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What was that? Who's guilty? Tank or healer?

  • Aisle9
    Aisle9
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    addressing the OP's confusion over being in a vet instance

    I have noticed that fungal 1 will randomly swap you from normal to vet, when i was grinding my netch & automoton gear solo on my stam sorc i would quite often reach the final boss & encounter my 1st death & then realise i was on vet for some reason!

    it's darkshade, btw, not fungal

    Edited by Aisle9 on July 24, 2017 12:06PM
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  • bebynnag
    bebynnag
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    Aisle9 wrote: »
    addressing the OP's confusion over being in a vet instance

    I have noticed that fungal 1 will randomly swap you from normal to vet, when i was grinding my netch & automoton gear solo on my stam sorc i would quite often reach the final boss & encounter my 1st death & then realise i was on vet for some reason!

    it's darkshade, btw, not fungal

    damn - always get those 2 names mixed up - LOL

    the place with the scrib things & dwarven stuff
  • Tasear
    Tasear
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    Hey op,
    fortunately, your video shows combat metrics numbers, so some substantial comments:

    - the group is really terrible. Group dps is 25k in an AOE add group. This should be the number for ONE DD, not for the whole group together.
    - the tank is not tanking. I'm not sure whether he's taunting anything at all, but he's definitely missing the "biggies" which instantly focus on you instead (due to Radiant Aura).
    - your own healing is - sorry to say - terrible. Actually you would have been kicked out of every group in a vet dungeon with the 6k hps you manage. Even with double numbers - 12k hps - I would still regard you as below average and only carryable by a group that can look out for itself. (This is not mean as an insult, but you need to get a feeling for your own abilities.) An accomplished healer manages 20-25k hps plus group support (dps buffs, enemy debuffs etc.) in vet dungeons.

    How you can improve:
    1) Use proper food, not the white health-trash your eating in your video. What you want for a healer is the blue health/magica cp 160 food. Craft it yourself or buy it in guildstores.
    2) Check your magica regen. I guess you're using seducer because your regen is low, but still you run out of magica rather quickly (due to the white health-trashfood, too, ofc). Swap your mundus stone to atronach to bolster your regen. Increased healing is not helping anybody if you cant heal because you are out of magica.
    3) Use a proper healing rotation. You have to find a mix between "emergency heals" that heal a lot but also cost a lot and low level heals that keep everybody alife under normal conditions. Check the costs of your skills. The costs for your "everyday heals" (healing springs, mutagen) have to be lower than your regen, because you have to use them constantly and still need some magica regen for the big emergency heals. Also: use potions when you run out of magica. Even the blue trash pots will help you a lot because they give back magica and increase your regeneration. This allows you to heal almost without heavy attacks.
    4) Forget dps. Your role in a dungeon is to keep everybody alive. You can dps on top if everybody is healthy. But if your group dies two times in a row because you cast shards and do heavy attacks instead of healing (and casting a circle of retribution can NOT be considered healing), someone will start a vote to kick you. To bolster your groups regen, you can cast shards every now and then, but actually there is a 6 second cooldown on the synergy, which should give you an idea how often you really need to cast them ^^.

    Last but not least: If you have friends who play a good healer: talk to them and ask them what they do to be good. If you don't have healer-friends, ask in your guild. If you don't have a guild, ask for help in zonechat. Many ppl are very willing to help, and teaching a weak healer how to become a strong one is something that many good healers actually enjoy.

    It's a 20 sec cool down for synergies.
  • Ermiq
    Ermiq
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    Tasear wrote: »
    Question

    Are you using 9 seducer?
    Are you using s powered staff?
    Is you gear to your be level?


    How I would of done this.
    Place hots before fight
    Throw a shards.
    Apply jabs
    Realize dps and tank are questionable
    Spam springs
    * Fails check food of everyone and Shields

    P.S remove healing ward. Why would a Templar use this?
    5 pieces of Seducer. Other gear is random, I've got 50 lvl on this character only 2 days ago.
    Yes, my restor-staff is Powered.
    Yes, all gear 160CP.

