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In PvP, who under preforms?

  • MirkoZ
    MirkoZ
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    According to the forums:

    Warden is OP
    Sorc is OP
    NB is OP
    DK is OP

    I haven't read a Templar is OP thread in a while

    I vote Templar

    You want more heal on templar?
    , okay.
    Ah no wait *.*
    Edited by MirkoZ on July 24, 2017 9:31AM
  • MirkoZ
    MirkoZ
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    Leogon wrote: »
    Who underperforms in PvP? A bad player.

    Pvers :D
    Edited by MirkoZ on July 24, 2017 9:38AM
  • redshirt_49
    redshirt_49
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    I think we can all agree that the balance is just fairly terrible in PvP right now. I'd say it's been terrible ever since monster sets became more common.

    If it were up to me, I would forbid their use in PvP alltogether and maybe add PvP-focused sets instead. Same with PvE item sets really. Remove them from PvP, then buff or add new PvP sets.

    Not only would this make balancing item sets a constant song and dance so that you don't accidentaly make it overpowered in PvP or underpowered for PvE, but it would also save PvPers the hassle of having to grind out dungeons for hours and hours and hours trying to get the sets they want, because most PvP DD sets are garbage and everyone knows it (exception : bow & gank builds).

    TOR has done it this way regarding ranked PvP since its implementation. If you're not wearing full PvP gear, you can't queue up.
  • Juhasow
    Juhasow
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    Honestly I think in current state of the game it is not class what over or underperform but sets. Raw class ballance is more or less fine. I am not saying it's perfect or very good but fine.

    Lets be honest there are builds atm that everyone is saying are OP , but take off proc sets or sets that grants very good resource managment or dmg mitigation and what would left from those OP classes ? Sets started to compensate too much.
  • Optimus_Thyme
    Optimus_Thyme
    Soul Shriven
    Overperforming: The ganker, cheater, exploiter 24/7 hardcore no-life gamer

    Underperforming: Me

    Just kidding :smiley:

    I think overperforming is no class at all. However, some classes are easier to Play and that's why a wast majority can make fast and easy kills with this classes (namely Mag Sorcs, Stam Sorcs and Magblades in Group Play).

    Underperforming are These classes which function as class cannons against harder hitting glass Canons or Groups.

    Every class can outperform every class, all that matters are skill and the circumstances of the confrontation.
  • Bromburak
    Bromburak
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    Juhasow wrote: »
    Honestly I think in current state of the game it is not class what over or underperform but sets. Raw class ballance is more or less fine. I am not saying it's perfect or very good but fine.

    Lets be honest there are builds atm that everyone is saying are OP , but take off proc sets or sets that grants very good resource managment or dmg mitigation and what would left from those OP classes ? Sets started to compensate too much.

    I think the main issue with OP sets is that some DDs are trying to build work arounds to compensate missing class abilities instead making strong builds that match their class abilitites and passives. One example are stam DKs that think they must have burst and then start making workarounds, this is a disaster because they are trying to play something the class is not designed for.

    L2P issue in most cases.
  • Malmai
    Malmai
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    Mag Sorc is overperforming for years now, and shield stacking shouldnt be allowed...
  • AdicusDio
    AdicusDio
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    You mean underperform in non-CP fights? Basically everything that doesn't have a damage shield or ability to constantly regen health/shield until other person is out of resources and can't do anything. I saw NB Incapacitating Strikes do 170 damage to another in a non-CP fight, which is 99.7% below real-world game damage w/o BS nerfs. Utterly disgusting they pander nerfs to the point damage is so minute game is not playable.

    In CP fights? Plenty of lousy players use that "spam shield/health" repeatedly, then strut around because it's takes 5+ to beat them down while they run around a terrain rock in circles hoping another team mate will help them pick off their attackers (wtg atk. nerfs)...... or their attackers are so depleted of resourses which they never run out of as they don't have to focus on putting every last drop into ctual damage, their 1-3k attacks can't be blocked and they just killed a bunch of people w/o stam to block... make sense? I hope not, as it'll be worse with penetration nerfs coming in. Like people that complain in CoD that a .50 caliber 1-shots them, so Activision reduces the damage of weapons to the point they are basically BB guns, so everyone feels good about running away from 5 direct shots...

    Only way to be any good at PvP is to run with solid groups that coordinate everything. Or run in a small group to cap resources and run around terrain rocks until your attackers are drained.
  • Bromburak
    Bromburak
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    Malmai wrote: »
    Mag Sorc is overperforming for years now, and shield stacking shouldnt be allowed...

    While I agree keep in mind that a sorc is not able todo damage as long you keep the pressure up to make him spam shields.
    Just a different perspective ...



