There are currently 2 classes that don't have major fracture, wich is ok because they do have other benefits.
Those 2 classes are stamina templar and stamina sorcerer.
They have no way to get major fracture in solo play, be it vma or simply fighting at a dummie.
Without overpowering those classes and still allowing them to get major fracture somewhere i would suggest
Adding major fracture to one of the bow abilities,
I would say poison injection as this ability is mostly used by stamina players in pve dps setups.
In trials this would mean nothing because tanks already apply major fracture but for solo play this could be a nice addition for both bow builds and those 2 classes in particular.
Any thought about this i would gladly hear it.
Nate
paulsimonps wrote: »There are currently 2 classes that don't have major fracture, wich is ok because they do have other benefits.
Those 2 classes are stamina templar and stamina sorcerer.
They have no way to get major fracture in solo play, be it vma or simply fighting at a dummie.
Without overpowering those classes and still allowing them to get major fracture somewhere i would suggest
Adding major fracture to one of the bow abilities,
I would say poison injection as this ability is mostly used by stamina players in pve dps setups.
In trials this would mean nothing because tanks already apply major fracture but for solo play this could be a nice addition for both bow builds and those 2 classes in particular.
Any thought about this i would gladly hear it.
Nate
I say it would probably be to strong in PvP, Poison Injection is used by basically every stamina toon in PvP cause of its strong DoT and Execute on that DoT, adding such a strong debuff would make it brokenly strong.
paulsimonps wrote: »It is true also that its much easier for magicka toons to get access to Major Breach, since it can come from Destro Staff but only Stamina weapon with Major Fracture is One Handed and Shield.
Major Fracture (Decrease physical resistance by 5280)
- One Hand and Shield Ability: Puncture+Morhps
- Nightblade Assassination Ability: Mark Target+Morphs
- Nightblade Shadow Ability: Surprise Attack (Morph of Veiled Strike)
- Dragonknight Ardent Flame Ability: Noxious Breath (Morph of Fiery Breath)
- Warden Animal Companion Ability: Subterranean Assault (Morph of Scorch)
Major Breach (Decrease spell resistance by 5280)
- One Hand and Shield Ability: Pierce Armor (Morph of Puncture)
- Destruction Staff Ability: Weakness to Elements+Morphs
- Nightblade Assassination Ability: Mark Target+Morphs
- Warden Animal Companion Ability: Subterranean Assault (Morph of Scorch)
GreenSoup2HoT wrote: »
paulsimonps wrote: »It is true also that its much easier for magicka toons to get access to Major Breach, since it can come from Destro Staff but only Stamina weapon with Major Fracture is One Handed and Shield.
Major Fracture (Decrease physical resistance by 5280)
- One Hand and Shield Ability: Puncture+Morhps
- Nightblade Assassination Ability: Mark Target+Morphs
- Nightblade Shadow Ability: Surprise Attack (Morph of Veiled Strike)
- Dragonknight Ardent Flame Ability: Noxious Breath (Morph of Fiery Breath)
- Warden Animal Companion Ability: Subterranean Assault (Morph of Scorch)
Major Breach (Decrease spell resistance by 5280)
- One Hand and Shield Ability: Pierce Armor (Morph of Puncture)
- Destruction Staff Ability: Weakness to Elements+Morphs
- Nightblade Assassination Ability: Mark Target+Morphs
- Warden Animal Companion Ability: Subterranean Assault (Morph of Scorch)
I guess adding major fracture to rending slashes could also work ( but then again 2h/bow builds for pve still don't have acces to major fracture)
Or adding major fracture to trap beast, this would imo not be overpowered to that skill because in pvp it is already hard enough to trap a player, in vma it could work nice as you can place trap on bossfight and on spawning portals, and it doesn't make stamsorcs and stamplars any stronger in trials because major fracture is already applied by tanks.