    I always trying to place Regeneration and Ritual. In this video I was quite distracted so I didn't use them as I usualy do.
    I like Healing Ward, why shouldn't I use it?
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

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  • Merlin13KAGL
    Merlin13KAGL
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    Seems most of it's been covered here, but I'll add my two cents.
    • There are loads of mistakes your group members were making, but you can't fix those.
    • Group shouldn't have pulled until you all were ready. That includes food and charges (not your fault).
    • Use your heal buffs before the fight starts (Mutagen/rapid regen) and refresh during the fight as needed.
    • Use other healing buffs/enemy debuffs when the fight starts (Ritual of Retribution).
    • Stand in your channeled focus as much as possible, but don't be afraid to move out and back in. You get the mitigation bonus for 8 full seconds after you leave it. You get the regen bonus only when you're in it. Regen bonus is good. Staying alive is better. You can always recast it elsewhere or simply rely on your innate regen in the meantime.
    • Use Springs as your default heal. Drop it dead center of the group/fight. Let it tick to (near) completion. It's the Tank's/DPS's job to stay out of the red, and within the range of your heals. It's your job to adjust your heal location as the fight requires. Only spam springs during high damage phases such as last boss FG II's channelled attack. You'll get reduced cost if everyone's standing in it (they should be stacked on you anyway). In normal trash pulls, drop Springs, and let it tick. It's good for three seconds, allow it to be. This will help with your magicka pool.
    • I'd use Healing Ward vs Ward Ally - a healing shield on the person that needs it is worth more than two non-healing shields. Healing morphs are always going to be be the morph of choice. If you can't heal through the damage, the temporary shield Ward Ally will provide won't change that, but Healing Ward might, and it's a smart heal - no targeting required.
    • Use Breath of Life only as your emergency heal. It's still expensive. If you're having to cast this frequently, your group probably needs to be more situationally aware - aka move.
    • All of your group members need to not be afraid to block.
    • All of your group members need to not be afraid to dodge.
    • All of your group members need to not be afraid to kite.
    • Your gear is sufficient. Make sure you have enchants on every piece. 26k Magicka seems a bit low, even for cp200.
    • Switch your mundus to Atronach. If you're not running out of magicka, you're not running out of heals. Plain and simple. You can switch to Ritual later if you feel you need to. A heal of any kind is better than a 10% stronger not heal because you're out of resources.
    • Circle of Protection can help you and your groupmates in tough fights, but cast with care, as it's also expensive. End boss FG II, Kwama boss's mini-rage in DC, etc.

    Two of the absolute most important things beyond the above:
    1. All of your party members need to be able to survive temporarily on their own - it's going to happen. People die. People get stunned, knocked down, CC'd, out of range. You're there to provide support, not allow someone immortality regardless of the situation.
    2. Heal first. That's your job, regardless of what anyone tells you. In a given fight, if that means you cast zero debuffs, provide zero group buffs (orbs, shards), and the only spells you cast provide or promote you healing the group so no one dies, then you did it right.
      • So don't worry about sets like SPC, adding your own DPS, throwing down things like Lightning Wall...until later. When you get comfortable with just healing, you can start to add the other.
      • Double restro is a perfectly acceptable combo when you're first starting out - no fear of being on a non-healing bar that way. Also good to double slot BoL so you are never without a heal on either bar.
      • Your goal is to keep reasonably playing group mates alive. Everything else is a bonus.

    Once you are more comfortable with healing, you can compensate for a lot of poor play on behalf of your groupmates. But keep in mind, sometimes people are still going to die, and sometimes there is absolutely nothing you can do to prevent your group members' playstyle. Simply put, sometimes it will be "your fault" even when it absolutely is not.

    Don't let the occasional bad experience prevent you from improving.
    Edited by Merlin13KAGL on July 24, 2017 12:18PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • Tasear
    Tasear
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    Eremith wrote: »
    Tasear wrote: »
    Question

    Are you using 9 seducer?
    Are you using s powered staff?
    Is you gear to your be level?


    How I would of done this.
    Place hots before fight
    Throw a shards.
    Apply jabs
    Realize dps and tank are questionable
    Spam springs
    * Fails check food of everyone and Shields

    P.S remove healing ward. Why would a Templar use this?
    5 pieces of Seducer. Other gear is random, I've got 50 lvl on this character only 2 days ago.
    Yes, my restor-staff is Powered.
    Yes, all gear 160CP.

