PS4_ZeColmeia wrote: »Dear @ZOS_GinaBruno,
Remember I said I do everything on 1 character? well I have this hole in the alchemy set called Snakeblood. It's so underutilized I'm sure you forgot about it so let me remind you: its to avoid poisoning yourself when drinking essence potions. Did I mention that there is no essence combination for potions that requires you to poison yourself to get 3 benefits? I've been studying really hard so you should totally remember that when I get to asking for my wish.
So I'll get to it, instead of making this passive only benefit those that are too lazy to search on Google or trial and error not poisoning themselves, can you just make Snakeblood have an additional trait to mitigate when others poison you too? I can understand not letting it be 100% like when you are sabotaging yourself, but having a useful secondary trait for this unused passive and it would be a bit more balanced in its approach to have more sources to counter measure poison without gimping yourself everywhere else.
Thanks and here's to hoping that you don't want to give me a lump of coal!
/signed
me
When you take Laboratory use you can use 3 reagents. There is no potion/essence combination to make some tri-pot that requires you to take a negative affect.PS4_ZeColmeia wrote: »Dear @ZOS_GinaBruno,
Remember I said I do everything on 1 character? well I have this hole in the alchemy set called Snakeblood. It's so underutilized I'm sure you forgot about it so let me remind you: its to avoid poisoning yourself when drinking essence potions. Did I mention that there is no essence combination for potions that requires you to poison yourself to get 3 benefits? I've been studying really hard so you should totally remember that when I get to asking for my wish.
So I'll get to it, instead of making this passive only benefit those that are too lazy to search on Google or trial and error not poisoning themselves, can you just make Snakeblood have an additional trait to mitigate when others poison you too? I can understand not letting it be 100% like when you are sabotaging yourself, but having a useful secondary trait for this unused passive and it would be a bit more balanced in its approach to have more sources to counter measure poison without gimping yourself everywhere else.
Thanks and here's to hoping that you don't want to give me a lump of coal!
/signed
me
I don't understand what you mean by the top paragraph ... the part that says: " No essence combination ... that requires you to poison yourself to get 3 benefits?"
Maybe it's my length of time playing and solo mentality but I have farming routes and do writs everyday. I have 500+ of every reagent, except nirnroot, so for me I feel between either farming or buying, there is no reason to make an inferior tri-pot. Now if it was possible to make 4 traits but you had to have a negative affect to do it, then Snakeblood has value. As it stands, its too lazy to google or farm, or too cheap/broke to purchase proper reagents to make the pots you want. Maybe in those circumstances of gaming approach the 3 skill points are then worth it, hey all power to you, but I chalk that up to finding value in maxing keen eyes vs putting 1 point in it. Sure you get more visibility but the opportunity cost of the 2 sp seems hardly worth it.As far as the second paragraph, you incorrectly assume the ONLY time someone would create a potion that included a negative effect was due to laziness, yada yada.
You know, some ingredients are rather difficult to come by (doesn't matter if you are farming them or buying them in the guild store). If you run out of something you normally use to make your potion, there is often an alternative combination that will work, except that it also produces a negative effect. That is where snakeblood comes in. If you have fully maxed it out, you won't be effected by any negative effect contained in your potion. Basically, the passive expands the options you have when crafting your potions. If you were truly a Master Crafter, or Master Alchemist, you would have known this, rather than putting your foot in your mouth.Best wishes.
NOOOOoOOoOoOOOOOooOooOOOOOO! lolEdit: Sorry, but you DO get a lump of coal.
PS4_ZeColmeia wrote: »When you take Laboratory use you can use 3 reagents. There is no potion/essence combination to make some tri-pot that requires you to take a negative affect.PS4_ZeColmeia wrote: »Dear @ZOS_GinaBruno,
Remember I said I do everything on 1 character? well I have this hole in the alchemy set called Snakeblood. It's so underutilized I'm sure you forgot about it so let me remind you: its to avoid poisoning yourself when drinking essence potions. Did I mention that there is no essence combination for potions that requires you to poison yourself to get 3 benefits? I've been studying really hard so you should totally remember that when I get to asking for my wish.
So I'll get to it, instead of making this passive only benefit those that are too lazy to search on Google or trial and error not poisoning themselves, can you just make Snakeblood have an additional trait to mitigate when others poison you too? I can understand not letting it be 100% like when you are sabotaging yourself, but having a useful secondary trait for this unused passive and it would be a bit more balanced in its approach to have more sources to counter measure poison without gimping yourself everywhere else.
Thanks and here's to hoping that you don't want to give me a lump of coal!
/signed
me
I don't understand what you mean by the top paragraph ... the part that says: " No essence combination ... that requires you to poison yourself to get 3 benefits?"Maybe it's my length of time playing and solo mentality but I have farming routes and do writs everyday. I have 500+ of every reagent, except nirnroot, so for me I feel between either farming or buying, there is no reason to make an inferior tri-pot. Now if it was possible to make 4 traits but you had to have a negative affect to do it, then Snakeblood has value. As it stands, its too lazy to google or farm, or too cheap/broke to purchase proper reagents to make the pots you want. Maybe in those circumstances of gaming approach the 3 skill points are then worth it, hey all power to you, but I chalk that up to finding value in maxing keen eyes vs putting 1 point in it. Sure you get more visibility but the opportunity cost of the 2 sp seems hardly worth it.As far as the second paragraph, you incorrectly assume the ONLY time someone would create a potion that included a negative effect was due to laziness, yada yada.
