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suggestion adding major fracture to...

  • SodanTok
    SodanTok
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    Raghul wrote: »
    LiquidPony wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.

    So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"

    Thats pretty short sighted, so many different gear sets these days for stam that are nice, but not worth it when penetration is close to nihil.

    But you dont need penetration in VMA. You get from sharpened (and lover next patch) and few CP almost the cap pene in VMA.
    Plus yoou have execute and damage passive and more damage from slotting skills. Stam sorc is really the last class in this game that could complain about solo.

    Same goes for templars, except they can reach VMA and overland mobs penetration cap even easier.
    Edited by SodanTok on July 17, 2017 10:51PM
  • Raghul
    Raghul
    ✭✭✭
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ... they have Spinner's, which is a Spriggan's equivalent, but it's not a debuff like NMG/Sunderflame and it's not as strong as Twice-Fanged.

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats the thing, magicka build don't need those sets because they have the penetration build into their amor skill line
    Aeg4n

    The Flawless Conqueror
    Dro-m'Athra Destroyer
  • LiquidPony
    LiquidPony
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    Raghul wrote: »
    LiquidPony wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.

    So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"

    Thats pretty short sighted, so many different gear sets these days for stam that are nice, but not worth it when penetration is close to nihil.

    There are plenty of pen sets that are nice, too. You don't need to run NMG. You could run Sunderflame or Spriggan's or Twice-Fanged. You could run Kra'gh, or a Crusher enchant. You could put points in Piercing. There are all sorts of options for diversity right now.

    Besides, the majority of Maelstrom enemies do not have 18.2k resistance. Major Fracture is not particularly important in there. If it were, why were stamsorcs the first builds to hit 600k+ scores?
  • LiquidPony
    LiquidPony
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    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ... they have Spinner's, which is a Spriggan's equivalent, but it's not a debuff like NMG/Sunderflame and it's not as strong as Twice-Fanged.

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats the thing, magicka build don't need those sets because they have the penetration build into their amor skill line

    Again ... who cares? What does it matter?

    I don't see what problem this (terrible, awful, no-good) suggestion addresses, although I suspect it has something to do with target skeleton DPS envy.

    Stamplars and stamsorcs are both very strong.
  • Raghul
    Raghul
    ✭✭✭
    SodanTok wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.

    So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"

    Thats pretty short sighted, so many different gear sets these days for stam that are nice, but not worth it when penetration is close to nihil.

    But you dont need penetration in VMA. You get from sharpened (and lover next patch) and few CP almost the cap pene in VMA.
    Plus yoou have execute and damage passive and more damage from slotting skills. Stam sorc is really the last class in this game that could complain about solo.

    Same goes for templars, except they can reach VMA and overland mobs penetration cap even easier.

    Ok lest do the math,
    You get like 2.7k from sharpened next patch, 4.2k from lover if full divines and if you put all points in cp you get like 5.2 or something (wich is stupid because you waste 100 points into 1 single perk)
    So assuming ppl got sharpened weapons and the above setup we sit at 12.1k penetration.
    But ppl arent going to spend 100 points into cp to get that penetration so most likely they will go until 2.5k penetration to not lose to many points there.
    So then we sit at 9.4k penetration.
    Wich leaves us not much choice wich gear to take.
    TFS would give another 5k penetration (and not all have acces to this set)
    Then we can use kragh for another 1.6k? (With the little nerf to that set next patch in terms of penetration)
    Then we sit at 16k penetration.
    If we want to get to penetration cap we have to use NMG combined with the above.
    Not much choice there you see?
    We are forced to use that setup if we want to get the cap to maximize our damage.
    Aeg4n

    The Flawless Conqueror
    Dro-m'Athra Destroyer
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.

    So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"

    Thats pretty short sighted, so many different gear sets these days for stam that are nice, but not worth it when penetration is close to nihil.

