group with stamina, but now all classes can provide the group with both magicka and stamina through orbs, and all classes can apply minor magickasteal, they can do everything a Templar healer does so they are all effective in healing. Sure, we can go all days to list pros and cons of each class, but it doesn't matter because overall all classes can do everything listed above.

    OK, tanks are next.
    - Nightblade is at the current states are at best situational and at worst ineffective tank class. The job of a tank is to hold aggro, CC mobs, apply debuff, blow Warhorn and stay alive. Nightblade tanks have troubles staying alive in vet trials and their crowd control's capability is questionable. Although they are not useless because Sap tanking does work well in 4-man content, overall they just fall short.
    - Sorc tanks, on the other hand, are extremely underrated (I am quoting Gilliam The Rouge here). They have all the tools needed to tank well, they have good sustain, good CC, cheap ults, I don't know why people don't utilize them more especially when top tier theorycrafters like Gilliam do see their potential. In PvP, Encase + Negate Sorc tanks are very scary and in a well coordinated group, they have potential to shine.
    - Templar is in a pretty funny situation. They shine in 4-man content like Nightblade, with a Templar tank, people can run 3 DDs and don't need a healer. In PvP, they are the best tanks imo, outperform DKs by far. Templar tank/healbot is the most annoying thing and it's a nightmare to any 1vXer because not only you can't kill them, you can't kill their friends either because they just cast one BoL and their friends go back to full health. But, in vet trials, they are so bad because of their CC's capability is non-existent since the removal of stun from spear shard, and their stamina management is straight-up bad.
    - We don't need to talk about DK and Warden tanks because we all know that they are good.

    So what's not a DPS class?

    A class is not a DPS class if the class doesn't have access to any damage dealing abilities.
    A class is not a tank class if the class is not built with tanking abilities.
    A class is not a healer class if the class is not built with healing abilities.

    So, there's no such thing as a DPS/Healer/Tank class, because they are all built to do all three, but, there are effective DPS/Healer/Tank class and there are ineffective DPS/Healer/Tank class.

    Nightblade is an effective DPS class (if the rumours are true, but testing not done), an effective Healer class and an ineffective Tank class.
    Sorc is the best DPS class, an effective Healer class (but also the worst Healer class) and an extremely underrated Tank class.
    Templar is an effective DPS class, the best Healer class, and a situational Tank class (outshines DK in PvP and 4-man content, DLC and DSA included, but falls short in vet trials).
    Dragonknight is an effective DPS class, an effective healer class, and the best Tank class.
    Warden is an ineffective DPS class (if the numbers here are to be believed), the second best Healer class, and an effective Tank class.

    I totally agree with Vaoh on Warden not being effective in DPS and I am sure Vaoh will agree with me on this.
    Besides the part about Sorcs being the best DPS class (was true in the past, but not anymore), I agree with you on pretty much everything :)

    The most important thing you mention is what it means for a class to be effective.

    If we assumed a Magicka Sorcerer pulls 36K, and a Magicka Warden pulls 34-35K, I would be *happy* and never play my Sorc again. Instead that Magicka Sorcerer pulling 36K would go up against a Warden pulling like 26-27K.

    It's terrible how bad Warden DPS is. Hence, I push for buffs. The only people who disagree are whiny PvPers who don't read the context of a post or people who believe every class does only one role.

  • hmsdragonfly
    hmsdragonfly
    ✭✭✭✭✭
    Vaoh wrote: »
    ZOS_GinaBruno Is there any way to make people in your ignore list unable to tag you? It's already annoying that I can see the name of people in my Ignore List when they post stuffs, now they even can tag me and it appears on my Notifications.

    Artis , Patrick, please put your ego down for a moment and please hear me out this time. I will try to settle this once and for all. Your definition of "effective" (the one with the best result is effective and the one with the second best effective is not) is different from the one made by Oxford.

    https://en.oxforddictionaries.com/definition/effective

    effective
    ADJECTIVE

    Successful in producing a desired or intended result.
    ‘effective solutions to environmental problems’

    The job of a DD is to pull the highest DPS number possible to complete the content. A DD kills things with 10 DPS is not being "effective", as in, he is not producing a desired or intended result. Let's say for example, if all classes can pull roughly 36k DPS, but Warden can only pull 30k DPS with the current toolkit, Wardens don't have the toolkit needed to be effective in DPSing compared to other classes, because the result Warden produces is clearly not desirable.
    But, if Sorcs can pull 38k and DKs pull 37k, while DKs aren't producing the best result, they are producing a desired result, hence they are effective at what they are doing.