You know, some ingredients are rather difficult to come by (doesn't matter if you are farming them or buying them in the guild store). If you run out of something you normally use to make your potion, there is often an alternative combination that will work, except that it also produces a negative effect. That is where snakeblood comes in. If you have fully maxed it out, you won't be effected by any negative effect contained in your potion. Basically, the passive expands the options you have when crafting your potions. If you were truly a Master Crafter, or Master Alchemist, you would have known this, rather than putting your foot in your mouth.Best wishes.
It's in the eye of the beholder, but I'd rather play a main (if you do crafting alts) or just play my character (if you're like me and play 1 character and have 340+ skill points and still are short by 20ish to do everything you want) than invest time getting points that would generally be a waste. YMMVNOOOOoOOoOoOOOOOooOooOOOOOO! lolEdit: Sorry, but you DO get a lump of coal.
PS4_ZeColmeia wrote: »When you take Laboratory use you can use 3 reagents. There is no potion/essence combination to make some tri-pot that requires you to take a negative affect.PS4_ZeColmeia wrote: »Dear @ZOS_GinaBruno,
Remember I said I do everything on 1 character? well I have this hole in the alchemy set called Snakeblood. It's so underutilized I'm sure you forgot about it so let me remind you: its to avoid poisoning yourself when drinking essence potions. Did I mention that there is no essence combination for potions that requires you to poison yourself to get 3 benefits? I've been studying really hard so you should totally remember that when I get to asking for my wish.
So I'll get to it, instead of making this passive only benefit those that are too lazy to search on Google or trial and error not poisoning themselves, can you just make Snakeblood have an additional trait to mitigate when others poison you too? I can understand not letting it be 100% like when you are sabotaging yourself, but having a useful secondary trait for this unused passive and it would be a bit more balanced in its approach to have more sources to counter measure poison without gimping yourself everywhere else.
Thanks and here's to hoping that you don't want to give me a lump of coal!
/signed
me
I don't understand what you mean by the top paragraph ... the part that says: " No essence combination ... that requires you to poison yourself to get 3 benefits?"Maybe it's my length of time playing and solo mentality but I have farming routes and do writs everyday. I have 500+ of every reagent, except nirnroot, so for me I feel between either farming or buying, there is no reason to make an inferior tri-pot. Now if it was possible to make 4 traits but you had to have a negative affect to do it, then Snakeblood has value. As it stands, its too lazy to google or farm, or too cheap/broke to purchase proper reagents to make the pots you want. Maybe in those circumstances of gaming approach the 3 skill points are then worth it, hey all power to you, but I chalk that up to finding value in maxing keen eyes vs putting 1 point in it. Sure you get more visibility but the opportunity cost of the 2 sp seems hardly worth it.As far as the second paragraph, you incorrectly assume the ONLY time someone would create a potion that included a negative effect was due to laziness, yada yada.
You know, some ingredients are rather difficult to come by (doesn't matter if you are farming them or buying them in the guild store). If you run out of something you normally use to make your potion, there is often an alternative combination that will work, except that it also produces a negative effect. That is where snakeblood comes in. If you have fully maxed it out, you won't be effected by any negative effect contained in your potion. Basically, the passive expands the options you have when crafting your potions. If you were truly a Master Crafter, or Master Alchemist, you would have known this, rather than putting your foot in your mouth.Best wishes.
It's in the eye of the beholder, but I'd rather play a main (if you do crafting alts) or just play my character (if you're like me and play 1 character and have 340+ skill points and still are short by 20ish to do everything you want) than invest time getting points that would generally be a waste. YMMVNOOOOoOOoOoOOOOOooOooOOOOOO! lolEdit: Sorry, but you DO get a lump of coal.
I have all crafting maxed on my main character, and all have been maxed for well over a year now. Alchemy was the first one maxed (including all passives except snakeblood), roughly 1 1/2 -2 years ago. I only pumped points into snakeblood about 6 months ago because I wanted to see how well it worked. I was tired of running out of 2 particular mushrooms that are not found in abundance (each used for a different potion), and hoped snakeblood would alleviate the negative effect of using a substitute ingredient ... it did. While I do prefer the better quality ingredients, in a pinch sometimes I just have to "make do," especially when in the middle of something that I don't want to put 'on hold' just to go farm or search guild traders because what I need is usually way way over priced, and I'm not interested in queuing into Cyro just to get to the IC sewers telvar merchant to try my RNG luck buying a flower sack (or whatever it's called).
I only craft for myself, and I only farm for myself. I've collected alchemy regents since day 1 of the crafting bag, but I don't spend the majority of my time farming (I try to devote 1-2 hours per week solely for alchemy farming, and 5 hours per week farming all the other crafting stuff). I spend the most time divided between PVP / PVE.
Okay, maybe we can forget about the lump of coal.
It actually would be nice to have the snakeblood passive be expanded to include some resistance to crafted poisons during pvp.