    But you dont need penetration in VMA. You get from sharpened (and lover next patch) and few CP almost the cap pene in VMA.
    Plus yoou have execute and damage passive and more damage from slotting skills. Stam sorc is really the last class in this game that could complain about solo.

    Same goes for templars, except they can reach VMA and overland mobs penetration cap even easier.

    Ok lest do the math,
    You get like 2.7k from sharpened next patch, 4.2k from lover if full divines and if you put all points in cp you get like 5.2 or something (wich is stupid because you waste 100 points into 1 single perk)
    So assuming ppl got sharpened weapons and the above setup we sit at 12.1k penetration.
    But ppl arent going to spend 100 points into cp to get that penetration so most likely they will go until 2.5k penetration to not lose to many points there.
    So then we sit at 9.4k penetration.
    Wich leaves us not much choice wich gear to take.
    TFS would give another 5k penetration (and not all have acces to this set)
    Then we can use kragh for another 1.6k? (With the little nerf to that set next patch in terms of penetration)
    Then we sit at 16k penetration.
    If we want to get to penetration cap we have to use NMG combined with the above.
    Not much choice there you see?
    We are forced to use that setup if we want to get the cap to maximize our damage.

    But you dont need that much penetration. Most bosses in VMA have like 10k resistance...

    Also you don't have to always get the maximum penetration cap. You are getting confused by importance of penetration in the top tier endgame. In VMA you don't sit and spam abilities on one high health boss. You are constantly on move. Something like dark deal or hurricane are giving you far more useful things in VMA than penetration...
    Edited by SodanTok on July 17, 2017 11:16PM
  • Kikke
    Kikke
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    L2P, nothing else to day =/
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Raghul
    Raghul
    ✭✭✭
    SodanTok wrote: »
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.

    So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"

    Thats pretty short sighted, so many different gear sets these days for stam that are nice, but not worth it when penetration is close to nihil.

    But you dont need penetration in VMA. You get from sharpened (and lover next patch) and few CP almost the cap pene in VMA.
    Plus yoou have execute and damage passive and more damage from slotting skills. Stam sorc is really the last class in this game that could complain about solo.

    Same goes for templars, except they can reach VMA and overland mobs penetration cap even easier.

    Ok lest do the math,
    You get like 2.7k from sharpened next patch, 4.2k from lover if full divines and if you put all points in cp you get like 5.2 or something (wich is stupid because you waste 100 points into 1 single perk)
    So assuming ppl got sharpened weapons and the above setup we sit at 12.1k penetration.
    But ppl arent going to spend 100 points into cp to get that penetration so most likely they will go until 2.5k penetration to not lose to many points there.
    So then we sit at 9.4k penetration.
    Wich leaves us not much choice wich gear to take.
    TFS would give another 5k penetration (and not all have acces to this set)
    Then we can use kragh for another 1.6k? (With the little nerf to that set next patch in terms of penetration)
    Then we sit at 16k penetration.
    If we want to get to penetration cap we have to use NMG combined with the above.
    Not much choice there you see?
    We are forced to use that setup if we want to get the cap to maximize our damage.

    But you dont need that much penetration. Most bosses in VMA have like 10k resistance...

    Also you dont have to always get the maximum penetration cap. You are getting confused by importance of penetration in the top tier endgame.

    It is true that you don't need it, i have even completed vma on my heavy armor pvp templar build just for the lolz,
    But i do care about it for minmax reasons if you understand what i mean :) vma is one thing but there are other things to do where 18.2k is the cap
    Edited by Raghul on July 17, 2017 11:22PM
    Aeg4n

    The Flawless Conqueror
    Dro-m'Athra Destroyer
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.

    So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"

    Thats pretty short sighted, so many different gear sets these days for stam that are nice, but not worth it when penetration is close to nihil.

    But you dont need penetration in VMA. You get from sharpened (and lover next patch) and few CP almost the cap pene in VMA.
    Plus yoou have execute and damage passive and more damage from slotting skills. Stam sorc is really the last class in this game that could complain about solo.