    Now we take a look at healers. All 5 classes have all the tools needed to be effective in healing. If we do a HPS test, for sure all classes will still produce more or less the same amount of HPS, so HPS is out of the way. The job of the DPS is to pull the highest number possible to complete the content as quickly as they can, and the job of the healer is to
    1) Pull enough HPS to heal through all encounters, but that's out of the way because all of them pull more or less equal HPS anyway.
    2) Support the group: feed resources to the group, burst heal in scary situations, blow Warhorn.
    It used to be the case that non-Templar healers weren't effective because they couldn't support the group with stamina, but now all classes can provide the group with both magicka and stamina through orbs, and all classes can apply minor magickasteal, they can do everything a Templar healer does so they are all effective in healing. Sure, we can go all days to list pros and cons of each class, but it doesn't matter because overall all classes can do everything listed above.

    OK, tanks are next.
    - Nightblade is at the current states are at best situational and at worst ineffective tank class. The job of a tank is to hold aggro, CC mobs, apply debuff, blow Warhorn and stay alive. Nightblade tanks have troubles staying alive in vet trials and their crowd control's capability is questionable. Although they are not useless because Sap tanking does work well in 4-man content, overall they just fall short.
    - Sorc tanks, on the other hand, are extremely underrated (I am quoting Gilliam The Rouge here). They have all the tools needed to tank well, they have good sustain, good CC, cheap ults, I don't know why people don't utilize them more especially when top tier theorycrafters like Gilliam do see their potential. In PvP, Encase + Negate Sorc tanks are very scary and in a well coordinated group, they have potential to shine.
    - Templar is in a pretty funny situation. They shine in 4-man content like Nightblade, with a Templar tank, people can run 3 DDs and don't need a healer. In PvP, they are the best tanks imo, outperform DKs by far. Templar tank/healbot is the most annoying thing and it's a nightmare to any 1vXer because not only you can't kill them, you can't kill their friends either because they just cast one BoL and their friends go back to full health. But, in vet trials, they are so bad because of their CC's capability is non-existent since the removal of stun from spear shard, and their stamina management is straight-up bad.
    - We don't need to talk about DK and Warden tanks because we all know that they are good.

    So what's not a DPS class?

    A class is not a DPS class if the class doesn't have access to any damage dealing abilities.
    A class is not a tank class if the class is not built with tanking abilities.
    A class is not a healer class if the class is not built with healing abilities.

    So, there's no such thing as a DPS/Healer/Tank class, because they are all built to do all three, but, there are effective DPS/Healer/Tank class and there are ineffective DPS/Healer/Tank class.

    Nightblade is an effective DPS class (if the rumours are true, but testing not done), an effective Healer class and an ineffective Tank class.
    Sorc is the best DPS class, an effective Healer class (but also the worst Healer class) and an extremely underrated Tank class.
    Templar is an effective DPS class, the best Healer class, and a situational Tank class (outshines DK in PvP and 4-man content, DLC and DSA included, but falls short in vet trials).
    Dragonknight is an effective DPS class, an effective healer class, and the best Tank class.
    Warden is an ineffective DPS class (if the numbers here are to be believed), the second best Healer class, and an effective Tank class.

    I totally agree with Vaoh on Warden not being effective in DPS and I am sure Vaoh will agree with me on this.
    Besides the part about Sorcs being the best DPS class (was true in the past, but not anymore), I agree with you on pretty much everything :)

    The most important thing you mention is what it means for a class to be effective.

    If we assumed a Magicka Sorcerer pulls 36K, and a Magicka Warden pulls 34-35K, I would be *happy* and never play my Sorc again. Instead that Magicka Sorcerer pulling 36K would go up against a Warden pulling like 26-27K.

