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[Community Project] SET BONUS THINK-TANK

  • KeiruNicrom
    KeiruNicrom
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    Debuffs cast on an enemy have their duration increased by 60%. DoT effects deal 100 oblivion damage each tick
  • Saturnana
    Saturnana
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    Thieves' Tatters / Prosperous Pillager

    2) Adds [x] stamina recovery
    3) Adds [x] max stamina
    4) Decreases detection radius by [x]
    5) Increases amount of gold (found/looted?) by [x]

    Basically a thieving set to replace the Prosperous trait, which will be changed radically once Update 15 hits.
    I like the rework they gave the trait, but I will be missing my shiny special looting gear. :)
    Edited by Saturnana on July 19, 2017 12:54PM
    @Saturnna | PC / EU

    Nâmae Rin : Dragonknight | Dr Milodas Ra'Himo : Templar | Mira Motierre : Sorceress
    Plays-ln-Puddles : Warden  |  Lady Neria : Dragonknight   | Philadore : Nightblade  
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    "Ha! I do love it when the mortals know they're being manipulated. Makes things infinitely more interesting."
                                      - Sheogorath
  • Jim_Pipp
    Jim_Pipp
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    Rangers Might (stamina necropotence, it should open up an entirely new set of builds while still being slightly less effective than magical pet builds because the 3 pc bonus doesn't add stats)

    2 pc - max stam
    3 pc - pet stats/damage now scale from your highest attribute, so from stamina if that's your higher attribute
    4 pc - max stam
    5 pc - adds 4000 stamina
    #1 tip (Re)check your graphics settings periodically - especially resolution.
  • Rahotu
    Rahotu
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    wrath of pacrooti
    max health
    max stam
    max magicka
    killing a player while facing backwards wearing a stolen item while playing a lute gives you 4 crown crates
  • Agalloch
    Agalloch
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    Revenge of Pacrooti

    1. When you buy a crown crate receive a XP buff - The buff lasts for 60 min

    2. Max Health

    3. Max stamina

    4. Weapon damage

    5. When you open the crate there is a chance for that crate to multiply .Also after opening the crate the game could make
    you log out because all the crates you opened gave Nix Hound !
    Edited by Agalloch on July 19, 2017 11:59AM
  • Liofa
    Liofa
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    How about this one ?

    okdrvb.png
  • tunepunk
    tunepunk
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    Aetherial Warrior

    (2) spell damage
    (3)Spell critical
    (4)Spell penetration
    (5) Causing all your Physical attacks weapon abilites to deal Magic damage instead of physical damage, and scale off spell damage.
    (+ 100 spell damage)
    Edited by tunepunk on July 19, 2017 12:03PM
  • Rungar
    Rungar
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    Dwemer Generator Reinforcements.

    1) 1064 Health
    2) 2640 physical resistance
    3) 2640 physical resistance
    4) 1340 fire resistance,1340 lightning resistance

    5) when you block a melee attack you have a 50% chance to transfer 0.5% of the amount blocked to allies within 10 meters as stam. When you block a magic attack you have a 50% chance to transfer 0.5% of the amount blocked as mag. This effect can occur every 2 seconds.

  • Personofsecrets
    Personofsecrets
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    Berserker's Rage set

    2 piece bonus: Magic Regen
    3 piece bonus: Max HP
    4 piece bonus: Physical Resistance

    5 piece bonus: Whenever you generate any amount of ultimate, teammates receive 5 spell and weapon damage for 15 seconds.
    Edited by Personofsecrets on July 19, 2017 12:09PM
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • KingYogi415
    KingYogi415
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    U said tank???