    Same goes for templars, except they can reach VMA and overland mobs penetration cap even easier.

    Ok lest do the math,
    You get like 2.7k from sharpened next patch, 4.2k from lover if full divines and if you put all points in cp you get like 5.2 or something (wich is stupid because you waste 100 points into 1 single perk)
    So assuming ppl got sharpened weapons and the above setup we sit at 12.1k penetration.
    But ppl arent going to spend 100 points into cp to get that penetration so most likely they will go until 2.5k penetration to not lose to many points there.
    So then we sit at 9.4k penetration.
    Wich leaves us not much choice wich gear to take.
    TFS would give another 5k penetration (and not all have acces to this set)
    Then we can use kragh for another 1.6k? (With the little nerf to that set next patch in terms of penetration)
    Then we sit at 16k penetration.
    If we want to get to penetration cap we have to use NMG combined with the above.
    Not much choice there you see?
    We are forced to use that setup if we want to get the cap to maximize our damage.

    But you dont need that much penetration. Most bosses in VMA have like 10k resistance...

    Also you dont have to always get the maximum penetration cap. You are getting confused by importance of penetration in the top tier endgame.

    It is true that you don't need it, i have even conpleted vma in my heavy armor pvp templar build just for the lolz,
    But i do care about it for minmax reasons if you understand what i mean :) vma is one thing but their are other things to do where 18.2k is the cap

    Everywhere where you should care about 18.2k cap you always have someone else to apply the debuff and always have to wear some penetration set...
    Pretend your sorc passive is half of the Major Fracture... the math almost checks out on it anyway.

    //EDIT:
    But to throw you a 'bone'. Silver bolts are useless skill in FG skill line. One of the morphs could very well apply it. Or something in Undaunted.
    But anyway, you suggested morph of poison arrow. If you slot major fracture venom arrow instead of poison injection you will be losing far more damage than without it...

    In the end I think you only care about this because your solo parse on skeleton dummy is not high enough as it could be :P
    Edited by SodanTok on July 17, 2017 11:26PM
  • Raghul
    Raghul
    ✭✭✭
    SodanTok wrote: »
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.

    So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"

    Thats pretty short sighted, so many different gear sets these days for stam that are nice, but not worth it when penetration is close to nihil.

    But you dont need penetration in VMA. You get from sharpened (and lover next patch) and few CP almost the cap pene in VMA.
    Plus yoou have execute and damage passive and more damage from slotting skills. Stam sorc is really the last class in this game that could complain about solo.

    Same goes for templars, except they can reach VMA and overland mobs penetration cap even easier.

    Ok lest do the math,
    You get like 2.7k from sharpened next patch, 4.2k from lover if full divines and if you put all points in cp you get like 5.2 or something (wich is stupid because you waste 100 points into 1 single perk)
    So assuming ppl got sharpened weapons and the above setup we sit at 12.1k penetration.
    But ppl arent going to spend 100 points into cp to get that penetration so most likely they will go until 2.5k penetration to not lose to many points there.
    So then we sit at 9.4k penetration.
    Wich leaves us not much choice wich gear to take.
    TFS would give another 5k penetration (and not all have acces to this set)
    Then we can use kragh for another 1.6k? (With the little nerf to that set next patch in terms of penetration)
    Then we sit at 16k penetration.
    If we want to get to penetration cap we have to use NMG combined with the above.
    Not much choice there you see?
    We are forced to use that setup if we want to get the cap to maximize our damage.

    But you dont need that much penetration. Most bosses in VMA have like 10k resistance...

    Also you dont have to always get the maximum penetration cap. You are getting confused by importance of penetration in the top tier endgame.

    It is true that you don't need it, i have even conpleted vma in my heavy armor pvp templar build just for the lolz,
    But i do care about it for minmax reasons if you understand what i mean :) vma is one thing but their are other things to do where 18.2k is the cap

    Everywhere where you should care about 18.2k cap you always have someone else to apply the debuff and always have to wear some penetration set...
    Pretend your sorc passive is half of the Major Fracture... the math almost checks out on it anyway.