    It's terrible how bad Warden DPS is. Hence, I push for buffs. The only people who disagree are whiny PvPers who don't read the context of a post or people who believe every class does only one role.

    If magsorc is no longer the best, Is it stamDK now?
    Aldmeri Dominion Loyalist. For the Queen!
  • itehache
    itehache
    ✭✭✭✭
    I am leveling up a Warden healer right now. My main is a stam NB and I bring her to all the vet trials and stuff but I wanted to try something else.

    I have found some builds but I think I have a better one on my mind. Still, it's a new class, which means it's very fun because the best builds are yet to be discovered.

    Hope you have fun, and if you create a great build it would be cool to share it !
  • hmsdragonfly
    hmsdragonfly
    ✭✭✭✭✭
    Blanco wrote: »
    Blanco wrote: »
    Be a tank and cancerous. You've just entered the Warden meta.

    Wardens are the cancer of PvP. You want to contribute to that?
    where did the cliff racer touch you?
    do you need a Waambulance?


    nowhere significant, a warden can't kill anything, it just sits in it's healing ulti avoiding fights so it can focus on its little baby 'objectives' because it can't stand there and fight.

    Summoning @Tryxus. Dude one-clips everyone with Soul Assault.
    Aldmeri Dominion Loyalist. For the Queen!
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vaoh wrote: »
    ZOS_GinaBruno Is there any way to make people in your ignore list unable to tag you? It's already annoying that I can see the name of people in my Ignore List when they post stuffs, now they even can tag me and it appears on my Notifications.

    Artis , Patrick, please put your ego down for a moment and please hear me out this time. I will try to settle this once and for all. Your definition of "effective" (the one with the best result is effective and the one with the second best effective is not) is different from the one made by Oxford.

    https://en.oxforddictionaries.com/definition/effective

    effective
    ADJECTIVE

    Successful in producing a desired or intended result.
    ‘effective solutions to environmental problems’

    The job of a DD is to pull the highest DPS number possible to complete the content. A DD kills things with 10 DPS is not being "effective", as in, he is not producing a desired or intended result. Let's say for example, if all classes can pull roughly 36k DPS, but Warden can only pull 30k DPS with the current toolkit, Wardens don't have the toolkit needed to be effective in DPSing compared to other classes, because the result Warden produces is clearly not desirable.
    But, if Sorcs can pull 38k and DKs pull 37k, while DKs aren't producing the best result, they are producing a desired result, hence they are effective at what they are doing.

    Now we take a look at healers. All 5 classes have all the tools needed to be effective in healing. If we do a HPS test, for sure all classes will still produce more or less the same amount of HPS, so HPS is out of the way. The job of the DPS is to pull the highest number possible to complete the content as quickly as they can, and the job of the healer is to
    1) Pull enough HPS to heal through all encounters, but that's out of the way because all of them pull more or less equal HPS anyway.
    2) Support the group: feed resources to the group, burst heal in scary situations, blow Warhorn.
    It used to be the case that non-Templar healers weren't effective because they couldn't support the group with stamina, but now all classes can provide the group with both magicka and stamina through orbs, and all classes can apply minor magickasteal, they can do everything a Templar healer does so they are all effective in healing. Sure, we can go all days to list pros and cons of each class, but it doesn't matter because overall all classes can do everything listed above.

    OK, tanks are next.
    - Nightblade is at the current states are at best situational and at worst ineffective tank class. The job of a tank is to hold aggro, CC mobs, apply debuff, blow Warhorn and stay alive. Nightblade tanks have troubles staying alive in vet trials and their crowd control's capability is questionable. Although they are not useless because Sap tanking does work well in 4-man content, overall they just fall short.
    - Sorc tanks, on the other hand, are extremely underrated (I am quoting Gilliam The Rouge here). They have all the tools needed to tank well, they have good sustain, good CC, cheap ults, I don't know why people don't utilize them more especially when top tier theorycrafters like Gilliam do see their potential. In PvP, Encase + Negate Sorc tanks are very scary and in a well coordinated group, they have potential to shine.
    - Templar is in a pretty funny situation. They shine in 4-man content like Nightblade, with a Templar tank, people can run 3 DDs and don't need a healer. In PvP, they are the best tanks imo, outperform DKs by far. Templar tank/healbot is the most annoying thing and it's a nightmare to any 1vXer because not only you can't kill them, you can't kill their friends either because they just cast one BoL and their friends go back to full health. But, in vet trials, they are so bad because of their CC's capability is non-existent since the removal of stun from spear shard, and their stamina management is straight-up bad.
    - We don't need to talk about DK and Warden tanks because we all know that they are good.

