Breton Racial Passives Need Buff! Their racial passives are junk in comparison to others. Was it forgotten when they did the sweeping Racial buffs?? Do they want ot make it less desirable because a lot of people play it? When you compare the two classes that are closest to them Dark Elf and High Elf... The dark elf magicka, stamina, and raw damage... and the High Elf's magicka recovery, magicka, AND Raw damage... versus the Bretons magicka and cost reduction feels like a slap in the face...the spell resist is nice but not nearly as useful as damage and magicka recovery..
Breton:
10% max magicka
3960 spell resist
3% magicka cost reduction
gain light armor skill 15% faster
1% AP gain
Dark Elf:
duel wield skill 15% gain
reduce lava damage 50%
6% magicka and stam
3% magicka flame resist 2079
7% flame damage
2% frost & shock damage
High Elf:
destro staff skill 15%
xp gain 1%
magicka recovery 9%
magicka 10%
flame,frost, shock 4%
Argonians
Swim speed 50%
restro staff 15%
magicka 3%
potion restores 12% stam, magicka, health extra
max health 9%
poison disease resistance 1485
healing done and received 5% increase
Nord:
two handed skill 15%
drink duration +15 sec
stamina 6%
health recovery 20%
health 9%
cold resist 2079
damage reduction 6%
ORC:
Increases experience gain with the Heavy Armor Skill line by 15%
Increases your crafting Inspiration gained by 10%.
Increases Max Health and Max Stamina by 6%
Increases Healing Received by 5% and Health Recovery by 20%
Increases your damage with melee weapon attacks by 4%
Reduces Sprint cost by 12% and increases Sprint speed by 10%
RED GUARD:
Increases experience gain with One-Handed and Shield Skill line by 15%
Increases the duration of eaten food by 15 minutes.
Increases Stamina Recovery by 9%
Increases Max Stamina by 10%
Your melee attacks restore 3% of your Max Stamina.
This effect can occur once every 5 seconds
Khajiit:
Increases the experience gain with the Medium Armor Skill line by 15%.
Increases your chance to successfully pickpocket by 5%.
Increases your Health Recovery by 20% and Stamina Recovery by 10%.
Reduces your detection radius in Stealth by 3m.
Increases damage done while in Stealth by 10%.
Increases Weapon Critical by 8%
Wood Elf:
Increases experience gain with the Bow Skill line by 15%
Decreases your fall damage taken by 10%.
Increases Stamina Recovery by 21%
Increases your Max Stamina by 6% and Poison and Disease Resistance by 1485.
Reduces your detection radius in Stealth by 3m
Increases damage done while in Stealth by 10%
Imperial:
Increases experience gain with the One-Handed and Shield Line by 15%
Increases your gold gained by 1%.
Increases Max Health by 12%
Increases Max Stamina by 10%
Your melee attacks have a 10% chance to restore 6% or your Max Health