  • Slick_007
    Slick_007
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    i under preform in pvp. i dunno what that means, but i do it.
  • AdicusDio
    AdicusDio
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    And just to drive the point further, mt stamina NB can burst damage PvE vet in the upper 30's/lower 40's single-target w/o AOE, fully buffed. PvP burst is barely a 1/3 of that even with CP tweaks and is highly dependent on the attack + all the resistance you have to cut through. My Ambush from sneak in PvE can crit at 38k just by itself, and if something like Viper and Velidreth proc, it'll be upper 50's, but that's a controlled sneak attack. It's closer to 1/4 of that against PvP builds which just spam their regen and the damage magically disappears.

    In the actual game, plenty of strong attacks. In PvP? Plenty of strong nerfs. Only super strong attacks I've encountered (like say 14k damage from one attack) is some of the sorc attacks with CP invested into the correct points. Everything else is either do minimal + tons of regen and hope you can beat the other down quicker, or keep more outgoing damage high and hope you can beat them down super quick.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Hollery wrote: »
    In my opinion, the stam sorc and magicka nightblade under preform. This is merely in your experience, while there are no wrong answers if you say magic sorc then you're a dip. Please provide some reasoning for these as well.

    Stam sorc; it has like no class abilties, it's mostly just weapon skills

    nightmage; They get messed to easily, and in comparison to stamblade there is little competition

    Uuuuh both classes are very strong. You could have an argument for MagNB not running a bomb build, but when they DO run a bomb build--together with coordinated groups? MagNB is one of the only classes that can destroy zergs.

    StamNB, StamDK, are two classes that are certainly under performing. By StamNB, I mean the guy who doesn't run procs.
    Thogard wrote: »
    Dr.NRG wrote: »
    Both mag and stam warden. The only thing they are good at is spamming undodgeable birds.

    Stam warden performs really really well in the right hands. And usually those hands dont bother to slot birds.

    I actually ran in a group with my StamWarden not too long ago.

    I would follow around our bomber, chase with bird of prey, load up on Shalks and pop them up under neith of him when he was going to bomb. This way the fissures major spell/physical de buff smacked targets just as his proxy went off.

    It's a very deadly combo. I can just chill in the back and support with Stam heals and pop shalks to test waters before engaging.

    Me personally, I would rather bring my Stamtemplar to group fights for POTL and purge, but StamWarden has a nice niche spot I don't think a lot of people see in it yet.
    Edited by Takes-No-Prisoner on July 24, 2017 11:46AM
  • Aisle9
    Aisle9
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    Hollery wrote: »
    In my opinion, the stam sorc and magicka nightblade under preform.

    Stamblades and magsorcs are in a very bad place, right now.

    especially stamblades with viper and selene, they just lack burst.
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

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    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • Apokalypt
    Apokalypt
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    Isn`t sorc like...the overall best class in this game? Very good in pvp, very high pve damage, can beat most vet dungeons alone, easy maelstrom...
  • Jamascus
    Jamascus
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    I do.
  • Crom_CCCXVI
    Crom_CCCXVI
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    Anyone who is not a Sheild Stacking Magik Sorc.
    (especially since poisons got nerfed, and next the sheild breaker staff is getting nerfed)
    that is the reason Cyrodil is overpopulated with them, not sure why ZOS keeps giving them more and more.

    Magblades are probably the lowest, there are a few bombers, but I don't see much else.
    Edited by Crom_CCCXVI on July 24, 2017 12:51PM
  • Lord-Otto
    Lord-Otto
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    Everyone under-performs when you have 2k ping and 10FPS.

    This.
    The lag is abyssmal.
  • SnubbS
    SnubbS
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    Magblade, Magplar, & both Sorcs are the only classes which aren't underperforming in group PvP. There's not even a point to discuss solo—everything sucks in solo play, solo is dead—it's buried in the ground right next to dynamic ulti gen, consistent gap closer's and the fundamental idea of 'Cyrodiil Stability.'
    Edited by SnubbS on July 24, 2017 1:56PM
    Xbox NA: SnubbS
    GoW eSports player & part time ESO Pug Ball Zerger.
    GB
  • The_Smilemeister
    The_Smilemeister
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    9343de545bb635cc19c9ad80771e64618f1e0312ff7157ee931e65333cd36b29.jpg
  • Joy_Division
    Joy_Division
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    Ch4mpTW wrote: »
    According to the forums:

    Warden is OP
    Sorc is OP
    NB is OP
    DK is OP

    I haven't read a Templar is OP thread in a while

    I vote Templar

    @Waffennacht Templars are by far the most annoying class to encounter in Cyrodiil. Even more so than Sorcerers, who camp mines and heavy attack while pets are tuning you up. Meanwhile you're taking passive damage from curse explosions and C-Frags. Why? Because Templars can melt you from a distance with a Hyper Beam. Plus, have I mentioned the annoying fact that Breath of Life isn't interruptible? "Oh, well my HP is at 5%. Let me go on ahead and just press this button, and voila! 60% HP. Let me press it again, and I'm Gucci." :|

