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Should 2h weapons be counted as 2 pieces of set?

  • SilverWF
    SilverWF
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    Yes - let 2h weapons would counts as 2 parts from set
    Ladislao wrote: »
    SilverWF wrote: »
    Because?

    Because 2H weapon is one item. You do not propose to consider a robe as two parts of set, right?

    You posted a pic, that explains the current system. This also has been explained in the 1st post (who the F like reading?).
    So what a point from your post?

    This thread is about changing the current system.
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  • Ladislao
    Ladislao
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    Not - I'm strongly against it, because...
    SilverWF wrote: »
    This thread is about changing the current system.

    There is no reason to change it. This is one of the things that keeps the balance between 1Hs and 2Hs. You just want to break what's still working. Why? Do not answer.
    Because you will not be persuaded. It looks like you're only considering those who agree with you. And you will continue to blindly believe that this is right.
    Waiting for your next "breton racial passives" thread <3
    Everything is viable
  • Militan1404
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    Not - I'm strongly against it, because...
    first of all a greatsword, bow or a staff they are all just one item not to items so it makes no sence at all.
    An second i know some of u probely would think it would be cool if u could use 2 5-peace sets plus a monster helm and thinking how awesome ur dps would be then, but it would not be so awesome anymore when zos nerf all the two handed wepons to make it in the same league as the dw and s&b. Maybe it sounds cool when u think about it, but more u do the more stupid it sounds.
    Edited by Militan1404 on July 14, 2017 12:48PM
  • HalloweenWeed
    HalloweenWeed
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    Not - I'm strongly against it, because...
    You get increased damage from 2H weapons vs. 1H. I was originally under the impression that 1H swung quicker, and therefore had more hits/minute. But my exp is even with 1H (dual-wield, axes) I can't swing more than once per second (light attack), if even that. Can you swing the 2H (nearly, approximately) once per second? I believe I am seeing my enemies do that. Therefore, the only advantage to dual-wield (other than different abilities) is having another set piece. Not only that, but with 2H you can easily knock an opponent off-balance (or disorient) for a few seconds (heavy attack, if he don't block), and with dual-wield you can only do so by using an ability and it only slows them just a bit (doesn't knock them silly), for a few seconds, anyway. So I am adamantly opposed to the OP proposal as it would give an unfair advantage.

    Regarding 1H and shield:
    Not only that, but I have noticed with some past update that now anyone can block with their weapon just about as well as with a shield, and I am opposed to that change as well because what motivation is there really to use 1H and shield now? (Other than the somewhat ineffective - correct me if I am wrong - bash ability which doesn't work on many monsters - nerfed too.) But that's not the subject of this thread.

    IMO the loss of one set piece is the price you pay for the advantages of use of 2H.
    Edited by HalloweenWeed on July 14, 2017 1:08PM
  • Drachenfier
    Drachenfier
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    Not - I'm strongly against it, because...
    2h and Staff would have to be nerfed a great deal if this went into effect, otherwise they'd be vastly superior to DW and 1h/S
  • mb10
    mb10
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    Not - I'm strongly against it, because...
    This is how I see:

    If 2h counts as 2 pieces then so should staves.
    If staves count as 2 pieces then it genuinely means RIP to Melee builds
  • SilverWF
    SilverWF
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    Yes - let 2h weapons would counts as 2 parts from set
    You get increased damage from 2H weapons vs. 1H.
    Not, this is lie and for a LONG time already.
    Ladislao wrote: »
    blah-blah, no any real reason against this change still
    Seems like you are asking to remove off-hand weapon to be counted as set-piece, right?
    first of all a greatsword, bow or a staff they are all just one item
    But you are keeping it in both hands.
    Edited by SilverWF on July 14, 2017 2:53PM
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Drachenfier
    Drachenfier
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    Not - I'm strongly against it, because...
    SilverWF wrote: »
    You get increased damage from 2H weapons vs. 1H.
    Not, this is lie and for a LONG time already.
    [

    Not from my experience. 2h hits very hard, staves hit extremely hard. 2h skill line is far and away superior to every other stamina weapon skill line.
  • Megabear
    Megabear
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    I don't really care - would they or not
    I'm fine either way, but I would prefer 4 piece set implemented instead.
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  • idk
    idk
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    Ladislao wrote: »
    SilverWF wrote: »
    This thread is about changing the current system.

    There is no reason to change it. This is one of the things that keeps the balance between 1Hs and 2Hs. You just want to break what's still working. Why? Do not answer.
    Because you will not be persuaded. It looks like you're only considering those who agree with you. And you will continue to blindly believe that this is right.
    Waiting for your next "breton racial passives" thread <3

    Exactly. Many suggestions offered do not look at the big picture. I wouldn't be upset about getting 2 set. I us slots on a 2H weapon but realize much needs to be nerfed to counter that.

    That doesn't even get into the unrealistic doubt trait and double enchantment part. Traits in 2H would need to be nerfed in half to bring that about, obviously, and that's just for starters. Cannot forget the Starters.

