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PLEASE DONT BUFF the *** out of MagWardens.

Sarato
Sarato
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Title says it all. Any supporters or objections?


[edited for profanity masking]
Edited by ZOS_CoriJ on July 21, 2017 3:08AM
Take me drunk, I'm home. Fav song: Pony - Ginuwine
  • Thogard
    Thogard
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    It's too late. We already know its going to happen.

    You will never be able to get away from their cliff races, and you wont be able to DPS them through their dmg shield and their ult that they'll cast every 8s.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • MLGProPlayer
    MLGProPlayer
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    They're the worst PvE class, by a country mile. They desperately need buffs.

    I know PvP is a different story, but this isn't just a PvP game. Classes need to be balanced for both modes.

    The easiest solution would be to improve the class passives (warden passives don't do enough to buff damage at the moment) and give the bear an AOE attack when cast. If this makes them too strong in PvP, just make cliff racer dodgeable. Simple.
    Edited by MLGProPlayer on July 20, 2017 8:59AM
  • Turelus
    Turelus
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    Maybe... just maybe...

    We could try and balance everything at the same level, and not buff the *bleep* out of things.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • MLGProPlayer
    MLGProPlayer
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    Turelus wrote: »
    Maybe... just maybe...

    We could try and balance everything at the same level, and not buff the *bleep* out of things.

    Magicka warden is so far behind the other classes in PvE that they actually need the *** buffed out of them.
    Edited by MLGProPlayer on July 20, 2017 8:55AM
  • Feanor
    Feanor
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    The only problem is that every damage skill is delayed and has a long animation to boot. That should be solved, not the damage of the skills itself.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • leepalmer95
    leepalmer95
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    Did i miss something?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Jitterbug
    Jitterbug
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    Just up the ice aoe dps. Easy dps in dungeons, easy to dodge in PvP.
  • mandricus
    mandricus
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    Magicka warden is so far behind the other classes in PvE that they actually need the *** buffed out of them.

    And yet they are so *** OP in PvP and Battlegrounds that any buff to the Warden could only make things worse.
    They are almost unkillable and yet able to pull a *** amount of damage if used properly.
    When you go in a battleground and on the other side there is someone able to use them properly, you have absolutely no chance to win the game. They are overpowered as ***.

  • MLGProPlayer
    MLGProPlayer
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    mandricus wrote: »

    Magicka warden is so far behind the other classes in PvE that they actually need the *** buffed out of them.

    And yet they are so *** OP in PvP and Battlegrounds that any buff to the Warden could only make things worse.
    They are almost unkillable and yet able to pull a *** amount of damage if used properly.
    When you go in a battleground and on the other side there is someone able to use them properly, you have absolutely no chance to win the game. They are overpowered as ***.

    Again, this is not only a PvP game. Classes need to be balanced for PvE and PvP. Warden DPS is completely useless in PvE right now (they don't even come close to the other classes in terms of damage output). Wardens only have burst damage, which has no use in PvE.

    There are ways to balance the class for both modes. ZOS has just failed at it.
    Edited by MLGProPlayer on July 20, 2017 10:02AM
  • MLGProPlayer
    MLGProPlayer
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    Jitterbug wrote: »
    Just up the ice aoe dps. Easy dps in dungeons, easy to dodge in PvP.

    It's actually bugged and has been since Morrowind beta. The skill uses weapon crit instead of spell crit. They definitely need to fix that already.
  • Feanor
    Feanor
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    Balancing should be done in the following order: balance for noCP PvP, then balance the CP system so that it's balanced in CP PvP, then balance PvE around that. ZOS just doesn't want to do that effort.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Skjoldur
    Skjoldur
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    If this makes them too strong in PvP, just make cliff racer dodgeable. Simple.