    Learn to Defile.

    kRbaBBd.png

    Unless you think 2400 is 60% of my health.
    Edited by Joy_Division on July 24, 2017 2:05PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Yellow_Monolith
    Yellow_Monolith
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    Stamplar because they have no survivability, no resource management passives and half the passives are for magicka skills that we don't use
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Ch4mpTW wrote: »
    According to the forums:

    Warden is OP
    Sorc is OP
    NB is OP
    DK is OP

    I haven't read a Templar is OP thread in a while

    I vote Templar

    @Waffennacht Templars are by far the most annoying class to encounter in Cyrodiil. Even more so than Sorcerers, who camp mines and heavy attack while pets are tuning you up. Meanwhile you're taking passive damage from curse explosions and C-Frags. Why? Because Templars can melt you from a distance with a Hyper Beam. Plus, have I mentioned the annoying fact that Breath of Life isn't interruptible? "Oh, well my HP is at 5%. Let me go on ahead and just press this button, and voila! 60% HP. Let me press it again, and I'm Gucci." :|

    Learn to Defile.

    kRbaBBd.png

    Unless you think 2400 is 60% of my health.

    A lot of folks on PS4 don't run any type of defile de-buff. Time and time again, I hear other players keep saying how 'godly' certain tank builds are. Yet, they don't seem to appreciate how de-buffs open up turtley builds.
    Edited by Takes-No-Prisoner on July 24, 2017 3:32PM
  • randomkeyhits
    randomkeyhits
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    Slick_007 wrote: »
    i under preform in pvp. i dunno what that means, but i do it.

    I read that as not joining enough preformed groups so you are failing to encompass the zerg (whatever that is)
    EU PS4
  • Ocelot9x
    Ocelot9x
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    1v1 it's all about skill (mostly).
    For group play i'll pick stamina dk as the most useless class. Literally no skill have some sort of sinergy with your group,the only good skill was shifting standard for aoe defile...Say hi to corrupted pollen^^
    I really hope they'll rework something because currently it's the worst class (imho)
  • olsborg
    olsborg
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    Medium armor has been the weakest playstyle for ages now (solo pov and 1v1)

    PC EU
    PvP only
  • Drdeath20
    Drdeath20
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    Templar have the worst passive and most useless skills.

    I want to fight the person who thought up solar barrage and healing ritual.
  • Militan1404
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    Bromburak wrote: »
    Malmai wrote: »
    Mag Sorc is overperforming for years now, and shield stacking shouldnt be allowed...

    While I agree keep in mind that a sorc is not able todo damage as long you keep the pressure up to make him spam shields.
    Just a different perspective ...



    Thats when they streak, shields up and continue form range like nothing happend.
  • nCats
    nCats
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    What's with all those treads again, I wonder? PvP week consequences?

    Define underperforming. I disagree with "having no class skills" as a definition for underperforming, as it has nothing to do with how performance in pvp is measured even by zenimax themselves (medals in BG). For one I like weapon abilities on my ssorc even, but that's besides the point.

    Proposed definition : underperforming = not competitive in BGs. No class (not same as build) is underperforming then in my opinion.
  • sly007
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    StamDk. Pvp wise dead.

    No mobility
    No spammable
    No resource managment after the recent nerfs on its passives
    No execution skills

    I don't exactly know how you are supposed to kill things that shield up through your damage.

    MagDk at least coud use the class base skills that are powerfull

    Every class has something to excel. StamDk has litterally nothing.

    I would suggest to take in consideration how many streamers actually play stamDk. i guess there are 2 just minor streamers.

    Kodi litterally left in order to play a magSorc and achieve 25kills0deaths in BG every run.

    Lol, sure, no spammable but we have Strong dots not attacked toba weapon skills like. Minor vitality and major mending, as well as 12% healing received. As for sustain, every else got hit with sustain nerf but I think stamina dk a great sustain. Stam dk is not dead.

    Perhaps to you, but to me, it as strong as any other class. I have zero issues with mobility since I use bow back bar. Even duel wield has major expedition. Sure stamina dk will not be getting quick kills but spamming a ranged execute but neither is the stamina warden, stamina templar, or stamina sorceror. You should not compare the strengths of a magicka sorc to the weakness of a stamina dk, then come to the conclusion the it is weak.

    Bottom line is that my stamina dk performs extremely well in PvP. Dueling, battlegrounds, and cyrodiil.
  • Solariken
    Solariken
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    Medium armor underperforms (with stamblade as the only exception). We need to replace that god awful sneak passive with something with combat relevance. Passive dodge should also be deleted and replaced with passive parry chance.
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