    So what's not a DPS class?

    A class is not a DPS class if the class doesn't have access to any damage dealing abilities.
    A class is not a tank class if the class is not built with tanking abilities.
    A class is not a healer class if the class is not built with healing abilities.

    So, there's no such thing as a DPS/Healer/Tank class, because they are all built to do all three, but, there are effective DPS/Healer/Tank class and there are ineffective DPS/Healer/Tank class.

    Nightblade is an effective DPS class (if the rumours are true, but testing not done), an effective Healer class and an ineffective Tank class.
    Sorc is the best DPS class, an effective Healer class (but also the worst Healer class) and an extremely underrated Tank class.
    Templar is an effective DPS class, the best Healer class, and a situational Tank class (outshines DK in PvP and 4-man content, DLC and DSA included, but falls short in vet trials).
    Dragonknight is an effective DPS class, an effective healer class, and the best Tank class.
    Warden is an ineffective DPS class (if the numbers here are to be believed), the second best Healer class, and an effective Tank class.

    I totally agree with Vaoh on Warden not being effective in DPS and I am sure Vaoh will agree with me on this.
    Besides the part about Sorcs being the best DPS class (was true in the past, but not anymore), I agree with you on pretty much everything :)

    The most important thing you mention is what it means for a class to be effective.

    If we assumed a Magicka Sorcerer pulls 36K, and a Magicka Warden pulls 34-35K, I would be *happy* and never play my Sorc again. Instead that Magicka Sorcerer pulling 36K would go up against a Warden pulling like 26-27K.

    It's terrible how bad Warden DPS is. Hence, I push for buffs. The only people who disagree are whiny PvPers who don't read the context of a post or people who believe every class does only one role.

    If magsorc is no longer the best, Is it stamDK now?

    It's a bit more complicated right now, which is exactly what makes a Warden's situation worse. As a whole ZOS has balanced things pretty well.

    All of the classes are pulling close to the same DPS in general, but bring different group buffs to a raid. You can bring any DPS and feel effective..... granted you aren't a Warden :unamused:

    DKs have insane single target and are the "top" Stam DPS with great Magicka DPS. NBs are just all around fantastic, and pull higher numbers than Sorcs for both Magicka and Stamina in single target. Sorcs are very noob-friendly and have amazing AoE DPS. Templars have high DPS but mainly shine in execute on Magicka, and are great on Stamina. As a whole, Stamina DPS > Magicka DPS, but is melee.

    It all depends on your build and group composition. A Stam NB, Mag NB, and Stamplar can make great use of the HoF Major Slayers sets by using class-based low cost DPS ults. Mag DK provides a group fire damage buff. Stamplar provides PotL. NB gives Minor Savagery. Sorc gives Minor Prophecy. Templar gives Minor Sorcery. DK gives Minor Brutality. Etc, etc.

    Although I try not to use Alcast as a perfect example since he streams and has a Youtube (making him automatically a horrible person to certain ppl), his group recently earned 180K in vHoF.

    Group DPS composition was 4 Stam/4 Mag - there was only 1x Sorcerer build in their group, which was a Mag Sorc likely to gain that group Minor Prophecy and because Mag Sorc is still great and is certainly not underperforming.
  • hmsdragonfly
    hmsdragonfly
    ✭✭✭✭✭
    Vaoh wrote: »
    Vaoh wrote: »
    ZOS_GinaBruno Is there any way to make people in your ignore list unable to tag you? It's already annoying that I can see the name of people in my Ignore List when they post stuffs, now they even can tag me and it appears on my Notifications.