    I always trying to place Regeneration and Ritual. In this video I was quite distracted so I didn't use them as I usualy do.
    I like Healing Ward, why shouldn't I use it?

    I don't think that was a normal but a vet dungeon. Go buy some gear. The healer set is purchasable and affordable. By the way to you have light gear? Do you have all light amour passavie.

    Edit
    Did you use your CP?
    How did you use it?
    Edited by Tasear on July 24, 2017 12:21PM
  • Kas
    Kas
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    the entire group is terrible (those mobs can easily be solo'd in vet and the entire dungeon can be with less ease).
    however, your mistakes are very obvious since this is recorded from your perspective. if a group is this weak, its best to just repeatedly cast healing springs. the heal will constantly top out your group for a very moderate price.

    you should never do fire staff heavy attacks. the magicka back per time is better on restro and the damage is not significant. ideally, you shouldn't need heavy attacks at all. beside play issues, why would spend your time in inventory and search for your food while your already start the run. why don't you use proper food? it's dirt cheap!
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  • humpalicous
    humpalicous
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    Literally one of the worst groups I've seen in a vet dungeon, and one of the easier ones too. A few things I noticed:

    - The group dps was just terrible, I can take down the mobs on every single one of my dps characters without any healing, tanking or external damage. In conclusion, extremely subpar dps in total.
    - Terrible sustain and tankiness on the tank's part. My DK tank can literally stand in the stupid, without block and stay alive through a few button presses. In conclusion, atrocious tank.
    - I'm sorry to say that your healing wasn't very good as well. This is not due to your healing itself, but more or less your positioning. Why so close to the mobs? Why go in the middle? On my healer I stand back and position myself behind my time, where I heal and deal damage from afar. And even if the mobs get near me and I take damage I rarely die.

    The biggest issue I see here is your situational awareness of healing and the tank's inability to, well, tank. Listen to what people have already told you, it's not easy healing when your group sucks but you seem to have a lot to learn when it comes to healing a group I'm afraid.

    Sry.
  • code65536
    code65536
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    As others have said, it's everyone's fault.

    The tank was just wasting resources spamming pierce unnecessarily, not holding things steady, and not blocking damage. Any good tank can hold that pack easily without healer support.

    The DPS was pathetic. That trash pack should've died a long, long time ago.

    The healing was poor--I saw you cast Springs just once.

    Any one of these by itself would not be an issue. You can even have two of these problems and still get through it. But it's the combination of all three that's the problem.
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  • Zvorgin
    Zvorgin
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    This thread is why I don't pug dungeons.

    There are way too many players who have no clue what they are doing and Zos don't make it easy to find out.
  • Merlin13KAGL
    Merlin13KAGL
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    Zvorgin wrote: »
    This thread is why I don't pug dungeons.

    There are way too many players who have no clue what they are doing and Zos don't make it easy to find out.

    Except this adds nothing to help the OP - who came here, at least in part, to improve.

    No one was awesome at their class / role when they first started.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Ermiq
    Ermiq
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    Tasear wrote: »
    Eremith wrote: »
    Tasear wrote: »
    Question

    Are you using 9 seducer?
    Are you using s powered staff?
    Is you gear to your be level?


    How I would of done this.
    Place hots before fight
    Throw a shards.
    Apply jabs
    Realize dps and tank are questionable
    Spam springs
    * Fails check food of everyone and Shields

    P.S remove healing ward. Why would a Templar use this?
    5 pieces of Seducer. Other gear is random, I've got 50 lvl on this character only 2 days ago.
    Yes, my restor-staff is Powered.
    Yes, all gear 160CP.

    I always trying to place Regeneration and Ritual. In this video I was quite distracted so I didn't use them as I usualy do.
    I like Healing Ward, why shouldn't I use it?

    I don't think that was a normal but a vet dungeon. Go buy some gear. The healer set is purchasable and affordable. By the way to you have light gear? Do you have all light amour passavie.

    Edit
    Did you use your CP?
    How did you use it?