    //EDIT:
    But to throw you a 'bone'. Silver bolts are useless skill in FG skill line. One of the morphs could very well apply it. Or something in Undaunted.
    But anyway, you suggested morph of poison arrow. If you slot major fracture venom arrow instead of poison injection you will be losing far more damage than without it...

    In the end I think you only care about this because your solo parse on skeleton dummy is not high enough as it could be :P

    Well i am not saying i don't like high parses on a dummie ^^ but this also goes for solo play, i do test myself in 4man vet dungeons sometimes to solo that content (you can see on my YT).
    Anyway thanks for your input :)
    By the end of the day it is only my opinion that stamplars and stamsorcs should not get excluded to get that debuff.
    Everyone has their own opinion and i respect that :)
    Aeg4n

    The Flawless Conqueror
    Dro-m'Athra Destroyer
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.

    So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"

    Thats pretty short sighted, so many different gear sets these days for stam that are nice, but not worth it when penetration is close to nihil.

    But you dont need penetration in VMA. You get from sharpened (and lover next patch) and few CP almost the cap pene in VMA.
    Plus yoou have execute and damage passive and more damage from slotting skills. Stam sorc is really the last class in this game that could complain about solo.

    Same goes for templars, except they can reach VMA and overland mobs penetration cap even easier.

    Ok lest do the math,
    You get like 2.7k from sharpened next patch, 4.2k from lover if full divines and if you put all points in cp you get like 5.2 or something (wich is stupid because you waste 100 points into 1 single perk)
    So assuming ppl got sharpened weapons and the above setup we sit at 12.1k penetration.
    But ppl arent going to spend 100 points into cp to get that penetration so most likely they will go until 2.5k penetration to not lose to many points there.
    So then we sit at 9.4k penetration.
    Wich leaves us not much choice wich gear to take.
    TFS would give another 5k penetration (and not all have acces to this set)
    Then we can use kragh for another 1.6k? (With the little nerf to that set next patch in terms of penetration)
    Then we sit at 16k penetration.
    If we want to get to penetration cap we have to use NMG combined with the above.
    Not much choice there you see?
    We are forced to use that setup if we want to get the cap to maximize our damage.

    But you dont need that much penetration. Most bosses in VMA have like 10k resistance...

    Also you dont have to always get the maximum penetration cap. You are getting confused by importance of penetration in the top tier endgame.

    It is true that you don't need it, i have even conpleted vma in my heavy armor pvp templar build just for the lolz,
    But i do care about it for minmax reasons if you understand what i mean :) vma is one thing but their are other things to do where 18.2k is the cap

    Everywhere where you should care about 18.2k cap you always have someone else to apply the debuff and always have to wear some penetration set...
    Pretend your sorc passive is half of the Major Fracture... the math almost checks out on it anyway.

    //EDIT:
    But to throw you a 'bone'. Silver bolts are useless skill in FG skill line. One of the morphs could very well apply it. Or something in Undaunted.
    But anyway, you suggested morph of poison arrow. If you slot major fracture venom arrow instead of poison injection you will be losing far more damage than without it...

    In the end I think you only care about this because your solo parse on skeleton dummy is not high enough as it could be :P

    Well i am not saying i don't like high parses on a dummie ^^ but this also goes for solo play, i do test myself in 4man vet dungeons sometimes to solo that content (you can see on my YT).
    Anyway thanks for your input :)
    By the end of the day it is only my opinion that stamplars and stamsorcs should not get excluded to get that debuff.
    Everyone has their own opinion and i respect that :)

    Oh trust me. I do solo often and Major Fracture would be personally great addition too. But you gotta look at the bigger picture. You can have AoE Major Fracture on stam warden and still you would trade it to play stam sorc in vet solo... The Major Fracture is like the last part the stam sorc is lacking, while everyone else lacks so many things.
    Edited by SodanTok on July 17, 2017 11:38PM
  • acw37162
    acw37162
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    Pick whichever skill you would never use in Undaunted, Fighters Guild, or Mages Guild and add major fracture/breech.