    NERF IT NOW!!!
  • Sharee
    Sharee
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    5-piece: When taking damage, there is a 4% chance to silence the target for 2 seconds. Can happen once every 15 seconds.
  • Sharee
    Sharee
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    2-piece: Become immune to the damage caused by proc effects.
  • Solariken
    Solariken
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    Earth-Shaker Vestments

    (2) - Max Health
    (3) - Healing Received
    (4) - Physical & Spell Resist
    (5) - Each time you jump, send a shock wave forward through the earth, dealing 3000 Physical Damage to any enemies hit. Additionally any time you take fall damage, deal an equal amount of Physical Damage to all enemies within a 5m radius of the point of impact.


    How fun would this be during keep defense! It's like a poor man's Take Flight - Haha!

    Edit: @dpencil1 you've got several more comments with 10+ awesomes, including this - wtb OP update :)
    Edited by Solariken on August 24, 2017 10:29PM
  • Tyrobag
    Tyrobag
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    I'm impressed by the sheer amount of sarcastic N'wahs we have around here, 90% of these posts are just intentional OP BS. Its a little disappointing.
  • Savos_Saren
    Savos_Saren
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    The mDK's Tears:

    (2) 967 Max Stamina
    (3) 967 Max Magicka
    (4) 129 Weapon Damage, 129 Spell Damage
    (5) Immolate: When you have a Sword and Shield equipped, your flame damage abilities deal an additional 250 flame damage to enemies under 25% health.

    I just want an execute... :'(
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • MisterBigglesworth
    MisterBigglesworth
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    Class Belts - 1 piece only - drops in Heavy/Medium/Light
    Tooltip changes based on your class

    Belt of Boethia
    Modifies behavior of Ash Cloud, Dark Exchange, Shadow Cloak, Eclipse, or Frozen Gate

    Belt of Mephala
    Modifies behavior of Fiery Grip, Bolt Escape, Summon Shade, Focused Charge, or Nature's Grasp

    Belt of Sanguine
    Modifies behavior of Dragon Blood, Winged Twilight, Siphoning Strikes, Restoring Aura, or Swarm

    etc, etc...
    15 belts in total - covering all class abilities - collect 'em all!

    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Xelrick
    Xelrick
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    (Insert lore friendly name here)
    Light armor

    2 Health Recovery
    3 Health Recovery
    4 Max Heatlh
    5 When an ally in 15 meters HP drops below 50% a link is created with that ally of 5 secs. Linked ally will get 50% of your Health recovery while you will lose 50% of your Health recovery. Link broken if greater than 15 meters. Cooldown is 5 secs.

    ^probably too descriptive but the idea is like the Guard skill but you are lending someone your Health recovery to get them back in their feet.
    Xelrick: "Do not mix chaos with madness. It will only lead to unexplored adventures."
  • Avran_Sylt
    Avran_Sylt
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    @jaburns

    How about:

    Wrath of the Deadlands
    (2pc) Adds Max HP
    (3pc) Adds Max Magicka
    (4pc) Adds HP Regen
    (5pc) Your Flame Damage abilities gain [x] Spell Damage against targets at or below 25% health
  • ForsakenSin
    ForsakenSin
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    Coils of Tesla

    1. 200 Spell Dmg
    2. When you deal damage with shock damage / ability you have a 15% chance to proc a electrical chain Lightning that deals 9000 shock damage and can arc up to 10 other targets, each arcs decreases % in damage.


    ( the helmet will be metal / copper and have small vacuum tubes, steam punk dwemer looking, the two shoulder pieces will be Tesla coils looking and the electricity will be zapping from the two shoulders , to each others and to the helmet )

    Same as Dwemer Animunculi when pulsing.
    Edited by ForsakenSin on July 20, 2017 2:23AM
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Savos_Saren
    Savos_Saren
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    Avran_Sylt wrote: »
    @jaburns

    How about:

    Wrath of the Deadlands
    (2pc) Adds Max HP
    (3pc) Adds Max Magicka
    (4pc) Adds HP Regen
    (5pc) Your Flame Damage abilities gain [x] Spell Damage against targets at or below 25% health