    Yeah, it was vet somehow.
    I've got 5 light pieces, yes. And all passives as well.
    CP used for mag. regen, output heal increase, decrease input damage (such as fire, ice, etc) and physical def (from light armor).
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    My two cents, having a healer as main and enjoying being a healer:
    • When you are in a dungeon, mainly with random people, do prefer Rapid Regeneration over Healing Springs. Rapid Regen can be cast on all the group with two clicks. It lasts a lot and does not need to be directed. It just works. On the other hand, each time you cast Springs you need to click twice and only those in the radius are affected. With PUGs this is usually a problem people don't use a mic to coordinate and spread out for no real reason.
    • Always have food. Solitude Salmon. It's a blue and very easy to cook. If you invested point into Provisioning you can make 4 at the same time. Invest some gold into the recipe. It's worth it. You don't want to go to veteran dungeons with less than 19k health since you will often be one sot'd by any boss that targets a random player (Sewers boss anyone?).
    • An easy set to get is Sanctuary. It's not bad as long as you can go into harder content to get better ones.
    • If you, as a healer, must spend around 90% of your time actively healing, something is wrong. Very likely the tank is not a tank and there is no CC. Apart from some boss or some huge pull, you should never need doing anything than HoTs (maybe you could couple Rapid Regen with Aura). If you have high crit chance, your HoTs will do massive healing whenever it is needed.
    • As a healer, your first duty is to keep everyone alive. Buffing is important, but buffing a dead body doesn't help. Only keep buffs (buffs, not HoTs) up if your healing over time is all you need to keep the guys alive.
    • Make sure to have great mana regen. I do prefer the Atronach to the Thief stone. This, comined with the Devine trait, gives me more than 2000 magicka regen, which means I am practically always at full magicka. I can easily spam 6-7 BoL without running out of magicka. Ciriticals are important, but if you don't have magicka to cast a spell you won't have any critical. Make sure your blue pool doesn't dry up that quickly.
    • BoL is a great burst heal you should always have on your bar, but rarely use. HoTs should be enough. Using BoL to heal 5K health is a waste of magicka. A 30k health BoL makes sense. Use it when needed. The more you play as a healer, the more you feel when it's time to use it. There are bosses that do huge damage. And while red is bad, many people, mainly in PUGs, do not understand they must move out of range. Fungal Grotto or Spindlecluths last bosses are an example... as a healer I know in a PUGs after those big AOEs I must cast a BoL. 95% of the times, this blind BoL saves lives.
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • Tasear
    Tasear
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    Eremith wrote: »
    Tasear wrote: »
    Eremith wrote: »
    Tasear wrote: »
    Question

    Are you using 9 seducer?
    Are you using s powered staff?
    Is you gear to your be level?


    How I would of done this.
    Place hots before fight
    Throw a shards.
    Apply jabs
    Realize dps and tank are questionable
    Spam springs
    * Fails check food of everyone and Shields

    P.S remove healing ward. Why would a Templar use this?
    5 pieces of Seducer. Other gear is random, I've got 50 lvl on this character only 2 days ago.
    Yes, my restor-staff is Powered.
    Yes, all gear 160CP.

    I always trying to place Regeneration and Ritual. In this video I was quite distracted so I didn't use them as I usualy do.
    I like Healing Ward, why shouldn't I use it?

    I don't think that was a normal but a vet dungeon. Go buy some gear. The healer set is purchasable and affordable. By the way to you have light gear? Do you have all light amour passavie.

    Edit
    Did you use your CP?
    How did you use it?

    Yeah, it was vet somehow.
    I've got 5 light pieces, yes. And all passives as well.
    CP used for mag. regen, output heal increase, decrease input damage (such as fire, ice, etc) and physical def (from light armor).

    You should not of been wearing random gear for other pieces.

    Why not purchase healer habit set from guild trader? Nobody has asked yet but what's your jelwery?