    A morph of;

    Trapping webbs
    Silver shards
    Circle of Protection
    Dawnbreaker
    Expert Hunter has been almost useless for two or three patches and honestly would be nice if it was a unique buff that caused heavy attacks to apply the debuff
    Fire rune
    A morph of Dawnbreaker
  • Solariken
    Solariken
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    I don't think they need to add Major Fracture to the Templar/Sorc class toolkits because it would be another homogenization of classes which IMO is bad.

    However they could add Major Fracture to the primary target of Silver Shards in the Fighters Guild tree.

    While they're at it they could add Major Brutality to Evil Hunter to replace that terrible cost reduction effect. If that makes the ability too strong maybe they could change Major Savagery to Minor Savagery while slotted for that morph and leave Camo Hunter as is.

    .
    Edited by Solariken on July 18, 2017 4:34AM
  • GeorgeBlack
    GeorgeBlack
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    As long as maj fracture is not added to the BiS bow skills.
    I would love to see real archers who can benefit from a buff to bow skill line.
    I don't wanna see Maj fracture added to PI and what not.
    Edited by GeorgeBlack on July 18, 2017 4:43AM
  • Oompuh
    Oompuh
    ✭✭✭✭✭
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    Every stamina class has access to 1h/s too, im not sure how many magicka users are running ele drain on their bar. Plus, stamina users have the highest pen set in the game, TFS, and pen on their monster set, Kragh.
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  • Tannus15
    Tannus15
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    Suggesting it for poison injection is a blatant "hey, make my stuff better at zero cost to me!"

    Now, if you suggested it for say, Draining shot, then people would take it seriously, because you would need to sacrifice something and include it in your rotation.

    Plus it takes a bad skill and makes it situationally better.
  • Toc de Malsvi
    Toc de Malsvi
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    It would be nice to
    As long as maj fracture is not added to the BiS bow skills.
    I would love to see real archers who can benefit from a buff to bow skill line.
    I don't wanna see Maj fracture added to PI and what not.

    Honestly Scatter Shot would be the best morph for it as far as having as minimal an effect on current balance. However I'd much rather Scatter Shot get changed to a knock down than have Major Fracture.
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  • Raghul
    Raghul
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    Tannus15 wrote: »
    Suggesting it for poison injection is a blatant "hey, make my stuff better at zero cost to me!"

    Now, if you suggested it for say, Draining shot, then people would take it seriously, because you would need to sacrifice something and include it in your rotation.

    Plus it takes a bad skill and makes it situationally better.

    Sure dude, It's not that i haven't suggested other stuff then poison injection in my replies.
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  • Feanor
    Feanor
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    The problem of medium armour is neither penetration nor damage. It's survivability. Major Fracture dies not help in that regard. Besides, MA has a passive that increases weapon damage and another that boosts weapon crit. Light Armour only gets penetration which is situationally useful at best. I don't think MA needs Major Fracture.
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  • Raghul
    Raghul
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    Feanor wrote: »
    The problem of medium armour is neither penetration nor damage. It's survivability. Major Fracture dies not help in that regard. Besides, MA has a passive that increases weapon damage and another that boosts weapon crit. Light Armour only gets penetration which is situationally useful at best. I don't think MA needs Major Fracture.

    I respect your opinion, but that does not change the fact that most other stam classes do have acces to major fracture, as well as all mag classss have acces to major breach :) even two of them have aoe major fracture (warden has one and stamdk with breath)
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  • Chilly-McFreeze
    Chilly-McFreeze
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    Feanor wrote: »
    The problem of medium armour is neither penetration nor damage. It's survivability. Major Fracture dies not help in that regard. Besides, MA has a passive that increases weapon damage and another that boosts weapon crit. Light Armour only gets penetration which is situationally useful at best. I don't think MA needs Major Fracture.