    Cannot even imagine the horrid rng for getting the exact double trait desired. Exponential issues there that aren't worth it.
  • SirAndy
    SirAndy
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    Not - I'm strongly against it, because...
    Ladislao wrote: »
    SilverWF wrote: »
    Simple as it is: should or not?
    Not - I'm strongly against it, because...
    aSUk5a3.png

    agree.gif
  • Joy_Division
    Joy_Division
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    Yes - let 2h weapons would counts as 2 parts from set
    Ladislao wrote: »
    SilverWF wrote: »
    Simple as it is: should or not?

    Not - I'm strongly against it, because...

    aSUk5a3.png

    Why is that two boots and two gloves count as "one piece" but not two swords?

    Or are you going to try and tell me that a bow and arrows it uses for ammunition are "one item"?
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Drachenfier
    Drachenfier
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    Not - I'm strongly against it, because...
    Ladislao wrote: »
    SilverWF wrote: »
    Simple as it is: should or not?

    Not - I'm strongly against it, because...

    aSUk5a3.png

    Why is that two boots and two gloves count as "one piece" but not two swords?

    Or are you going to try and tell me that a bow and arrows it uses for ammunition are "one item"?

    That could be 47 items
  • drumbendrum_ESO
    drumbendrum_ESO
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    Not - I'm strongly against it, because...
    Should allow for Straps on 2handers to allow the slot to be filled and make it so that 5/5x2 set pieces w/ monster set is possible. This only add's to the mix of all that great gear out there to mix and match.

    Its very frustrating trying to fit things together on odd to even set pieces when you remove a slot making it unusable. FFXI fixed it by adding Straps for 2handers and it worked like a charm.

    Hope they introduce it!!
  • idk
    idk
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    Should allow for Straps on 2handers to allow the slot to be filled and make it so that 5/5x2 set pieces w/ monster set is possible. This only add's to the mix of all that great gear out there to mix and match.

    Its very frustrating trying to fit things together on odd to even set pieces when you remove a slot making it unusable. FFXI fixed it by adding Straps for 2handers and it worked like a charm.

    Hope they introduce it!!

    @drumbendrum_ESO

    straps on a staff?
  • N00BxV1
    N00BxV1
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    Yes - let 2h weapons would counts as 2 parts from set
    We have two weapon slots. If an equipped weapon uses two slots then it should count as two towards the set bonus.
  • gpreid81
    gpreid81
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    Yes - let 2h weapons would counts as 2 parts from set
    Greatsword, maul,axe,,bow 2 handed, staff not as in the animation you use one hand so I don't know |-O
  • leepalmer95
    leepalmer95
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    Not - I'm strongly against it, because...
    Pvp:

    2h is by far stronger than dw.

    Pve:

    All magicka builds use staffs
    2h is pretty lose to dw dps for stamina.

    2h has better passives, the same base dmg and the same heavy weapons type passive as dw.


    The only things dw or s&b have over 2h/staffs is the fact they have 2 slots.


    If 2h/staff do count towards 2 slots it'll just kill build diversity.
    Plus can we also make boots/gloves/shoulders count as 2 as there 2 of them? Same logic.
    PS4 EU DC

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  • DrkHunter86
    DrkHunter86
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    Not - I'm strongly against it, because...
    SilverWF wrote: »
    Simple as it is: should or not?

    Right now it is not. There is only 2 ways to have both weapon slots busy (and get 2-items bonus for sets from weapons only) now: dual-weild (melee - physical) and one-hand + shield (melee physical)
    Everything else counts as 1 item from any sets: two-hand melee weapons, bows and staves.
    Sure you can be a mage with 2w, but this an option to PVP only, where you don't need to sustain for ages. In the PVE you would suck with it, cos, since it melee-phys weapons, it would restore stamina with heavy attacks only, not magicka.

    And to prevent any 1-item bonuses (like with current monster sets) this would work only if 2h weapon and at least one (maybe 2 or 3 - optional and doesn't matter) another item of that set are equipped at the same time.

    For any "OP!!!111" posters: even if it happens, 2w weapons would provide you with more benefits:
    You can use 2 enchants instead of one - enchants has the same power for 2h and 1h weapons, basically, your weapon enchants are 2 times stronger and procs more often
    You can use 2 traits instead of one - traits for 1h weapons are 2 times weaker, but you can use different ones - this is advantage still.
    You can use parts of 2 different sets in both slots - this is provides with more diversity in finding gear.


    Before the answer here, please read this simple rules from the our kind staff.

    Is it two weapons/ items? No so no it shouldn't, that would be stupid
  • GeorgeBlack
    GeorgeBlack
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    Not - I'm strongly against it, because...
    Magika Staff Wielders again ranged Dps over Magika DW

    Stamina Two Handed has veey strong skills. It is an easier weapon for PvP. (My stamNB brings massive dps when going 2h).
    Bow could be buffed but not count as a second bonus.