    Artis , Patrick, please put your ego down for a moment and please hear me out this time. I will try to settle this once and for all. Your definition of "effective" (the one with the best result is effective and the one with the second best effective is not) is different from the one made by Oxford.

    https://en.oxforddictionaries.com/definition/effective

    effective
    ADJECTIVE

    Successful in producing a desired or intended result.
    ‘effective solutions to environmental problems’

    The job of a DD is to pull the highest DPS number possible to complete the content. A DD kills things with 10 DPS is not being "effective", as in, he is not producing a desired or intended result. Let's say for example, if all classes can pull roughly 36k DPS, but Warden can only pull 30k DPS with the current toolkit, Wardens don't have the toolkit needed to be effective in DPSing compared to other classes, because the result Warden produces is clearly not desirable.
    But, if Sorcs can pull 38k and DKs pull 37k, while DKs aren't producing the best result, they are producing a desired result, hence they are effective at what they are doing.

    Now we take a look at healers. All 5 classes have all the tools needed to be effective in healing. If we do a HPS test, for sure all classes will still produce more or less the same amount of HPS, so HPS is out of the way. The job of the DPS is to pull the highest number possible to complete the content as quickly as they can, and the job of the healer is to
    1) Pull enough HPS to heal through all encounters, but that's out of the way because all of them pull more or less equal HPS anyway.
    2) Support the group: feed resources to the group, burst heal in scary situations, blow Warhorn.
    It used to be the case that non-Templar healers weren't effective because they couldn't support the group with stamina, but now all classes can provide the group with both magicka and stamina through orbs, and all classes can apply minor magickasteal, they can do everything a Templar healer does so they are all effective in healing. Sure, we can go all days to list pros and cons of each class, but it doesn't matter because overall all classes can do everything listed above.

    OK, tanks are next.
    - Nightblade is at the current states are at best situational and at worst ineffective tank class. The job of a tank is to hold aggro, CC mobs, apply debuff, blow Warhorn and stay alive. Nightblade tanks have troubles staying alive in vet trials and their crowd control's capability is questionable. Although they are not useless because Sap tanking does work well in 4-man content, overall they just fall short.
    - Sorc tanks, on the other hand, are extremely underrated (I am quoting Gilliam The Rouge here). They have all the tools needed to tank well, they have good sustain, good CC, cheap ults, I don't know why people don't utilize them more especially when top tier theorycrafters like Gilliam do see their potential. In PvP, Encase + Negate Sorc tanks are very scary and in a well coordinated group, they have potential to shine.
    - Templar is in a pretty funny situation. They shine in 4-man content like Nightblade, with a Templar tank, people can run 3 DDs and don't need a healer. In PvP, they are the best tanks imo, outperform DKs by far. Templar tank/healbot is the most annoying thing and it's a nightmare to any 1vXer because not only you can't kill them, you can't kill their friends either because they just cast one BoL and their friends go back to full health. But, in vet trials, they are so bad because of their CC's capability is non-existent since the removal of stun from spear shard, and their stamina management is straight-up bad.
    - We don't need to talk about DK and Warden tanks because we all know that they are good.

    So what's not a DPS class?

    A class is not a DPS class if the class doesn't have access to any damage dealing abilities.
    A class is not a tank class if the class is not built with tanking abilities.
    A class is not a healer class if the class is not built with healing abilities.

    So, there's no such thing as a DPS/Healer/Tank class, because they are all built to do all three, but, there are effective DPS/Healer/Tank class and there are ineffective DPS/Healer/Tank class.

    Nightblade is an effective DPS class (if the rumours are true, but testing not done), an effective Healer class and an ineffective Tank class.
    Sorc is the best DPS class, an effective Healer class (but also the worst Healer class) and an extremely underrated Tank class.
    Templar is an effective DPS class, the best Healer class, and a situational Tank class (outshines DK in PvP and 4-man content, DLC and DSA included, but falls short in vet trials).
    Dragonknight is an effective DPS class, an effective healer class, and the best Tank class.
    Warden is an ineffective DPS class (if the numbers here are to be believed), the second best Healer class, and an effective Tank class.

    I totally agree with Vaoh on Warden not being effective in DPS and I am sure Vaoh will agree with me on this.
    Besides the part about Sorcs being the best DPS class (was true in the past, but not anymore), I agree with you on pretty much everything :)

    The most important thing you mention is what it means for a class to be effective.

