Infused vs divines: which is better?

Tasear
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These two tend to be used similarly, so now I ask which do you think is actually better between the two? This is just a generic poll with no right answer, but fill free to give us insight why you picked one or how others should.
Edited by Tasear on August 4, 2017 7:07PM

Infused vs divines: which is better? 65 votes

Infused
13% 9 votes
Divines
64% 42 votes
Other
21% 14 votes
  • Megabear
    Megabear
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    For which class/build/equipment?
    Edited by Megabear on August 4, 2017 6:49PM
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  • ParaNostram
    ParaNostram
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    Infused on big pieces, divines on small pieces.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

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  • max_only
    max_only
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    If this is just another poll to get me drunk....




    Infused works best on chest, legs, and helm because it gives max values on large armor pieces. Divines works for the other pieces. Except for my tank who has 2 pieces Sturdy to help with blocking, and Nirn shields because the armor value is larger than with Reinforce.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Tasear
    Tasear
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    max_only wrote: »
    If this is just another poll to get me drunk....




    Infused works best on chest, legs, and helm because it gives max values on large armor pieces. Divines works for the other pieces. Except for my tank who has 2 pieces Sturdy to help with blocking, and Nirn shields because the armor value is larger than with Reinforce.

    No no ...I am sincere o:) , it's a good discussion for lurkers to view on to help them create thier build. Maybe it will inspire others to do think differently. It's a open indeed poll with discussion below. For instance never heard of using nirn on Shields.
  • Danksta
    Danksta
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    Since it wasn't mentioned I'm going to assume we're talking DPS here. Infused is not going to offer much on small pieces, about an extra 60 stam/mag. While it's much more useful on larger pieces I'd still rather have .9% crit chance than ~200 stam/mag.
    BawKinTackWarDs PS4/NA

  • SoLooney
    SoLooney
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    Healer i use infused big pieces, divine small
    DPS all divines, i want more out of my thief mundus
  • Tasear
    Tasear
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    SoLooney wrote: »
    Healer i use infused big pieces, divine small
    DPS all divines, i want more out of my thief mundus

    Which mundus, because with ritual I see a significant lost in healing taking 3 infused. Even taking the mage didn't help.
  • PlagueSD
    PlagueSD
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    Other:

    Depends on your build:
    DPS - All divines.
    Tank/Healer - You should be using a mix of Divines/Infused.
  • Gilvoth
    Gilvoth
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    PlagueSD wrote: »
    Other:

    Depends on your build:
    DPS - All divines.
    Tank/Healer - You should be using a mix of Divines/Infused.

    in PvP ? or PvE ?
  • starkerealm
    starkerealm
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    PlagueSD wrote: »
    Other:

    Depends on your build:
    DPS - All divines.
    Tank/Healer - You should be using a mix of Divines/Infused.

    Tank? Sturdy/Infused/Divine depending on build.
  • Vaoh
    Vaoh
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    The gap between these two traits will grow wider in HotR.
  • SoLooney
    SoLooney
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    Tasear wrote: »
    SoLooney wrote: »
    Healer i use infused big pieces, divine small
    DPS all divines, i want more out of my thief mundus

    Which mundus, because with ritual I see a significant lost in healing taking 3 infused. Even taking the mage didn't help.

    Thief for my healer, i have about 60ish crit so I can get more crit heals. I see no reason to use anything for a healer other than thief and atronach if you have sustain issues
  • zaria
    zaria
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    PlagueSD wrote: »
    Other:

    Depends on your build:
    DPS - All divines.
    Tank/Healer - You should be using a mix of Divines/Infused.

    in PvP ? or PvE ?
    In PvE, in PvP you should have some inpen.
    Anyway downside of infused over divine on large pieces is very small as DD.
    For Tank and healer having an higher resource pool is more important than crit.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • paulsimonps
    paulsimonps
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    SoLooney wrote: »
    Tasear wrote: »
    SoLooney wrote: »
    Healer i use infused big pieces, divine small
    DPS all divines, i want more out of my thief mundus

    Which mundus, because with ritual I see a significant lost in healing taking 3 infused. Even taking the mage didn't help.

    Thief for my healer, i have about 60ish crit so I can get more crit heals. I see no reason to use anything for a healer other than thief and atronach if you have sustain issues

    Stacking healing done is an effective way to heal too, base heal gets much stronger, and healing done and healing received is the only way to buff minor lifesteal, which is a really strong HoT in Trial situations.
  • SoLooney
    SoLooney
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    SoLooney wrote: »
    Tasear wrote: »
    SoLooney wrote: »
    Healer i use infused big pieces, divine small
    DPS all divines, i want more out of my thief mundus

    Which mundus, because with ritual I see a significant lost in healing taking 3 infused. Even taking the mage didn't help.

    Thief for my healer, i have about 60ish crit so I can get more crit heals. I see no reason to use anything for a healer other than thief and atronach if you have sustain issues

    Stacking healing done is an effective way to heal too, base heal gets much stronger, and healing done and healing received is the only way to buff minor lifesteal, which is a really strong HoT in Trial situations.

    Play how you want, i just gave my opinion on what i use thief getting 60ish crit and about 2k mag recovery. been doing fine in vet trials. lmao
  • paulsimonps
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    For PvE Healing and DPS'ing Divines has ruled for quite and will keep doing so for now. PvE Tanking I would say is more Sturdy than anything, then Infused or Divines depending on build, personally I go 8 Sturdy on my tank.

    In PvP its all mixes, most people will run at least a few pieces of Impen and then divines. Tanks in PvP can run a huge variety of things so impossible to tell there. But this is basically a big generalization of what traits people use.
  • max_only
    max_only
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    For PvE Healing and DPS'ing Divines has ruled for quite and will keep doing so for now. PvE Tanking I would say is more Sturdy than anything, then Infused or Divines depending on build, personally I go 8 Sturdy on my tank.

    In PvP its all mixes, most people will run at least a few pieces of Impen and then divines. Tanks in PvP can run a huge variety of things so impossible to tell there. But this is basically a big generalization of what traits people use.

    8 sturdy???
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • geonsocal
    geonsocal
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    infused, divines, charged, decisive, well-fitted, prosperous, impenetrable...

    always interesting to see how far out of your comfort zone you'll go to make a set...particularly with those BoPs...

    Edit: whomever mentioned getting drunk as an option - i second that...
    Edited by geonsocal on August 5, 2017 3:51AM
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  • paulsimonps
    paulsimonps
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    max_only wrote: »
    For PvE Healing and DPS'ing Divines has ruled for quite and will keep doing so for now. PvE Tanking I would say is more Sturdy than anything, then Infused or Divines depending on build, personally I go 8 Sturdy on my tank.

    In PvP its all mixes, most people will run at least a few pieces of Impen and then divines. Tanks in PvP can run a huge variety of things so impossible to tell there. But this is basically a big generalization of what traits people use.

    8 sturdy???

    I made a build with the lowest possible block cost. 88 stamina per block to a maximum of 352 per second. I will never not be able to use my block or stamina abilities. Which is why I run the stamina ranged taunt as well, leave all my mag regen to the utility skills. And I can't remember exactly since I am not in game at the moment but I have around 1800+ mag regen too. Sustain for days.
  • Betsararie
    Betsararie
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    Divines for dps. Infused for tanks.
    Edited by Betsararie on August 5, 2017 4:00AM
  • mesmerizedish
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    Depends entirely on context.
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