Pretty sure my rig could deal with a good 3x the limit and probably even more.
Pretty sure my rig could deal with a good 3x the limit and probably even more.
@Betheny
One, consoles already suck at rendering ESO.
Two, imagine a friend with a weaker PC enters your home, gets stuck because his PC can't handle all that furniture.
It'd require him to send in a ticket and customer support would have to move his character.
Three, they dont want to keep huge databases on the servers because someone wants 1000000 chairs.
the problem is with database storage.. not rendering...
How do I know this??
Have you entered Maelstrom arena?
It a replica of Hunding Hall but with 10x more items allowed and NOBODY has had a problrm rendering it... another thing... why a big statue counts the same as a small apple? this seems like a storage issue ans not a rendering one
So my guess is database storage....
I'm at about 558/600 items on my Amaya Lake property and when you first zone in it takes several seconds for all the trees I put in the yard to pop in.
This is why there is a furniture limit. They have to balance it against performance.
I'm at about 558/600 items on my Amaya Lake property and when you first zone in it takes several seconds for all the trees I put in the yard to pop in.
This is why there is a furniture limit. They have to balance it against performance.
I would gladly wait a few more seconds for double or triple the amount of items allowed.
I'm at about 558/600 items on my Amaya Lake property and when you first zone in it takes several seconds for all the trees I put in the yard to pop in.
This is why there is a furniture limit. They have to balance it against performance.
I would gladly wait a few more seconds for double or triple the amount of items allowed.
Pretty sure my rig could deal with a good 3x the limit and probably even more.
@Betheny
One, consoles already suck at rendering ESO.
Two, imagine a friend with a weaker PC enters your home, gets stuck because his PC can't handle all that furniture.
It'd require him to send in a ticket and customer support would have to move his character.
Three, they dont want to keep huge databases on the servers because someone wants 1000000 chairs.
I'm at about 558/600 items on my Amaya Lake property and when you first zone in it takes several seconds for all the trees I put in the yard to pop in.
This is why there is a furniture limit. They have to balance it against performance.
pareidolon wrote: »Well it's clear that one reason is to incentivize buying larger houses and buying ESO Plus subscriptions. It also has similar effect to limited bag and bank space.
I'm at about 558/600 items on my Amaya Lake property and when you first zone in it takes several seconds for all the trees I put in the yard to pop in.
This is why there is a furniture limit. They have to balance it against performance.
I would gladly wait a few more seconds for double or triple the amount of items allowed.
I'm at about 558/600 items on my Amaya Lake property and when you first zone in it takes several seconds for all the trees I put in the yard to pop in.
This is why there is a furniture limit. They have to balance it against performance.
I would gladly wait a few more seconds for double or triple the amount of items allowed.
Oh I would too, don't get me wrong. But have a look at the monumental amount of butthurt going on in these forums about lag and load screens and what not and then put yourself in ZOS' shoes
^This is the answer to this thread, clear and simple.Malacthulhu wrote: »I am on console and literally wait like a minute for my casa to load the furniture etc
I'm at about 558/600 items on my Amaya Lake property and when you first zone in it takes several seconds for all the trees I put in the yard to pop in.
This is why there is a furniture limit. They have to balance it against performance.
I would gladly wait a few more seconds for double or triple the amount of items allowed.
Oh I would too, don't get me wrong. But have a look at the monumental amount of butthurt going on in these forums about lag and load screens and what not and then put yourself in ZOS' shoes
Well, the difference here is choice.
Lag and loading screens out in the general ESO world are unavoidable for players with PCs/consoles that are affected, and this is what people are understandably raging about.
But it's not the same thing at all in housing. Everyone has the personal choice of how many items to place within the limit in their homes. They can choose whether to place a number of items that will not affect loading etc, or they can choose to place all the items they wish for their home and maybe have to wait a few seconds for it to load fully.
So why would ZOS restrict everyone across the board, when most people would probably have no issues with a much higher limit....and those who do still have the choice of how many items they wish to place and still retain decent performance.