    If we assumed a Magicka Sorcerer pulls 36K, and a Magicka Warden pulls 34-35K, I would be *happy* and never play my Sorc again. Instead that Magicka Sorcerer pulling 36K would go up against a Warden pulling like 26-27K.

    It's terrible how bad Warden DPS is. Hence, I push for buffs. The only people who disagree are whiny PvPers who don't read the context of a post or people who believe every class does only one role.

    If magsorc is no longer the best, Is it stamDK now?

    It's a bit more complicated right now, which is exactly what makes a Warden's situation worse. As a whole ZOS has balanced things pretty well.

    All of the classes are pulling close to the same DPS in general, but bring different group buffs to a raid. You can bring any DPS and feel effective..... granted you aren't a Warden :unamused:

    DKs have insane single target and are the "top" Stam DPS with great Magicka DPS. NBs are just all around fantastic, and pull higher numbers than Sorcs for both Magicka and Stamina in single target. Sorcs are very noob-friendly and have amazing AoE DPS. Templars have high DPS but mainly shine in execute on Magicka, and are great on Stamina. As a whole, Stamina DPS > Magicka DPS, but is melee.

    It all depends on your build and group composition. A Stam NB, Mag NB, and Stamplar can make great use of the HoF Major Slayers sets by using class-based low cost DPS ults. Mag DK provides a group fire damage buff. Stamplar provides PotL. NB gives Minor Savagery. Sorc gives Minor Prophecy. Templar gives Minor Sorcery. DK gives Minor Brutality. Etc, etc.

    Although I try not to use Alcast as a perfect example since he streams and has a Youtube (making him automatically a horrible person to certain ppl), his group recently earned 180K in vHoF.

    Group DPS composition was 4 Stam/4 Mag - there was only 1x Sorcerer build in their group, which was a Mag Sorc likely to gain that group Minor Prophecy and because Mag Sorc is still great and is certainly not underperforming.

    It's really good to see that classes are balanced enough so people start focusing on group composition rather than "bringing the only class with the highest single target DPS" :)
    Aldmeri Dominion Loyalist. For the Queen!
  • Tryxus
    Tryxus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Blanco wrote: »
    Blanco wrote: »
    Be a tank and cancerous. You've just entered the Warden meta.

    Wardens are the cancer of PvP. You want to contribute to that?
    where did the cliff racer touch you?
    do you need a Waambulance?


    nowhere significant, a warden can't kill anything, it just sits in it's healing ulti avoiding fights so it can focus on its little baby 'objectives' because it can't stand there and fight.

    Summoning @Tryxus. Dude one-clips everyone with Soul Assault.

    tumblr_myfwliebVQ1r2rogso9_250.gif

    Here I am :p

    Yeah, Soul Assault is definitely my fav Ulti to use on Warden due to the Heracross (Shalk): Ground Pound -> Soul Assault -> Heracross pop up and stun -> Soul Assault finishes

    My current build has quite some burst, is pretty annoying due to the Pidgeys and it's very tough (not overly tanky, but it can take a hit). Mobility is rather low unfortunately :( unless I slot Mist Form instead of Healing Ward

    Currently working on a really tanky build using Impregnable >:) S&B + Frost Staff
    Edited by Tryxus on August 9, 2017 10:40PM
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Vaoh
    Vaoh
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    Vaoh wrote: »
    Vaoh wrote: »
    ZOS_GinaBruno Is there any way to make people in your ignore list unable to tag you? It's already annoying that I can see the name of people in my Ignore List when they post stuffs, now they even can tag me and it appears on my Notifications.