    5 healers habit
    5 seducer
    2 torugs pact

    Try that. Visit tamerial trade center and find whose selling

    P.S visit desshan go to shanters ...look up consumbles. Drop down to purple. Purchase food.
    Edited by Tasear on July 24, 2017 2:25PM
  • Merlin13KAGL
    Merlin13KAGL
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    My two cents, having a healer as main and enjoying being a healer:
    • When you are in a dungeon, mainly with random people, do prefer Rapid Regeneration over Healing Springs. Rapid Regen can be cast on all the group with two clicks. It lasts a lot and does not need to be directed. It just works. On the other hand, each time you cast Springs you need to click twice and only those in the radius are affected. With PUGs this is usually a problem people don't use a mic to coordinate and spread out for no real reason.
    Quickcast.jpg

    @jaschacasadiob16_ESO Save a click. Save a life.

    You'll still have to 'aim' it, but odds are, you're already pointed in that direction anyway. You'll be amazed how much enabling this one setting will add to fluid gameplay.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • LadyNalcarya
    LadyNalcarya
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    [*] When you are in a dungeon, mainly with random people, do prefer Rapid Regeneration over Healing Springs. Rapid Regen can be cast on all the group with two clicks. It lasts a lot and does not need to be directed. It just works. On the other hand, each time you cast Springs you need to click twice and only those in the radius are affected. With PUGs this is usually a problem people don't use a mic to coordinate and spread out for no real reason.

    You dont if you pick "Auto-cast ground abilities>On" in your settings.
    Also, rapid regen alone isnt strong enough to outheal everything even on cp630 character... Its nice as an extra HoT and it gives you very good uptime of spell power cure, though.
    And dont forget that springs restore a bit of magicka when you heal someone. ;)
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  • EvilCroc
    EvilCroc
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    So much prejudice against BoL I've seen in your video.
    Good healer should not spam it all the time, but there is nothing bad in using it.

    Remember lesson number 1: IT'S YOUR FAULT
  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    You'll still have to 'aim' it, but odds are, you're already pointed in that direction anyway. You'll be amazed how much enabling this one setting will add to fluid gameplay.
    Ah cool, I'll give it a try!
    Also, rapid regen alone isnt strong enough to outheal everything even on cp630 character... Its nice as an extra HoT and it gives you very good uptime of spell power cure, though.
    And dont forget that springs restore a bit of magicka when you heal someone. ;)
    I don't usually need anything else than combining Rapid Regen and Aura. The high critical spell chance guarantees that ticks cure a lot, so unless you stay on red when you should not, the HoTs get you back to full health in a second or two max, unless you need some 10K fast.

    As for the magicka regen, having more than 2000k guarantees that by the time I cast an ability the magicka has already been restored. I need to spam BoL 6-7 times to beat the regen, at which point I can always drink a potion or cast Rite of Passage, which keeps everyone alive (unless one shots) and gives me 6 seconds to regen.

    But stil, I am a big fan of Springs. I think it must be used in specific scenarios.
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Zvorgin wrote: »
    This thread is why I don't pug dungeons.

    There are way too many players who have no clue what they are doing and Zos don't make it easy to find out.

    And it is the reason I do. The chaos some players bring with them is fantastic. Don't get me wrong I like charging right through a dungeon as well. But really that gets boring after a while.

    As a healer if you have never runs dungeons with two dps with 13k health constantly getting one shot you don't know what fun is. The important thing is to keep getting them up. I can't help but cackle when they accept knowing what will happen again.

    As a dps if you haven't run in circles with the boss chasing you making the fake tank chase the boss trying to dps, you have never lived!

    I don't know what tanks do for fun, I don't have one. :(
  • emily3989
    emily3989
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    Dude you were screwing around listening to quest giver and going through your inventoy while group was fighting

    2nd, while they are all dying you are chain casting offensive spells and heavy at taking with your resto staff

    3rd. Getting wtfpwned by first group of trash like that I don't know why anyone even bothered to stick around, vet or non-vet

    Thasi - V16 Magblade Vampire PC/NA
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    To be fair looks like everyone in the group wandered into a dungeon not knowing their limitations and skill levels. I saw no damage being dealt by any DPS and looks like everyone thought the red on the ground was to keep them warm and fuzzy. All kidding aside you have a good way to go as a Healer for a Vet dungeon and those other players do too.

    No worries, you will get better and soon you will be an outstanding Healer. Take a look at some online build guides for Healers and watch some videos of experienced Healers running content like Vet Dragon Star Arena or any Vet dungeon. It's just a game and once you figure out how to excel you will do well.