    That would not work due to the delayed damage. A 1-2 second warning to dodge would make it unusable in PvP.
  • LilySix
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    Why should be PVE balanced around PVP ?
    GM Hangovers - PS4
    "Soyez vous -même, les autres sont déjà pris"
    Oscar Wilde

    Youtube channel => C'est par ici
  • mandricus
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    Again, this is not only a PvP game. Classes need to be balanced for PvE and PvP. Warden DPS is completely useless in PvE right now,. They also get outperformed as a tank and healer by DK and templar.

    There are ways to balance the class for both modes. ZOS has just failed at it.

    I agree. It is not a PvP only game, and it is not a PvE only game. Balancing a class for both worlds it really is a complex task.
    I'm just saying that, buffing Wardens for PvE, without considering PvP impacts, would probably lead to buffing a class that PvP-wise is already OP.

    This is proably the same reason why Sorcs are so much overpowered in PvE, being a "no brainer" choice for anyone being a DD interested in end-game PvE. The gap between a magsorc with Necropotence / Ilambris / Moondanced and any other spec / class in terms on ease of use (both rotation-wise, one of the easiest amongst all spec/classes, and in terms of survailabilty, given the 20k shields that Sorcs are able to cast on themselves almost all the time) and the DPS that you might be able to pull at the same time, it's just ridiculous.

    On the other hand, they are not so much overpowered in PvP. A flat nerf to them would probably lead to a class in line with others PvE-Wise, but too weak PvP-wise.


    Edited by mandricus on July 20, 2017 10:36AM
  • HatchetHaro
    HatchetHaro
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    Yeah reverse psychology isn't going to work.
    Best Argonian NA and I will fight anyone for it

    20 Argonians

    6x IR, 7x GH, 7x TTT, 5x GS, 6x DB, 1x PB, 4x SBS, 1x MM, 1x US, 2x CB, 1x Unchained
  • Jitterbug
    Jitterbug
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    Jitterbug wrote: »
    Just up the ice aoe dps. Easy dps in dungeons, easy to dodge in PvP.

    It's actually bugged and has been since Morrowind beta. The skill uses weapon crit instead of spell crit. They definitely need to fix that already.

    Dont think it's enough just to fix it. To close the gap it also needs more base damage.
    I would like a mechanic where it did more and more damage the longer you stood in it.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    They're the worst PvE class, by a country mile. They desperately need buffs.

    I know PvP is a different story, but this isn't just a PvP game. Classes need to be balanced for both modes.

    The easiest solution would be to improve the class passives (warden passives don't do enough to buff damage at the moment) and give the bear an AOE attack when cast. If this makes them too strong in PvP, just make cliff racer dodgeable. Simple.

    By that logic Nightblades are next to get buffed? As we suck in PvE but hold our own in PvP.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • SodanTok
    SodanTok
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    Jitterbug wrote: »
    Just up the ice aoe dps. Easy dps in dungeons, easy to dodge in PvP.

    It's actually bugged and has been since Morrowind beta. The skill uses weapon crit instead of spell crit. They definitely need to fix that already.

    And when was the last time anybody actually tested it? Anyway, it does scale with spell crit for me on PTS.

    //EDIT: Apparently it is whole another problem, where it just has lower crit than it should. Could be ignoring buffs like CP or prophecy...
    Edited by SodanTok on July 20, 2017 11:28AM
  • DeHei
    DeHei
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    In PvE is no reason to use cliffracer.. the damage is really low.. For PvP its a great skill cause of the time until it hits.. but it dont need a buff!
    Edited by DeHei on July 20, 2017 11:41AM
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Cardhwion
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    Feanor wrote: »
    Balancing should be done in the following order: balance for noCP PvP, then balance the CP system so that it's balanced in CP PvP, then balance PvE around that. ZOS just doesn't want to do that effort.

    I'd rather say: balance PVE first, and PVP as a distant second. The majority of this game is PVE.
    "Why did I follow him...? I don't know. Why do things happen as they do in dreams? All I know is that, when he beckoned... I had to follow him. From that moment, we traveled together, East. Always... into the East."
  • Tryxus
    Tryxus
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    We just want to be left alone: no buffs and no nerfs
    Edited by Tryxus on July 20, 2017 11:54AM
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • IcyDeadPeople
    IcyDeadPeople
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    All I see is wardens are quite tanky, have tremendous burst damage and insane healing - the class seems a bit too strong in PVP.