    @Avran_Sylt

    Why HP Regen? I think ZoS has figured out that no one wants HP Regen unless there's A LOT of it (for very specific builds). I believe that's why they got rid of HP regen as the first bonus piece of Slimeclaw. I'd replace the HP Regen with Mag Regen, Spell damage, or maybe even max stamina.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • DeadlyRecluse
    DeadlyRecluse
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    jaburns wrote: »
    The mDK's Tears:

    (2) 967 Max Stamina
    (3) 967 Max Magicka
    (4) 129 Weapon Damage, 129 Spell Damage
    (5) Immolate: When you have a Sword and Shield equipped, your flame damage abilities deal an additional 250 flame damage to enemies under 25% health.

    I just want an execute... :'(

    This is a pretty cool idea, and not out of the question (see: Kvatch Gladiator set).
    Thrice Empress, Forever Scrub
  • paulsimonps
    paulsimonps
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    Stalwart Protector

    2p - Max Health
    3p - Physical Resistance
    4p - Spell Resistance
    5p - While Blocking, shield your allies, give minor protection to all allies in a 45 degree cone behind you, 10m range.
  • GrumpyDuckling
    GrumpyDuckling
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    NecrophiIiac's Pathogen

    (2 items) - Adds Max Health
    (3 items) - Adds Max Health
    (4 items) - Resurrect allies 25% faster
    (5 items) - Enemy players who crouch twice in quick succession on, or within 10 meters of a player's dead body become infected with a lethal pathogen that does 10,000 disease damage every second until the player expires.

    (It's an anti-teabagging set)
  • Karmanorway
    Karmanorway
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    War master

    2 spell dmg
    3 movement speed
    4 phys/spell resistance
    5 deal 50.000 ekstra dmg to Nightblades, who have cloaked the last 5 mins
  • MisterBigglesworth
    MisterBigglesworth
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    5p - While Blocking, shield your allies, give minor protection to all allies in a 45 degree cone behind you, 10m range.

    AKA the "Sha of Fear" tank mechanic from WoW. I like it :smile:

    Notice the "wall of light beams" forming a cone
    maxresdefault.jpg



    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Froil
    Froil
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    I've been thinking for a while about monster sets from Trials... So why not try to make one or two?
    Possessed Mantikora

    (1) Adds 1150 maximum Stamina
    (2) Whenever you do damage to an enemy, you have a 25% chance to drop a Mantikora Spear on an enemy dealing 2000 physical damage for 5 seconds. This effect can occur once every 7 seconds.
    (2) Adds 150 Weapon Damage
    Ra Kotu

    (1) Adds 172 Stamina Recovery
    (1) Adds 172 Magicka Recovery
    (2) Whenever you take damage, you have a 35% chance to release a powerful whirlwind knocking back enemies 3 meters and dealing 1000 physical damage. Lasts 3 seconds. This effect can occur once every 5 seconds.
    (2) Adds 1940 maximum Health
    Foundation Stone Atronach

    (1) Adds 1150 maximum Magicka
    (2) Whenever you deal damage to an enemy, you have a 15% chance to hurl a magical stone at the enemy, dealing 3000 magic damage and stunning them for 1 second.This effect can occur once every 4 seconds. The Stone has its own 15% chance to cast another stone for 1500 magic damage with no cooldown, but no stun.
    (2) Adds 150 Spell Damage
    Rakkhat, Fang of Lorkhaj

    (1) Adds 172 Magicka Recovery
    (2) Whenever you heal an ally at full health, you have a 50% chance to imbue them with either the Blessing of Lorkhaj, increasing their physical and spell resistance by 4000 for 5 seconds, or the Curse or Lorkhaj, increasing their weapon and spell damage by 174 for 5 seconds.
    (2) Adds 7% healing done
    Edited by Froil on July 20, 2017 3:46AM
    "Best" healer PC/NA
  • Skullstachio
    Skullstachio
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    How about this (know that this idea comes from an old thread I posted once about changing the hide of the werewolf set to be more aligned with heavy armor.):