    Oh, and you will always be blamed by those that die that don't understand to get out of harms way when you are a Healer. Those players are just toxic.
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    addressing the OP's confusion over being in a vet instance

    I have noticed that fungal 1 will randomly swap you from normal to vet, when i was grinding my netch & automoton gear solo on my stam sorc i would quite often reach the final boss & encounter my 1st death & then realise i was on vet for some reason!

    LOL, I've done that too but usually figure it out WAY before the final boss because I end up dead quickly! LOL.
  • Jeremy
    Jeremy
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    Eremith wrote: »
    It was happen yesterday.
    I did queue in normal dungeon. Something gone wrong with group finder and I wasn't teleported to dungeon automaticaly. So, I did it manually. Then the show goes on.

    https://m.youtube.com/watch?v=rTGtOecFY_8&persist_app=1&app=m

    I know, I'm not an excellent healer. I was in vet gungeon only once and we didn't kill the last boss there because I was dying under boss special atack. (Fungal Grotto 2, boss had used some electrical spell that was damaging each player in group).

    But this was a normal dungeon. Eh... It was a vet. I'm pretty shure I was queued for normal, but this dungeon became vet somehow. :neutral:
    My gear is 5 light Seducer, 4 of them are Divine trait, Ritual stone.
    I was confused. Maybe it was a bug and my healing didn't work for group mates. Maybe that tank gear was broken. I really don't know.

    Any idea?

    I watched your video for a little bit. It was too painful so I had to stop. :)

    Contrary to what some may tell you on this board... you are not going to be able to effectively heal (especially pug groups and especially when you are first starting out) with healing over time spells alone. So I would invest in some kind of burst healing ability and add that to your bar. Because casting rapid regeneration or ritual on players who have already lost half their health and are currently in the process of losing the rest of it in large rapid chunks is not going to be terribly effective.

    I would also suggest that you get into the habit of watching your party's health bars on the left side of the screen and react accordingly. Because many of the actions you took seemed oblivious to that fact (such as casting defensive buffs on yourself or attacking enemies while your party members were literally dying).



    Edited by Jeremy on July 24, 2017 3:34PM
  • driosketch
    driosketch
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    Eremith wrote: »
    I know, I'm not an excellent healer. I was in vet gungeon only once and we didn't kill the last boss there because I was dying under boss special atack. (Fungal Grotto 2, boss had used some electrical spell that was damaging each player in group).
    ...
    Any idea?
    Everyone has gone over the group's issues. If you want a tip for this boss, get under the bubble during the special attack. If for some reason you are attempting hard mode, the Temp heal ult, Remembrance, will heal through it if the group turtles up.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Jeremy wrote: »
    Eremith wrote: »
    It was happen yesterday.
    I did queue in normal dungeon. Something gone wrong with group finder and I wasn't teleported to dungeon automaticaly. So, I did it manually. Then the show goes on.

    https://m.youtube.com/watch?v=rTGtOecFY_8&persist_app=1&app=m

    I know, I'm not an excellent healer. I was in vet gungeon only once and we didn't kill the last boss there because I was dying under boss special atack. (Fungal Grotto 2, boss had used some electrical spell that was damaging each player in group).

    But this was a normal dungeon. Eh... It was a vet. I'm pretty shure I was queued for normal, but this dungeon became vet somehow. :neutral:
    My gear is 5 light Seducer, 4 of them are Divine trait, Ritual stone.
    I was confused. Maybe it was a bug and my healing didn't work for group mates. Maybe that tank gear was broken. I really don't know.

    Any idea?

    I would also suggest that you get into the habit of watching your party's health bars on the left side of the screen and react accordingly. Because many of the actions you took seemed oblivious to that fact (such as casting defensive buffs on yourself or attacking enemies while your party members were literally dying).

    The amount of people who don't do this has always stunned me. I do it even as a dps. It is just a good idea to know what the hell is going on. But it always cracks me up when you are playing ina group and say something like tank or healer is dead and people are like when did that happen ? You are looking at the same screen I am!
    Edited by vyndral13preub18_ESO on July 24, 2017 3:53PM
  • QuebraRegra
    QuebraRegra
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    its ALWAYS the healers fault. 6900 vet dungeon completions have taught me that.