    Artis , Patrick, please put your ego down for a moment and please hear me out this time. I will try to settle this once and for all. Your definition of "effective" (the one with the best result is effective and the one with the second best effective is not) is different from the one made by Oxford.

    https://en.oxforddictionaries.com/definition/effective

    effective
    ADJECTIVE

    Successful in producing a desired or intended result.
    ‘effective solutions to environmental problems’

    The job of a DD is to pull the highest DPS number possible to complete the content. A DD kills things with 10 DPS is not being "effective", as in, he is not producing a desired or intended result. Let's say for example, if all classes can pull roughly 36k DPS, but Warden can only pull 30k DPS with the current toolkit, Wardens don't have the toolkit needed to be effective in DPSing compared to other classes, because the result Warden produces is clearly not desirable.
    But, if Sorcs can pull 38k and DKs pull 37k, while DKs aren't producing the best result, they are producing a desired result, hence they are effective at what they are doing.

    Now we take a look at healers. All 5 classes have all the tools needed to be effective in healing. If we do a HPS test, for sure all classes will still produce more or less the same amount of HPS, so HPS is out of the way. The job of the DPS is to pull the highest number possible to complete the content as quickly as they can, and the job of the healer is to
    1) Pull enough HPS to heal through all encounters, but that's out of the way because all of them pull more or less equal HPS anyway.
    2) Support the group: feed resources to the group, burst heal in scary situations, blow Warhorn.
    It used to be the case that non-Templar healers weren't effective because they couldn't support the group with stamina, but now all classes can provide the group with both magicka and stamina through orbs, and all classes can apply minor magickasteal, they can do everything a Templar healer does so they are all effective in healing. Sure, we can go all days to list pros and cons of each class, but it doesn't matter because overall all classes can do everything listed above.

    OK, tanks are next.
    - Nightblade is at the current states are at best situational and at worst ineffective tank class. The job of a tank is to hold aggro, CC mobs, apply debuff, blow Warhorn and stay alive. Nightblade tanks have troubles staying alive in vet trials and their crowd control's capability is questionable. Although they are not useless because Sap tanking does work well in 4-man content, overall they just fall short.
    - Sorc tanks, on the other hand, are extremely underrated (I am quoting Gilliam The Rouge here). They have all the tools needed to tank well, they have good sustain, good CC, cheap ults, I don't know why people don't utilize them more especially when top tier theorycrafters like Gilliam do see their potential. In PvP, Encase + Negate Sorc tanks are very scary and in a well coordinated group, they have potential to shine.
    - Templar is in a pretty funny situation. They shine in 4-man content like Nightblade, with a Templar tank, people can run 3 DDs and don't need a healer. In PvP, they are the best tanks imo, outperform DKs by far. Templar tank/healbot is the most annoying thing and it's a nightmare to any 1vXer because not only you can't kill them, you can't kill their friends either because they just cast one BoL and their friends go back to full health. But, in vet trials, they are so bad because of their CC's capability is non-existent since the removal of stun from spear shard, and their stamina management is straight-up bad.
    - We don't need to talk about DK and Warden tanks because we all know that they are good.

    So what's not a DPS class?

    A class is not a DPS class if the class doesn't have access to any damage dealing abilities.
    A class is not a tank class if the class is not built with tanking abilities.
    A class is not a healer class if the class is not built with healing abilities.

    So, there's no such thing as a DPS/Healer/Tank class, because they are all built to do all three, but, there are effective DPS/Healer/Tank class and there are ineffective DPS/Healer/Tank class.

    Nightblade is an effective DPS class (if the rumours are true, but testing not done), an effective Healer class and an ineffective Tank class.
    Sorc is the best DPS class, an effective Healer class (but also the worst Healer class) and an extremely underrated Tank class.
    Templar is an effective DPS class, the best Healer class, and a situational Tank class (outshines DK in PvP and 4-man content, DLC and DSA included, but falls short in vet trials).
    Dragonknight is an effective DPS class, an effective healer class, and the best Tank class.
    Warden is an ineffective DPS class (if the numbers here are to be believed), the second best Healer class, and an effective Tank class.

    I totally agree with Vaoh on Warden not being effective in DPS and I am sure Vaoh will agree with me on this.
    Besides the part about Sorcs being the best DPS class (was true in the past, but not anymore), I agree with you on pretty much everything :)

    The most important thing you mention is what it means for a class to be effective.

    If we assumed a Magicka Sorcerer pulls 36K, and a Magicka Warden pulls 34-35K, I would be *happy* and never play my Sorc again. Instead that Magicka Sorcerer pulling 36K would go up against a Warden pulling like 26-27K.