    I don't understand how they could be bad in PVE, somebody explain? They should be right up there close to templars as a healer, if not better in some ways.


    Edited by IcyDeadPeople on July 20, 2017 11:59AM
  • Feanor
    Feanor
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    @Cardhwion

    Says who exactly? Your guts? Statistics? ZOS? Anyway, PvP is a vital part of the game and not the red headed step child.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • SoLooney
    SoLooney
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    Yea, mag wardens need a serious buff in pve its not fun when my other dps classes beat it by leagues, why should i play end game content with such a weak character, im not doing myself or my team a favor. The only time the warden gets some sun is to get weekly rewards from vma.

    Yes, pvp its different and thats the problem, its very difficult to balance between pvp and pve. They did a horrible job with that the champ points, and only one pvp campaign has cp points, what a joke.

    Hard not to buff one side without shafting the other
  • seedubsrun
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    The Warden is the perfect example of the need to balance PvP and PvE separately. Amazing in one instance and junk in the other. Really though they need to, first, fix the bugs with the class, then, adjust the passives so they're actually useful and helpful, finally, adjust the skills themselves. Only 6 of the 18 class skills do any attack damage with a couple others offering mild nothing damage. The lack of an execute should change. A fletcher morph could easily fill that role. There should be more damage use from the ice skill line too. The burst damage skills are fine. There just needs to be more options.
  • Tryxus
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    All I see is wardens are quite tanky, have tremendous burst damage and insane healing - the class seems a bit too strong in PVP.

    I don't understand how they could be bad in PVE, somebody explain? They should be right up there close to templars as a healer, if not better in some ways.


    They are just as good as.Templars when it comes to healing (Temp is marginally better) and are the 2nd best tanks, behind the DK, in PvE. Wardens are also very strong in PvP indeed.

    The only thing they suck at is PvE DPS due to weak passives and delayed skills, which aren't very useful for a Damage Per Second role

    But honestly, the Warden doesn't need a DPS increase.
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Smmokkee
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    Skjoldur wrote: »
    If this makes them too strong in PvP, just make cliff racer dodgeable. Simple.

    That would not work due to the delayed damage. A 1-2 second warning to dodge would make it unusable in PvP.

    Lol
  • LilySix
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    I don't like the Warden as a healer in PVE... There's no need to heal that much... Your team mates need to be buffed, they need sustain. They need a warhorn and not that damn forest.

    As a tank, I prefer DK.... Unrelenting grips are so usefull. I don't like to heal in a group that has a warden as a tank... Too much DPS loss...
    GM Hangovers - PS4
    "Soyez vous -même, les autres sont déjà pris"
    Oscar Wilde

    Youtube channel => C'est par ici
  • NordSwordnBoard
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    I think the ice staff passives stink, they may be on the right track for tanking, but start there to add dps to pve magwardens (how are pve stamwardens, or should I not ask?).

    Aoe damage increases on skills that fall short in pvp are the ones to address. Make the flies do something people would heal/purge but npcs obviously won't.

    I was having fun leveling in skyreach last night, my 30 lvl ice warden was emulating my magsorc and doing fine, but the dps difference between lightning heavies and ice limits ice to tanks. Without witchmothers I dont know where I'd get sustain.

    This warden is for pvp where I hope to make use of double ice staves or maybe resto back for max ice and the slowness.
    Fear is the Mindkiller
  • Morbash
    Morbash
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    Buff cliff racer! Needs moar damage and less counters. Make it unblockable, apply a 200% healing debuff for 10 seconds with a 5 second CD, and apply a 200% snare. Your opponents will now moonwalk while killing themselves with self heals.

    Because screw solo players. All hail the mighty Zerg!

    #balancebywrobel
    Edited by Morbash on July 20, 2017 1:41PM
    "War doesn't build character; it reveals it."
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