Lughlongarm wrote: »Infused + Torug's Pact combo is the new proc set that can do oblivion dmg and crit every 2 sec. Who needs penetration.
GreenSoup2HoT wrote: »Lughlongarm wrote: »Infused + Torug's Pact combo is the new proc set that can do oblivion dmg and crit every 2 sec. Who needs penetration.
Oblivion damage cannot crit. It's value is just not effected by battle spirit or resistances/etc.
You are correct though. Infused weapons will be very strong. Enchants will be very strong.
Lughlongarm wrote: »GreenSoup2HoT wrote: »Lughlongarm wrote: »Infused + Torug's Pact combo is the new proc set that can do oblivion dmg and crit every 2 sec. Who needs penetration.
Oblivion damage cannot crit. It's value is just not effected by battle spirit or resistances/etc.
You are correct though. Infused weapons will be very strong. Enchants will be very strong.
Ya true, my bad.
GreenSoup2HoT wrote: »Lughlongarm wrote: »GreenSoup2HoT wrote: »Lughlongarm wrote: »Infused + Torug's Pact combo is the new proc set that can do oblivion dmg and crit every 2 sec. Who needs penetration.
Oblivion damage cannot crit. It's value is just not effected by battle spirit or resistances/etc.
You are correct though. Infused weapons will be very strong. Enchants will be very strong.
Ya true, my bad.
Also, wouldnt torugs make enchants proc every 1/1.5 seconds? Since Infused cuts cooldown by 50% now, 4 second enchants become 2 seconds and torugs reduces by 1 second. So either 1.5/1 second procs depending on which is applied first.
Ariades_swe wrote: »What about the new nirnhorned with crafted weapons? Will it be worth it?
Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.
2k pen is still a lot cutting down your enemy resistance is still the best way to deal damage to that player.Less resistance the enemy habe more damage you deal.Sharpened used to be 2500 and was still by far the best trait for PVP.That won't change and sharpened is still better than everything else by about 2%.Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.
you do know that 2k pen is like almost nothing and realy bad right ? when there are other stuff that you can benefit waaaaay more thx to these nerfs....
2k pen is still a lot cutting down your enemy resistance is still the best way to deal damage to that player.Less resistance the enemy habe more damage you deal.Sharpened used to be 2500 and was still by far the best trait for PVP.That won't change and sharpened is still better than everything else by about 2%.Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.
you do know that 2k pen is like almost nothing and realy bad right ? when there are other stuff that you can benefit waaaaay more thx to these nerfs....
Takes-No-Prisoner wrote: »
Me personally, I am really curious how this will affect prices for said infused weapons and enchanting glyphs.
2k pen is still a lot cutting down your enemy resistance is still the best way to deal damage to that player.Less resistance the enemy habe more damage you deal.Sharpened used to be 2500 and was still by far the best trait for PVP.That won't change and sharpened is still better than everything else by about 2%.Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.
you do know that 2k pen is like almost nothing and realy bad right ? when there are other stuff that you can benefit waaaaay more thx to these nerfs....
I'm talking from a stam build perspective even against medium targets your not overpentrating that player on live now unless your stacking pen.Chilly-McFreeze wrote: »2k pen is still a lot cutting down your enemy resistance is still the best way to deal damage to that player.Less resistance the enemy habe more damage you deal.Sharpened used to be 2500 and was still by far the best trait for PVP.That won't change and sharpened is still better than everything else by about 2%.Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.
you do know that 2k pen is like almost nothing and realy bad right ? when there are other stuff that you can benefit waaaaay more thx to these nerfs....
Right, but there aren't just high mitigation builds running around. Against shields and low armor targets sharpend tends to become useless. Shields have no mitigation and LA is comparable easy overpenetratable once the shields are down.
Precise has it's downsides too. You can't crit shields and procs don't crit. But it buffs your heals and shields are still hit by crits, they just don't take the bonus damage. Effects and sets are still procced. At least as far as I know.
Infused seems interesting with Oblivion etc.
I'm not quite sure how charged will do in combination with axe bleeds since these are not mitigatable + they proc sets/ effects. I will test if they work on the bleed.
Best against all playstyles in PvP will be nirnhoned. This damage will be working against everything. Precise will make lower damage, because of full impen targets and shieldspammer. Nearly all player have a build with one of that things. Sharpened dont work against shieldspammer. The damage difference between sharpened and nirnhoned will not be high, so i know which way i go
scipionumatia wrote: »Ariades_swe wrote: »What about the new nirnhorned with crafted weapons? Will it be worth it?
I'm thinking nirnhoned will be BiS for 2h weapons in PVP.
precise/infused will be BiS for PvE dualwield
as others stated infused will be nasty with oblivion glyphs.
It looks to me that this patch is going to spell trouble for mag sorcs or any other shield users. With the sharpened meta damage shields could take more hits cause spell/physical penetration has no effect on damage shields. With many players running full impen in PvP, Precise would be a bad choice of trait in PvP which means Nirnhoned, infused will be more prevalent.
Sorcs will be under more pressure from nirnhoned users who will be doing 15% more damage (which effects shields) and from infused users with oblivion glyphs which hit through shields.
From what you guys are saying it looks like you also have to factor in different characters and the overall damage to different characters.
For example, shields cannot be critically struck, and idk how sharpened effects shields, but when fighting someone in heavy armor sharp is the way to go, when fighting someone in light you may be over penetrating. Also most people run impen so crit is probably not the way to go.
So when considering Sharp, infused, or nirnhoned when trying to do the most damage to the greatest amount of people, you would need to consider the most used builds, defenses, and armor types. Then figure out what would create a happy medium. As in, one trait might do more damage to a certain player and might do less to another . But what trait would you benefit the most from vs all defense and armor types? What trait would be the most consistent damage vs everything?
When i think about it I would rather have more consistent damage vs everybody than have a trait that performed extremely well vs some players and extremely poor vs others, because you never know who you are going to run into.
Personally i think percise is a bad choice in pvp, to much critical resistance and too many shields around.
So win / win!Strider_Roshin wrote: »On top of that it makes your heals stronger;