    It's terrible how bad Warden DPS is. Hence, I push for buffs. The only people who disagree are whiny PvPers who don't read the context of a post or people who believe every class does only one role.

    If magsorc is no longer the best, Is it stamDK now?

    It's a bit more complicated right now, which is exactly what makes a Warden's situation worse. As a whole ZOS has balanced things pretty well.

    All of the classes are pulling close to the same DPS in general, but bring different group buffs to a raid. You can bring any DPS and feel effective..... granted you aren't a Warden :unamused:

    DKs have insane single target and are the "top" Stam DPS with great Magicka DPS. NBs are just all around fantastic, and pull higher numbers than Sorcs for both Magicka and Stamina in single target. Sorcs are very noob-friendly and have amazing AoE DPS. Templars have high DPS but mainly shine in execute on Magicka, and are great on Stamina. As a whole, Stamina DPS > Magicka DPS, but is melee.

    It all depends on your build and group composition. A Stam NB, Mag NB, and Stamplar can make great use of the HoF Major Slayers sets by using class-based low cost DPS ults. Mag DK provides a group fire damage buff. Stamplar provides PotL. NB gives Minor Savagery. Sorc gives Minor Prophecy. Templar gives Minor Sorcery. DK gives Minor Brutality. Etc, etc.

    Although I try not to use Alcast as a perfect example since he streams and has a Youtube (making him automatically a horrible person to certain ppl), his group recently earned 180K in vHoF.

    Group DPS composition was 4 Stam/4 Mag - there was only 1x Sorcerer build in their group, which was a Mag Sorc likely to gain that group Minor Prophecy and because Mag Sorc is still great and is certainly not underperforming.

    It's really good to see that classes are balanced enough so people start focusing on group composition rather than "bringing the only class with the highest single target DPS" :)

    Yup! Like right now Magicka Templar is considered below a Magicka Sorc/NB, but you can bring it and put out basically the same DPS, while providing some good group support with Shards while maintaining fantastic execute damage. That's good balancing. Different classes have different benefits but all of them are totally viable. It is far more player-dependant as to how much DPS you do relative to others.
  • Betsararie
    Betsararie
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    Blanco wrote: »
    Blanco wrote: »
    Be a tank and cancerous. You've just entered the Warden meta.

    Wardens are the cancer of PvP. You want to contribute to that?
    where did the cliff racer touch you?
    do you need a Waambulance?


    nowhere significant, a warden can't kill anything, it just sits in it's healing ulti avoiding fights so it can focus on its little baby 'objectives' because it can't stand there and fight.

    Summoning @Tryxus. Dude one-clips everyone with Soul Assault.

    Well yeah I'll say this player skill is definitely the most important factor in the game, a good Warden is noticeable and definitely a force out there in PvP.

    I was just attacking wardens earlier because, well, I wanted to. :p

    If you play your class well, that is the most important thing.
  • dem0n1k
    dem0n1k
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    I am still levelling my stam Warden in Kyne but I really like playing it. It plays much like any 2h/bow stam class with bug assault for extra burst, screamy wings for mobility, glowy netch for stam recovery & magic forest for heals. :D
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • ZOS_GregoryV
    Greetings all,

    After removing an excessive amount of posts, we must remind everyone that this thread be kept civil and constructive. Failure to do so can result in this thread being closed, and may also result in individual accounts having action taken upon them as deemed fit. Now at this time, we would like to strongly advise that members review the Community Rules before continuing to post in any thread.

    Thank you for your understanding!
    Edited by ZOS_GregoryV on August 10, 2017 12:49AM
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • hmsdragonfly
    hmsdragonfly
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    .
    Edited by hmsdragonfly on August 10, 2017 8:08AM
    Aldmeri Dominion Loyalist. For the Queen!
  • Blacksmoke
    Blacksmoke
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    Yes the current Warden meta is DELETE
    Champion point: 645
    Characters
    Ganlian Stormian - AD - Dungeon healer - Templar - Crafter
    Ondaril Stormian - AD - Trail DPS - Sorcerer
    Shagrod gro-Bolmog - AD - PVP - Dragonknight
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