    LOL! ...wait, that was a joke right?

    had a LA only level 19 not CP tell my healer to "GG PLEB" in a dungeon this weekend (because he refused to block/dodge/move outta the red, and would only LA). I got a whisper from him later calling me an *** for grinding my CP.

    Been playing for years...

    and oh man the PUGs who run away from the healer and pull the whole dungeon in Leroy Jenkins fashion while the rest of the group is in their inventory are just classic.
    Edited by QuebraRegra on July 24, 2017 3:47PM
  • Merlin13KAGL
    Merlin13KAGL
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    driosketch wrote: »
    Eremith wrote: »
    I know, I'm not an excellent healer. I was in vet gungeon only once and we didn't kill the last boss there because I was dying under boss special atack. (Fungal Grotto 2, boss had used some electrical spell that was damaging each player in group).
    ...
    Any idea?
    Everyone has gone over the group's issues. If you want a tip for this boss, get under the bubble during the special attack. If for some reason you are attempting hard mode, the Temp heal ult, Remembrance, will heal through it if the group turtles up.

    Overkill.
    • Tank keeps taunt. Keeps others from eating the projectile.
    • Healer drops Circle of Protection, Regen, Springs as necessary.
    • Everyone stacks. If a black hole forms near, you shift a little as a group.
    • When boss teleports, you simply trade her places.
    • When boss channels, spam healing springs.
    • Repeat from step 1.

    This has been one of the simplest "Hard Mode" clears from the beginning of time if tank keeps taunt, able to be restro healed without issue. People usually make it harder than it needs to be.

    Adding Retribution to the mix, with BoL as needed, no bubble required - ever.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • QuebraRegra
    QuebraRegra
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    Eremith wrote: »
    Tasear wrote: »
    Question

    Are you using 9 seducer?
    Are you using s powered staff?
    Is you gear to your be level?


    How I would of done this.
    Place hots before fight
    Throw a shards.
    Apply jabs
    Realize dps and tank are questionable
    Spam springs
    * Fails check food of everyone and Shields

    P.S remove healing ward. Why would a Templar use this?
    5 pieces of Seducer. Other gear is random, I've got 50 lvl on this character only 2 days ago.
    Yes, my restor-staff is Powered.
    Yes, all gear 160CP.

    I always trying to place Regeneration and Ritual. In this video I was quite distracted so I didn't use them as I usualy do.
    I like Healing Ward, why shouldn't I use it?

    HEALING WARD FTW!!!!
  • Lore_lai
    Lore_lai
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    @Tasear - Healer's Habit is wasted on Templar because we get Minor Mending from Sacred Ground passive anyway.
  • driosketch
    driosketch
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    driosketch wrote: »
    Eremith wrote: »
    I know, I'm not an excellent healer. I was in vet gungeon only once and we didn't kill the last boss there because I was dying under boss special atack. (Fungal Grotto 2, boss had used some electrical spell that was damaging each player in group).
    ...
    Any idea?
    Everyone has gone over the group's issues. If you want a tip for this boss, get under the bubble during the special attack. If for some reason you are attempting hard mode, the Temp heal ult, Remembrance, will heal through it if the group turtles up.

    Overkill.
    • Tank keeps taunt. Keeps others from eating the projectile.
    • Healer drops Circle of Protection, Regen, Springs as necessary.
    • Everyone stacks. If a black hole forms near, you shift a little as a group.
    • When boss teleports, you simply trade her places.
    • When boss channels, spam healing springs.
    • Repeat from step 1.

    This has been one of the simplest "Hard Mode" clears from the beginning of time if tank keeps taunt, able to be restro healed without issue. People usually make it harder than it needs to be.

    Adding Retribution to the mix, with BoL as needed, no bubble required - ever.

    I don't think so. My way is more passive, and even a weak healer should be able to pull it off. But yeah, remember to swap sides everytime the boss swaps, drop your circles and build ult. Repeat.
    Edited by driosketch on July 24, 2017 4:04PM
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
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