    That is not completely true. LA gets 2191 spell critical via Prodigy passive.
    LiquidPony wrote: »
    Raghul wrote: »
    There are currently 2 classes that don't have major fracture, wich is ok because they do have other benefits.
    Those 2 classes are stamina templar and stamina sorcerer.
    They have no way to get major fracture in solo play, be it vma or simply fighting at a dummie.
    Without overpowering those classes and still allowing them to get major fracture somewhere i would suggest
    Adding major fracture to one of the bow abilities,
    I would say poison injection as this ability is mostly used by stamina players in pve dps setups.
    In trials this would mean nothing because tanks already apply major fracture but for solo play this could be a nice addition for both bow builds and those 2 classes in particular.
    Any thought about this i would gladly hear it.

    Nate

    I don't see the point.

    Every build doesn't need access to every buff and debuff. Why homogenize everything?

    While I'm all against homogenizing everything I might ask again what debuffs a stam sorc has access to from his class skills.

    Does he need one with an auto aoe execute paired with an armor buff with a dot higher than most actual dots...

    Sure, hurricane and implosion are nice, even if I'd trade the RNG passive for something that is always useful and reliable in a heartbeat. I'm just saying that sS lacks in the debuff compartment. I main a sS so I know they are solo friendly even without a spam, execute or debuffs from class skills.
    Edited by Chilly-McFreeze on July 18, 2017 7:34AM
  • Asardes
    Asardes
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    Raghul wrote: »
    Feanor wrote: »
    The problem of medium armour is neither penetration nor damage. It's survivability. Major Fracture dies not help in that regard. Besides, MA has a passive that increases weapon damage and another that boosts weapon crit. Light Armour only gets penetration which is situationally useful at best. I don't think MA needs Major Fracture.

    I respect your opinion, but that does not change the fact that most other stam classes do have acces to major fracture, as well as all mag classss have acces to major breach :) even two of them have aoe major fracture (warden has one and stamdk with breath)

    LA does indeed get a passive that increases spell critical by 2191 (10%) when you wear at least 5 pieces - Prodigy
    MA gets a passive which increases critical rating by 328 (1.5%) per piece worn - Dexterity. In order to reach the same critical rating as LA you need to wear 7 pieces of MA. The only change I would suggest is to change the passive to put it in line with Prodigy and require 5 pieces to work for a fixed bonus of 10%. MA is odd that it only has one passive - Agility - that requires the minimum of 5 pieces, while the other armor types have 2.

    Overall the 12% boost to weapon damage from agility is roughly equivalent to the 4.9K penetration from Concentration in terms of DPS, unless it's PvP and against a shielded target, when the former becomes stronger in the initial burst phase because penetration does not apply to shields, and raw damage is more important.

    Spell penetration is not useless by any means. Especially in PvE. You get 4.9K spell penetration from concentration, which roughly translates to 7.4% extra damage on enemies that have a resistance below your total penetration, taking into account that the resistance cap of 50% is reached at 33K. Overland mobs have 9.1K spell resistance and those in dungeons in trials 18.2K, with some exceptions in between. Now you would only slightly overpenetrate on the former, on your own, without any debuffs or points in spell erosion, using a sharpened weapon - 5.2K penetration - for a total of 10.1K. After patch that will be reduced to 2.6K so total penetration with a sharpened weapon and 5 pieces of LA will become 7.5K - you won't overpenetrate even on the weakest mobs, unless using the new Lover Mundus or having > 30p in spell erosion, without debuffs.

    In group content you can have the following debuffs:
    Major Breach - 5.2K (easy to keep 100% uptime)
    Minor Breach - 1.3K (hard to keep 100% uptime unless you have a stamplar DD)
    Crusher Enchantment (from infused weapon) - 2.3K (~70% uptime achievable if the tank refreshes it frequently)
    Roar of Alkosh - 3K (~70% uptime if the tank is provided with synergies from 2 distinct skills ex. shards and liquid lightning)
    So they amount to a maximum of 11.8K, of which only about half is permanent.