    One piece of gear, one bonus.
    Two pieces of gear, two bonuses.
  • Jeremy
    Jeremy
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    Yes - let 2h weapons would counts as 2 parts from set
    Should allow for Straps on 2handers to allow the slot to be filled and make it so that 5/5x2 set pieces w/ monster set is possible. This only add's to the mix of all that great gear out there to mix and match.

    Its very frustrating trying to fit things together on odd to even set pieces when you remove a slot making it unusable. FFXI fixed it by adding Straps for 2handers and it worked like a charm.

    Hope they introduce it!!

    I feel like you should have voted yes in the poll.

    Adding straps that would add to a set bonus would be the equivalent of what the OP is asking for here. The basic goal is to give two-handed builds access to a monster set + two 5 set bonuses.
    Edited by Jeremy on July 14, 2017 11:51PM
  • Juhasow
    Juhasow
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    Not - I'm strongly against it, because...
    Give me any reason why would anyone use dual wield after this change ?
  • TheShadowScout
    TheShadowScout
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    Not - I'm strongly against it, because...
    Because for one they are -one- item, and for another there have to be -some- drawbacks for using two-handed weapons. I mean, 2H has more basic damage, bow and staves have additional range compared to S&B/DWs "Yay, I get to run two sets" advantage...

    I'd much prefer to see more weapon options, including more choices for two-piece setups. One-handed and rune, one-handed and throwing, whatever... but then, I would, wouln't I?
    https://forums.elderscrollsonline.com/en/discussion/259011/additional-weapon-skill-ideas/p1
    ;)
  • STEVIL
    STEVIL
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    Not - I'm strongly against it, because...
    SilverWF wrote: »
    You get increased damage from 2H weapons vs. 1H.
    Not, this is lie and for a LONG time already.

    Actually your is the lie or at least misleading or incomplete.

    the reference was to damage, not the wpndmg variable.

    the base weapon provides more damage to feed the wpndmg variable for 2h than for 1h. FACT.

    the PASSIVES for DW add up to 6% of the off-hand to that and that can cause that variable to rise above the base unadjusted variable for 2h - truth - but then you are comparing one variable only, not damage overall, and you are comparing passive skill boosts to non-passive.

    if you look at the passives for 2h and dw you see:
    they each have their cost reduction and boost based on weapon type - axe vs sword vs maul - which most yl balance out.

    then DW has the following:
    a 6% off-hand boost to wpndmg variable.
    a bonus for damage vs targets under 25%ish health but only for DW abilities
    a bonus vs targets who suffer from several conditions but only for dw abilities

    But at the same time 2h gets the following:
    an aoe element for light and heavy attacks - boosting weaves output in any case of multiple targets.
    a hvy attack triggered half-empower 10% output on your next attacks damage following a heavy attack - quite a thing in the sustain environment. Not limited to 2h abilities.
    a stamina recovery boost on kill - again not unimportant in a sustain environment.

    So one thing to keep in mind is that while you can ignore all the 2h passives and add in the dw passives and get higher wpndmg variable, once you include the full impact of the passives you see some very definite up-ticks for actual damage, not just the number, and that empowerish increase on ANY attack, not just DW. this is important when you see DW has no real execute.

    there are a lot of differences to consider, and with recent changes the dw sustain dps advantage over dw in trials roles is less than it was and a lot of that based from maelstrom daggers (which kills the 552 argument.)

    meanwhile, pvp still shows 2h strong, though not the only one.

    but the game is far more com plex than one number on a screen.

    But, BEFORE passives, 2h provides more base damage than dw and bows and staves provide range. after passives it all comes down to skills, circumstances and play.








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  • MarbleQuiche
    MarbleQuiche
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    I don't really care - would they or not
    I'm not really fussed either way. As it is now, each weapon is a little bit different and it'd be a shame to homogenise them. Then again, they'd be easier to balance. Then again again, they're not really unbalanced. Then again again again, this is ZOS, and if it ain't broken they're going to want to fix that!
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  • Kikke
    Kikke
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    Not - I'm strongly against it, because...
    scrubs.
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  • MarbleQuiche
    MarbleQuiche
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    I don't really care - would they or not
    Ladislao wrote: »
    SilverWF wrote: »
    Simple as it is: should or not?

    Not - I'm strongly against it, because...

    aSUk5a3.png

    Why is that two boots and two gloves count as "one piece" but not two swords?

    Or are you going to try and tell me that a bow and arrows it uses for ammunition are "one item"?

    That could be 47 items

    The weapon is the arrow and you can only shoot one at a time. You can have your 47 on the stipulation that each one has to be individually enchanted. :grin:
    Currently obsessed with battlegrounds. Spamming here between rounds. Sometimes, when forums are particularly good, I skip ballerina around*

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  • Shardaxx
    Shardaxx
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    Not - I'm strongly against it, because...
    No, because nobody would duel wield if it did.
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  • klowdy1
    klowdy1
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    Should we make a new thread for this *** every damn day?
  • TimeDazzler
    TimeDazzler
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    Not - I'm strongly against it, because...
    This will ruin DW and S&B... literally every stamina build will switch to twohand and run executioner/rally for PvP.
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