Stamina Templar has access to an ability that copies damage and does minor breach & fracture and sorcerer has passive heals and execute abilities. If they also had major breach and fracture it would make them overpowered. Giving all classes same abilities under different names would ruin the diversity.
What about no?
Every class has its benefits. And not every class should have all!
There are currently 2 classes that don't have major fracture, wich is ok because they do have other benefits.
Those 2 classes are stamina templar and stamina sorcerer.
They have no way to get major fracture in solo play, be it vma or simply fighting at a dummie.
Without overpowering those classes and still allowing them to get major fracture somewhere i would suggest
Adding major fracture to one of the bow abilities,
I would say poison injection as this ability is mostly used by stamina players in pve dps setups.
In trials this would mean nothing because tanks already apply major fracture but for solo play this could be a nice addition for both bow builds and those 2 classes in particular.
Any thought about this i would gladly hear it.
Nate
LiquidPony wrote: »
But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...
And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?
LiquidPony wrote: »There are currently 2 classes that don't have major fracture, wich is ok because they do have other benefits.
Those 2 classes are stamina templar and stamina sorcerer.
They have no way to get major fracture in solo play, be it vma or simply fighting at a dummie.
Without overpowering those classes and still allowing them to get major fracture somewhere i would suggest
Adding major fracture to one of the bow abilities,
I would say poison injection as this ability is mostly used by stamina players in pve dps setups.
In trials this would mean nothing because tanks already apply major fracture but for solo play this could be a nice addition for both bow builds and those 2 classes in particular.
Any thought about this i would gladly hear it.
Nate
I don't see the point.
Every build doesn't need access to every buff and debuff. Why homogenize everything?
Chilly-McFreeze wrote: »LiquidPony wrote: »There are currently 2 classes that don't have major fracture, wich is ok because they do have other benefits.
Those 2 classes are stamina templar and stamina sorcerer.
They have no way to get major fracture in solo play, be it vma or simply fighting at a dummie.
Without overpowering those classes and still allowing them to get major fracture somewhere i would suggest
Adding major fracture to one of the bow abilities,
I would say poison injection as this ability is mostly used by stamina players in pve dps setups.
In trials this would mean nothing because tanks already apply major fracture but for solo play this could be a nice addition for both bow builds and those 2 classes in particular.
Any thought about this i would gladly hear it.
Nate
I don't see the point.
Every build doesn't need access to every buff and debuff. Why homogenize everything?
While I'm all against homogenizing everything I might ask again what debuffs a stam sorc has access to from his class skills.
LiquidPony wrote: »
But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...
And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?
Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.
Chilly-McFreeze wrote: »LiquidPony wrote: »There are currently 2 classes that don't have major fracture, wich is ok because they do have other benefits.
Those 2 classes are stamina templar and stamina sorcerer.
They have no way to get major fracture in solo play, be it vma or simply fighting at a dummie.
Without overpowering those classes and still allowing them to get major fracture somewhere i would suggest
Adding major fracture to one of the bow abilities,
I would say poison injection as this ability is mostly used by stamina players in pve dps setups.
In trials this would mean nothing because tanks already apply major fracture but for solo play this could be a nice addition for both bow builds and those 2 classes in particular.
Any thought about this i would gladly hear it.
Nate
I don't see the point.
Every build doesn't need access to every buff and debuff. Why homogenize everything?
While I'm all against homogenizing everything I might ask again what debuffs a stam sorc has access to from his class skills.
LiquidPony wrote: »LiquidPony wrote: »
But Magicka users do not have have pen/debuff sets like Night Mother's Gaze, Sunderflame, or Twice-Fanged Serpent ...
And who cares what Magicka builds do or don't have? What's that got to do with stamina builds?
Thats not the point actually, giving major fracture also opens build diversity, so stamsorc and stamplar can use something else also for vma for instance then NMG and still get penetration.
So you're saying that stamsorcs should be able to run the exact same gear as stamblades, and that's "build diversity?"