    Lycanthrope's Hide:
    Armour Type: Heavy
    Style: Primal

    (2 Pieces): Adds 1064 Max Health**
    (3 Pieces): Adds 129 Stamina Recovery**, Improves the bonus from "Savage Strength" By an additional 7%.
    (4 Pieces): Transforming into a werewolf terrifies an additional target***, While in Werewolf form, You Take 15% Less Damage.
    (5 Pieces:) Increases Blood Rage By an additional 2 seconds While Transformed, When you get hit by an enemies attack, you Generate 3 Ultimate*, this effect can only occur once every 5 seconds [/list]

    *the Ultimate generation from the 5 piece only works while outside of werewolf form, like it always has been, whilst the 2 second addition to the blood rage passive only works in werewolf form respectively.

    **The Max Health & Stamina Recovery is Affected by the level & quality of the gear & like so, Low level/quality gear will result in less.

    ***The Additional Terrified target bonus only applies to the Transformation & it's morph's, thus allowing those transforming into werewolves to fear up to four targets at once for 4 seconds, bearing a small resemblance to the Turn Undead Morph of the Fighters Guild skill "Circle of Protection."


    Alpha-Lupi's Note:
    I based most of the statistics loosely on the literacy seen in lorebooks such as "The Werewolf's Hide" "Five Aspects of Hircine" & "Living with Lycanthropy" Hence the idea/suggestion, here are the facts just in case:

    [*]The extra terrified target & 15% Damage Reduction on the 4th piece was inspired by the 6th paragraph of "The Werewolf's Hide" where it says the following: "When you are beset by enemies, when the mob comes for you & you transform into your true self to face sword & sickle, Pitchfork & pike, you will thank me. Your coat will gleam & Terrify, & no blow will harm you." that very paragraph gave me a spark of inspiration to bring about such an idea.

    [*]The 7% Bonus to the Savage Strength Passive from having equipped 3 pieces is a reference to The Aspect of Hircine known as Hrokkibeg, as it is said on the 5th paragraph of the lore book "Five Aspects of Hircine" which says the following: "You may meet the mighty bear, who is invoked as Hrokkibeg. He embodies the totem of claw & fang, & comes here seeking solitude, peace from labors, And Renewal of the Burning Spirit Within. Beware, for if you rouse him and disturb his serenity you will be torn asunder. But if you approach him with deference and an offering of Honey-Sweet Mead, he may grant you the power of the Bear-Heart in your next fight."
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • dpencil1
    dpencil1
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    Hey everyone, some nice ideas being presented, and some silly ones. I'm glad we've had some good participation in this thread so far. Keep it coming!

    PLEASE REMEMBER TO READ THE OP CAREFULLY AND FOLLOW THE GUIDELINES THERE.

    If yall think it's a good idea, I can update the OP periodically with a top 10 list of set bonuses that receive the most "Awesome"s. (Must have at least 10 Awesomes to be considered)

    And if you have not already, please look through the ideas already presented and upvote ones you feel deserve dev attention.
  • Gothren
    Gothren
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    Sigil Stone of Power >:)


    2. Max Magicka
    3. Max Magicka
    4. Magicka Regen
    5. When you take damage, you have a x% chance to gain major heroism. This effect can occur once every x seconds.
  • paulsimonps
    paulsimonps
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    5p - While Blocking, shield your allies, give minor protection to all allies in a 45 degree cone behind you, 10m range.

    AKA the "Sha of Fear" tank mechanic from WoW. I like it :smile:

    Notice the "wall of light beams" forming a cone
    maxresdefault.jpg

    My first big MMO was Warhammer Online, Tanks had a huge significance in PvP cause they could block for people behind them, its where I got it from. But obviously this could be used in PvE as well. Kind of thinking Minor Protection is a bit too low of a value, but who knows, its just an idea anyway :tongue: Fun side note, lots of the PvP Devs of ESO worked on WAR too.
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