    So with 5p of light, and a sharp weapon you will overpenetrate most of the time, while after patch you will only do so ~30% of the time in a perfectly tuned group. In solo setup it is impossible to do so unless you apply elemental drain yourself, which doesn't really make sense on weak mobs.

    IMO for most magicka builds precise weapons and shadow mundus will perform best in trials next patch, while sharpened will still be better in solo/4 man PvE and also in PvP - players have a minimum of about 12K spell resistance unless using lover mundus, when infused probably beats it in terms of DPS if coupled with an oblivion damage enchant (lover will boost your other skill's damage, and infused your enchant).

    For stamina builds using TFS precise weapons and shadow in trials, sharpened in solo/4 man, and also PvP - players have a minimum of about 9.5K physical resistance and those at the lower end are using shields anyway, so using lover would be overkill on those.
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  • RoyJade
    RoyJade
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    You really want to add major fracture to a stamina thing ? Along with scatter shot (who really is lackluster sadly), I see one place for that : werewolf. Those really lacks this type of debuff, far more than stamplar and even more than stamsorc.
  • Raghul
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    SodanTok wrote: »
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    SodanTok wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    Raghul wrote: »
    LiquidPony wrote: »
    SirSocke wrote: »
    What about no?

    Every class has its benefits. And not every class should have all!

    But all Magicka users gets access to major Breach AND light armor has a 4884 penetration passive, medium armor does not.

    But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...

    And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?

    Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.

    So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"

    Thats pretty short sighted, so many different gear sets these days for stam that are nice, but not worth it when penetration is close to nihil.

    But you dont need penetration in VMA. You get from sharpened (and lover next patch) and few CP almost the cap pene in VMA.
    Plus yoou have execute and damage passive and more damage from slotting skills. Stam sorc is really the last class in this game that could complain about solo.

    Same goes for templars, except they can reach VMA and overland mobs penetration cap even easier.

    Ok lest do the math,
    You get like 2.7k from sharpened next patch, 4.2k from lover if full divines and if you put all points in cp you get like 5.2 or something (wich is stupid because you waste 100 points into 1 single perk)
    So assuming ppl got sharpened weapons and the above setup we sit at 12.1k penetration.
    But ppl arent going to spend 100 points into cp to get that penetration so most likely they will go until 2.5k penetration to not lose to many points there.
    So then we sit at 9.4k penetration.
    Wich leaves us not much choice wich gear to take.
    TFS would give another 5k penetration (and not all have acces to this set)
    Then we can use kragh for another 1.6k? (With the little nerf to that set next patch in terms of penetration)
    Then we sit at 16k penetration.
    If we want to get to penetration cap we have to use NMG combined with the above.
    Not much choice there you see?
    We are forced to use that setup if we want to get the cap to maximize our damage.

    But you dont need that much penetration. Most bosses in VMA have like 10k resistance...

    Also you dont have to always get the maximum penetration cap. You are getting confused by importance of penetration in the top tier endgame.

    It is true that you don't need it, i have even conpleted vma in my heavy armor pvp templar build just for the lolz,
    But i do care about it for minmax reasons if you understand what i mean :) vma is one thing but their are other things to do where 18.2k is the cap

    Everywhere where you should care about 18.2k cap you always have someone else to apply the debuff and always have to wear some penetration set...
    Pretend your sorc passive is half of the Major Fracture... the math almost checks out on it anyway.

    //EDIT:
    But to throw you a 'bone'. Silver bolts are useless skill in FG skill line. One of the morphs could very well apply it. Or something in Undaunted.
    But anyway, you suggested morph of poison arrow. If you slot major fracture venom arrow instead of poison injection you will be losing far more damage than without it...

    In the end I think you only care about this because your solo parse on skeleton dummy is not high enough as it could be :P

    https://youtu.be/3kL8QSPep3I
    Not to bad without major fracture
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