Lord_Dexter wrote: »Warden is average class but lot of big animations,
Healing is weak except ultimate, dps is not good comparing others and not good tank due to recover low stamina while blocking! May be good as off-tank.
Wardens are strong may be in pvp but average in pve!
><Why is no one using Lotus Flower? It provides a "lifesteal" heal to light and heavy attacks, and depending on the morph, either physical crit or spell crit. I use the "physical crit" version on my stam warden. weaving light attacks in between all my skills is enough to keep me topped off when soloing.
Why is no one using Lotus Flower? It provides a "lifesteal" heal to light and heavy attacks, and depending on the morph, either physical crit or spell crit. I use the "physical crit" version on my stam warden. weaving light attacks in between all my skills is enough to keep me topped off when soloing.
Why is no one using Lotus Flower? It provides a "lifesteal" heal to light and heavy attacks, and depending on the morph, either physical crit or spell crit. I use the "physical crit" version on my stam warden. weaving light attacks in between all my skills is enough to keep me topped off when soloing.
Why is no one using Lotus Flower? It provides a "lifesteal" heal to light and heavy attacks, and depending on the morph, either physical crit or spell crit. I use the "physical crit" version on my stam warden. weaving light attacks in between all my skills is enough to keep me topped off when soloing.
Anyway, once I get vigor I'm going to try it and I'll try to remember to stop back by here and let ya know.
SirCritical wrote: »Anyway, once I get vigor I'm going to try it and I'll try to remember to stop back by here and let ya know.
Thanks mate, I'm trying to build a char, which is able to fill any roles in groups, preferred tank, but want to be able to off-DD and off-heal. Tank and DD is okay now, but I haven't tried healing yet (have some fears tbh).
Lightspeedflashb14_ESO wrote: »Waffennacht wrote: »I have a healer version that has massive up time on healing thicket.
Anyone else try that as the primary heal and set up bars for utilities?
Like orbs, spring, fungus etc
Warhorn is way too important. Any other ulti is a waste. Unless you are pugging normal dungeons, then you can do anything.
SirCritical wrote: »Anyway, once I get vigor I'm going to try it and I'll try to remember to stop back by here and let ya know.
Thanks mate, I'm trying to build a char, which is able to fill any roles in groups, preferred tank, but want to be able to off-DD and off-heal. Tank and DD is okay now, but I haven't tried healing yet (have some fears tbh).
...
I can share my gear and build if you'd like but it was just something I threw together to test things. Gear is all crafted with a focus on regen. Heal skills in the build are mushroom stam morph, vigor, and lotus. I have the vine skill (can't remember the name) that spiderman's you to the player for emergencies with running dps.
VampiricByNature wrote: »[On a side note- in Cyrodil to get my aggressive horn and purge I used nature's grasp to pull myself to people with superior mount speed. As a non-pvper this was the most fun I have ever had getting my needed skills. Research speed 4? Np! Lol.]
VampiricByNature wrote: »[On a side note- in Cyrodil to get my aggressive horn and purge I used nature's grasp to pull myself to people with superior mount speed. As a non-pvper this was the most fun I have ever had getting my needed skills. Research speed 4? Np! Lol.]
The game doesn't handle sudden quick movement too well.. the skill is as buggy as the stranglers in DSA & MSA (when they still pulled).
Also can't see anyone using that skill to heal in hard PvE content..
VampiricByNature wrote: »@Docmandu definitely NOT an end game heal. Lol. Have to agree with you on the load screens and such. It was fine as long as I wasn't close to a bigger battle. But to be honest, after playing Cyrodil pretty intensely during the Midyear Mayhem event, even without that skill I had load screen issues galore. My favorite was the freeze of everyone but me and I got to take screenshots of myself in the midst of enemy zergs.
@red_emu after much more testing and playing in all the trials, I personally found my templar to be more flexible. I will only bring my warden for certain situations and trials now. I think the templar does better off- dps than a warden, but that's just imo. I have seen a lot of dps tests on mag wardens and they haven't outperformed the other classes. [Could be user error, of course]
VampiricByNature wrote: »@Docmandu definitely NOT an end game heal. Lol. Have to agree with you on the load screens and such. It was fine as long as I wasn't close to a bigger battle. But to be honest, after playing Cyrodil pretty intensely during the Midyear Mayhem event, even without that skill I had load screen issues galore. My favorite was the freeze of everyone but me and I got to take screenshots of myself in the midst of enemy zergs.
@red_emu after much more testing and playing in all the trials, I personally found my templar to be more flexible. I will only bring my warden for certain situations and trials now. I think the templar does better off- dps than a warden, but that's just imo. I have seen a lot of dps tests on mag wardens and they haven't outperformed the other classes. [Could be user error, of course]
I believe mag warden is "by design" a DPS healer hybrid. (Was meant to be a tank too but it seems it was scrapped down the line). Hence if it was able to pull off heals as strong as Templar and DPS as strong as sorc at the same time (in terms of numbers - which only elitists and top score trial groups really care about) it would have ended up being a way too OP class! Warden is not a Templar and it's not a sorc either. If you want both worlds and be of great support to the team that's the class for you. I do agree it's more of a PvP or overland solo class than a number spewing machine but if you learn and adapt you can truly master it.